Skip to main content

Home/ Literacy with ICT/ Group items tagged materials

Rss Feed Group items tagged

John Evans

Free Technology for Teachers: Convert PDFs to Google Docs to Differentiate Instructiona... - 0 views

  •  
    "Recently, we discovered a feature of Google Drive that has changed how we prepare and access materials and resources for our students. As we attempt to make all curricula digital and thus make it available to all students, the idea of using PDFs was always a problem. PDFs are just not editable in most situations, and this was an issue when it came to modifying and differentiating documents. Adobe Acrobat was our "go to" application for this type of conversion, but it was costly and often hard to come by in an educational setting. Note: We still use Adobe Acrobat for complex projects or documents that do not convert well in Google Drive. With the most recent update to Google Drive, OCR (Optical Character Recognition) capabilities are better and easier than ever."
John Evans

Fun Building Challenges: STEM Activities on a Budget - Kid World Citizen - 3 views

  •  
    "When I was a Destination Imagination team leader, we had weekly challenges for our team to complete with minimal supplies, all found around the house. These fun building challenges were STEM activities on a budget! The innovation and creativity that came from the kids was phenomenal. It took practice, teamwork, strategic thinking, patience, and a sense of humor, but with practice my team grew together and became expert engineers. Here are 10 building, STEM activities you can do with materials you already have at home. The key to innovation and success is to repeat the activities several times, discussing strategy, what worked and didn't work, and how you will improve it next time. Remember to let the kids be in charge, and hold yourself back from interfering with their creative process. In all of the challenges, kids are invited to alter the materials in any way: tearing, folding, rolling, bending, etc."
John Evans

Coding and Bots | User Generated Education - 0 views

  •  
    "I have been asked to return to teach summer enrichment classes on maker education for elementary-aged learners at a local school during the summer of 2016. One of the new classes I am designing is called Coding and Bots. The description is: Learn how to code first by playing games and then by coding some bots including Sphero, OZOBOT, and Dash and Dot. All ages are welcome but the child should have basic symbol recognition/reading skills. Two things to note about this class are, first, I learned last summer not to underestimate the learning potential of very young kids. These classes are mixed ages ranging from 4 to 10 year old kids. For most of the maker education activities, the very young ones could perform them, sometimes better than the older kids. Second, I am a strong proponent of hands on activities. Although I like the use of iPads and computers, I want elementary aged students to have to directly interact with materials. As such, I am designing Coding and Bots to include using their bodies and manipulating objects. This translates into having all activities include the use of objects and materials excluding and in conjunction with the iPad - not just using the iPad and online apps/tools to learn to code. The activities I plan to do follow:"
John Evans

10 of Our Favorite PVC Projects | Make: - 2 views

  •  
    "PVC (Polyvinyl Chloride) is a popular, readily-available plastic polymer material used in plumbing and other piping applications. It is relatively cheap, very easy to work with, chemically resistant, durable, and long-lasting. Besides plumbing, it can also be used as a Tinkertoy-like building system for creating all sorts of lightweight and durable framed structures. Here we have gathered several of our Skill Builder pieces to bring you up to speed on how to use this material and some of the best PVC projects we've featured over the years."
John Evans

Understanding The 3D Printing Ecosystem | TechCrunch - 2 views

  •  
    "Excitement about 3D printing has steadily accelerated over the past decade - but this excitement has largely outpaced innovation and development in the field. As a researcher in 3D printing technologies, I've built 3D printers using all of the major technologies, as well as more experimental ones. What I've learned is that many of these technologies are composed of very well-understood materials, software problems and mechanical systems - things that engineers have been doing for decades. This, then, begs the question: Why isn't 3D printing better? Why are failure rates so high and why is reproducibility so difficult? It's clear that it's not due to working with exotic materials or advanced motion control. What's actually holding back innovation is how we think about those technologies: as separate pieces, rather than as elements of a system. "
John Evans

"Lessons Learned from a District-wide Implementation of a Computer Science Initiative" ... - 0 views

