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John Evans

Don't Glue Anything Without This Handy Reference Chart - 2 views

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    "For years I wondered why all my beautiful small-scale models kept falling apart. I underestimated the most important factor: adhesive. You can glue almost everything with super glue - but some materials just won't stay together. Is it possible to glue rubber to glass? Will plastic stick to wood? Once you mix several different materials, it can get really confusing. For those moments it's convenient to have a handy table that gives a quick overview."
John Evans

Yahoo! Glue - all you need, all in one place. - 0 views

shared by John Evans on 22 Dec 08 - Cached
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    Yahoo! Glue is a new feature from Yahoo! It gathers images, videos, and articles on a topic and then organizes it on one page. Simply type an entry in the topic text box and click GLUE IT! There is nothing to download and install on your computer. This program is still in Beta.
John Evans

IT MAY NOT BE EPIC,BUT IT'S STILL AN AWESOMELEGO WALL! - Tackk - 1 views

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    "To be honest, I had longed for the epic Lego wall that has graced so many makerspace blogs and websites.  But I didn't have the wall space for it, and I prefer furniture and resources that can serve dual purposes. Being a proponent of Theodore Roosevelt's motto of "Do what you can with what you have where you are" I became resourceful.  So with my Scholastic Book Fair points, I chose a metal cabinet from the rewards catalog to serve as both makerspace storage and a movable awesome Lego wall. With some heavy-duty magnets affixed to the back with a hot glue gun, our baseplates could be used both horizontally and vertically.  Bound by limitations, I was able to find a away to create something new that would fit the needs of our library and our students."
John Evans

How to make a coin sorting machine with cardboard | The Kid Should See This - 4 views

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    "With some thick cardboard, a cutting knife, some hot glue, a ruler, and probably a bit of trial and error, you can create your own DIY coin sorting machine. The key to the sorting "mechanism" is to cut the right size holes in the correct order-smallest to largest. Watch this how-to video from The Q."
John Evans

Makers in the Classroom: A How To Guide | EdSurge News - 2 views

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    "You see it everywhere in K-12. Kindergarteners design toys for their friends to practice empathy, while learning to use a saw and glue-gun along the way. Second graders deepen their understanding of character traits while designing and sewing puppets to represent a character in a folk-tale. In high school physics, students make wind turbines in order to internalize an understanding of how magnetism can create electricity. The "it" I'm referring to is "Making," and simply put, Making is any activity where people create something, often with their hands."
John Evans

Makers in the Classroom: A How To Guide | EdSurge News - 5 views

  • At Lighthouse Charter School, we use three Making-inspired models: open-ended student-driven projects, integration into curriculum, and Making-focused curriculum. While a single project may involve more than one of these models, you can use these categories to start thinking about Making in your own classroom, school, or educational program.
  • Open-ended student-driven projects ask students to do most of the heavy lifting. The open-ended projects have a strong focus initially on the heart, and a student’s interests--”What are you passionate about? What gets you excited? What would just be cool?” But to create a final project, the mind and hands must get involved as well.
  • Integrating Making into curriculum happens when Making is tied to core academic curriculum or standards, in order to enhance student understanding. For example, when students build circuits using open-ended materials to introduce to concepts about electricity, design bridges to withstand an earthquake as part of a geology study, and deepen their understanding of geometry by programming shapes in LOGO (a computer language developed as a tool for learning), they engage their hands to solidify and deepen the concepts that they are already learning in the classroom.
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  • In Making-focused curriculum, the goal is to focus on the Making process and skills, shifting from a focus on academic content/standards to a focus on the Making itself. A kindergarten study of sewing, a robotics elective, or a few class sessions on programming with Scratch fit this model. An important consideration is whether to concentrate on process (such as ideation and prototyping), skills (such as soldering, programming, and sewing), or both, and then tailor instruction to fit those goals. When I design Making classes that focus on process, I have my students write reflections and engage in whole-class discussions to help students think about how they worked through obstacles throughout the project process.
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    "You see it everywhere in K-12. Kindergarteners design toys for their friends to practice empathy, while learning to use a saw and glue-gun along the way. Second graders deepen their understanding of character traits while designing and sewing puppets to represent a character in a folk-tale. In high school physics, students make wind turbines in order to internalize an understanding of how magnetism can create electricity. The "it" I'm referring to is "Making," and simply put, Making is any activity where people create something, often with their hands. I often define Making by looking at what people bring to the Maker Faire, which does include more technical aspects like 3D printing, physical computing and programming. But Making also includes woodworking, growing food, making art and crafts."
John Evans

