Skip to main content

Home/ Literacy with ICT/ Group items tagged designer

Rss Feed Group items tagged

1More

Designing a School Makerspace | Edutopia - 4 views

  •  
    A makerspace is not solely a science lab, woodshop, computer lab or art room, but it may contain elements found in all of these familiar spaces. Therefore, it must be designed to accommodate a wide range of activities, tools and materials. Diversity and cross-pollination of activities are critical to the design, making and exploration process, and they are what set makerspaces and STEAM labs apart from single-use spaces. A possible range of activities might include: Cardboard construction Prototyping Woodworking Electronics Robotics Digital fabrication Building bicycles and kinetic machines Textiles and sewing
1More

Online Code And Video Game Design Courses For Kids And Teens | Tech Rocket - 3 views

  •  
    "In the digital age, you're never too young to learn valuable STEM skills. Explore code, game design, and graphic design at Tech Rocket, an online learning destination for kids and teens launched by iD Tech."
1More

PowerPoint Slide Design: "The Top 7 PowerPoint slide designs" - 12 views

  •  
    "The Top 7 PowerPoint slide designs"
1More

Five More Principles Of Effective Web Design | How-To | Smashing Magazine - 0 views

  •  
    This article highlights 5 further principles, heuristics and approaches for effective web design - approaches which, used properly, can lead to more sophisticated design decisions and simplify the process of perceiving presented information.
1More

Layout Cheat Sheet for Infographics : Visual arrangement tips - 4 views

  •  
    "[This is part of the Infographic Design Series. Check out the other posts!] Good visual arrangement for infographics is putting together graphic and visual elements in a manner that draws your reader's attention. The key to achieving simple, elegant and attractive content are ample whitespace and a well arranged layout. What is whitespace? White space is as its name defined-space that is unmarked in a piece of infographic or visual representation. It could be margins, padding or the space between columns, text and icons and design elements. Whitespace matters to create visually engaging content A page crammed full of text and images will appear busy. This makes the content difficult to read. It makes you unable to focus on the important stuff too. On the other hand, too much of white space can make your page look incomplete. It is always crucial to remember visually engaging content is usually clean and simple. Here's an example of what I mean. whitespace-matters Understanding common infographics layouts help ease visual arrangement Infographic layouts refer to the arrangement of your visual elements and your content. When you begin working on a piece of infographic, you should have a story to tell hence, you will need to select a layout that best suits your story. Using the right layout will ensure good readability and convey your message well. We have put together a cheat sheet for your quick reference to the right arrangement to use, here are six common ones you can quickly work with. Infographic Layout Cheat Sheet Useful Bait: Works well with most types of data. Rather than focusing on design, it works more for practicality, thus making it easy to read. For instance, a reference sheet where you can print it out and use it over and over again. If your content has many subtopics to a main subject, this layout enables you to segregate them into clean chunks that are easy to consume. Versus/Comparison: This layout is typically split vertically to
1More

7 Things You Should Know About Universal Design for Learning | EDUCAUSE.edu - 0 views

  •  
    "Abstract Universal Design for Learning is a framework for the design of materials and instructional methods that are usable by a wide range of students. One aim of UDL is to provide full access to students with special needs, but it offers significant affordances for all students, allowing them to benefit from learning presented through multiple sensory avenues and a variety of conceptual frameworks. Early research about the influence of UDL is positive, showing that it improves engagement and performance among all students. The 7 Things You Should Know About... series from the EDUCAUSE Learning Initiative (ELI) provides concise information on emerging learning technologies. Each brief focuses on a single technology and describes what it is, where it is going, and why it matters to teaching and learning. Use these briefs for a no-jargon, quick overview of a topic and share them with time-pressed colleagues."
1More

Learning and Sharing with Ms. Lirenman: Learning By Design in a Primary Classroom - 5 views

