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Paul Allison

Alternate Reality Game 'EVOKE' Uses Gamers to Change the World - Asylum.com - 1 views

  • In "EVOKE," you're leveling up in world-changing superpowers like creativity and resourcefulness. You're unlocking achievements by completing real social innovation missions. Even though much of the game material is real and important and serious, you get the motivational push of game dynamics and the rewards and satisfactions of making real progress. Plus, it's a social network, and once you start making friends with other players, there's all the social stickiness that involves."
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    I spent my whole Saturday morning working with 5 of the best educators I know. We're bringing gaming into the classroom. Once Suzie Boss pointed me to Jane McGonigal, I became a follower. So yeah, can I put follow McGonigal for Act1 in Evoke? Why not? After all she says things like this: "In "EVOKE," you're leveling up in world-changing superpowers like creativity and resourcefulness. You're unlocking achievements by completing real social innovation missions. Even though much of the game material is real and important and serious, you get the motivational push of game dynamics and the rewards and satisfactions of making real progress. Plus, it's a social network, and once you start making friends with other players, there's all the social stickiness that involves." In this quote, you can see that McGonigal is attempting to bring together the power connective powers of social network with the addictive and motivational mechanisms of games. Plus it's all about doing REAL missions, missions in real life. I'm still not sure that my students will see the connections between their addictions and the learning/doing/re-wiring that McGonigal is aiming for in Evoke. I'm not sure, but I've been VERY impressed so far with how Evoke feels, and I've been seeing that the gamers in my classroom are the first to "get" this game. I want to learn more about McGonigal now, because it gives me more confidence that she is up to something with Evoke, that it has the power of a massively multiplayer online game and the seriousness of a political action social network.
Madeline Brownstone

Why the explosion of social games excites veteran developers | Geek Gestalt - CNET News - 0 views

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    "On the other hand, Smith said that any game developer trying to build a game that attracts audiences around the world would do well to concentrate on proper localization. Mistakes that have annoyed regional audiences, Smith said, have included one social game offering virtual goods timed for Christmas that didn't make sense to South Americans because they featured snow-oriented scenes. "
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    "Still, it may not matter whether developers consider social games to be bona fide games, Reynolds said. Rather, succeeding in the Facebook era may mean learning a lot more about social interactions than about game mechanics. "The magic is in the social interactions," Reynolds said. "And so we have to devise game mechanics that are very, very light...get the social right, and then work on the game mechanics."
Paul Allison

Virtual Community and Social Media - What important issues are raised by the use of soc... - 0 views

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    This looks like a very interesting map of a course, and isn't this what many of are teaching, whether we call our course English, technology, social studies, or computer arts?
Kit EWSIS

Multiple Intelligences - 0 views

shared by Kit EWSIS on 13 Jan 10 - Cached
  • The two learning situations that I have chosen to observe in this project are the teaching of children in a daycare and the use of video games to teach children. Both of these situations are considered two different agents of socialization. The teaching of children in a daycare is classified as the school agent and the video games teaching children are considered a form of the mass media agent. These two socialization agents fall within the childhood stage of socialization. Although the two learning situations use different agents of socialization, they both help to teach important cognitive development skills, motor skills, and the development of “how to” thinking.
    • Kit EWSIS
       
      I'm learning about gaming, and in particular what I'm wondering about is how do gaming change peoples. I was reseaching this question online, and this blogpost caught my attention because it's about daycare and video games, and children. "The two learning situation that I have chosen to observe in this project are the teaching of childern in adaycare and use of video games to teach children .Both of these situations are considered two different agents of socialization. The teaching of children in a daycare is classified as the school agent and the video games teaching children are considered a form of the mass media agent." The quote I chose here is basically saying that when using video game to teach student becam more attatch to media, and the ones that teach in daycare are more attatch to school. I think this is important because It made me wonder that video game is way more that just entertament, it can be a way or teachinh. Because children can some time learn more from video games, good or bad information.
Robin EWSIS

