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April H.

Grading with Experience Points (XP) - 4 views

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    Using an experience point system instead of a grading system. While the numbers are similar, the execution is different. Students start with 0 points and work their way up in an XP system, rewarding knowledge and skills gained. This is different from a typical grading system, which assumes you have an A at the beginning and removes points for every failure. Two totally different ways at looking at how to quantify student learning.
April H.

Sculpting Flow and Fiero : Daily MTG : Magic: The Gathering - 1 views

    • April H.
       
      This sounds suspiciously like training to me; well, everything except for the "voluntary" part.
  • What this means for you as a game designer is that if you're going to ask people to do voluntary work, you have got to make sure they're getting something out of it.
  • play," for which my favorite description is "intense, optimistic engagement with the world around us."
  • ...6 more annotations...
  • central to the flow experience were three factors: clear goals, rigidly defined rules of engagement, and the potential for measured improvement in the context of those goals and rules.
  • If flow represents the height of the human capacity to learn?and therefore to triumph?fiero is the payoff that happens once we do that.
  • The root of that meaning is the fiero impulse, which inspires optimism by evincing mastery?and mastery helps us feel capable of meeting the most intense challenges of our lives.
  • you're always aware of the system inside which you operate, what you can and cannot do. That's vital to create flow. In real life, we're not always confident about how we can act to affect our environment, and that makes us feel lost and helpless. In a system of clearly defined rules of interaction, we feel capacitized and imbued with agency.
  • Fiero, to me, is driven by the desire to participate in something epic, something imbued with narrative significance.
  • They evoke real human emotions in ways other art forms address, but occasionally cannot touch.
Hawkye Narasumas

Games Based Learning Badge | Games Based Learning MOOC - 1 views

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    Games Based Learning Badge Games Based Learning Badge is the foundational badge in the Games Based Learning collection. Games Based Learning Badge by Center4EduPunx, on Flickr Badge Purpose: What does having been awarded this badge (or badges within this collection) signify? (What knowledge, skills, dispositions, or experiences does the badge indicate the bearer has achieved?)
darshellsilva

Gamification in Libraries: A Word of Warning - 1 views

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    Greetings! I'm Scott Nicholson, author of Everyone Plays at the Library: Creating Great Gaming Experiences for All Ages , and an associate professor at the School of Information Studies at Syracuse University. During the 2011-2012 academic year, I was on sabbatical as a visiting professor at MIT, where I worked with the GAMBIT game lab.
darshellsilva

Join The Journey of 12 Educator Bloggers Gamifying Learning - 0 views

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    Do you like to connect with educators who already pilot game-based learning in classrooms for years? These educator bloggers have put down meaningful amount of experience and resources in their blogs or wikis. They chronicled the endeavor or organized useful knowledge online, which is the most efficient way to share the real lesson learned.
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