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Tanya Sasser

Dio - 3 views

shared by Tanya Sasser on 14 Apr 13 - No Cached
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    Linden Lab's newest tool allows anyone to create an interactive game.
sbriere

Alternate reality game - Wikipedia, the free encyclopedia - 0 views

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    "An alternate reality game (ARG) is an interactive narrative that uses the real world as a platform and uses transmedia storytelling to deliver a story that may be altered by participants' ideas or actions. "
April H.

4 Keys to Fun (jpg) - 1 views

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    "Best selling games use emotion from four types of interactions to capture attention and motivate play."
April H.

Sculpting Flow and Fiero : Daily MTG : Magic: The Gathering - 1 views

    • April H.
       
      This sounds suspiciously like training to me; well, everything except for the "voluntary" part.
  • What this means for you as a game designer is that if you're going to ask people to do voluntary work, you have got to make sure they're getting something out of it.
  • play," for which my favorite description is "intense, optimistic engagement with the world around us."
  • ...6 more annotations...
  • central to the flow experience were three factors: clear goals, rigidly defined rules of engagement, and the potential for measured improvement in the context of those goals and rules.
  • If flow represents the height of the human capacity to learn?and therefore to triumph?fiero is the payoff that happens once we do that.
  • The root of that meaning is the fiero impulse, which inspires optimism by evincing mastery?and mastery helps us feel capable of meeting the most intense challenges of our lives.
  • you're always aware of the system inside which you operate, what you can and cannot do. That's vital to create flow. In real life, we're not always confident about how we can act to affect our environment, and that makes us feel lost and helpless. In a system of clearly defined rules of interaction, we feel capacitized and imbued with agency.
  • Fiero, to me, is driven by the desire to participate in something epic, something imbued with narrative significance.
  • They evoke real human emotions in ways other art forms address, but occasionally cannot touch.
April H.

Meet Jim Munroe: Developer of The Library's First Alternate Reality Game - What's On at... - 2 views

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    "To celebrate this year's Keep Toronto Reading One Book selection, "Fahrenheit 451," the library is launching KTR 451, our first alternate reality game (ARG)."
Magister P Piantaggini

Project: A single chapter becomes a game - 9 views

I don't know yet how many students have access to mobile devices or home Internet, but worth looking into, thanks.

#gamemooc

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