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Diana Cary

Keeping Competitive: Why Learner-Centred Education Makes Sense in a Global Economy - lc... - 0 views

  • The more engaged a person is with the content, the better the person learns it because (s)he adds his own meaning and associations to it
  • The more connections people have to a concept, the more likely that person will be able to retrieve it later and in another context
  • shifts the emphasis from what instructorsdo to what the studentsdo to learn
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  • makes students responsible for learning
  • focuses not only on what students are learning but how they are learning
  • Instructors are now guides, facilitators, coaches and not just sages
Maree Michaud-Sacks

Goals and Strategies of a Problem-based Learning Facilitator - viewcontent.cgi - 0 views

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    list of facilitation techniques that can be used in online instruction
diane hamilton

Embodied Learning - 0 views

  • It is useful to think of embodied learning (“M-BOD”), as Gee conceives it, as a dimension of EL since the pedagogy constructs learning as active and interactive, but it would be a mistake to conflate the concepts. M-BOD is a framework, a set of principles, for understanding how people become motivated to engage and re-engage cognitively challenging tasks--to "practice" at something--but this is not thinkable as an operation of (again in Fenwick's words) an "autonomous rational knowledge-making self, disembodied, rising above the dynamics and contingency of experience." Condensing and simplifying some of Gee's ideas, I came up with the hypothesis that practice is pleasurable when it involves people in making choices that reward them somehow--choices about who to be: (imaginative projection: some participation in story-telling or drama) what the rules are (game recognition: the mental labor of identifying problems and how to solve them) how to adapt (or improvise on) the rules to suit a particular context (game elaboration: some kind of recoding of some elements of the game)
  • Far more than books or movies or music, games force you to make decisions. Novels may activate our imagination, and music may conjure up powerful emotions, but games force you to decide, to choose, to prioritize. All the intellectual benefits of gaming derive from this fundamental virtue, because learning how to think is ultimately about learning to make the right decisions: weighing evidence, analyzing situations, consulting your long-term goals, and then deciding…. Those decisions are …predicated on two modes of intellectual labor that are kept to the collateral learning of playing games. I call them probing and telescoping (41) Probing: you have to probe the depths of the game’s logic to make sense of it and like most probing expeditions, you get result by trial and error, by stumbling across things, by following hunches (42-3) Telescoping is managing…simultaneous objectives… you can’t progress far in a game if you simply deal with the puzzles you stumble across; you have to coordinate them with the ultimate objectives on the horizon...Telescoping is about constructing the proper hierarchy of tasks and moving through the tasks in the correct sequence. It’s about perceiving relationships and determining priorities (54-55).
Catherine Strattner

The Importance of First Impressions in an Online World | Straight North Internet Market... - 0 views

  • Cliché as it may be, first impressions do last in the cyber world. Since Internet users often choose online methods because of its efficiency, accessibility and reliability, it is greatly important to offer these things as soon as a visitor lands on your page. Chances are if your prospective audience/customer cannot find what he or she is looking for in your site in eight seconds, he or she will be off checking out your competitors.
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    Context is online marketing, but can be connected to online course design.
William Meredith

Constructing Experiential Learning for Online Courses: The Birth of E-Service (EDUCAUSE... - 0 views

  • . In this environment, teachers become mentors and guides rather than the "all knowing" authority often associated with the traditional face-to-face format. In addition, new issues and challenges have begun to materialize from this new paradigm, prompting investigations related to the quality of online instruction:
  • engage distance students in their local communities through experiential learning opportunities.
  • provide community service as part of their academic coursework, learn about and reflect upon the community context in which the service is provided, and develop an understanding of the connection between service and their academic work.3
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  • t becomes difficult to develop experiences for distance students that continue to provide work-based experiences and engage them as members in their local communities.
  • Reflection is a major component of service-learning
  • When conducting online courses, e-service offers excellent outreach to community organizations and fills a void in meeting community needs. As the educational paradigm shifts to more distance learning, students will be looking for ways to gain work experience and build long-lasting partnerships with their communities that will benefit their future careers. The experiences provide rich, authentic, hands-on training for students.
  • E-learning challenges students to think in new ways, explore new ways of problem solving, and raise critical questions about their learning and service. E-service enhances student academic experience through experiential learning that reflects the complex issues of students' future workplaces. Students get the opportunity to wrestle with complex issues right in their own communities and to become a part of the solution. These solutions are shared with peers statewide, assisting other small towns and businesses that may have similar needs.
  • Because online students tend not to be the traditional age of on-campus students and usually work a 40-hour week in addition to going to school, access to a community partner can be a challenge.
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    Creating service-learning in an online environment
William Meredith