Maturity (psychological) - Wikipedia, the free encyclopedia - 0 views

  • By this definition, how an individual feels about himself is no more legitimate than how others feel about him, and so it is important that this individual gains a certain level of maturity as he grows older to earn the respect of others. However, maturity need not reflect one's actions in a social situation among well-known peers, as in these situations there is no need to establish a sense of maturity as once maturity is established, it by no means has to be a norm. Furthermore, one need not establish maturity on how others view their personality, because a casual observer cannot totally judge someone he or she does not know on a personal level.
    • Robin EWSIS
       
      I belive this is true because a lot of people gain respect on the level of their maturity. Another reason is that I also believe that the sense of maturity comes from within thyself
  • maturity is not determined by one's age.
    • Robin EWSIS
       
      this is in my words because it is true maturity doesn't come from age and a lot of people don't accept that. It doesn't mean that i except this like if you're a 40 year old acting like 12 year old isn't right but you have to give the person time to grow
  • In fact, judge Julian Mack, who helped create the juvenile court system in the United States, said that juvenile justice was based on the belief that young people do not always make good decisions because they are not mature, but this means that they can be reformed more easily than adults.[2] However, the relationship between psychological maturity and age is a difficult one, especially when it comes to the law. Immaturity is often used to distinguish between adolescents and adults, and there has been much debate over how to tell if someone is mature, especially regarding social issues like abortion.[3]
    • Robin EWSIS
       
      I wonder why the juvenille system hasn't worked for most adelecents because more children find it "Cool" to go to juvenille prison rather than being a punishment so they purposely do things to get in with the in crowd even if it means messing up their future
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  • However, for legal purposes, people are not considered psychologically mature enough to perform certain tasks (such as driving, consenting to sex, signing a binding contract or making medical decisions) until they have reached a certain age.
    • Robin EWSIS
       
      My father also says this too. He says that im to young to drive and to worry about my school work and to keep in my studies. My mom is more protective than my dad she says that i don't need to be focusing on girls and other nonsense.
  • Maturity is a psychological term used to indicate that a person responds to the circumstances or environment in an appropriate and adaptive manner. This response is generally learned rather than instinctual, and is not determined by one's age. Maturity also encompasses being aware of the correct time and place to behave and knowing when to act with appropriate emotion for the situation.
    • Robin EWSIS
       
      I also find this important because it explains what maturity is and what is it known as
  • Psychologist B.W. Roberts explains that in an explicit model of personality, one's personality must be viewed from both the perspective of the actor and the perspective of the observer. Therefore, one's maturity is not measured solely on introspection, but by how others view one's maturity as well, in a feedback loop.
    • Robin EWSIS
       
      I'm not really sure what this paragraph is explaining
    • Robin EWSIS
       
      please help
  • Maturity is something of personal character, or how one acts in stressful or difficult situations, because then a person's true ability to react to a situation can be seen. Fake social interactions are often misjudged as many people rely on outward appearance to mask inner strengths/weaknesses so as to present a simpler version of oneself to the world.
    • Robin EWSIS
       
      I under stand this because all guys i know change their attitude around just to impress a girl. Me i don't have to do that i could just be myself and still have a girl like me
Madeline Brownstone

Zynga's Gaming Gamble - Forbes.com - 0 views

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    Discusses how social games like Farmville make money.
AndreaLee EWSIS

Social Anxiety And Panic Symptoms Help | Health & Fitness Tools - 0 views

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    I was searching up, "phobia reasons and symptoms," and this item came up. It focuses on two types of phobias, Agoraphobia and sociophobia.\n\n"Agoraphobia like social phobia, affects more women than it does men. Sufferers of agoraphobia are terrified of panic attacks occurring in public places. Common fears are crowded environments and places where one can't escape easily. Meetings, standing in a queue or elevator are common situations that spark fear."
Paul Allison

