"From the programmers behind Pokemon Go to the creators of chatbots, the impact of computer science (CS) is ubiquitous in our daily lives. This is because computer science education provides a way of thinking that focuses on problem solving, teamwork and a powerful way to express yourself - important skills for any career. And with a projected 1 million jobs going unfulfilled in computing-related roles by 2020, we need computer scientists from all backgrounds to bring their unique perspectives to solve real-world problems.
That's why today, we're excited to announce Careers with Code in the US, a free high school "CS + X" career magazine that shows how to combine your passions, your "X", with computer science. We partnered with STEM specialist publishers Refraction Media to create a CS career magazine that illuminates the range of computer science careers and highlights the impact they have across industries. Readers can get to know people who use CS in their daily work in sometimes unexpected ways, such as Jonathan Graham. "
"What we've tried to do in the following list is provide an evidentiary-based counterpoint to the lingering persistence of the textbook in education. We've collected ten apps from across the content areas, from Shakespeare to the Elements, that each serve as compelling argument against textbooks.
Only one of these apps is a game; the rest are examples of how-when properly designed-content can be refracted digitally, with a user-centered touch interface, full multimedia capabilities, while still maintaining a focus on delivering content to students. Or rather, providing access in a way that's more compelling than any textbook could ever imagine."
"Light is a fascinating and familiar topic for children and adults. It's also rich and complex, which is great if you are teaching a graduate level course in Quantum Mechanics. But how do you lay the foundation for this exciting topic? What do you teach to the youngest would-be scientists?
This self-paced, 5 week course is designed for both formal and informal educators who want to teach children ages 6-14 about the science of light and optics.
Starting with a simple kit and some basic activities, we'll work through understanding the basics of light, color, shadows, reflection and refraction. Each module offers easy to digest science content, application of science process skills, connections to real world technologies and engaging activities designed to build your comfort and confidence with light and optics. Throughout each module, guidance (suggestions) on how to use and create learning experiences for children will be provided through online discussions and other opportunities for self-reflection and sharing. This process will support the completion of a final project."
"Researchers at the Massachusetts Institute of Technology unveiled a new 3D printing method on Friday that employs transparent glass as precursor instead of plastic. The method, called 3DGP, works basically the same way that conventional 3D printing does though the team found that they could modulate the light transmission, reflection and refraction qualities by precisely varying the thickness of the print."
Rotate and examine the Blue Morpho up close. Morpho butterflies are among the most stunning butterflies with bright iridescent blue wings. The underside of the wings, however, is dark brown, which provides the butterfly camouflage when at rest and eating. A row of eyespots on the underside also are designed to fool predators. The blue color derives from iridescence rather than from a pigmentation, and it is the reflection and refraction of light through prismic scales that gives the morpho its incredible color.