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Tom Woodward

Google News Redesign Concept for Objective Reading - PSFK - 1 views

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    On the function side, Google intends to make the news as balanced and objective as possible with options including comparisons of the same story from multiple, competing news sources, news only from eyewitnesses, and a graphic coverage timeline to track the progress of reporting as well as the events of the story.
Yin Wah Kreher

ESCAPE FROM FLATNESS | educationalchemy - 1 views

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    Maxine Greene (1995) writes:

    "The role of the imagination is not to resolve, not to point the way, not to improve.  It is to awaken, to disclose the ordinarily unseen, unheard, and unexpected" (p. 28)

    In this age of constant information and busy lives, it's difficult to get teachers and parents to read large amounts of research, or to understand the importance of boycotts, resolutions or petitions. The information we wish to share regarding the ill purpose and effects of corporate ownership of education must be expressed using all of the senses, in our bodied actions-instantaneously and with the emotion it warrants. As Nick Sousanis considers, we have to remember that conception (i.e as what we believe, what we think of as "real") largely comes through our perception (i.e what we see with our eyes and how we construct meaning).

    Greene writes that through the "art of knowing"-"The experience and knowledge gained  by this way of knowing opens new modalities for us in the lived world; it brings us in touch with our primordial landscapes, our original acts of perceiving" (p. 149).

    We need to redesign the social landscape with new images, new stories, new ways of understanding what corporate reform "is" and how it works.  What we need is action-creative action collectively inspired in local communities and through national organizing-to UNFLATTEN our worlds.
Jody Symula

Kress Foundation | Transitioning to a Digital World: Art History, Its Research Centers,... - 0 views

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    The Kress Foundation funded research to help clarify perceptions on digital scholarship and art history! I can only imagine the creative community being equally aghast and confused about earth art, conceptual art and performance art (among others). Wild to think about. We keep marching forward. "The findings reveal disagreements in the art history community about the value of digital research, teaching, and scholarship. Those who believe in the potential of digital art history feel it will open up new avenues of inquiry and scholarship, allow greater access to art historical information, provide broader dissemination of scholarly research, and enhance undergraduate and graduate teaching. Those who are skeptical doubt that new forms of art historical scholarship will emerge from the digital environment. They remain unconvinced that digital art history will offer new research opportunities or that it will allow them to conduct their research in new and different ways."
Tom Woodward

The New York Times Accidentally Invented a New Country, and the Internet's in Love | Ad... - 0 views

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    "Sometimes a mistake is so embarrassing, it cycles all the away around the shame circle and becomes kind of awesome. Today's case in point: Kyrzbekistan, a country accidentally invented by a New York Times piece that meant to reference the Central Asian nation Kyrgyzstan."
Tom Woodward

How meaning comes to technology: PCR at 30 | Jean-Baptiste Gouyon | Science | theguardi... - 0 views

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    "More than a technique, PCR is a concept, that enables molecular biologists to think in new ways of their object of study, DNA, to ask genes new questions. Opening the way to new experiments, it literally frees the imagination. Some even use PCR machines as fridges. After all a thermocycler is nothing but an intelligent heating and cooling block. It can be set on 4ºC for 48 hours, to conserve the result of an experiment over the week-end. "
Yin Wah Kreher

Syracuse University News » » Faculty Member Launches New Tool for Digital Lea... - 1 views

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    "The site provides science students and educators, at levels from kindergarten to college, with a free online space to create, collaborate and share their own digital drawings, Wang says. It initially was inspired by Frankel's Picturing to Learn project, where MIT and Harvard undergraduates majoring in science created drawings to explain scientific phenomena to high school students, according to Wang. Excited about the potential for drawing as a tool for students and science enthusiasts in and out of the classroom, Wang saw an opportunity in that space to infuse new energy and greater creativity into science education, he said."
Tom Woodward

ONA15: How news organizations build simple bots to help report the news | Knight Lab | ... - 0 views

