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John Pearce

Evernote for Schools - 2 views

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    As more teachers and students adopt new technologies, including Evernote, they're looking for useful resources to help them along the way. We're excited to introduce them to Evernote for Schools, our new microsite devoted to helping those in the education community use Evernote more effectively.
Roland Gesthuizen

Google: Exploring Computational Thinking - 0 views

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    Google is committed to promoting computational thinking throughout the K-12 curriculum to support student learning and expose everyone to this 21st century skill.
Roland Gesthuizen

[rd] Digital fluency for the digital age | ACER - 0 views

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    "A digital fluency subject to teach students the knowledge, skills and attitudes necessary for the digital age is needed, writes Gerald White. "
Roland Gesthuizen

Computer Science Unplugged | - 0 views

shared by Roland Gesthuizen on 02 Dec 13 - Cached
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    "CS Unplugged is a collection of free learning activities that teach Computer Science through engaging games and puzzles that use cards, string, crayons and lots of running around. The activities introduce students to underlying concepts such as binary numbers, algorithms and data compression, separated from the distractions and technical details we usually see with computers."
Roland Gesthuizen

Professional Learning | Digital Learning News - 1 views

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    "The Digital Learning Branch provides advice and manages a comprehensive suite of digital systems, tools and resources to support schools design and deliver contemporary curriculum and enhance outcomes for students. The key focus of the Branch is to influence schools to leverage the potential of investments in digital technologies, and embed their use into school practice."
John Pearce

Google Apps Education Training Center - 2 views

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    "Welcome to the Google Apps Education Training Center. This is an online learning environment dedicated for educators and students to learn how to effectively use Google Apps in an educational context. Access to a Google Apps Education account is strongly recommended so that you can experiment and apply what you learn. There are six modules of training content available. Each module has several chapters with many lessons. After reviewing the entire training course, an individual will have a solid understanding of all the products in the Google Apps suite. Learning objectives include: * Customize Google Apps for your school * Organize your email more effectively * Create shared calendars for your school * Collaborate with others, online, on documents, presentations, and spreadsheets * Deliver and collect surveys, quizzes, and feedback * Develop a media-rich website without looking at code * Set-up an internal video portal just for your school Each chapter will take from 10 to 20 minutes to complete. Browse the modules on the right to see a list of chapters for each topic."
Roland Gesthuizen

vicipadtrial - 0 views

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    As part of its continued focus on optimising technology in schools, the Victorian Government, with support from Apple, is examining how iPads can be best used in schools. In a classroom with 1-to-1 devices such as the iPad, contemporary ways of learning can be optimised. ICT-rich learning and teaching opportunities can increase student participation, engagement and achievement.
John Pearce

Tech Learning TL Advisor Blog and Ed Tech Ticker Blogs from TL Blog Staff - TechLearnin... - 0 views

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    "Creating screencasts has been one of my favorite things to do when working with technology. I have used this to help teachers and students with troubleshooting or professional development. It's a great tool to demonstrate how to solve a problem or clarify a multi-step procedure. "
John Pearce

Learn It In 5 - Home - 3 views

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    "Learn it in 5 is a powerful library of how-to videos, produced by technology teachers, for the purpose of helping teachers and students create classroom strategies for today's 21st century's digital classroom. These step-by-step how-to videos walk teachers through Web 2.0 technology, demonstrating how to use Web 2.0 applications like blogs, social networks, podcasts, interactive videos, wikis, slidesharing and much more."
Roland Gesthuizen

kidsprogramming / Scratch - 1 views

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    "Scratch is a visual programming environment that allows students to easily learn the constructs of computer programming that the environment provides. It comes with an extensive library of programs that can be deconstructed to allow the relativly rapid uptake of a basic understanding of programming."
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    Interesting programming outline by Mike from ECAWA, Western Australia.
John Pearce

TalkMiner - 0 views

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    Lecture webcasts are readily available on the Internet. These include class lectures, research seminars and product demonstrations. Webcasts routinely combine presentation slides with either a synchronized audio stream (i.e., podcast) or an audio/video stream. Conventional web search engines retrieve this content if you include "webcast" or "lecture" among your search terms, or search a website that specifically organizes lecture content. But users, particularly students, want to find the place in a lecture when an instructor covers a specific topic. Answering these queries requires a search engine that can search within the webcast to identify important keywords. TalkMiner aggregates and indexes lecture videos available across the internet. The system processes RSS feeds from a variety of sites to collect lecture videos. The system automatically processes the video to generate metadata describing each talk including the video frames that contain slides, their time offsets, and the text recovered from those frames by optical character recognition. TalkMiner does not maintain a copy of the original videos. When a user plays a lecture, the video is played from the original website on which the lecture video is hosted. As a result, storage requirements for TalkMiner are modest.
John Pearce

Stalking in English Class | Remote Access - 2 views

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    "We've been stalking people in english class. Wanting to teach the kids in my class about concepts of digital footprint and online safety, I used three people well known from the edusphere as examples: Will Richardson, Jabiz Raisdana and Jeff Utecht. I introduced these three friends to the students in my class by giving them only a photo and a name. I simply told the kids in my class: find out all you can about these three guys." Clarence Fisher's great project on looking at digital footprints.
John Pearce

Using Facebook in the Classroom - 0 views

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    Stephen Heppell provides these eminently sensible guidelines for teachers wanting to use Facebook in conjunction with students.
Roland Gesthuizen

Google: Exploring Computational Thinking - 0 views

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    "Easily incorporate computational thinking into your curriculum with these classroom-ready lessons, examples, and programs. For more resources, including discussion forums and news, visit our ECT Discussion Forums, Lessons include complete teacher editions, student worksheets, and any applicable Python programs. Examples include short exercises from core subjects with key CT concepts to consider. Programs include Python examples and exercises for teachers to enhance their existing lessons. All lessons, examples, and programs are based on California K-12 state standards."
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    Interesting collection of Python programming lessons shared here by Google.
John Pearce

Teach Collaborative Revision With Google Docs - 0 views

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    "Revision is a critical piece of the writing process-and of your classroom curriculum. Now, Google Docs has partnered with Weekly Reader's Writing for Teens magazine to help you teach it in a meaningful and practical way. On this page, you will find several reproducible PDF articles from Writing magazine filled with student-friendly tips and techniques for revision. You'll also find a teacher's guide that provides you with ideas for how to use these materials with Google Docs to create innovative lesson plans about revision for your classroom."
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