Social Networking on Intranets (Jakob Nielsen's Alertbox) - 0 views

  • An old lesson that holds true with social software is that a bunch of stand-alone tools will provide a disconnected user experience, causing employees to waste inordinate amounts of time moving between environments.
    • Paul Allison
       
      This feels even more true in schools. I'm worried about the different environments we are introducing into the Youth Voices community: Google Apps, Diigo now too?, VoiceThread, and Drupal... probably more. Need to think on these matters.
Shehrina EWSIS

Asperger's syndrome - 0 views

  • “People with Asperger’s have a special ability to remember a particular event in a detailed manner. But they don’t understand the social context of the situation,” says Dr Rajendra Barve, psychologist.
  • “These cases cannot be detected easily and are sometimes not diagnosed. These people can have a normal professional life but are extremely difficult in personal relations,” says Dr Barve.
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    ""People with Asperger's have a special ability to remember a particular event in a detailed manner. But they don't understand the social context of the situation," says Dr Rajendra Barve, psychologist. " This stood out for me because we can't remember things in details the next day. But they can remember things clearly.
CameronD EWSIS

Music - Wikipedia, the free encyclopedia - 0 views

shared by CameronD EWSIS on 09 Dec 09 - Cached
  • The creation, performance, significance, and even the definition of music vary according to culture and social context. Music ranges from strictly organized compositions (and their recreation in performance), through improvisational music to aleatoric forms. Music can be divided into genres and subgenres, although the dividing lines and relationships between music genres are often subtle, sometimes open to individual interpretation, and occasionally controversial. Within "the arts", music may be classified as a performing art, a fine art, and auditory art.
    • CameronD EWSIS
       
      This is impotant because many people are different, and music can be divided by social context.
  • However, 20th-century composer John Cage thought that any sound can be music, saying, for example, "There is no noise, only sound."[2] According to musicologist Jean-Jacques Nattiez, "the border between music and noise is always culturally defined—which implies that, even within a single society, this border does not always pass through the same place; in short, there is rarely a consensus....
    • CameronD EWSIS
       
      Everyone views music differently, and sounds differentto everyone's ears. Often people will say music is just noise. However in their ears its noise. In others its sound.
  • The earliest and largest collection of prehistoric musical instruments was found in China and dates back to between 7000 and 6600 BC.[7]
    • CameronD EWSIS
       
      Music has been around since the beginning of man,but people often overlook its signifigance
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  • Music was an important part of cultural and social life in Ancient Greece: mixed-gender choruses performed for entertainment, celebration and spiritual ceremonies; musicians and singers had a prominent role in ancient Greek theater.[9
    • CameronD EWSIS
       
      I wonder why and how they were able to make such music and why they would want to seperate them into genders.
Christos EWSIS

Irrationality - Wikipedia, the free encyclopedia - 0 views

  • Irrationality is cognition, thinking, talking or acting without inclusion of rationality.
  • The term is used, usually pejoratively, to describe thinking and actions that are, or appear to be, less useful or illogical than other more rational alternatives.
    • Christos EWSIS
       
      Irrationality is doing something without rationality, without reason or any logic behind it.
  • people fail to realize the irrationality of their actions and believe they are acting perfectly rational, possibly due to flaws in their reasoning
    • Christos EWSIS
       
      This is impoetant because it is a valid reason for irrationality and also a reason for people being idiots.
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  • peers who convey irrational thoughts as necessary idiosyncrasy for social acceptance
    • Christos EWSIS
       
      I thinl this is very important bacause it is a big reason why peopl are stupid/irrational.
  • Irrational is not always viewed as a negative. The Dada and Surrealist art movements, for example, embraced irrationality as a means to "reject reason and logic". Andre Breton, for example, argued for a rejection of pure logic and reason which are seen as responsible for many contemporary social problems [1].
    • Christos EWSIS
       