  •  
    " I have incredible students who love to explore, create and design.  I've spent a lot of time watching them do this and have been trying to find ways to make our new curriculum fit with their passions, instead of in spite of their passions.  So this week we began to explore design challenges. The challenges themselves are quite simple but the beauty of them is that they are using tools my students love to learn with, they were co-created with the students, and the criteria for success was determined by the students.  I provided the opportunity for them to learn this way, but they came up with the purpose.  Along the way they learned that they have to collaborate to be successful. That sometimes, even with the best laid out plans, that they aren't successful. That mistakes just lead to new learning. That perseverance is a skill, and some of us need to work hard to have some, and for some of us it comes naturally.  But above all they learned, once again, that learning is and can be student centered and fun! So what exactly were our challenges this week? The first was "The Contraption Lab""
1More

Teaching the Design Process in Makerspaces | Renovated Learning - 2 views

  •  
    "Stewart Middle Magnet is a STEM magnet school, and part of our curriculum comes from Project Lead the Way, including classes in engineering, robotics and aerospace.  The Design Process is an important part of that curriculum.  It also ties in beautifully with what we do in our makerspace.  So it made sense for me to partner up with one of our Project Lead the Way classes to teach our students about the basics of the design process.  While this was a lesson with a specific class, it could easily work with small groups, after-school clubs, or any group that you bring into your makerspace."
1More

'Design Thinking' can help you forge a new career path - 2 views

  •  
    "If you've ever felt stuck in a job and are considering a new career, figuring out exactly what you want to do - and how you'll get there - can be overwhelming. What if you could identify and test out different career possibilities, and even game out and compare how they would unfold over the next five years? You can using a solution-focused method called "Design Thinking," which helped product designers create Apple's built-in mouse and other consumer electronics. Sound far-fetched? It's not."
1More

22 Insanely Cool Things on Tinkercad | All3DP - 2 views

  •  
    "If you're familiar with the 3D designing, it's unlikely that you are not familiar with Tinkercad. Tinkercad is a user-friendly design platform that allows even the most basic beginners to construct a 3D-printable model. See our Easy Tinkercad Tutorial for Beginners article for a step by step walk-through of how to start Tinkering. Additionally, Tinkercad offers a plethora of learning material and educational videos. Under the Learn tab on tinkercad.com to get you started on becoming a modeling expert. Already a seasoned modeler? Tinkercad is not only for beginners. Tinkercad allows you to upload your model to share designs around the world. This also means you can copy a model that has been uploaded by another user and "Tinker" it yourself. Here we present some insanely cool things that have been modeled on Tinkercad."
1More

The 14 Gifts of Design Thinking - Judy Imamudeen - 3 views

  •  
    "I agree with Brene Brown about developing "shame resilience" and have found the usual tug of war between with teaching and mistake making diminishes when we introduce students to a mindset in which they appreciate the importance of recognizing our errors and strive for constant improvement. When I think about design thinking, I believe it could be a powerful way for students to experience their vulnerability and develop perspective taking, all the while creating real cool stuff-whether it is a piece of writing, a t-shirt, a rollercoaster, an app or, in my Early Year's classroom, a garden. They learn how to fail forward and create another prototype. This design sprint is not a destructive but constructive element because, although they spent a lot of time developing their idea, the focus shifts from the product itself to the user-who will reap the benefits of this redesign. It gets the kids to detach from what they are making to who they are making it for. This nuance has a relatively big impact on the process of improvement."
1More

Design Thinking as a Back to School Activity - Louden Clear in Education - 2 views

  •  
    "I am a procrastinator-to say the least-so as school was quickly approaching, I began to scramble to put together our first few days. I combed Pinterest, retweeted ideas, organized my Pocket with a BTS category. But still nothing stuck out for me. Thankfully, in mid-July I was part of a grant process that included two days of design thinking. My friends and I loved the process so much, that we thought "Why don't we start the school year with design thinking?" So we did. And it was the best first days I have had in twelve years.  I'm not even exaggerating."
1More

