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John Evans

The Garage Mindset: How tech giants keep the innovation spirit alive - West Side Ideas - 2 views

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    "California is often said to have two beating hearts: culture in the South, around Los Angeles and Hollywood, and technology in the North around San Francisco and the Silicon Valley. Their complementarity is key to the region's success, and has generated widely popular combinations such as Netflix or Apple Music. And of course, they both rely on heavy doses of innovation. It's no coincidence that they were both born in a garage."
David McGavock

Enhanced Podcasting in Garage Band - Fondren Library - Rice University - Houston, Texas - 0 views

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    "Enhanced Podcasting in Garage Band Introduction Enhanced podcasts allow you to include images, chapter titles, and URL links with an audio podcast. You can easily create Enhanced Podcasts using Garageband 3.0 or higher."
Dennis OConnor

Willow Garage introduces TurtleBot robot | KurzweilAI - 0 views

  • Willow Garage has announced TurtleBot robot kits, intended to put a low-cost, personal robot kit in the hands of hobbyists and developers.
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    I recall logo and turtle robotics. Seymore Papert is skill alive and well. This clever 'robot' kit could be a nerd's delight!
John Evans

10 Podcasting Projects Every Teacher Should Try - 7 views

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    "If orange is the new black, podcasting is the new oral report. And now that teachers have easy access to tools like Garage Band and iPods that make recording a breeze, podcasting is quickly becoming the latest creative mode of learning and presenting in schools. Here are ten ideas to try in your classroom today."
John Evans

The Making of a Maker on Parentage A Magazine by Sproutling - 0 views

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    "Call it an industrial evolution. As the maker movement outgrows the garage and shifts into popular culture, anyone with an internet connection can click into a world full of creative possibilities. That includes kids, some of whom can code, craft, and build with the best of us by elementary school. A slew of websites, fairs, and maker's guilds are available to introduce kids to the basics of design and engineering, and tech-savvy parents often bring their children into the fold by starting with small projects. Experimental schools, such as the Tinkering School or Brightworks Academy in San Francisco, are also tailoring their curricula towards hands-on skills aimed specifically at boosting fluency in STEAM (Science, Technology, Engineering, Arts, and Math). But you don't need a formal program or DIY-fluency to empower your kid to chase their creativity. All they need are some interesting tools, a little guidance, and the space to pursue their passions. For the parents of some kids, like Alonzo King, 12, that means letting him tear apart cassette players and see what he can build out of the parts. For others, like the parents of Miles Hacker (yes, that's his real name), 10, that means waking up to a living-room-sized spider web that their son made from a roll of tape."
John Evans

Top Tips for Teaching with Robots (using Sphero) @coolcatteacher - 1 views

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    "Robots are everywhere, they open our garage doors, vacuum our floors and if you are lucky they even park your car.  Until recently there weren't many robots in the classroom and now I couldn't imagine approaching STEM without them.  Using the Sphero robots in my after school programming club has opened my eyes to both what can be taught using simple robots and how to do it.  I want to share with you some tools and tips for teaching with robots."
John Evans

Democratizing the Maker Movement | Aaron Dubrow - 1 views

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    "The fact that millions of Americans are building airplanes in their garage, meeting at makerspaces to work with strangers on customized robots, and collaboratively solving society's problems at hackathons, is a beautiful thing. To its advocates and participants, the Maker Movement resonates with all of those characteristics that we believe makes America great: independence and ingenuity, creativity and resourcefulness. But as impressive as today's tools are, they're not accessible to many Americans simply because of their costs and high technological barrier to entry. Though the price of 3-D printers has come down considerably and continues to drop, the tool still costs several hundred to thousands of dollars to buy. And mastering even the simplest computer-aided modeling tools requires a bit of dedicated study and technical savvy. This begs the question: How can we continue to bring this nascent revolution to everyone who is interested?"
John Evans

Learning With Robots: Content Mastery and Social Skills | Edutopia - 1 views

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    "You live in the age of robots. A robot built your car, opened your garage door, and made the espresso that went into your double mocha. In large and small ways, robots are everywhere in our lives. The robots in my classroom amplify learning for my students. Robots are another tool in my high-engagement toolbox. I use the term high-engagement as a description and a warning. In my experience, high-engagement tools need to be matched with high-challenge learning. If we are using robots to support learning goals, the learning goals have to be robust and demanding. Without a carefully crafted learning context to support a demanding learning goal, students end up engaging the learning medium and just playing with robots."
John Evans