      Being irrational is not always bad, its just when it is the wroung reason for irrationality, sometime you need irrationality, it could help you think a little differenter.
  • Irrationalist is a wide term. It may be applied to mean one without rationality, for their beliefs or ideas. Or, more precisely, it may mean someone who rejects some aspect of rationalism, variously defined. For example religious faith may be seen as, in part, a rejection of complete rationalism about the world; this would be contested by some religious thinkers, in that the rational is a debatable term. On the other hand, it might be considered irrationalist to buy a lottery ticket, on the basis that the expected value is negative.
    • Christos EWSIS
       
      This paragraph is important because it touches a little more on irrationality, like the example they give.
  • Irrational behaviors of individuals include taking offense or becoming angry about a situation that has not yet occurred, expressing emotions exaggeratedly (such as crying hysterically), maintaining unrealistic expectations, engaging in irresponsible conduct such as problem intoxication, disorganization, or extravagance, and falling victim to confidence tricks. People with a mental illness like schizophrenia may exhibit irrational paranoia.
    • Christos EWSIS
       
      I wonder if irrationality is really related to a mental disorder.
  • The term irrational is often used in psychotherapy and the concept of irrationality is especially known in Rational Emotive Behavior Therapy originated and developed by American psychologist Albert Ellis. In this approach, the term irrational is used in a slightly different way than in general. Here irrationality is defined as the tendency and leaning that humans have to act, emote and think in ways that are inflexible, unrealistic, absolutist and most importantly self- and social-defeating and destructive[1].
    • Christos EWSIS
       
      I think this is important because it shows how irrationality is used for psycotherapy
  • Irrational thought was seen in Europe as part of the reaction against Continental rationalism. For example Hamann is sometimes classified as an irrationalist.
  • In psychology, excessive rationality without creativity may be viewed as a form of self-control and protection
Shehrina EWSIS

Personality disorder - Wikipedia, the free encyclopedia - 0 views

  • These behavioral patterns in personality disorders are typically are associated with severe disturbances in the behavioral tendencies of an individual, usually involving several areas of the personality, and are nearly always associated with considerable personal and social disruption.
    • Shehrina EWSIS
       
      This is important because it talks about why personality may occure. Behavior and social disturbance can cause a lot of damage in ones life.
  • The onset of these patterns of behavior can typically be traced back to late adolescence and the beginning of adulthood and, in rarer instances, childhood
    • Shehrina EWSIS
       
      This is imortant too because it tells us when personality disorders can be diagnosed. Knowing when its diagnosed id inportant because it will keep us aware and if we see someone changing we can help them .
  • Cluster A (odd or eccentric disorders) Paranoid personality disorder (DSM-IV code 301.0): characterized by irrational suspicions and mistrust of others. Schizoid personality disorder (DSM-IV code 301.20): lack of interest in social relationships, seeing no point in sharing time with others, misanthropy, introspection. Schizotypal personality disorder (DSM-IV code 301.22): characterized by odd behavior or thinking.
    • Shehrina EWSIS
       
      In my psych class my professor was talking about the cluster A.
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  • under the specific person
  • under the specific personality disorder under consideration: There is evidence that the individual's characteristic a
  • According to ICD-10, the diagnosis of a personality disorder must satisfy the following general criteria, in addition to the specific criteria listed under the specific personality disorder under consideration:
    • Shehrina EWSIS
       
      Its the same for all psychological disorder. They all have too meet a certain critararia to be diagnosed as a psychological patient
  • Child abuse and neglect consistently evidence themselves as antecedent risks to the development of personality disorders in adulthood.[citation needed] In this particular study, efforts were taken to match retrospective reports of abuse with a clinical population that had demonstrated psychopathology from childhood to adulthood who were later found to have experienced abuse and neglect.
Paul Allison

Transliteracies » Blog Archive » RoSE (Research-oriented Social Environment) - 0 views

