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Sara Thompson

NCSU Libraries Mobile Scavenger Hunt: RIS: NCSU Libraries - 0 views

  • The NCSU Libraries Mobile Scavenger Hunt is designed to allow maximum mobility of student teams as they explore the library, while the librarians hosting the hunt keep score in real time from a central location. Each team is supplied with a clue sheet with 15 questions about the library and its services, a map of the library, and an iPod Touch for entering clue answers. Students are given a brief introduction to the activity and its rules, as well as basic instruction in use of the iPod and relevant apps, before being sent off to answer their clues. Teams are allowed 25 minutes to explore the libraries and answer the questions before returning to the starting location to review correct answers, learn which team won, and receive prizes.
  • The teams' iPod Touches are equipped with the Evernote multimedia note-taking application, which the teams use to submit text- and photo-based answers to the clues. Each team's Evernote account is shared with a master account monitored by the librarians running the show; through the Evernote web or iPad app, librarians can see each team's notes in real-time as they are created. Scorekeeping is performed using a Google Spreadsheet, which is configured with the expected answers for each question. As teams submit their notes, the librarians are able to mark which questions were answered correctly by modifying the corresponding spreadsheet cells. Scores are tabulated automatically based on which questions are marked correct.
  • NCSU Libraries Mobile Scavenger Hunt: information for instructors4 Complete implementation documentation (pdf)5 Sample introduction slide show (pdf)6 Sample scavenger hunt questions (pdf)7 Scoring sheet template (Google spreadsheet)
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    "The NCSU Libraries Mobile Scavenger Hunt is an interactive, technology-rich way to introduce students to the library. Developed in response to student and instructor feedback collected in 2010-2011, it leverages the motivating power of situated learning and the fun of team game dynamics to orient students to the Libraries' spaces, promote the use of emerging technologies, and foster confidence in using the Libraries' collections. The activity is run using iPod Touches and several free apps and online tools. Students answer Scavenger Hunt questions using Evernote, a free app for multimedia note-taking, which is installed on the iPod Touches distributed to the Scavenger Hunt teams. Librarians are able to monitor students' answers in real time as they are entered into Evernote, keeping score on a Google Docs spreadsheet."
Sara Thompson

Resources - Apps for Academics: mobile web sites & apps - Research Guides at MIT Libraries - 0 views

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    Apps by topics: productivity, reading, research, notes, presenting, and music, plus a resources page
Mark Lindner

New iOS App Uses Audio Recognition to Provide 3rd-Party Info About Claims Made in TV Ad... - 0 views

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    "Simply launch the SuperPAC app and then simply hold your iPhone/iPad/iPod up to your television while a presidential television advertisement is airing. The user then receives, "objective, third-party information." Think Shazam or SoundHound but instead of info about songs/recording artists your presented with info about the presidential campaign ad your viewing."
fleschnerj

Apps change everything at library - 0 views

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    A few months ago the Winnetka-Northfield Library launched their mobile application for the iPod, iPad and iPhone, along with an Android device app available at winnetka.boopsie.com.
Mark Lindner

http://gpo.gov/pdfs/news-media/press/12news17.pdf - 0 views

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    GPO ENHANCES FEATURES OF CONGRESSIONAL MEMBER GUIDE APP
Sara Thompson

