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John Evans

7 Fabulous iPad Apps to Create Short Animated Lessons for Your Flipped Classroom ~ Educ... - 4 views

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    "Flipped learning or flipped classroom is a learning concept that has been making some huge uproar within educational circles for the last couple of years. Flipped classroom is not a new concept as some would argue but only the advance of technology particularly the mobile and handheld gadgetry brought it to the surface and gave it more prominence . I have written profusely about this teaching/learning strategy and Flipped Learning Resources section here in Educational Technology and Mobile Learning features some of these materials."
John Evans

What Can We Learn From the Global Effort Around Mobile Learning? | MindShift - 0 views

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    "Closing the achievement gap and giving all students access to a world of learning online remains one of the strongest allures of education technology. In the U.S., that conversation is often centered on the newest shiny device, slickest software or free app, but internationally mobile technology is revolutionizing learning too, often without fancy gadgets. Recognizing the creative learning strategies being implemented in developing countries could help expand thinking in the U.S and inform the ongoing discussion about how to use technology to deepen learning."
John Evans

100+ STEM iPad Apps For Learning - 4 views

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    "STEM education is "an interdisciplinary approach to learning where rigorous academic concepts are coupled with real-world lessons as students apply Science, Technology, Engineering, and Mathematics in contexts that make connections between school, community, work, and the global enterprise enabling the development of STEM literacy and with it the ability to compete in the new economy. (Tsupros, Kohler, & Hallinen, 2009) Not coincidentally, several other trends in learning-from mobile learning and tablets in the classroom, to personalized learning and adaptive learning apps-are all at least somewhat connected to STEM education, which makes the following collection of STEM iPad apps for learning from Listly user Randy Yerrick helpful."
John Evans

Do mobile devices in the classroom really improve learning outcomes? - 2 views

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    "Mobile devices as teaching tools are becoming a more and more common part of the American education experience in classrooms, from preschool through graduate school. A recent Pew Research Center survey found that 58% of U.S. teachers own smartphones - 10 percentage points higher than the national average for adults. Those teachers are building that tech-savviness into their lesson plans, too, by embracing bring-your-own-device policies and leading the push for an iPad for every student. In 2013, an estimated 25% of U.S. schools had BYOD policies in place and it's reasonable to assume those numbers have risen in the past two years. What do these mobile devices really add, though? Is there more to this tech trend than just grabbing the attention of students? Is mobile technology boosting classroom instruction, or is it all just a flashy way to accomplish the same things as analog instruction?"
John Evans

52 Tools to Inspire Summer Learning with Photo and Video Challenges - Teacher Reboot Camp - 2 views

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    "Many of us have started our breaks. If you have a website, blog, virtual learning site or messaging system like Remind to connect with your learners then you can motivate your students to continue the learning with photo and video challenges. Learners of all ages love taking pictures and videos, especially with their mobile devices. Students are surrounded by science, math, geography, history, and literacy. Often, they just need to be challenged to take a closer look, investigate their surroundings, capture their learning, and present it to others. For any subject you can send your students on learning missions and challenges to capture the learning around them and demonstrate to others what they have learned!"
John Evans

Tablets for Fifth Graders? Teachers Try Different Tactics | MindShift - 1 views

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    "Schools across the country are increasingly starting to use mobile devices like tablets and smartphones as classroom tools. But some educators are still skeptical that devices will distract students as much or more than they enhance the learning environment. Because it's still fairly new, there have been few quantitative studies, but Project Tomorrow and Kajeet for Education recently completed a study of mobile learning among 136 fifth graders at Falconer Elementary School, a Chicago public school where 94 percent of students receive free and reduced lunch. The Making Learning Mobile Project study documents how four different fifth-grade teachers and their students used the tablets they were given both in class and at home once the school day was over."
John Evans

Awesome New Flipped Learning Graphic ~ Educational Technology and Mobile Learning - 0 views