Sensation-Seeking | Education.com - 0 views

    • William Meredith
       
      Not applicable to higher education?
  • Nevertheless, these students still pay attention to tasks, activities, and media messages that are low in sensation-value, if the topic is particularly salient to them. For example, individuals may attend to a seemingly boring documentary on cancer research, if they have close relatives or friends who is suffering from the disease; they may attend to a lecture on the stock market if they have just received the gift of a larger sum of money.
  • Students with a high sensation needs benefit from instructional practices that meet those needs. It certainly is not possible to meet the needs of these students at all times, but some lessons can be altered to better hold their attention.
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  • benefit from changes in daily routines
  • hese adaptations include: (a) the use of dramatic role-playing activities (including the videotaping of such activities), (b) the incorporation of videos and music into traditional lessons, (c) the inclusion of outside speakers with real-world experiences, and (d) the opportunity for students to facilitate conversations and activities in the classrooms
  • Third, educators need to be aware that students with high sensation needs may also experience problems with behavior in the classroom. These students are more likely to get out of their seats, to talk to their neighbors, and to seek attention from the teacher. Thus targeting students with high needs for sensation early on and setting up classroom contexts to provide for these students' needs may alleviate some potential behavioral problems in the classroom.
  • Sensation-seeking is characterized by researchers as a basic human need and as a component of human personality. The need for sensation runs along a continuum, wherein some individuals have a high need for sensation, whereas others have a low need for sensation.
  • The concept of sensation-seeking primarily has been studied in the domains of clinical psychology, personality psychology, health psychology, and communications. From an evolutionary perspective, attention to novel stimuli in the environment was necessary for human survival
  • Individuals who have high sensation needs typically engage in certain predictable behaviors. Most notably, the research indicates that individuals who exhibit a high need for sensation often are more likely to engage in risky or dangerous behaviors, such as abusing substances and having unprotected sexual intercours
  • Research indicates that sensation-seeking rises markedly during early adolescence (Donohew et al., 1994). For many adolescents, this increase coincides with the transition from elementary school into middle school. Thus although students with high needs for sensation are present in elementary, middle, and high schools, these students may be particularly prevalent in middle school settings.
diane hamilton

Teach - 0 views

  • The M-BOD scenarios sketched out above differ from those described in the EL section in that the former take seriously the role of desire in student learning. In the M-BOD scenarios, students resource their creative and dramatic selves to become their own guides in working out the meaning(s) of History, ethics, bullying, etc. This learning is “deep” because it involves the body in several ways: Sometimes bodies actually get up and move through space (i.e., the walking dance or doing field research) Students are prompted to respond to situations more than follow directions; these situations require them to “read” other people and multiple texts and contexts Students’ formal presentations (their strategic, other-directed productions) elicit actual responses from people, which (whether good or bad, or a mix) then require some expression and reflection Back to Discussion of "Situating M-BOD"       Preface One: Situating Embodied Learning Two: Case Study: Oliver Identity and Learning: “Follow What I Am Doing: Do The Rules That I’m Doing: It’s Very CoM-pli-cated” Improvisational/Feedback "1,2,3...16, 17,18, NineTEEN" Innovation: “I Can Look At Your Cards” Producelike Behavior: "Why Do The Make Queen Better Than Jack?" Conclusion: "The Bricolage, The Music, The Movement" Three: Implications for the Literacy Autobiography Assignment              
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    example of embodied learning and distinguishing it from traditional learning and experiential learning
Irene Watts-Politza

Disconnect: Common Core, Content, and Context | 21st Century Collaborative - 0 views

  • Maybe it is because standardization in some ways is demeaning to educators. They should be the designers of learning and orchestrators of creative curriculum implementation and student ownership of learning.
    • Irene Watts-Politza
       
      When faculty develop their own courses it promotes autonomy and independence. The disconnect between SLOs and course development has already been discovered b at least one coursemate (Joan).
  • Testing data should be used by students themselves to improve learning choices and reflect upon the learning experience.
  • In my mind the problem with State and National tests is they support a belief that we can create a standardization of the learning process. Standardization of learning is what I am against. The belief that somehow it is possible to standardize thinking, knowledge construction, aha moments, innovation, learning, creativity, and even teachers themselves.
    • Irene Watts-Politza
       
