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adrinawinslet

15 Fascinating eCommerce Forums That Triggers Business Growth - 0 views

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    Think about all those times when you were puzzled for your online store. Luckily with the growing use of the internet, you can find the extensive knowledge on a wide range of eCommerce Forums and Communities. You can post questions, help others with answers, participate in discussions, and chat with other entrepreneurs like you. eCommerce Forums Increase Your Reach Of knowledge Across The eCommerce Universe Where People Exchange Their Experiences With Each Other. Best eCommerce Forums and Communities You Should Join. SEO Chat. On top of having a great social media presence, this is a great forum that will enable you to create a good foundation for your ecommerce concepts. 15 eCommerce Forums which are bound to make an impact on your Business:- 15 Fascinating eCommerce Forums that triggers Business Growth JANUARY 12, 2019 ELIZABETH BENNET eCommerce Forums Think about all those times when you were puzzled for your online store. Luckily with the growing use of the internet, you can find the extensive knowledge on a wide range of eCommerce Forums and Communities. You can post questions, help others with answers, participate in discussions, and chat with other entrepreneurs like you. 15 eCommerce Forums which are bound to make an impact on your Business 1. Shopify Forums 2. Bigcommerce Community Forums 3. PrestaShop Forums 4. Ask.Oberlo 5. Reddit Forums 6. Digital Point eCommerce Forums 7. eCommerce Fuel Forums 8. Webretailer Forums 9. SEO Chat 10. Envato Community 11. Small Business Forums 12. Web Design Forums 13. WordPress Forums 14. Small Business Brief 15. Ecwid Forums Whether you're just a new-bee on the online store environment, or you're looking to increase your presence on social media it all comes from the people who are dealing with it on a daily basis. And here is where eCommerce Forums play their part! For More Information: http://bit.ly/2OVenZ5
Anne Bubnic

Kids' Informal Learning with Digital Media [Digital Youth Research] - 0 views

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    UC Berkeley study administered by the Institute for the Study of Social Change and funded by the MacArthur Foundation. The complete findings on three years of ethnographic work [22 different case studies of youth engagement with new media] will be published in Summer 2008. The project has three general objectives. The first objective is to describe kids as active innovators using digital media, rather than as passive consumers of popular culture or academic knowledge. The second objective is to think about the implications of kids innovative cultures for schools and higher education, and engage in a dialogue with educational planners. The third objective is to advise software designers about how to use kids innovative approaches to knowledge and learning in building better software. The research focuses on learning and cultural production outside of schools: in homes, neighborhoods, after school, and in recreational settings.
Anne Bubnic

"Digital Citizenship" VoiceThread Albums Created by Kids - 2 views

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    Students use Voice Thread to communicate their knowledge of digital citizenship topics. Particularly noteworthy is the project done by 8th graders entitled "Online Safety." Not only do they demonstrate knowledge of safety principles but they also set up opportunities for the global community to interact with them as they query their audience on their own cybersafety practices. Nobody has answered them yet, but think of the possibilities!
Anne Bubnic

Quest Atlantis - 3 views

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    Quest Atlantis (QA) is an international learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-16, in educational tasks. Participation in this game is designed to enhance the lives of children while helping them grow into knowledgeable, responsible, and empathetic adults.
Anne Bubnic

Staying safe in the digital age [Quiz] - 0 views

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    Take this online quiz from the University of Maine to assess your knowledge of online security in the digital age. If you answer wrong, correct answers are given. Suitable for middle and high school students.
Anne Bubnic

Copyright Issues When Using Music in Videos [pdf] - 0 views

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    Make your students and staff aware of the potential infringements. Most teachers and students use music in their video and then publish or use in it in a public setting while thinking they've done nothing wrong. But, their lack of knowledge about the laws does not make them immune. \n
Anne Bubnic

The Anthropology of Digital Natives Webcast (Library of Congress) - 0 views

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    Young people today born into a digital world are experiencing a far different environment of information-gathering and access to knowledge than a generation ago. Who are these "digital natives" and what are they thinking? How are they using the technology, and are IT experts adequately responding to them? These questions will be addressed in a new Library of Congress series titled "Digital Natives." The four-lecture series will examine the generation that has been raised with the computer as a natural part of their lives, with emphasis on the young people currently in schools and colleges today. The series will seek to understand the practices and culture of these digital natives, the cultural implications of the phenomenon and the implications for education -- schools, universities and libraries.
Anne Bubnic

Cyberbullying in the Digital Age - 0 views

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    This book was written by three school psychologists, all certified in Olweus Bullying Prevention training. They have applied their knowledge in that area to "cyberbullying." If you are an educator or a parent of an adolescent, this book is a must read. As the authors have stated, the impact of students using computers, etc. has had not only a positive but also a negative impact on the learning environment and safety issues within our schools. Cyberbullying in its infancy is creating an epidemic of problems. Awareness of the problem, what schools and parents should do to address cyberbullying, how the different states and schools systems view cyberbullying, and current resources are discussed by the authors. It is a compilation of the most current research.
Anne Bubnic

Pokemon Learning League: Internet Safety and You - 0 views

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    Pokemon Learning League partnered with the Virginia Department of Education to educate students with their episode entitled, Internet Safety and You. Content is open to everyone in all 50 states. Quizzes assess student knowledge and there is also an opportunity to apply principles and practices.
Vicki Davis