Findings: How We Will Read: Laura Miller and Maud Newton - 0 views

  • Welcome to the second installment of “How We Will Read,” a series exploring the future of reading from the perspectives of publishers, writers, and intellectuals. This week, we talked to Laura Miller and Maud Newton, founders of The Chimerist, a new blog dedicated to exploring the imaginative potential of the iPad.
  • There’s some sort of disgrace to being a reader, or a viewer, or just absorbing some work of culture — it’s this lesser activity, by that rationale. I really disagree with that. I feel like reading and looking at art and all of these things are creative acts in their own way. The experience of a piece of culture being appreciated takes two people.
  • But it is a special kind of canvas. It is a device that enables you to focus on one thing at a time, and I know some people have a real issue with that, that you can’t open another window inside what you’re doing, but I actually find that really refreshing. Even as someone who loves the internet. When I turn to my iPad, I’m looking for a different kind of distraction-free experience, for whatever I’m working on at the time.
  • ...9 more annotations...
  • LM: Everything that Maud said. I wrote a piece about enhanced fiction e-books for Salon a couple of weeks ago, and I have one on nonfiction coming up any day now. I have been thinking about the whole narrative issue. I think there is a huge difference between fiction and nonfiction
  • MN: The pleasure of surrender, in fiction, is the exact opposite of interactivity. It’s this sinking in to the pleasure of the story
  • LM: I wrote a piece years before the iPad ever existed, actually, on hypertext fiction for the New York Times Book Review.
  • There’s an app called Once Magazine that’s mostly photograph-based. It is an iPad-specific magazine that reports on various happenings around the world. It’s a very interesting product, and I’ve been really impressed with all the issues so far.
  • MN: I’ve been playing around this app called Meanwhile, which is based on a graphic novel by Jason Shiga produced in 2009 as a really complicated choose-your-own-adventure book, evidently. I became aware of it through my friend Chris Baker, who’s an editor at WIRED. I’ve been playing around with that and enjoying it. The cartoonist is also a mathematician, so there are a lot of complex and frustrating story loops that you can get caught in.
  • I do think this speaks to what Laura was saying about the tension between trying to solve something and trying to experience it.
  • And, the thing about Chopsticks is that some of it is inherent to the iPad’s touchscreen technology, but it could have been a website or something. A lot of things you see on the iPad are different kinds of web art that’s been ported into this new format. And you absorb it in a different way because you’re holding it in your hand, and you’re touching it.
  • And then I became really interested in the size of some of these devices. Somebody in the London Review of Books made the observation that the old cuneiform tablets that the Babylonians and other ancient cultures used were actually about the same size as the iPhone. [Peter Campbell, “At the British Museum.”] So I’m interested in this different way of experiencing story and technology.
  • We’re both a little odd in that we don’t necessarily fetishize the object. I read so voraciously and indiscriminately as a child that my mother was constantly buying books at yard sales and the goodwill, and whatever. And a lot of times they were falling apart — literally. I would just hope the spine wouldn’t completely come off by the end of it. So I have a somewhat utilitarian approach to the object itself, even though I appreciate a beautiful book — and I can of course be swayed to pick up a book because of the way it looks. But I don’t really care what it looks like, once I’m reading it, if I like it.
fleschnerj

A Brief Introduction to Omeka - ProfHacker - The Chronicle of Higher Education - 0 views

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    If we ever get into the archive and/or Institutional repository business, this would be a killer app. Yup, it would all live in the cloud.
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    Yep, some of the examples from other ProfHacker posts about class assignments where students curate their own courses = way cool.
Deb Robertson

How Google Impacts The Way Students Think | TeachThought - 0 views

  • Google creates the illusion of accessibility
  • Google naturally suggests “answers” as stopping points
  • Being linear, Google obscures the interdependence of information
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    When your formative years are spent working your fingers through apps and iPads, smartphones and YouTube, the digital world and its habits can bend and shape not just how you access information, but how you conceptualize it entirely.
Deb Robertson

The newsonomics of the Next Issue magazine future » Nieman Journalism Lab - 1 views

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    In the hurly-burly of digital content innovation and monetization, it's hard to figure out what things are, so we try to find apt comparisons. With the new Next Issue digital newsstand, let's think Netflix or Pandora or Spotify as the closest cousins. Next Issue, the offspring of five prosperous parents (Time Inc., Conde Nast, Hearst, Meredith, and News Corp.), launched last night what I think will be a model-changing product for publishers.
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    One way to read: Sign up once - and the new site is offering relatively generous 30-day trials - and you have but one navigation to learn. While the full content from each of the magazines is present, with added video, Next Issue says customers need only learn one way of getting around. If it's an intuitive design, that's a huge plus, as news- and feature-hungry readers find ourselves forced to learn the navigation nuances of each of our favorite apps.
Sara Thompson

BubCap is the TUAW Best of 2011 iPad accessory | TUAW - The Unofficial Apple Weblog - 1 views

  • These inexpensive little Home button covers (4 for US$5) hide the iPad or iPhone Home button to keep your kids from switching to another app and doing something fun like deleting all of your contacts or calling your boss. Apparently, a lot of parents need and use BubCaps, as they topped the reader voting in our TUAW Best of 2011 iPad accessory category.
fleschnerj

Life after Google: You Have Options - 0 views

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    Back in October, the geeks were crapping their collective shorts in anger at some ill-advised changes coming out of Mountain View. If you'll recall, Google tweaked Reader and rolled out some crappy apps in what was called the week Google messed up. "We're leaving Google!" the geeks proclaimed.
fleschnerj

Evernote For Education: Citelighter Teams Up With Cengage To Take The Pain Out Of Onlin... - 0 views

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    When it comes to researching for papers, homework assignments, etc., students primarily turn to the Web for information despite its inherent academic dangers. Naturally, with the diversity of content out there, keeping track of pertinent links and bibliographical data is difficult when jumping from source to source. Citelighter launched in the fall of 2011 to address this problem by creating an academic research platform that helps students save, organize and automatically cite both online and offline content. An Evernote for Education.
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