  • RoSE’s answer is that people seeking knowledge do not necessarily want to go to either a document (a “document-centric” approach) or a person (a “social- network” approach) as their first point of access—though they will take either.  More ideal is an online environment that allows them to seek out documents and people in the context of relationships between the two (e.g., of authorship, reception, affiliation, recommendation, sponsorship, commentary, rebuttal, etc.).
    • Paul Allison
       
      I'm liking this definition, and having two different questions push their way in: 1) How will RoSE deal with the walled-garden aspect of much of academic resources? 2) Can game theory be blended with such a social environment? (crazy thought)
Paul Allison

TED 2010: Reality Is Broken. Game Designers Must Fix It | Epicenter | Wired.com - 2 views

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    I'm looking into Jane McGonigal's work around ARG's - Alternate Reality Games. In particular I'm wondering how playing one of these games changes the way people interact because they are thinking differently. This is what McGonigal has to say about such changes: "Games, when you play them with other people, … actually strengthen the reward circuitry so it actually makes people more social and more likely to collaborate because their brains are actually more responsive to people online and offline. Games are transforming the brains of people who play them in largely positive ways." She is saying that by playing a game, we adopt a role and use our brains differently. This expands what is possible in our brains, and has impacts on what we do in life after we are finished playing the games. And this is what games should do: change how we live our lives when the games aren't there. Like art helps us see differently, games should help us live by different rules, recognize different systems than we saw before playing the game.
AwaisK EWSIS

ESCAP Press Release: ESCAP Urges Recognition of Women's Informal Work as Crucial to Imp... - 0 views

  • A special session to commemorate International Women’s Day on 25 March at ESCAP headquarters in Bangkok, with the theme, “Women Speak Up: Voices from the Informal Sector,” heard messages about valuing women’s informal work and their contributions to the global economy. The event included a discussion on women informal workers, addressing accountability and the need to affirm the value of women’s work in the informal sector while making linkages with migration, HIV, violence against women and women’s leadership.
  • “We must have the involvement of women and girls in finding effective solutions. It is women who raise sons and daughters and are influencing children’s attitudes and values about gender equality and human rights,” said keynote speaker Dr. Saisuree Chutikul, a former Minister attached to the Office of the Prime Minister of Thailand and current member of the United Nations Committee on the Elimination of All Forms of Discrimination against Women. “They should have freedom to express their views, to participate in decision-making and have leadership roles in areas of their concern.”
  • “Women are more marginalized than men. And as workers, women are the bottom of the job hierarchy. They have limited access to productive resources, often working for low wages, in contractual and flexible employment, without legal or social protections or collective bargaining mechanisms, and subject to market vagaries,”
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    A special session to commemorate International Women's Day on 25 March at ESCAP headquarters in Bangkok, with the theme, "Women Speak Up: Voices from the Informal Sector," heard messages about valuing women's informal work and their contributions to the global economy. The event included a discussion on women informal workers, addressing accountability and the need to affirm the value of women's work in the informal sector while making linkages with migration, HIV, violence against women and women's leadership. "We must have the involvement of women and girls in finding effective solutions. It is women who raise sons and daughters and are influencing children's attitudes and values about gender equality and human rights," said keynote speaker Dr. Saisuree Chutikul, a former Minister attached to the Office of the Prime Minister of Thailand and current member of the United Nations Committee on the Elimination of All Forms of Discrimination against Women. "They should have freedom to express their views, to participate in decision-making and have leadership roles in areas of their concern." "Women are more marginalized than men. And as workers, women are the bottom of the job hierarchy. They have limited access to productive resources, often working for low wages, in contractual and flexible employment, without legal or social protections or collective bargaining mechanisms, and subject to market vagaries,"
Paul Allison

Digitally Speaking / Social Bookmarking and Annotating - 0 views

  • social bookmarking applications take advantage of the wisdom of millions of users to identify resources worth exploring
  • if you find someone whose thinking stimulates yours, you can "see" what it is that is leaving them jazzed on any given day
    • Paul Allison
       
