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Tony Jiron

Game Design Through Mentoring and Collaboration - 0 views

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    This is an exciting article about a project that encourages young people into STEM careers through weekend and summer courses in computer game design. The program uses mentoring and collaboration to teach Game Design.
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    For STEM education, this is an exciting opportunity for students. I have had a couple student go after game design careers and have been successful. I was interested to read about the support that is built into the program (mentors) and the collaboration to help teach design. My former students have told me that is how they like to learn the design is through collaboration with fellow students in the class they are in.
Katy Williams

Differentiated instruction allows students to succeed - 9 views

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    This article discusses the importance of differentiation and especially the need for students to "redo" their assignments until they get them correct. By allowing students to "redo" they are improving their higher level thinking skills. Good and short article with practical reminders.
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    I love this article! Great reminders for all of us as educators to simply differentiate learning for our students. -vary the length or quantity of the assignment. -extend or curtail the duration of the assignment. -change the language of the assignment. -scaffold the learning activity from hard to medium to easy. -compact the activity and teach only what they don't know. -give them learning activities that let them perform the same learning objective with multiple mediums like summarizing a story they have read through narrative, drama, song, poetry, art, or design They also discussed the ability to redo assessments and I agree with this but somewhere in my teaching experience this has been engrained in my head only once. But I realize the feeling of success this allows a student.
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    In this blog, Ben Johnson reiterates the misconceptions in education about all students getting concepts in education at the same time. He goes on to discuss the importance of true differentiation in the classroom and that it is not creating an imbalance among students but a way for all students to succeed. He emphasizes the things teachers already do in the classroom to help students succeed and ends with a suggestion to allow students to redo their work in all areas (not just English and history).
Karen Wood

Lessons in Social Learning: What Happens in the Classroom Stays in the Classroom - 3 views

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    This blog entry references an article and describes how Coldwell Banker provides training for associates and finds that giving them social connections and letting the associates drive the learning works better than designing instruction for them. Learner centered!
Megan Bilodeau

Blog | Spotlight on Digital Media and Learning - 0 views

    • Megan Bilodeau
       
      It should be mandatory for educators to attend a Ted Education conference.
Megan Bilodeau

Nik's Learning Technology Blog - 0 views

  • Set up a backchannel
Miss OConnor

Tiny Bursts of Learning | Betchablog - 0 views

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    This blog discusses the importance of PLNs and counters the PD argument that so often arises when teachers are asked to learn a new skill. It also provides concrete examples of how to use Twitter.
brian williams

Adding Video Elements to Your Online Classroom - 1 views

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    Getting your Jing on!! The ability to enhance online courses with simple video elements helps students to complete assignments, readings, and discussions, and it motivates them to check into their classes more often which in turn helps instructors retain their students. The students will how to create a simple video, compress it, and access code to embed the file into a course management system or even upload it to a website, blog or YouTube. No expensive equipment or software is required, there is little to no cost, and the process is fairly quick and straightforward.
Courtney Langieri

Education with Technology Harry G. Tuttle - 11 views

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    This article suggests how to use Web 2.0 tools to assess students in the digital age. The article has many useful links. I wish that the examples of the actual rubrics were larger. Overall, I found the article to quite helpful.
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    How do we assess students' learning in these in Web 2.0 environments? We want to go beyond assessing the mere mechanics of using these tools; unfortunately, most current rubrics for Web 2.0 learning devote only a minuscule amount (usually 16% or less) to actual student academic learning.
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    This article is about standards-based learning and 21st century skills. How to improve student learning through teacher's decisions and technology. He has a excellent list of rubrics Web 2.0 tools. Some examples "rubrics" are......Wiki/Blog, Images/Photo/Flickr, Video/YouTube,Podcast, Social Bookmarking, Twitter, Videoconferencing, General Assessment: Prensky's 21st century skills, General Assessment: enGauge's 21st century skills, General Assessment: Partnership for 21st century skills. I really liked the links and rubrics and found them very helpful. However the rubrics were small and a little hard to read.
Sloan Rielly