Susan Silverman's Lucky Ladybugs project going on for elementary - 0 views

  • A Collaborative Internet Project for K-5 Students
  • Essential Question: Why are ladybugs considered to be good luck?
  • This project will demonstrate lesson plans designed following principles of Universal Design for Learning (UDL) and examples of student work resulting from the lessons.  As teachers we should ask ourselves if there are any barriers to our students’ learning.  We should look for ways to present information and assess learning in non-text-based formats. 
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  • Based on brain research and new media, the UDL framework proposes that educators design lessons with three basic kinds of flexibility: 1. Multiple formats and media are used to present information.
  • Examples: Illustrations, pictures, diagrams, video or audio clips, and descriptions 2.   Teachers use multiple strategies to engage and motivate students. 3.   Students demonstrate learning through multiple performance and product formats.
  • UDL calls for three goals to consider in designing lessons: 1.  Recognition goals: these focus on specific content that ask a student to identify who, what, where, and when. 2.  Strategic goals: these focus on a specific process or medium that asks a student to learn how to do something using problem solving and critical think skills. 3. Affective goals: these focus on a particular value or emotional outcome. Do students enjoy, and appreciate learning about the topic? Does it connect to prior knowledge and experience? Are students allowed to select and discover new knowledge?
  • Resources you might want to use: Scholastic Keys, Kid Pix, Inspiration and Kidspiration, digital camera (still and video), recording narration/music, United Streaming.  Let your imagination go!
  • This project begins on March 15, 2007.  Materials need to be e-mailed by May 31, 2008.
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    An excellent project for elementary students to connect with other classes.
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    A great way to get started with technology is to join in an exciting project. this project by Susan Silverman was designed using the principles of Universal Design for Learning. I've heard her present and she is a pro. (Along with my friend Jennifer Wagner.)
Anne Bubnic

Berkman Center Archives: Interactive Conversations - 0 views

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    Archives of past events. The Berkman Center's Interactive collection features conversations with and talks by leading cyber-scholars, entrepreneurs, activists, and policymakers as they explore topics such as: the factors that influence knowledge creation and dissemination in the digital age; the character of power as the worlds of governance, business, citizenship, and the media meet the Internet; and the opportunities, role, and limitations of new technologies in learning.
Anne Bubnic

Berkman Center for Internet and Society [Live Webcasts] - 0 views

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    This research group out of Harvard includes Danah Boyd. Live web casts and chat. The Berkman Center's Interactive collection features conversations with and talks by leading cyber-scholars, entrepreneurs, activists, and policymakers as they explore topics such as: the factors that influence knowledge creation and dissemination in the digital age; the character of power as the worlds of governance, business, citizenship, and the media meet the Internet; and the opportunities, role, and limitations of new technologies in learning.
Vicki Davis

Children Online: Getting Younger and Continuing to Take Risks - 0 views

  • 16% posted personal interests 15% posted information about their physical activities 20% gave out their real name 5% posted information about their school 6% posted their home address 6% posted their phone number 9% posted a photograph of themselves
    • Vicki Davis
       
      Again, education is so important of both students and parents.
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    A 2007-2008 research study conducted by Rochester Institute of Technology (RIT) reported several key findings that indicate children are logging on to the Internet at a very young age. Parental supervision of this computer activity, however, is generally lax. Not surprisingly, the study found that children are communicating with friends, peers, and others online in ways that show a lack of knowledge in what is ethical, safe behavior.
Anne Bubnic

Social Networking Tools for Students - 0 views

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    The concept of anytime, anywhere learning is not new to the majority of Northeastern University students. With personal Web sites, multi-functional cell phones, MP3 players, YouTube accounts, Facebook profiles, and gaming personas, students are sharing and creating knowledge at an unprecedented rate.\n\n
Anne Bubnic

Using Flexible Technology to Meet the Needs of Diverse Learners [PDF] - 1 views

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    Many general education teachers are turning to differentiated instruction to help them meet their students' diverse learning needs. This Knowledge Brief explains how some standard technology resources already available at most schools - talking text, web resources, graphic organizers, and word processors - can be used to support more tailored instruction. It also tells readers where to find more technology tips
Anne Bubnic

FINAL REPORT | DIGITAL YOUTH RESEARCH - 1 views

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    "Kids' Informal Learning with Digital Media: An Ethnographic Investigation of Innovative Knowledge Cultures" is a three-year collaborative project funded by the John D. and Catherine T. MacArthur Foundation.
Anne Bubnic

Youth using phones to harass and spy on partners - 2 views

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    A survey of 1200 teens and young adults (conducted by Knowledge Networks for the Associated Press and MTV) found that 22% of the digital youth reported they have been targeted for digital abuse, either through cell phone, email or internet monitoring by someone they were dating.
Anne Bubnic

TextED.ca - 6 views

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    Online resource from Canada for everything textual. Get the 411 on texting and relationships, including healthy vs. unhealthy relationships, how to deal with harassment, and how to cope with stress. Through a variety of games and activities you can test your texting knowledge, find out how to use this great technology safely, and learn what to do when someone crosses the line. Educators can sign up for teacher guides and lesson plans.
Anne Bubnic

Professor Garfield Foundation: Internet Safety and You - 1 views

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    Yes that Garfield! Garfield animated comics educate kids about cyberbullying and online safety. Other topics in development include digital and media literacy. Students watch animated lessons, try interactive/guided practice and apply interactive knowledge to earn safety certificates. Teacher lesson plans can be downloaded.
Anne Bubnic

What Students Taught Me About Cyberbullying | bNetS@vvy - 3 views

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    "n 2006, I had the opportunity to conduct focus group interviews with students on the topic of cyberbullying. I partnered with Dr. Robin Kowalski and Dr. Susan Limber, psychologists at Clemson University who had already conducted a national survey on cyberbullying with students in grades 6 through 8. To build on that knowledge, we interviewed 148 middle and high school students in public schools. We selected schools in part for their diverse socioeconomic status.tudents in public schools.
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