7 Apps to Help You Get Stuff Done Around the House | TIME - 2 views

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    "Pity the summertime. All year, we long for better weather, using this season as a repository for our plans. I'll paint the house in the summer. I'll plant a garden in the summer. I'll reorganize the garage in - you guessed it - the summer. But all those plans jamming up our calendar doesn't leave much time for anything fun. These seven apps can help you keep track of your various household chores and projects, so you can spend more time getting things done and less time keeping track of them."
John Evans

Apple opens a "Teachers" section on iTunes Appstore - 9 views

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    "While reading through my tweets I noticed that Apple announced a "Teachers Section" on the Appstore. Some of the showcased apps include Wunderlist HD, Doceri Remote, Brainpop, Garage Band etc. You can browse the selections by navigating here."
John Evans

How to Build your own VR headset for Under $10 | Digital Trends - 3 views

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    "Need something to keep you busy this weekend? Look no further. The Weekend Workshop is our weekly column where we showcase a badass DIY project that you can complete with minimal skills and expertise. We've dug through all the online tutorials on the Web, and gone the extra mile to pinpoint projects that are equal parts easy, affordable, and fun. So put on your work pants, grab your tool belt, and head to the garage - it's time to start building!"
John Evans

Education Week - 1 views

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    "Makers-in the broadest sense, those who make things-and the maker movement have gone mainstream. Featured in articles from the Smithsonian to The Atlantic to The New York Times, today's makers are just as likely to be armed with traditional tools like hammers, anvils, and yarn, as they are with conductive paint, 3-D printers, and computers. They are participating in a movement marked by community norms of sharing, collaboration, and experimentation. They are gathering in libraries, garages, summer camps, and makerspaces. Cities and towns across the United States are paying attention, responding to the buzz with maker-related growth and development: Downtowns are outfitting digital workshop spaces, also knowns as "fablabs"; municipal libraries and church spaces are designating space for making; and now schools are getting on board. It is no wonder that school ears are perked. As businesses, libraries, and organizations lobby for ways to bring making into their domains, schools across the country are building innovation labs. Makerspaces are being carved out, 3-D printers are being brought into classrooms, and hacker/tinkering/maker/tech-ed teachers are being hired-and sometimes trained. There is clear enthusiasm around the tools and the sociocultural impact of maker-related values. Attend a school board meeting where a makerspace is on the agenda and the familiar selling point rings out: Maker education boosts STEM-science, technology, engineering, and math-learning, which will ultimately generate a cohort of innovative, inventive, entrepreneurial-minded young people. But we may be getting ahead of ourselves. The limited research around the cognitive benefits of maker-centered education is only recently emerging. Maker classes, maker curriculum, and maker teachers are being incorporated into educational settings in what appears to be a response to popular media and based, in part, on the hype."
John Evans

The app that lets you create Khan Academy-style videos in 60 seconds | eSchool News | e... - 4 views

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    "A Microsoft Garage project called Snip (not to be confused with the Snipping Tool) has been released. While still in the "preview" stage, it is stable and works well. It is quick and simple, and is effective for a large percentage of learning and teaching situations. Download and install the app. The app then sits as a thin line at the top of the screen. Tap or hover a mouse on this line and it opens to reveal a set of three tools. You can use the built in "whiteboard" (middle icon) or take a photo (icon on the right)"
John Evans

Becoming a STEAM Maker - Corwin Connect - 1 views

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    "When you were growing up, what did you enjoy playing with? If you were like me, maybe it was Tinker Toys, an Easy Bake Oven, or Lite Brite. I liked designing and creating things. As a teenager, my imagination ran wild as my ideas turned into sketches which later covered the walls of my bedroom. (Thanks Mom, for never painting over the walls-even 25 years later!) My own children love building and messing around with things, too. It's amazing how long a few cardboard boxes or toilet paper rolls and some duct tape will keep them entertained. (We've built forts, spaceships, and garages for all their Match Box cars.) It's the nature of these learning experiences that allow young people to think creatively and use their imagination. With a focus on standards, accountability, and assessment over the last decade or so, it seemed that these opportunities disappeared from our schools. However, within the last few years, the tide is beginning to turn. I believe an exciting shift is happening in education as schools across the country are embracing the Maker Movement and returning creative, hands-on learning opportunities to their classrooms. Additionally, STEAM education has come to the forefront with an emphasis on preparing students for college, career, and beyond, focusing on the 4 C's: communication, collaboration, critical thinking, and creativity. STEM has transformed into STEAM as the arts become an integral component to meaningful learning. In many schools, the STEAM and maker education are colliding. Hybrid models are being created that embrace the integration of STEAM components and the creative spirit of the Maker Movement. At the intersection between STEAM and making, powerful learning occurs. I would argue that a new movement is emerging-STEAM Makers."
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