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lu go

Agile learning, Agile Software development and the Mobile Internet | ToolsAndTaxonomy.com - 0 views

  • I attempt to map the agile development manifesto themes onto a agile learning theme
  • In software development, the ‘agile’ movement was as a reaction against large scale development projects governed by a monolithic organisational standard perceived to be overly bureaucratic, costly and slow
  • Learner satisfaction by rapid attainment of learning concepts that can be applied
  • ...10 more annotations...
  • The ability to change particular learning goals as understanding or issues arise
  • Close relationship between educators and learners (often with blurred roles)
  • mixing synchronous and asynchronous communication as a key feature, and augmented via technology
  • There has to be shared vision and common goal for the learning activity
  • Self organising teams of 5-9 to facilitate development
  • No one method or way of being an agile learner or supporting Agile Learning, but they require a goal and some organisation
  • the internet, promotes self-directed learning — be it formal, informal or recreational.
  • recipes, plus a learning goal, can form the basis of significant learning and development programmes.
  • core agile skills
  • Having clear criteria that define the end of a learning iteration can only be a good thing
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    Hier wird schon mal sehr gut beleuchted was "agiles lernen" bedeuten könnte.
lu go

Agile Development Framework | Dokumentation | ADF Blue - 0 views

  • Das Agile Development Framework in der Stufe Blue richtet sich an Teams, die ihre Zusammenarbeit effizient gestalten und Synergieeffekte nutzen wollen – unabhängig davon, ob das Team vereint oder verstreut ist.
anja c. wagner

Agile Web Development That Works - 2 views

  • Conclusion Using agile project management reduces traditional website development processes significantly. What could have taken 4-8 months under a traditional process, we reduced to 1 month. Cutting down the build process to its bare essentials reduces bottlenecks and project overhead, making it as efficient and results-driven as possible.
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    Mit netten Grafiken ... Meine Frage: Verläuft auch lernen mit der agilen Methode schneller als tradionell?
anja c. wagner

HOW TO: Start Developing for iOS, Android or Windows Phone 7 - 1 views

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    Für den Fall einer mobilen Applikation
anonymous

InfoQ: Kanban and Scrum - making the most of both - 0 views

  • Scrum and Kanban are two flavours of Agile software development - two deceptively simple but surprisingly powerful approaches to software development. So how do they relate to each other? The purpose of this book is to clear up the fog, so you can figure out how Kanban and Scrum might be useful in your environment.
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    evt eine buchempfehlung
lu go

Java development 2.0: NoSQL - 1 views

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    @Raoul: Cooler Artikel, hier stimme ich dem domain-first Ansatz zu :)
anja c. wagner

A taxonomy for measuring the success of open source software projects - 0 views

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    Open source software (OSS) has been widely adopted by organizations as well as individual users and has changed the way software is developed, deployed and perceived. Research into OSS success is critical since it provides project leaders with insights into how to manage an OSS project in order to succeed. However, there is no universally agreed definition of "success" and researchers employ different dimensions (e.g., project activity and project performance) to refer to OSS success. By conducting a rigorous literature survey, this paper seeks to take a holistic view to explore various areas of OSS success that have been studied in prior research. Finally it provides a measurement taxonomy including six success areas for OSS projects. Implications for theory and practice are presented.
Stefanie Grünewald

PLENK 2010 - 0 views

  • This blog is one of the tools that will be available to you in your communication and collaboration with others around the globe. It will also be one of the tools the facilitators, Stephen Downes, George Siemens, Dave Cormier and me, Rita Kop, will use to let you know new developments in the course, or any particular insights we have had about Personal Learning Environments Networks and Knowledge throughout the ten weeks of the course
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    Anja über PLENK2010: Wer verstehen will, wie man im digitalen Zeitalter lernt, sollte/muss sich anschauen, was bei PLENK2010 derzeit geschieht. Das ist ein sehr gutes Beispiel für modernes Lernen. Kursmethodik von PLENK: # auf wievielen Plattformen diese läuft (übrigens kostenfrei) # wie die Moderatoren dazu animieren, selbstgesteuert zu lernen # wie sich Menschen in verschiedenen Kommunikationskanälen finden, derweil sie sich über den Kurs austauschen (z.B. Twitter) # etc.
Lusia Erldorfer

