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sbriere

Make An Alternate Reality Game! - 4 views

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    "Make An Alternate Reality Game! by Jane McGonigal on Jun 04, 2008 Tips for young game designers."
sbriere

Alternate reality game - Wikipedia, the free encyclopedia - 0 views

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    "An alternate reality game (ARG) is an interactive narrative that uses the real world as a platform and uses transmedia storytelling to deliver a story that may be altered by participants' ideas or actions. "
Magister P Piantaggini

Latin and Math: Back in time to save the US budget? - 2 views

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#gamemooc gaming

started by Magister P Piantaggini on 22 Apr 13 no follow-up yet
darshellsilva

Join The Journey of 12 Educator Bloggers Gamifying Learning - 0 views

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    Do you like to connect with educators who already pilot game-based learning in classrooms for years? These educator bloggers have put down meaningful amount of experience and resources in their blogs or wikis. They chronicled the endeavor or organized useful knowledge online, which is the most efficient way to share the real lesson learned.
Tanya Sasser

Dio - 3 views

shared by Tanya Sasser on 14 Apr 13 - No Cached
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    Linden Lab's newest tool allows anyone to create an interactive game.
Tanya Sasser

Nightmare Mode - 2 views

shared by Tanya Sasser on 07 Apr 13 - No Cached
April H.

Ingress - Android Apps on Google Play - 1 views

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    "Ingress transforms the real world into the landscape for a global game of mystery, intrigue, and competition." From Google
April H.

Meet Jim Munroe: Developer of The Library's First Alternate Reality Game - What's On at... - 2 views

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    "To celebrate this year's Keep Toronto Reading One Book selection, "Fahrenheit 451," the library is launching KTR 451, our first alternate reality game (ARG)."
April H.

From Game Design Elements to Gamefulness: Defining Gamification - 2 views

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    "Thus, in this paper we investigate "gamification" and the  historical origins of the term in relation to precursors and similar concepts. It is suggested that "gamified" applications provide insight into novel, gameful phenomena complementary to playful phenomena. Based on our research, we propose a definition of "gamification" as the use of game design elements in non-game contexts.
April H.

Four Videos on #Games for Learning, Education & Changing the World | Kapp Notes - 5 views

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    Four videos of people discussing games for learning, education, and changing the world. Speakers include Katie Salen, James Paul Gee, Daphne Bavelier, and Jayne McGonigal.
deelynn

FreshAir, another AR building platform - 2 views

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    Here's another AR building platform (like ARIS), but unfortunately, FreshAir isn't free like ARIS is. But I think it's worth checking out.
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