      I'm testing how to make this work.
  • It's an instant "starting point" for researching.
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  • he fundamental nature of reading is changing as we sprint towards a digital future, and many believe that the changes aren't good
  • Imagine the collective power of an army of readers engaged in ongoing conversation about provocative ideas, challenging one another's thought, publicly debating, and polishing personal beliefs.
  • a group research tool, consider introducing the following six roles:  
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    I've been thinking about how some of the Diigo tools can help students to become a more thoughtful, slower, more considered process. "Carr goes on to argue that reading online---the most prominent form of reading for many---has devolved into nothing more than "power browsing," a horizontal trip through text characterized by skimming in search of content that is immediately engaging and accessible. Concentration is irrelevant to the online reader, as new pathways are only a quick click away. "Once I was a scuba diver in the sea of words," writes Carr, "Now I zip along the surface like a guy on a Jet Ski." " I agree that students tend to skim and perhaps look for nuggets they can use in their own writing when they read online. Changing this is what I want to use Diigo for.
Veronica EWSIS

Astrological sign - Wikipedia, the free encyclopedia - 0 views

  • Each sign is associated with one of the classical elements (fire, earth, air, or water) and one of the three qualities or modalities (cardinal, fixed, or mutable). It is also associated with an area of concern: personal, social, or universal.
    • Veronica EWSIS
       
      Just a little information on aspects in personality that are affected by the ideas in astrology. For example, concerns that you might have under a certain sign.
  • Each sign is associated one of the classical elements (water, fire, earth and air.) [3] Fire and Air signs are positive or extrovert, masculine signs; while Water and Earth signs are negative, introvert, feminine signs.
    • Veronica EWSIS
       
      I wonder how they formed decided these ideas regarding the elements?
  • A common feature of all three traditions however, is the significance of the ascendant or rising sign, namely the zodiac sign that is rising (due to the rotation of the earth) on the eastern horizon at the moment of a person's birth.
    • Veronica EWSIS
       
      A person's life and personality is affected directly by the day he or she was born.
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  • According to astrology, celestial phenomena reflect or govern human activity on the principle of "as above, so below", so that the twelve signs are held to represent twelve basic personality types or characteristic modes of expression.
    • Veronica EWSIS
       
      This is important because it gives information on where these ideas come from. With this I could probably dig deeper into the history of astrology to find out more.
  • Personal Signs - Aries, Taurus, Gemini, and Cancer - are principally aware of and concerned with individual concerns. Interpersonal Signs - Leo, Virgo, Libra, and Scorpio - are principally aware of and concerned with social and societal concerns. Transpersonal Signs - Sagittarius, Capricorn, Aquarius, Pisces - are principally aware of and concerned with humanitarian and existential concerns.
    • Veronica EWSIS
       
      I wonder if I could interview people to compare how accurate these descriptions are.
  • Wood and Metal are elements alongside Earth, Fire and Water. In addition, the elements also govern various aspects of one's personality, and are assigned to various other things such as directions (North, South, East and West), colours, seasons and planets.
    • Veronica EWSIS
       
      There are five elements that govern a person's characteristics, interests, lucky colors, etc, in Chinese astrology.
  • Unlike the Western or Indian zodiacs, the Chinese zodiac signs are not derived from constellations, and are not assigned to sections of the ecliptic. Instead, Chinese astrological signs operate on cycles of years, lunar months, and two-hour periods of the day (also known as shichen).
    • Veronica EWSIS
       