Want A Taste Of Virtual Reality? Step One: Find Some Cardboard : Goats and Soda : NPR - 0 views

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    "Filmmakers are using virtual reality to make the problems of the developing world seem more ... real. But how can you see their work? You could buy a headset, but you might end up in virtual debt. Prices range from $200 to $500 for devices from big players like Oculus Rift, Sony and Samsung. And forking over that much cash is a problem since there's not a lot of content yet. MindMaze Software Engineer Nicolas Bourdaud demonstrates a virtual reality system at the Game Developers Conference in San Francisco on Tuesday. All Tech Considered Developers Continue Push To Make Virtual Reality Mainstream An attendee at the Electronic Entertainment Expo in Los Angeles plays Sony's Project Morpheus London Heist video game with a virtual reality headset and Move controllers. All Tech Considered Gaming Industry Pushes Virtual Reality, But Content Lags "You're in a store ... and here's all the head-mounted displays and then it costs $200 or $300. Why would you ever buy it when you don't know why you're buying it? You wouldn't," Tony Christopher, CEO of Landmark Entertainment Group, told NPR last month. But there are inexpensive options that require only your smartphone and some cardboard. Google Cardboard, a project of the tech giant, offers instructions and templates to build your own cardboard virtual reality headset. Grab a pair of scissors, X-Acto knife and some glue. Then find some cardboard at home, print out the templates, trace and cut out the different pieces and assemble your goggles. The instructions can get confusing, so our multimedia editor Ben de la Cruz suggests following a how-to video like this one from the tech site, CNET."
John Evans

Cubeecraft - Free Papercraft Toys - 0 views

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    Cubeecraft (pronounced "kyoob-ee") papercraft toys are FREE to download. Each toy features interlocking tabs for construction - eliminating the need for tape, glue or other messy adhesives. To download click on the model you would like then save the template image. Each toy is designed to be printed on a standard piece of 8 1/2 X 11 A4 letter paper
John Evans

Create a digital scrapbook with Skrappy for iPad | TiPb - 5 views

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    "If you're a scrapbooking fan, Skrappy will not disappoint. If you're not a scrapbooking fan, Skrappy just might turn you into one. It is very robust, runs great, and is so much more enjoyable than the traditional way of cutting paper, handling glue, and realizing you need to redo a page because you've misspelled a word. (Scrapbooking was never my thing). "
John Evans

9 Cool Model Rocket Kits For High-Flying Fun - 1 views

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    "Model rocket kits are a fun way for kids to exercise their maker skills by assembling cool, colorful rockets that really fly. I can remember building model rockets as a child, and they are still an exciting project for all ages. In addition to maker skills, model rockets are an educational tool that can teach the concepts of propulsion, flight, and aerodynamics. It's important to note that when purchasing model rocket kits, make sure that you have all of the supplies required to build and fly your rockets. Any building tools, glue, paint, batteries for the launcher controller, and rocket specific items like wadding and engine packs should be on your list. You're also going to need an outside area large enough to fly. Go outside and get flying!"
John Evans