  •  
    "In this article, we use evidence to describe seven key lessons from a four-year district-wide computer science implementation project between Howard University and the District of Columbia Public Schools. These lessons are: (a) Get to know the school counselors (and other key personnel); (b) Expect personnel changes and strategic reorganization within school districts; (c) Be innovative to build and maintain community; (d) Be flexible when developing instruments and curricula; (e) Maintain a firm commitment to equity; (f) Develop tiered content and prepare to make philosophical adjustments; and (g) Identify markers of sustainability. We also include original curricula materials including the Computer Science Course Evaluation and the Computational Thinking Survey. The seven lessons and curricula materials provided in this study can be used to inform the development of future computer science researcher-practitioner partnerships."
John Evans

Lessons Learned from a District-wide Implementation of a Computer Science Initiative in... - 2 views

  •  
    In this article, we use evidence to describe seven key lessons from a four-year district-wide computer science implementation project between Howard University and the District of Columbia Public Schools. These lessons are: (a) Get to know the school counselors (and other key personnel); (b) Expect personnel changes and strategic reorganization within school districts; (c) Be innovative to build and maintain community; (d) Be flexible when developing instruments and curricula; (e) Maintain a firm commitment to equity; (f) Develop tiered content and prepare to make philosophical adjustments; and (g) Identify markers of sustainability. We also include original curricula materials including the Computer Science Course Evaluation and the Computational Thinking Survey. The seven lessons and curricula materials provided in this study can be used to inform the development of future computer science researcher-practitioner partnerships.
John Evans

Free Technology for Teachers: Free Hands-on STEM Lesson Plans and Projects - 2 views

  •  
    "Microsoft's Hacking STEM Library is divided into activities that take multiple days to complete and activities that can be completed in one day. All of the activities in the Hacking STEM Library include detailed directions, materials lists including places to acquire materials, and lesson objectives. The homemade wave machine project is an example of a one-day project. This lesson on harnessing electricity to communicate is an example of a multiple day project."
John Evans

ASCD Express 12.21 - Let's Build Roller Coasters! - 0 views

  •  
    "Summer fun. It is the absolute best. Whether you visit Six Flags, Kings Island, a Disney Park, Busch Gardens, or another amusement park, the looping lines of roller coasters offer the perfect lens for getting students to interact with STEM concepts. An old garden hose, duct tape, and a marble: the only materials that you need to build a roller coaster. Cut the hose in half, and then duct tape the two segments together down the back to create a nice groove where the two hoses meet for the marble to ride, on top. Then the materials are ready for students to explore the potential and kinetic energy of roller coasters."
John Evans

Robot-Enhanced Creative Writing and Storytelling (featuring Ozobot and Wonder's Dot) | ... - 1 views

  •  
    "There have been complaints leveraged against out of the box robots like Dash and Dot, Ozobot, Hummingbird, Sphero. The complaints usually revolve around the canned and prescriptive nature of their uses and programs, that they lack creative engagement by the younger users. I personally love the excitement my learners have using these robots. As with all tools and technologies and with creative framing, though, they can be used in creative and imaginative ways. Mention robots to many English teachers and they'll immediately point down the hall to the science classroom or to the makerspace, if they have one. At many schools, if there's a robot at all, it's located in a science or math classroom or is being built by an after-school robotics club. It's not usually a fixture in English classrooms. But as teachers continue to work at finding new entry points to old material for their students, robots are proving to be a great interdisciplinary tool that builds collaboration and literacy skills. (How Robots in English Class Can Spark Empathy and Improve Writing) This past term, I had my 2nd through 4th grade students work on their robot-enhanced creative writing and stories. In small groups, students were asked to create a fictional storyline and use StoryboardThat.com to create both the physical scenes and the accompanying narrative. As part of their directions, they were told that they were going to create a 3D setting out of cardboard boxes, foam board, LED lights, and other craft materials; and that they would use Wonder's Dot with the Blocky App and Ozobot as the characters in their stories. Preparation time was divided between storyboarding, creating the scene, and learning how to use/code the robots. Because of all of the preparation and practice, the recording actually went quite quick and smoothly. Here is a break down of the learning events that learners were asked to complete:"
John Evans