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    "According to the Flipped Learning Network, Flipped learning is "a pedagogical approach in which direct instruction moves from the group learning space to the individual learning space, and the resulting group space is transformed into a dynamic, interactive learning environment where the educator guides students as they apply concepts and engage creatively in the subject matter. ""
John Evans

14 Handy Tips on How to Better Use Google Images ~ Educational Technology and Mobile Le... - 9 views

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    "Today's topic is Google Images. This is probably among those most used services in education. Teachers and students use images for a variety of learning and teaching reasons. However, before including images in any classroom project, students need to learn about copyright issues. Educational Technology and Mobile Learning has already published a post on this. Check it out here to learn more."
John Evans

50 Of The Best Video Games For Learning In 2015 - 2 views

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    "We've discussed the merits and utility of video games in the classroom before, so we won't beleaguer the point. If you're interested in the possibility of video games for learning-that is, teaching and learning with video games to master both academic and non-academic content-than the following collection may be of interest to you. We've discussed before the logistics of how to teach with video games (especially for non-mobile games). What exactly this looks like on a daily basis in your classroom depends on the reality of your classroom: Available technology, WiFi access and bandwidth, grade level, content area, your comfort level with games, and so on. But if this an area you're interested in learning more about, we thought a collection of the best video games for learning-that is, those we'd want our own children playing for their varied utility in teaching and/or learning-might be useful. Criteria"
John Evans

Technology Tidbits: Thoughts of a Cyber Hero: 100 Educational iOS Apps - 3 views

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    "Mobile Learning and BYOD (Bring Your Own Device) is the latest craze in education. Mobile devices are transforming the way teachers are teaching and students are learning. The term "Flipped Classrooms" is becoming more mainstream in which teachers are using online methods to teach and students are using mobile devices to learn. While there are 1000's of educational iOS apps, I decided to curate a list into a 100 to help educators. I created a list that covers a wide variety of areas and I hope will be beneficial to not only students but teachers as well."
John Evans

10 Awesome Apps to Get Students Motivated to Learn ~ Educational Technology and Mobile ... - 0 views

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    "iPad provides endless learning possibilities for students. From apps to help with learning math and science to apps for doing 3D anatomy and virtual field trips, you name it, the educational app store has probably an app for it. The theme for our list today is motivation. We believe that motivation is the backbone of learning and with motivation comes engagement and better performance. To this end, we are sharing with you some excellent iPad apps with huge motivational potential. You can use these apps with students to engage them in hands-on learning activities across different disciplines. We have particularly focused on creation apps that allow students to create learning materials using a mixture of multimedia content."
John Evans

6 Learning Methods Every 21st Century Teacher should Know ~ Educational Technology and ... - 0 views

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    "After writing about the 14 techy concepts every teacher should know about, Educational Technology and Mobile Learning is providing you with a list of learning methods together with their definitions. Knowing about these methods and employing them in your classroom will definitely make a difference in your teaching practics. Check them out below and share with us what you think of them. Enjoy"
John Evans

Apps in Education: Apps for Project Based Learning: Learning in Hand - 8 views

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    "We have posted about Tony Vincent's Learning in Hand site before. It is a fantastic resource for mobile learning. He does a lot of work around iPads but is interested in ensuring that the learning is authentic. Here is has put together a compilation of apps specific for those school working in the Project Based Learning arena. Make sure that you check out the rest of his site -"
John Evans

10 Simple Ways To Engage In Lifelong Learning - 1 views

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    "Learning is about reaching your full potential and can help you achieve self-actualization, the highest need identified by Maslow's Hierarchy of Needs. However, traditional education generally has a beginning and an end which culminates in taking tests. Lifelong learning preserves an individual's desire to obtain new knowledge outside of the formal education system. Developing an attitude where you constantly learn is the only way to succeed in the dynamic environment which we live in today. There is so much technology at your fingertips which you can take advantage of to help you learn throughout your life. This means you can follow your passion for languages, improve your craft skills and even develop a mobile app using resources you can find online."
John Evans