What Is Making? - 2 views

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    "If you visit Lighthouse Community Charter classrooms this fall, you'll see kindergarteners using power tools, second graders doing logo programming, third graders building circuit blocks, sixth graders programming microcontrollers to respond to sensor inputs, eighth graders using hot-glue guns, and high school students building chairs, building and programming robots, and using a laser to cut out pieces of wood for prototypes. As we look across our school, we're pretty excited by two things. First, we're pleased to see making (broadly defined as using your hands, heart, and mind to create or improve things) happening as part of our students' core classroom experiences. And second, we're thrilled that our students - poor, urban students of color - have access to making, especially because our educational system so often provides them with experiences filled with seat time and back-to-basics instruction. Lighthouse operates two high-performing, K-12 public schools in Oakland: our flagship campus, Lighthouse, and our brand new campus, Lodestar (to open in East Oakland in the fall of 2016). Our mission is to prepare a diverse, K-12 student population for college and the career of their choice by equipping each student with the skills, knowledge, and tools to become a self-motivated, competent, lifelong learner."
John Evans

The Launch of a Makerspace | Venspired - 2 views

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    "This past week our learning space transformation was revealed and The Launch Pad is open for business.  My fingers are still stinging from the glue gun burns and fingernails stained with enamel spray paint, but the ribbon was cut and the door was open for our teachers and students.  As kids were coming in, seeing the room for the first time after months of anticipation, I got to watch their eyes light up, again and again.  And that?  It's what learning should be.   Shouldn't we blow kids minds sometimes (or as Kevin Jarrett said… often?), and then give them opportunities to blow our minds, too?  Of course we should."
John Evans

Top 10 Things You Didn't Know Your Makerspace Needs | Getting Smart - 6 views

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    "Some makerspace components are so commonly known that I can even use them to explain my job to non-educators: "I'm our makerspace coordinator. You know, the person who supports the kids with 3D printing and basic electronics and stuff like that." Then they know exactly what I mean. (I can tell because they respond with "Wow! That sounds like the best job ever!" They're right!) Educators planning makerspaces know they can start small with simple circuitry materials, cardboard and hot glue guns. Or they can go bigger with soldering capabilities and power drills. Or they can go to the biggest with 3D printers and laser cutters."
John Evans

The Value of Tinkering - Scientific American Blog Network - 1 views

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    "As an elementary school science teacher, I find this not easy to admit, but some of my students' most rewarding and meaningful classes over the years have happened when I have taken a back seat and let my students "tinker." Whether they want to dam up a stream during a water study, build nests with mud and sticks while investigating local bird populations, or, after completing a set of Lego models, independently design and build spinning Lego tops from which energetic battles ensue, students love having time to explore and investigate independently. This fall, for example, I let a third-grade class have a "free choice period." I gave them a list of things that they could do, such as making crystals, handling pet rocks or having a dance party. Instead, they came up with their own idea: they wanted to make boats. So, I gathered materials and allowed them to use handsaws and hot glue guns (which they'd already been taught how to use safely). Of course, many teachers allow and encourage students to engage in creative play: we know that young children need the chance to explore, daydream, imagine, play and build without an outcome or even a product in mind-a place free from failure, because failure is not even part of the equation. But this often takes place outside the classroom."
Phil Taylor

Interviews - Clifford Nass | Digital Nation | FRONTLINE | PBS - 0 views

  • We were absolutely shocked. We all lost our bets. It turns out multitaskers are terrible at every aspect of multitasking. They're terrible at ignoring irrelevant information; they're terrible at keeping information in their head nicely and neatly organized; and they're terrible at switching from one task to another.
  • One of the biggest points here I think is, when I grew up, the greatest gift you could give someone was attention, and the best way to insult someone was to ignore them. ... The greatest gift was attention. Well, if we're in a society where the notion of attention as important is breaking apart, what now is the relationship glue between us? Because it's always been attention.
Phil Taylor

ISTE | How to develop computational thinkers - 2 views

  • (CT) is the highest order of problem-solving, is a cross-curricular skill, and is understandable to both machines and humans, I recommend building student CT competency by developing their versatility for recognizing and applying the four elements of CT to familiar problems/situations.
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