      Many of these educational aspects fall within the development domain of online teching and learning.
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  • Teachers become part of the learning process. They bring the expertise in the art of learning, metacognition, research, and pedagogy. Their role should be to model best practice, to coach, facilitate, organize, ask good questions, negotiate learning contracts and to provide a safe, intriguing environment for learning.
  • If projects were crowdsourced out to student/teacher networks, other classes could join in and build and learn together.
    • Irene Watts-Politza
       
      Wow! Is this what is known as scalability?
  • The teacher could operate in the role of curator and bring in important content and resources he/she felt added to the understanding and expertise of the student designers. Technology would have an important role to play, but quietly in the background supporting the learning.
    • Irene Watts-Politza
       
      It seems there is growing consensus that technology is learner-selected in order to support content learning. Use of technology for the sake of use of technology is not valuable.
George Dale

Discussion Prompts - Pedagogical Repository - 2 views

  • Effective online discussion prompts provide a frame of reference through an associated shared experience or learning activity, but there are numerous creative ways in which this context can be brought to bear.
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    Various types of discussion prompts are discussed.
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    Great *short* discussion of discussions (are we getting meta yet?) with specific examples of prompts and direction. Also nice reference list.
Tina Bianchi

Asia Society - 0 views

shared by Tina Bianchi on 30 May 12 - Cached
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    Asia Society is the leading educational organization dedicated to promoting mutual understanding and strengthening partnerships among peoples, leaders and institutions of Asia and the United States in a global context. Across the fields of arts, business, culture, education, and policy, the Society provides insight, generates ideas, and promotes collaboration to address present challenges and create a shared future.
Joan McCabe

Fostering Second Language Development in Young Children - 0 views

  • Principle #6: Language is used to communicate meaning. Children will internalize a second language more readily if they are asked to engage in meaningful activities that require using the language. For children who are learning English as a second language, it is important that the teacher gauge which aspects of the language the child has acquired and which ones are still to be mastered. Wong Fillmore (1985) recommends a number of steps that teachers can use to engage their students: Use demonstrations, modeling, role-playing. Present new information in the context of known information. Paraphrase often. Use simple structures, avoid complex structures. Repeat the same sentence patterns and routines. Tailor questions for different levels of language competence and participation.
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    Describes principles for second language acquisition. Gives ideas to reinforce these principles in the classroom.
Joan McCabe

The Social and Cultural Contexts of Second Language Acquisition in Young Ch... - 0 views

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    Journal article describing factors that make a difference in second language acquisition (SLA) in children. Includes study on SLA in children at an International School in Beijing. Not as helpful as I hoped in determining how to improve SLA.
Irene Watts-Politza

School Context, Student Attitudes and Behavior, and Academic Achievement: An Explorator... - 0 views

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    A full-length study that concludes learner self-perception of being academically successful precedes learner engagement when these factors are weighed with respect to motivation.
Irene Watts-Politza