Universal Design for Learning Visually Explained for Teachers ~ Educational Technology ... - 1 views

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    "The infographic we have for you today provides an excellent explanation of what Universal Design for Learning is all about. We invite you to check it out and share with us your thoughts "Universal Design for Learning is a set of principles designed to guide curriculum and lesson development to ensure that all individuals have equal opportunities to learn and can quickly engage with the instruction.Digital technologies, online resources, and mobile devices can be used to design flexible instruction with options to support all students in achieving the Florida Standards" "
Nik Peachey

Mobile Learning in ELT: Survey 2013 - 2 views

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    Whether you use technology and mobile learning or avoid it please find time to answer these 20 questions and share your ideas, opinions and reflections and I will once again publish the results for all to share.
John Evans

The Struggles and Realities of Student-Driven Learning and BYOD | MindShift - 1 views

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    "If the promise of mobile technology in classrooms has been to equalize opportunities for all students through access to the internet, that potential has yet to be realized. National surveys consistently show that students in low-income schools are getting short-changed when it comes to using technology in school. A 2013 Pew study revealed that only 35 percent of teachers at the lowest income schools allow their students to look up information on their mobile devices, as compared to 52 percent of teachers at wealthier schools. And while 70 percent of teachers working in high income areas say their schools do a good job providing resources and support to effectively integrate technology into the classroom, only 50 percent of teachers in low-income areas agree. The reality is that while some teachers have found powerful ways to use mobile devices - both those owned by students and those purchased by the school - teachers at schools in very low-income areas are often battling a persistent student culture of disengagement. Many students have learning gaps that make it hard for them to stay interested in grade level materials and little desire to be in school at all."
John Evans

How to find apps: The Great App Checklist - 10 views

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    "Last summer at the Apple developer conference, WWDC, we learned that there were more than 1.2 million apps in the Apple App Store alone. That's a lot of choices. In a sea that large, understanding how to find apps for the classroom can be challenging. In speaking with numerous educators, we learned that most app downloads result from a colleague's recommendation (i.e., word of mouth) or from choosing the first app in the search results. These are both sound strategies given the limited time educators have to explore each new app. But a larger point has become clear: learning to swiftly evaluate apps has become an essential skill in the fast-growing, ever-changing mobile classroom. The Great App Checklist, go.sas.com/MobileLearning. We offer this checklist to help educators zero in on the app they need and to judge how well it performs key functions. This rubric can help developers understand how educators choose apps, what information would help someone in this audience, which details to mention in the app store summary, and what is the essential functionality. The checklist's themes - Purpose, Alignment, Pedagogically-based, Personalization, Sharing, Ease of Use, Privacy, App Citizenship, and Access - are those discussed throughout Mobile Learning: A Handbook for Developers, Educators, and Learners."
John Evans

Edtech: Mastering the device vs mastering the pedagogy - Innovate My School - 6 views

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    "What separates the successful mobile learning projects from the unsuccessful? This is a 'million dollar' question, and I've thought long and hard about it. From the 17 large 1:1 projects I've worked on, only three have been truly successful in producing transformational learning. In your own experience, how many schools do you know who have transformed learning vs how many you know rely on iPads as laptop placements, focusing on web browsing and research functions only? I'm sure you'll draw similar conclusions to my own, but if a handful of schools can transform learning with mobile devices, how do we replicate it across more schools? I believe I've found the answer."
John Evans

Reviews: Educational Apps « mobileteachology - 3 views

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    "The following collection of writings review various mobile applications (mobile apps) that could have potential for purposeful teaching and learning. These specific mobile apps were selected for use by teachers and students in relation to the Grade 12 Global Issues: Citizenship and Sustainability (40S). The curriculum for this course was recently designed by Manitoba Education. Implementation is voluntary for the the 2012-2013 school year and set for full mandatory implementation in 2013-2014."
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