      This shows why Chinese astrology differs so much from Western and Indian astrology.
  • Metal: The metal person is rigid and resolute in expression and intense, with strong feelings. The direction associated with Metal is West, and the season is autumn, which makes it the fixed element for the animal signs Monkey, Rooster and Dog. Water: The water person is a good communicator and persuader, intuitive and sympathetic to others and good at conveying feelings and emotions. The direction associated with Water is North, and the season is winter, which makes it the fixed element for the animal signs Pig, Rat and Ox. Wood: The wood person has high morals, is self confident, expansive and co-operative, with wide and varied interests. The direction associated with Wood is East, and the season is spring, which makes it the fixed element for the animal signs Tiger, Rabbit and Dragon. Fire: The fire person has leadership qualities, and is decisive, self confident, positive and assertive. The direction associated with Fire is South, and the season is summer, which makes it the fixed element for the animal signs Snake, Horse and Sheep. Earth: The earth person is functional, practical, solid, reliable, organized and methodical. The direction associated with Earth is the Centre. Some Chinese astrologers associate Earth with late summer.
    • Veronica EWSIS
       
      I know that Chinese astrological signs have counterparts in Western astrology. So, I'm wondering how the traits of the Chinese signs compare to their Western counterparts.
  • These are known as Exaltation (see below), Triplicity , Terms or bounds, and Face or Decan , which together are known as describing a planet's Essential dignity, the quality or ability to give of one's true nature.
    • Veronica EWSIS
       
      This is important because now I have some traits and times that I can compare with a person's actual personality at that time.
  • ^ "Astrology Zone with Susan Miller." Susan Miller 1998-2007. astrologyzone.com about Fire signs http://www.astrologyzone.com/tools/fire.html ^ "Astrology Zone with Susan Miller." Susan Miller 1998-2007. astrologyzone.com about Earth signs http://www.astrologyzone.com/tools/earth.html ^ "Astrology Zone with Susan Miller." Susan Miller 1998-2007. astrologyzone.com about Air signs http://www.astrologyzone.com/tools/air.html ^ "Astrology Zone with Susan Miller." Susan Miller 1998-2007. astrologyzone.com about Water signs http://www.astrologyzone.com/tools/water.html
    • Veronica EWSIS
       
      This is a link to a site that gives more information on traits for a given sign and the history of astrology
Hawa EWSIS

Video game behavioral effects - Wikipedia, the free encyclopedia - 0 views

  • From both a social and psychological standpoint, video games have the ability to influence their players both on implicit and explicit levels.
    • Hawa EWSIS
       
      What does it mean when it says both on implicit and explicit levels?
  • Research on aggressive behavior as an effect of playing violent video games began in the 1980s and 1990s and still continues today.
    • Hawa EWSIS
       
      This is seen a lot in our society today. Many people who are video game addicts exhibit this behavior.
  • some researchers claim that these violent games may cause more intense feelings of aggression than nonviolent games, and may trigger feelings of anger and hostility. Several studies that have supported such findings.
    • Hawa EWSIS
       
      as one can see at the bottom of this, there is another article supporting this theory.
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  • The average gamer, far from being a teen, is actually a 35-year-old man who is overweight, aggressive, introverted — and often depressed, according to a report from the Centers for Disease Control and Prevention (CDC).[4]
    • Hawa EWSIS
       
      Woah, that is actually really surprising. I thought that the average gamer was a teenager not a 35 year old man
  • Female video game characters are often hypersexualized and unrealistic,[8][9] and have been shown to play a factor in hard-core gamers’ perceptions of ideal beauty
    • Hawa EWSIS
       
      this is really true since when I play some video games the girls are so unrealistic with huge breasts and all that. It actually makes me feel ugly all the time compared to them.
  • This repetition of violence and reward system create a psychological effect on people telling them that violence is okay.
    • Hawa EWSIS
       
      Is that people commit murders and stuff? This it because of huge influence of the video games?
  • This addiction could lead to physical health problems, spending problems, and time displacement leading to missed work or school days. In one example, a 28 year old South Korean gamer died after 50 hours of StarCraft online gameplay.[12]
    • Hawa EWSIS
       