Resourcing a Junior Makerspace - TinkeringChild - 4 views

  •  
    "hroughout my blog I have spoken about materials available in our space to stimulate making in the Makerspace. Sometimes the making and creating comes from literature, other times from KLA's and many times from challenges and interests of the students. We provide a wide range of craft materials as well as technology. I thought I'd explain what we have available, the suppliers I have found to be very helpful and inspirational sites and people."
Nigel Coutts

Maintaining a focus on concrete representations of mathematical concepts during remote ... - 3 views

  •  
    In times when we taught face-to-face, some of these challenges would be overcome through the use of concrete materials, at least with younger students. Unfortunately, it is common for the use of concrete materials to decline as students grow older. Fortunately, this pattern, and the prejudiced beliefs on which it is founded, are today being questioned.
John Evans

Cardboard Challenge Tips Part 2: More Tips and Tricks - - 2 views

  •  
    "Cardboard challenges have been a core part of my makerspace programming for the past eight years.  I continue to be amazed year after year at the amazing ideas students come up with when given a design challenge and simple, everyday materials.  In Part 1 of this post series, I looked at some of my favorite tools to help facilitate cardboard challenges.  In this post, I focus on other tips and tricks I've learned over the years.  Here, I'll talk about: Storage ideas for wrangling all that cardboard and managing those in-progress projects Adding in recyclable materials Using Design Challenge and constraints to help spur creativity"
John Evans

Where Edtech Can Help: 10 Most Powerful Uses of Technology for Learning - InformED : - 2 views

  •  
    "Regardless of whether you think every infant needs an iPad, I think we can all agree that technology has changed education for the better. Today's learners now enjoy easier, more efficient access to information; opportunities for extended and mobile learning; the ability to give and receive immediate feedback; and greater motivation to learn and engage. We now have programs and platforms that can transform learners into globally active citizens, opening up countless avenues for communication and impact. Thousands of educational apps have been designed to enhance interest and participation. Course management systems and learning analytics have streamlined the education process and allowed for quality online delivery. But if we had to pick the top ten, most influential ways technology has transformed education, what would the list look like? The following things have been identified by educational researchers and teachers alike as the most powerful uses of technology for learning. Take a look. 1. Critical Thinking In Meaningful Learning With Technology, David H. Jonassen and his co-authors argue that students do not learn from teachers or from technologies. Rather, students learn from thinking-thinking about what they are doing or what they did, thinking about what they believe, thinking about what others have done and believe, thinking about the thinking processes they use-just thinking and reasoning. Thinking mediates learning. Learning results from thinking. So what kinds of thinking are fostered when learning with technologies? Analogical If you distill cognitive psychology into a single principle, it would be to use analogies to convey and understand new ideas. That is, understanding a new idea is best accomplished by comparing and contrasting it to an idea that is already understood. In an analogy, the properties or attributes of one idea (the analogue) are mapped or transferred to another (the source or target). Single analogies are also known as sy
John Evans

Teaching Learners Digital Content Creation Skills - The Tech Edvocate - 2 views

  •  
    "Content curation is nothing new and has always been a coveted skill. It has been this way for hundreds of years - think of art galleries, museums, or newspapers.  Educators, too, have always been curators- bringing together the most valuable materials to help their learners learn. However, in the past, this might have been limited to books, posters, concrete materials, guest speakers, etc. However, as of now, we are in a world of information overload. So, to help you hone your digital content curation skills, we decided to list some tips."
John Evans

Lisa Nielsen: The Innovative Educator: Wrong! Free computers don't affect educational o... - 4 views

  • The next time you see a study that reminds us that dumping materials off to kids doesn’t result in some kind of magical osmosis on a child’s brain, it should be no surprise. There is no magic tool when it comes to student success. The magic comes from the tool combined with support, collaboration, coaching, modeling, and more. 
  •  
    "The next time you see a study that reminds us that dumping materials off to kids doesn't result in some kind of magical osmosis on a child's brain, it should be no surprise. There is no magic tool when it comes to student success. The magic comes from the tool combined with support, collaboration, coaching, modeling, and more. "
« First ‹ Previous 41 - 60 of 422 Next › Last »
Showing 20 items per page