Students Think They Can Multitask. Here's Proof They Can't | Faculty Focus - 1 views

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    I picked this one for Media literacy, but looking at it different. When students have access to media, they look at what we want them to and then wonder off to other items and sites, thus impacting their ability to accurately analyze, evaluate, and create.  
Jennifer Weeks

How Educators Are Using Learnist | MindShift - 0 views

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    From the makers of Gronckit the collaborative, social, online learning and test preparation company comes their latest venture Learnist. Learnist is a continual learning and professional development platform kind of like Pinterest, but with more features. Learnist is a community geared for creating, sharing, communicating and improving collective resources.  I signed up for an account and started to follow @LearnistTweets on Twitter.
Matthew Laurence

Yes, You Can Teach and Assess Creativity! | Edutopia - 3 views

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    This article by Andrew Miller builds upon the initial posting by Grant Wiggins on assessing creativity. It provides suggestions on quality indicators, modeling thinking skills, reflective processes, and a few rubric examples with some very good descriptors.
Jean Bostley

Using E-Portfolios in the Classroom - 0 views

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    As more schools go paperless, moving from the paper portfolio to a digital or e-portfolio requires careful planning. This article lists several questions which can be used for planning, along with brief descriptions of suggested tools or platform, some of which are free, and a list of links to them.
Paul Harris

Five Things Students Can Learn through Group Work - 1 views

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    Maryellen Weimer, in her article sets out clear reasons why collaborative work, enhances creativity '. Students can see how different perspectives, constructive deliberation, questioning, and critical analysis can result in better solutions and performance.' Working effectively in groups demands students to think outside the box, and use multiple creative skills.
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    It was many years ago that I attended a seminar at the former GE Plastics headquarters here (now Sabic) outlining what for years has been obvious. Two key points included: 1) the need to adjust the school calendar, both in number of days and hours per day from the agrarian-based schedule which so many districts and schools still follow; 2) the need to include more group work in syllabi and lesson plans. The presenter emphasized that companies do not want to hire a person who is intelligent if that person cannot work well in a collaborative group situation. Opportunities abound to prepare our students for higher education and careers through group work in face-to-face instruction, the flipped classroom concept and the design of VHS courses.
Matthew Laurence

The Digital Lives of Teens: Code Switching | Edutopia - 1 views

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    This article covers the challenges and opportunities of code switching in digital spaces, at home and at school with students today. At the end of the article, the writer provides some classroom strategies to help students adapt in this 'code switching'. One suggestion is the use of a tool called TodaysMeet (http://todaysmeet.com/about), which seemed like an interesting concept.
Linda Williams

Adapt Courseware Adds Social Tools for Community-Based Learning - 1 views

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    Like blogging, Adapt Courseware is a social learning space that allows the student to create a profile to get to know his/her peers. Allows the students to participate in discussion groups and to seek help or support from study groups. It also allows the student to create a post that they are interested in or to comment on posts from others.
Mariam Mathew

Where MOOCs miss the mark - 0 views

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    This discusses the world-wide impact of MOOCs (Massive Open Online Courses) but also where they fall short. They lack the relationship between teacher and student which can be so important to learners. In fact, they said that less than 10% of those who sign up for MOOCs actually complete the course. The access to such a great opportunity to learn is wonderful, but not sufficient for all.
Jennifer Weeks

Apps and Education [infographic] - 1 views

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    A look at the value of Smartphones in education.
Sister Jacqueline

How Educators and Schools Can Make the Most of Google Hangouts - 1 views

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    What Is a "Hangout?" A Hangout is a web-based tool created by Google for communicating through video. Up to ten people can "hang out" at one time in a virtual "room." A Hangout can be as simple or as complex as needed. It can be used simply to converse or, through the use of extra apps and add-ons that Google provides, a Hangout can become a virtual meeting space.
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