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    Really need to think about how to do more with this internally for some of the routine support stuff. "It's no secret that newsrooms are increasingly using bots to cut down on busy work. Software now routinely churns out quarterly earnings stories for The Associated Press and earthquake alerts for Los Angeles Times, freeing reporters to pursue more in-depth projects. And while no bot can write 3,000-word investigative stories, it can assist reporters by alerting them to new data and filtering the information for them."
William

Behind The Scenes, Storyful Exposes Viral Hoaxes For News Outlets : All Tech Considered... - 0 views

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    How news agencies embrace social media and leverage "eyes and ears on the ground" to find and verify information, to craft the narrative and share news. How might we use such tactics in education?
Jonathan Becker

Hanover teachers first to complete new VCU online teaching program - Richmond Times-Dis... - 0 views

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    Some good publicity for an online certificate program, a new addition to our online program offerings.
Jonathan Becker

Why Babies Love (And Learn From) Magic Tricks : NPR Ed : NPR - 0 views

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    "In short, says Stahl, "[infants] take surprising events as special opportunities to learn." This theory, that we're born knowing certain rules of the world, isn't new. We see evidence of it not only in humans but in lots of others species, too. What's new is this idea: that core knowledge seems to motivate babies to explore things that break those rules and, ultimately, to learn new things."
Jonathan Becker

U-M president calls for Academic Innovation Initiative to set education strategy for th... - 0 views

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    ""Academic innovation is where creativity, comprehensive excellence and our aspirations for societal impact all come together at the University of Michigan," Schlissel said. "Our new initiative will formally help us consider how we can leverage networked access to information, new modes of communication and data analytics to strengthen the quality of a Michigan education, tailor it to the needs of each individual student, and enhance our impact on society.""
Tom Woodward

Two Games That Undermine The Concept of Games :: Games :: Features :: Paste - 1 views

  • In my first play-through of Stanley, I gave the game the benefit of the doubt and did absolutely everything it told me to do; the game’s voiced-over narration explains which path to take, and I did what I was told. The result is a boring, cliché videogame narrative that takes only a few minutes to complete: the protagonist, Stanley, has been mind-controlled by a mysterious machine, and when he discovers this, he turns the machine off and escapes to the real world. The game ends with Stanley outside, finally “free” of having been told what to do … the irony being that I, the player, have done exactly what I was told to do by the narrator in order to achieve this result.
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    "The way to "beat" this set of endless staircases is to turn around. Turning around will not take you back down the hallway that you used to get to the stairs; it will take you to a new room entirely. In most videogame-and in, y'know, actual rooms in real life-turning around will take you back to the place you just were. In Antichamber, going backwards often results in discovering a totally new area. "
Yin Wah Kreher

Federated Education: New Directions in Digital Collaboration | Hapgood - 2 views

  • And my sense is that this sort of thing happens almost every day — someone somewhere has the information or insight you need but you don’t have access to it. Ten years from now you’ll solve the problem you’re working on and tell me about the solution and I’ll tell you — Geez, I could have told you that 10 years ago. How does this happen? Why does communication break? One answer to that is right in front of us. This is a letter, addressed to one person who might find it interesting. Clarke couldn’t have addressed it to the folks at APL because he didn’t know they would be interested.
  • Carol Goman calls this phenomenon “Unconscious Competence”. You don’t know the value of what you know. It’s not just that Clarke didn’t send his letter to the right people. It’s that Clarke didn’t think there was that much of interest to tell. He sent out that letter, but for the ten years before that that he had had that idea, he didn’t send letters to anyone.
  • There’s a broad feeling that social media has solved this problem. I think it’s solved a lot of it. But as I think we’ll see, there’s a lot left to improve.
  • ...9 more annotations...
  • The first problem is that social media tends to get only a certain kind of idea down.
  • These platforms are conversational which makes us overly concerned with publishing interesting stuff.
  • But here’s the problem — I’m embedded within a pretty advanced group of people in educational technology. Ideas that we think are common might be revolutionary for others. But we’ll never produce posts or tweets about them because everyone in our clan already knows them.
  • And the stuff that we do produce assumes you share our background, so it’s not always readable outside our clan.
  • But for a nontrivial set of things if information is going to useful to the circles it moves to it is going to need to be recontextualized and reframed.
  • different technologies excel at different stages.
  • federated wiki which allows the sort of communal wiki experience, but also supports those earlier stages of the knowledge life cycle.
  • You’re looking for a system that produces what Polanyi called “spontaneous order”.
  • Minority voices are squelched, flame wars abound. We spend hours at a time as rats hitting the Skinner-esque levers of Twitter and Tumblr, hoping for new treats — and this might be OK if we actually then built off these things, but we don’t. We’re stuck in an attention economy feedback loop that doesn’t allow us silent spaces to reflect on issues without news pegs, and in which many of our areas of collaboration have become toxic, or worse, a toxic bureaucracy. We’re stuck in an attention economy feedback loop where we react to the reactions of reactions (while fearing further reactions), and then we wonder why we’re stuck with groupthink and ideological gridlock.
Yin Wah Kreher

