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pfiguero

Gamasutra - News - Feature: Understanding Your Players Completely - 4 views

  • In Gamasutra's latest feature, a unified model of player types is proposed -- by surveying work done by academics and developers and attempting to synthesize a total picture of why players play. The piece starts with Richard Bartle's four famous Types: - Killers: interfere with the functioning of the game world or the play experience of other players - Achievers: accumulate status tokens by beating the rules-based challenges of the game world - Explorers: discover the systems governing the operation of the game world - Socializers: form relationships with other players by telling stories within the game world
    • Daniel Laverde
       
      Personalmente me considero un achiever, constantemente estoy buscando ganar todos los trofeos posibles para cada juego jeje.
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    Un modelo para comprender el objetivo del jugador en un juego... 
Mario Daniel Ruiz Saavedra

Otras aplicaciones para los videojuegos - 18 views

Influencias: El nacimiento de Dungeons and Dragons, Basado en la creación de un juego académico llamado Chainmail. Dungeon & Dragons es el primer RPG comercial, y la influencia directa de el géner...

aplicaciones videojuegos visual juego online Otras

pfiguero

NYU Game Center - 0 views

shared by pfiguero on 25 Feb 11 - Cached
  • The NYU Game Center, established in 2008, is an independent, multi-school center for the research, design, and development of digital games. The Center is housed at the Tisch School in the Skirball Center for New Media and is a collaboration with NYU's Courant Institute of Mathematical Sciences, Polytechnic Institute of NYU, Steinhardt School of Culture, Education, and Human Development, and Tisch School of the Arts. Its goal is to incubate new ideas, create partnerships, and establish a multi-school curriculum to explore new directions for the creative development and critical understanding of games. In so doing the Game Center will help establish New York City as a place of innovation and creativity in this important field.
  • YU Game Center, established in 2008, is an independent, multi-school center for the research, design, and development of digital games. The Center is housed at the Tisch School in the Skirball Center for New Media and is a collaboration with NYU's Courant Institute of Mathematical Sciences, Polytechnic Institute of NYU, Steinhardt School of Culture, Education, and Human Development, and Tisch School of the Arts. Its goal is to incubate new ideas, create partnerships, and establish a multi-school curric
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    Un centro de investigación en videojuegos en NY
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    Un centro de estudios en videojuegos en New York University.
dmcantillo10

Scientists help robots understand humans with 20 questions game idea - 1 views

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    20 preguntas y te diré quien eres.
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