E Pedagogy - 2 views

  •   E-Pedagogy: Does e-learning require a new pedagogy?  5 The emergence of e-learning  As part of the technological revolution, the use of e-learning, or blended learning, isincreasing. This is particularly true of Higher Education, which offers most programmespartly or wholly online. In the future, e-learning is likely to be more widely used in thetertiary and school sectors. Another driver for e-learning is life-long learning, whichrequires on-going training and re-training of the adult workforce.In many cases, e-learning is delivered through a virtual learning environment (VLE),which is a custom built environment designed for online learning. VLEs, such as  Blackboard and Moodle , typically provide all of the software tools required for onlinelearning such as communication and file sharing facilities. These environments are oftenmodelled around the traditional campus, providing ‘virtual staff rooms’ and ‘onlinecommon rooms’. E-portfolios provide the digital equivalent to the traditional paperportfolio; these typically provide online storage for a range of media types (such asdrawings, photos and videos). Dedicated e-assessment systems, such as Questionmark ,facilitate large-scale online testing, providing many of the question types that arefamiliar to teachers.Some academics have pointed out the potential of e-learning to improve current practice.Garrison and Anderson (2003) write:“E-learning has significantpotential to alter the nature of theteaching and learning transaction.In fact, it has caused us to face upto some of the current deficienciesof higher education, such as largelecturers, while providing somepossible solutions or ways tomitigate these shortcomings. Seenas part of pedagogical solution, e-learning becomes an opportunity toexamine and live up to the ideals of the educational transactiondescribed previously.” New learning opportunities The changing environment facilitates new kinds of learning. Teachers have traditionallyfocussed on content; indeed, many consider the identification and delivery of learningmaterial to be their prime role. But it has been argued that the traditional skill of contentcreation is redundant in the information-rich learning environment. Some of this contentis very high quality, even world class, and certainly superior to a hurriedly producedhandout of the type often used by busy teachers.It has been suggested that the contemporary teacher should be more “guide on the side”than “sage on the stage”. The ready availability of information makes  facilitation moreimportant than direction . The pedagogic issue is not too little information but too much:the contempora
  • changing learning landscape poses fundamental epistemological questions about thenature of knowledge and how it is acquired. Dede (2008) writes: “In the Classicalperspective, knowledge consists of accurate interrelationships among facts, based onunbiased research that produces compelling evidence about systematic causes […]Epistemologically, a single right answer is believed to underlie each phenomenon […]The epistemology that leads to validity of knowledge in Web 2.0 media such as Wikipedia  is peer review from people seen, by the community of contributors, as having unbiasedperspectives. Expertise involves understanding disputes in detail and proposingsyntheses that are widely accepted by the community
  • hatever new theory of learning emerges in thenext decade, it will likelybuild upon thesepedagogie
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  • George Siemens introduced this theory in his paper Connectivism: Learning as networkcreation (2004) to address “the shortcomings of behaviourist, cognivitist andconstructivist ideologies”.Connectivism conceptualises knowledge and learning as a network, consisting of nodesand connections. Knowledge, at any point in time, is a particular (probably temporary)configuration of nodes and connections (a sub-network). Learning creates newconnections between existing nodes (changes to existing knowledge) and/or creates newnodes (entirely new knowledge). Learning, therefore, is about network (node andconnection) creation.His theory differentiates between data, information, knowledge and meaning: •   Data : raw elements •   Information : data with intelligence applied •   Knowledge : information in context and internalised •   Meaning : comprehension of the nuances, value and implications of knowledge.“Learning is the process that occurs when knowledge is transformed into something of meaning.”Connectivism embraces eight principles:1.   Learning and knowledge rest in diversity of opinion.2.   Learning is a process of connecting specialised nodes or information sources.3.   Learning may reside in non-human applicances.4.   Capacity to know is more important that what is currently known.5.   Maintaining connections is needed for continual learning. (function() { var pageParams = {"origHeight": 1276, "origWidth": 902, "fonts": [3, 1, 2, 4, 0], "pageNum": 9}; pageParams.containerElem = document.getElementById("outer_page_9"); pageParams.contentUrl = "http://html2.scribdassets.com/4o2mjijnuo850n3/pages/9-7fefce237b.jsonp"; var page = docManager.addPage(pageParams); })(); Scribd.Ads.addBetweenPageUnit(9);   E-Pedagogy: Does e-learning require a new pedagogy? left: 3830px; top: 276px; color
  • Rote learning of factual information, which typifies behaviourism, isvalueless when students are one click away from Google and Wikipedia. The “teacher-knows-best” idiom of cognivitism is questionable in a time of “the wisdom of the crowd”.The constructivist approach (and, particularly, social constructivism) appears to be abetter fit for 21st century learning – but needs to be updated to embrace the modernlearning environment that includes virtual worlds such as Second Life. ‘Connectivism’,‘E-moderating’, ‘E-Learning 2.0’ and ‘Assessment 2.0’ may not provide the answer – butdo highlight the problems with the status quo and emphasise the need for a newapproach to teaching, learning and assessment
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    "Does e-learning require a new approach to teaching and learning?" This is an interesting paper about pedagogical approaches to e-learning and e-teaching. Do you believe we need a new approach for online learning? What is your pedagogical approach to e-learning and e-teaching?
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    What is your pedagogical approach to e-learning and e-teaching?
Irene Watts-Politza

Three generations of distance education pedagogy | Anderson | The International Review ... - 0 views