How Handwriting Boosts the Brain - WSJ - 2 views

  • Studies suggest there's real value in learning and maintaining this ancient skill, even as we increasingly communicate electronically via keyboards big and small. Indeed, technology often gets blamed for handwriting's demise. But in an interesting twist, new software for touch-screen devices, such as the iPad, is starting to reinvigorate the practice.
  • In children who had practiced printing by hand, the neural activity was far more enhanced and "adult-like" than in those who had simply looked at letters.
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    "Studies suggest there's real value in learning and maintaining this ancient skill, even as we increasingly communicate electronically via keyboards big and small. Indeed, technology often gets blamed for handwriting's demise. But in an interesting twist, new software for touch-screen devices, such as the iPad, is starting to reinvigorate the practice." Tie in with ECAR findings writeup
Yin Wah Kreher

Blog One :) Learners as Connectors and "Remember-ers" | Madison Lewis - 1 views

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    Lovely post by an ED PSY 607 student "We talked in class about the importance of connections or clues and how the more connections and clues a student can develop towards a new idea, the better that new idea or concept is understood and processed, or moved to long term memory. "
Jonathan Becker

Seeing Like a Network - The Message - Medium - 0 views

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    "Digital literacy is getting a sense of your networks. It's like learning a new city, invisible but beautiful, and baffling when you don't know how a new city works. But then, as you roam around, it can start to make sense. You get more comfortable, and in time, your rhythms come together with its, and you can feel the city. You can cross the street safely and get what you need from the city. You can make friends there, and find safety, and love, and community. We all live in this common city now, and we just need to learn to see it. We live in an age of networks, and it's an amazing age."
Tom Woodward

[1411.2190] Interactive Art To Go - 2 views

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    "Traditional artworks like paintings, photographs, or films can be reproduced by conventional media like printing or video. This makes visitors of museums possible to purchase postcards, posters, books, and DVDs of pictures and/or movies shown at the exhibition. However, newly developing arts so called interactive art, or new media art, has not been able to be reproduced due to limitation of functionalities of the conventional media. In this article, the authors report a novel approach of sharing such interactive art outside the exhibition, so that the visitors of the museum can take a copy to home, and even share it with non-visitors. The authors build up their new projector-and-camera (ProCam) based interactive artwork for exhibition at Museum of Contemporary Art Tokyo (MOT) by using Apple's iPhone. The exactly same software driving this artwork was downloadable from Apple's App Store -- thus all visitors or even non-visitors could enjoy the same experience at home or wherever they like. "
sanamuah

http://www.realityeditor.org/ - 0 views

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    "The Reality Editor is a new kind of tool for empowering you to connect and manipulate the functionality of physical objects. Just point the camera of your smartphone at an object and its invisible capabilities will become visible for you to edit. Drag a virtual line from one object to another and create a new relationship between these objects. With this simplicity, you are able to master the entire scope of connected objects."
Jonathan Becker

Doubts About Data: 2016 Survey of Faculty Attitudes on Technology - 0 views

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    "The findings also show faculty members are creating new opportunities with technology. Through experimentation with online education, for example, faculty members say they are able to serve a more diverse set of students and think more critically about how to engage students with course content, and with free and open course materials, they say they are increasing access to education."
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