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John Evans

19 Big and Small Classroom Management Strategies | Edutopia - 1 views

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    "The year I started teaching seventh- to twelfth-grade English in Minneapolis, Prince launched his song about urban ruin, "Sign o' the Times." That song was an apt musical backdrop for the lives of my students, most of whom lived in poverty and challenged me daily. That year also afforded me the opportunity to be assaulted with a stone, two chairs, a Rambo knife, a seventh-grade girl's weak jab, and dozens of creative swear words. Fortunately, classroom order improved when I learned that successful classroom management depends on conscientiously executing a few big strategies and a lot of little ones"
John Evans

What does research really say about iPads in the classroom? | eSchool News - 1 views

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    "Popular mobile devices may come and go, but the iPad has remained a hit in the K-12 classroom. But even though they're in schools, our work with teachers has led us to understand that while many of them would like to use iPads meaningfully in their classrooms, they can't because of time, access, and training. So for the past year and a half, we've both been working with teachers and university students integrating iPad technology into the classroom in a controlled way. While doing this, we came across several outcomes that made us question and dig deeper into what the research actually says about using them in the classroom. Do students and younger teachers use them more effectively? Do they work better for some student populations? It's probably not giving much away to say that the most important learning outcome we found was that experience is the greatest teacher."
John Evans

Cubetto is a Wooden Robot That Teaches Kids How to Code | Digital Trends - 1 views

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    "The educational acronyms of the 21st century look a bit different from those of previous generations. The "Three R's" (which, confusingly enough, weren't even R's to begin with) have since largely been replaced by STEM, and parents of the newest generation are doing everything they can to better prepare their progeny for success in an increasingly digitized world. Updated on 04-07-2016 by Lulu Chang: Cubetto finishes Kickstarter campaign as the most funded ed-tech project to date. Key to that success appears to be an early start - an extremely early start - when it comes to learning important skills like computer programming and other technical talents. Here to help is Cubetto, and adorable little wooden robot that is specifically designed for pre-literate children ages 3 and older that teaches the basics of computer programming and STEM, sans screen. "
John Evans

Summer Reading Challenge: 11 Challenges, 12 Weeks, Unlimited Adventure | Knowledge Quest - 1 views

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    "Summer reading has been a topic of discussion by educators for decades. "Summer slide," where students lose the gains they made during the previous school year, is a topic of conversation this time of year. This learning loss has a cumulative effect and impacts students as they continue to move through school. There does not seem to be one solution for this problem, but educators can agree that we have to keep trying (McLaughlin, Smink, 2010)."
Phil Taylor

The Basics of HTML and CSS | Viking Code School - 1 views

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    "In this lesson, you'll learn about the HTML markup language and the CSS styling language. While you're learning the basics, you'll probably alternate between awesome moments of "Holy cow, so that's how that works!" and the frustration of "Geez, there are so many things to remember...""
John Evans

EYC Makerspace Session - Tackk - 1 views

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    "Makerspaces, sometimes also referred to as hackerspaces, hackspaces, and fablabs are creative, DIY spaces where people can gather to create, invent, and learn. In libraries they often have 3D printers, software, electronics, craft and hardware supplies and tools, and more"
John Evans

Five Minute Film School: Movie Making For the Rest of Us! - YouTube - 3 views

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    "Everyone is a filmmaker. Learn how to be one here!"
Phil Taylor

Technology Integration Research Review | Edutopia - 3 views

  • At the heart of effective technology integration practices, digital technologies offer learners greater opportunities to be more actively involved in the learning experience.
John Evans

What Did Educators Learn at Maker Faire? | EdSurge News - 2 views

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    "As Kristin Berbawy packed projects into her car, she lingered over one in particular. Two 3D-printed Makerbots with wire hooks-a pair of earrings. They matched the white braces on her teeth and the white strands in her hair. Her students had made them-as they had all the projects in her car-in their high school makerspace. She was proud of them. She was going to display their work to other teachers. Smack in the middle of AP exams, a growing group of teachers is pouring time, creativity and energy into activities for which there are no standardized tests: makerspaces. The movement is avowedly grassroots and candidly quirky, and its main gathering is the Maker Educator Convening in Oakland, CA, where Kristin Berbawy was headed with a trunkload of laser cut wood and 3D printed objects. "
Sheri Oberman

Deploy a Website - 0 views

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    Learn how to publish a personal website to the public Internet.
John Evans

EdTech Tutorial: How To Use The App 'Cargobot' To Teach Programming - #EdTech4Beginners - 1 views

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    "Cargobot is a free App (on the Appstore) which is excellent for learning how to program. It starts of with tutorials, then simple tasks and moves on to more complex algorithms. "
John Evans

Ignite Her Curiosity: 25 Books Starring Science-Loving Mighty Girls / A Mighty Girl | A... - 1 views

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    "A great way to encourage girls' interest in STEM (science, technology, engineering, and math) fields is by sharing stories starring girls and women who love science and technology! Seeing female faces as scientists, whether in the lab or out in the field, is a powerful message to girls that these subjects are open to all. And, while introducing them to real-life women in STEM through biographies is important, fictional stories showing science-loving girls and women are another excellent way to entice girls with the unlimited possibilities before them. With that in mind, we're showcasing our favorite fictional books for both children and teens starring Mighty Girls who love science, engineering, and math. With options ranging from the fun and fanciful to the more contemplative, you're sure to discover a title to excite every budding scientist or engineer, girls and boys alike - after all, both need to learn that science is for everyone!"
John Evans

15 of the very best science apps for preschoolers through teens - 1 views

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    "We parents know that science is everywhere and why it's so important. So we always love tracking down some of the best science apps for kids each year, to show kids how fun science can be, and how it's a part of pretty much everything they already do and see. The focus on STEM in the past few years has given rise to incredible products and apps for kids to explore science from a very young age. But it's likely that our pick's for this year's best science apps for kids will answer many of them, and provoke many more, too. We're betting a lot of parents will also learn a thing or two."
John Evans

3ders.org - 15 3D printing lesson plans from MakerBot's Thingiverse | 3D Printer News &... - 1 views

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    "There's only one thing more satisfying than being part of a 3D printing project, and that's teaching others how to get involved with the additive manufacturing game. A few weeks ago, Netherlands-based 3D printer manufacturer Ultimaker launched its ambitious 3D printing Pioneer Program through which school teachers and university staff can share useful tips and resources for bringing 3D printing into the classroom, but Thingiverse, MakerBot's huge 3D printable file hub, has a fair amount of educational content of its own. MakerBot Learning, the educational division of the 3D printing company, has sifted through the database to identify the best STEAM (Science, Technology, Engineering, Art and Math) 3D printing lesson plans submitted by Thingiverse users. The various lessons, from which we have selected 15, include step-by-step instructions, photos, 3D design files, activity sheets, and more. Some of the lessons are targeted at high school students, while others are more suitable for younger learners."
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