Eight Aspects of the Teacher as Learner - 2 views

  •  
    "Recently, when I perused my twitter feed, I came upon a blog post titled Teacher as Learning Designer. Andrew Miller, the author, states: "If you are a teacher and you are trying to explain what you do, say, 'I am a learning designer!' Teachers need to be empowered with a variety of instructional designs to meet the needs of all students. They need to be honored for their expertise to create creative and engaging learning environments. We can re-frame the concept of "teaching" to truly encapsulate all that teachers can and should do!" The way teachers teach their students has, I believe, a direct correlation to the way in which they learn themselves. We have all read in the latest teaching journals that teachers of today have to be devoted to lifelong learning. But what does that mean, really? What elements affect teacher learning and then in turn affect how that teacher teaches?"
1More

Prepping a Learning Space to Grow into a Makerspace | Getting Smart - 1 views

  •  
    "After visiting dozens of makerspaces in preparation for our design, and now a year into our newly-built makerspace, I can offer the following recommendations to those beginning design for new builds. Not just the equipment and materials, but the architectural design. Some elements that we fought for turned out hugely important, and we found that there were some elements we missed."
1More

Novel Engineering - 2 views

  •  
    "Inspired by kids and grounded in research, Novel Engineering is an innovative approach to integrate engineering and literacy in elementary and middle school. Students use existing classroom literature - stories, novels, and expository texts - as the basis for engineering design challenges that help them identify problems, design realistic solutions, and engage in the Engineering Design Process while reinforcing their literacy skills."
1More

The Benefits of Paper Prototypes in Games and Learning | MindShift | KQED News - 0 views

  •  
    "Tracy Fullerton, director of the University of Southern California's Game Innovation Lab, wrote the textbook Game Design Workshop, now in its 3rd edition. Paper prototyping and iterative design is something that The Game Innovation Lab has done for over a decade. Many academic institutions use the methodology to create innovative games. In March 2014 I asked Fullerton how teachers could apply techniques such as paper prototyping and iterative design in the classroom. She pointed out how similar the process was to constructivism, or learning from doing. She said, "It's a version of constructivist education, more focused on systems thinking than just making.""
1More

6 3D Printing Lesson Plans from MakerBot's Thingiverse - Class Tech Tips - 1 views

  •  
    "Have you thought about 3D printing with students? MakerBot's Thingiverse is best known as a 3D design sharing website. It also has STEAM (Science, Technology, Engineering, Art and Math) 3D printing lesson plans for educators across the world to use in their classrooms. MakerBot's Learning Team has been curating and sharing some of the best lesson plans. They include step-by-step instructions, photos, 3D design files, activity sheets and more. All of these 3D printing lesson plans are designed to keep students motivated and learning new STEAM skills."
1More

Design Thinking and PBL | Edutopia - 3 views

  •  
    "Creating true PBL experiences is hard! Moving from projects to PBL can feel overwhelming. Design thinking provides another potential form of teacher scaffolding to help craft these experiences."
1More

3D Printing in Early Childhood - Ms. Pana Says - 0 views

  •  
    "Integration into the Kindergarten curriculum was a rather loose connection, but definitely a great introduction to 3D printing. One of the Kindergarten writing units revolves around "Looking Closely" at different things and writing about them like a scientist. Many of the Kindergarten teachers like to choose leaves as one of the objects students write about, so I decided to expand this idea into the design of a 3D printed leaf. To support students looking closely at small details as well as develop fine motor skills, each class worked together to make a blown up drawing of a leaf. In order to avoid having the whole class fighting over space to observe and draw around one piece of butcher paper, I set up the class so that I had three stations for the students to rotate around. The other two stations were a Bee Bot coding station and an Engineering Design challenge with Legos (design a bridge strong enough to hold a water bottle)."
« First ‹ Previous 61 - 80 of 1606 Next › Last »
Showing 20 items per page