      I know that video game addiction can make someone socially awkward, but can it really make someone die? Somebody should really go into that....
  • The rise in childhood obesity in the U.S. has raised awareness of media consumption in children.[citation needed] Not only are parents and organizations blaming the food industry for the problem, but they are turning to television and video games as a key factor. Displacement Theory supports the notion that the time that would normally be spent being active outdoors or in sports, children are now replacing with leisure and inactive time in front of the television.[citation needed] Others tend the blame the problem on parental enforcement.[citation needed]
    • Hawa EWSIS
       
      In short, parents are just blaming video games for their child being overweight. Why would blame others? It's their fault in my opinion since it's the parents that give children access to video games and other things....
  • Anderson and Bushman explain how violent video games promote violent behavior, attitudes and beliefs.
  • have written that video games are neither good or bad alone, because it all depends on the individual and the context they are played in.[18]
    • Hawa EWSIS
       
      I have to agree for the fact that it all does depend on the person. They all have different effects on someone even though sometimes they share the same effects.
  • The interactive nature allows for high levels of entertainment, but has not yet been shown to subtract from the educational lessons being taught. Additionally, developers are beginning to change the view of traditional video games by creating popular games that require the player to be active -Wii Fit, Dance Dance Revolution- or focus on using brain power -Brain Age 2.
    • Hawa EWSIS
       
      see....a lot of people tend to think that video games is coupled with laziness and being unhealthy. However there are someone games that help become active and some that requires brain power. So video games aren't always that bad.
  • Many authors disagree with the notion that suggests that the media can cause violence, they think that media cannot cause violence because human can recognize what is wrong and what is right and people are not copycats
    • Hawa EWSIS
       
      Well this can be true at times. It is usually built in someone that tells them what is wrong or not. However, what if it's a child who plays the violent games. They're so young that they might not know what is wrong or right...
  • Journalist and author, David Sheff, believes that many skills can be learned from the gaming experience, it builds practical and intellectual skills,” by playing video games children gain problem solving abilities, perseverance, pattern recognition, hypothesis testing, estimating skills, inductive skills, resources management, logistics mapping, memory, quick thinking and reasonal judgements”. [26]
    • Hawa EWSIS
       
      This can be true at times. However I don't really agree with the reasonal judgements. It depends on the person really.
  • There are many positive effects of video games on some people as suggested by some researches; people play because they want to get away from their everyday life, break routine, to relive stress, allow them to cool off when they are stressful, could help people take out their anger through the game rather in real life because they are fun and interesting way to spend time. [25]
    • Hawa EWSIS
       
      This is true, because you can get lost in the world of whatever game you are playing. You can become another character and just be someone else for a while. Also it's sort of a hea;thy way to release stress instead of surpressing it.
  • In research undertaken by Acta Psychologica, in a number of tasks, video game experts outperformed non-gamers. Experts were able to track objects moving at greater speeds, perform more accurately in a visual short-term memory test, switch between tasks more quickly, and make decisions about rotated objects more quickly and accurately.
    • Hawa EWSIS
       
      Well this is sort of true too since I experience something like this once. I think it does help hand eye coordination at times...
Paul Allison

Social bookmarking - Wikipedia, the free encyclopedia - 0 views

  • In 2006, Ma.gnolia, Blue Dot (later renamed to Faves), and Diigo entered the bookmarking field, and Connectbeam included a social bookmarking and tagging service aimed at businesses and enterprises. In 2007, IBM released its Lotus Connections product.
    • Paul Allison
       
      I'm doing some last-minute thinking about this whole field, preparing for a conversation in just a bit on Teachers Teaching Teachers with a couple of self-proclaimed evangelists for Zotero and the developers of another similar site/service, Memcatch. I wonder what it means that there are so many choices out there. Do they all do the same thing? Do they all lack something? Why isn't there more coherence with this work?
  • done by human beings
    • Paul Allison
       
      This is an important point. There are, of course, advantages and disadvantages to human labor.
Paul Allison

How Social Gaming is Improving Education - 4 views

  •  
    It seem to be everywhere!
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