  • Another notable trend is towards more object-based, contextual, or activity-based models of learning. It is not so much a question of building and sustaining networks as of finding the appropriate sets of things and people
  • and activities. CloudWorks, a product of the OU-UK, is an example of this new trend, in which objects of discourse are more important than, or at least distinct from, the networks that enable them (Galley, Conole, Dalziel, & Ghiglione, 2010).
  • The next step in this cycle would seem to be, logically, to enable those sets to talk back to us: to find us, guide us, and influence our learning journeys. This represents a new and different form of communication, one in which the crowd, composed of multiple intelligences, behaves as an intentional single entity.
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  • PageRank algorithm behind a Google search works in exactly this way, taking multiple intelligent choices and combining them to provide ranked search results (Brin & Page, 2000).
  • it is not individuals, groups, or networks that help us to learn but a faceless intelligence that is partly made of human actions, partly of a machine’s.
  • We and others have described these entities in the past as collectives (Segaran, 2007).
  • Despite the ubiquity of such systems, what still remains unclear is how best to exploit them in learning. However, it seems at least possible that the next generation of distance education pedagogy will be enabled by technologies that make effective use of collectives.
  • learners and teacher collaborate to create the content of study, and in the process re-create that content for future use by others. Assessment in connectivist pedagogy combines self-reflection with teacher assessment of the contributions to the current and future courses. These contributions may be reflections, critical comments, learning objects and resources, and other digital artifacts of knowledge creation, dissemination, and problem solving.
  • Teaching presence in connectivist learning environments also focuses on teaching by example. The teachers’ construction of learning artifacts, critical contributions to class and external discussion, capacity to make connections across discipline and context boundaries, and the sum of their net presence serve to model connectivist presence and learning.
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    Special Issue - Connectivism: Design and Delivery of Social Networked Learning Terry Anderson and Jon Dron Athabasca University, Canada Abstract. This paper defines and examines three generations of distance education pedagogy.
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    Connectivism: Design and Delivery of Social Networked Learning Terry Anderson and Jon Dron Athabasca University, This paper defines and examines three generations of distance education pedagogy.
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    Three Generations of Distance Education Pedagogy [Print Version] Special Issue - Connectivism: Design and Delivery of Social Networked Learning Terry Anderson and Jon Dron Athabasca University, Canada
Amy M

Linear and non-linear learning | Ken Carroll - 0 views

  • Textbooks, curricula, and our educational system itself are the products of a mechanistic past.  School knowledge is pre-determined by a centralized authority, and delivered in a linear format to a mass audience. The system is standardized, mass produced, scheduled, etc. In the classroom, the emphasis has been on teaching - it is expected that the learning will simply follow. The act of teaching, then, is seen as transfering information in a controlled sequence, a process that eliminates context 
  • If there is a metpaphor for learning in the natural environment it may be the network rather than the line: our neural networks 
  • Age of Networks,
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    Focus on non-linear learning
b malczyk

Social ecological model - Micro, Mezzo, Macro - 0 views

  • Microsystems consist of individual or interpersonal features
  • Mesosystems are the organizational or institutional factors that shape or structure the environment within which the individual and interpersonal relations occur
  • Macrosystems are the cultural contexts (Bronfenbrenner, 1979), not solely geographically or physically, but emotionally and ideologically
Amy M

Adult Student Persistence in Online Education: Developing a Model to Understand the Fac... - 0 views

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    research on persistence
Tina Bianchi

Primary Sources - History: Native American - Subject and Class Guides at University of ... - 1 views

    • Tina Bianchi
       
      Links to primary and secondary sources; organized by geography
    • Tina Bianchi
       
      Primary source documents will be useful as students conduct research for their final papers
    • Tina Bianchi
       
      Students can take a virtual field trip to view artifacts in the Native American Collection. The images have descriptions, providing some context for students.
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    • Tina Bianchi
       
      Students can comment on images, allowing me to pre-assess what they know and what their misconceptions are (Technological KWL chart of sorts)
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    A research guide to primary and secondary sources for Native American history.
William Meredith

Online Learning - Student-Centered Learning - 0 views

  • These are true benefits of a student-centered learning environment. Learners who really want to learn flourish in this environment, while those that are in classes for other reasons (parents sent them to college, or they had nothing else to do so came to school) will not fare as well.
  • Open-ended, student-centered environments properly designed to support learners allow them the best opportunity to succeed. It also gives them the prospect of finding something they want to learn more about--serendipity. As learning progresses, students are allowed to assess their progress and learning needs, to adjust the learning as necessary.
  • To be effective, learning must be meaningful to the student. Otherwise, the instructor's time in creating the environment and assignments, and the student's time in taking the course, are both wasted.
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  • In the online course, the learner must direct his or her learning process, since the instructor is not standing next to the student telling him or her what to do next.
  • Online Learning - Student-Centered Learning
  • Benefits of student-centered learning environments include dynamic and constantly evolving learning through activities that focus on underlying cognitive processes which are based in relevant contexts.
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    Why focus on student-centered learning?
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