User Stories - 3 views

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    A detailed agile System Development Lifecylcle
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    Ne nette Anleitung wie man sie schreibt und worauf man achten sollte
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    Ja schön aufgeschlüsselt. User Stories sollten wir vor der Entwicklung unbedingt berücksichtigen um uns an die Regeln von Extreme Programming bzw agiler Entwicklung zu halten. Ich verweise hier noch einmal auf The Rules of Extreme Programming - http://www.extremeprogramming.org/rules.html User Stories sind darin der erste Punkt der Planung.
anonymous

Funware in Action: Developing Sticky Sites with Game Mechanics - 0 views

  • Funware in Action
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    interessanter buchvorschlag
Stefanie Grünewald

Everyday Literacies - 0 views

  • This volume presents advanced research on digital content creation, its socio-cultural contexts, and educational consequences. In the midst of ubiquitous commercial hype about digital innovation, as well as policy concerns, the volume offers the sobering perspectives of theory-driven empirical research, in order to examine the complexities, highlight the nuances, and illuminate the pedagogical affordances of creative digital contents.
  • Daniel Spikol: Design Strategies for Developing Mobile Collaborative Learning Platforms
Stefanie Grünewald

Lumzy - 0 views

  • Lumzy is a quick Mockup creation and Prototyping tool for software designers and developers. As a Mockup tool, you can use it to create a rough sketch of how the final website or application will look like while prototyping extends this by adding event based functionalities
anonymous

IceScrum - Your open source agile tool - 1 views

  • IceScrum is an Open Source tool (GPL)
lu go

Tonabnehmer 16 - Frank Westphal - Getting Real - 8 views

  • Erfolgsstrategien, Geschäftsphilosophie und Designprinzipien
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    Dieses 1stündige Podcast kann ich nur wärmstens empfehlen! Es könnte für den Erfolg für AgileLearn zentral sein einige dieser Prinzipien anzuwenden.
  • ...3 more comments...
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    Liesse sich dies kurz zusammenfassen, Lukas? Oder meinst du wirklich, es lohnt sich, zusammen genommen 7h Arbeitszeit in diesen Podcast zu stecken? ;-)
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    Ich meinte nicht den ganzen Podcast sondern genau diesen Teil. Eine Stunde. Ein Blog-Eintrag zum Thema AgileDev für Uniprojekten steht aber in den Startlöchern bzw. -tasten :)
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    freue mich auf den blog-eintrag :-) mir war schon klar, dass du nur die 1h meinst. aber wenn 7 leute 1h podcast hören, macht das 7h arbeitszeit (auch wenn man es im background hört) ...
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    Als Zusatzinfo: Das ist eine Art Zusammenfassung von dem Buch "Getting Real" von 37signals. http://gettingreal.37signals.com/toc.php -> Das sind 91 Essays also 7h ist echt geschenkt. ;) #GettingReal is about skipping stuff, staying small and agile, underdo competition and actually building the real thing http://bit.ly/ib2GR6 :)
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    sehr schön - eine zusammenfassung in 140 zeichen - damit ist ja wohl das wesentliche gesagt :-) schon klar, lukas. werde ich mir bei gelegenheit anhören. ich hatte deren rework-buch gelesen - das war auch sehr schön und empfehlenswert - von daher bin ich überzeugt, dass man hier viel für sich herauszuziehen kann.
Stefanie Grünewald

The Special Sauce of Social Learning by Marc J. Rosenberg : Learning Solutions Magazine - 1 views

  • The eight ingredients of great social learning
  • Make the tools and technology insanely easy to use
  • Nurture authorship
  • ...6 more annotations...
  • Support mobility
  • Have a clear purpose or goal that’s actually important
  • Make membership valuable
  • Put effort into facilitation
  • Align with formal learning
  • Develop a long-term strategy to build a knowledge-sharing culture
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