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Ann Baum (Johnston)

Quandary - 1 views

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    "Players aged 8 and up shape the future of a new society while learning how to recognize ethical issues and deal with challenging situations in their own lives. Players lead a new human colony on a distant planet. They must make difficult decisions in which there are no clear right or wrong answers but important consequences - to themselves, to others in the colony and to the planet Braxos. Players develop skills such as critical thinking, perspective-taking and decision-making. Quandary provides a framework for how to approach ethical decision-making without telling players what to think."
Ann Baum (Johnston)

Keystone Kids » Attention 5th and 6th Grade Classrooms - 2 views

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    "Upgrade the typical book report with a digital spin! Integrate reading, writing, and 21st century literacy skills into an interactive and engaging project. Participating teachers will be helping students meet the demands of the Common Core, which include requirements for students to present ideas with "multimedia components (e.g., graphics, sound) and visual displays in presentations when appropriate to enhance the development of main ideas or themes.""
Ann Baum (Johnston)

Today is the day!: Essential Q's for Using Digital Tools in Your Classroom - 3 views

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    "Thanks to the awesome CFF Coach Listserv from Pennsylvania for their collaboration on this list! These essential questions are to help to define what the 'good use' of technology looks like. They are meant to promote thinking about whether the use of technology is meaningful and relevant to the learning. Many of these questions could start with the word "Will" and be followed up with the question, "How?" I chose to start with how, since I think will is too easy to answer with a "Yes." The questions are phrased in a way that would be used in the Before of a Before-During-After coaching consultation or while designing a lesson. With some tweaking, the questions could also be used in the During phase - watching a lesson in action, or the After phase - for reflection."
karen sipe

3 Excellent iPad Workflow Sheets for Teachers ~ Educational Technology and Mobile Learning - 1 views

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    Ipad workflow charts for making a poster, talking research, and vocabulary words on the ipad
karen sipe

Great Guide on Google Draw Tips and Basics ~ Educational Technology and Mobile Learning - 0 views

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    Guide on google draw tips and basics
karen sipe

Kloudz A Cool Drawing Tool for Students ~ Educational Technology and Mobile Learning - 0 views

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    Drawing tools for teachers and students.
karen sipe

This is How to Create Mind Maps Using Google Draw ~ Educational Technology and Mobile L... - 0 views

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    video on using google draw to create mind maps
karen sipe

Two Awesome Bloom's Taxonomy Posters for Teachers ~ Educational Technology and Mobile L... - 2 views

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    Posters for Bloom's taxonomy
karen sipe

Interesting Graphic on Bloom's Taxonomy ~ Educational Technology and Mobile Learning - 0 views

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    graphic on Blooms Taxonomuy
karen sipe

A Great Concept Map on Bloom's Digital Taxonomy ~ Educational Technology and Mobile Lea... - 0 views

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    Concept map on Blooms Digital Taxonomy as it relates to HOTS
karen sipe

Wonderful Charts Featuring Bloom's Taxonomy Apps for iPad ~ Educational Technology and ... - 1 views

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    Links to charts relating apps to bloom's taxonomy
karen sipe

Interesting Graphic Featuring 30+ iPad Apps for Bloom's Taxonomy ~ Educational Technolo... - 0 views

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    This site provides a list of 30 apps for Ipad for blooms' taxonomy
karen sipe

Blooms apps - 1 views

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    Using Blooms Taxonomy in education is a highly effective way to scaffold learning for the students. With the recent popularity and pervasive nature of iOS devices in school districts it is essential for educators to understand how to implement Blooms in the classroom using the apps that are available.
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    This site includes apps aligned to blooms taxonomy.
karen sipe

teachwithyouripad - Blooms Taxonomy with Apps - 0 views

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    Blooms Taxonomy with Apps This wiki has the levels of Blooms aligned to various apps.
Ann Baum (Johnston)

Letter P.A.L.S. - National School-Based Reading Project - 0 views

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    "Letter P.A.L.S. was created specifically to motivate students to practice reading effortlessly and support teachers' efforts of ensuring that every student reads proficiently by 4th Grade. Letter P.A.L.S. is perfect for Block Reading /SSR Time, Before/After School and/or at Home use. "
Lauri Brady

iPad App Teaches Students Key Skill for Success in Math, Science, Engineering - 0 views

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    "Engineers at the University of California, San Diego, have developed an iPad app that helps students learn spatial visualization, an essential skill for doing well in science, math and engineering. They have been testing the app during a high school summer program at the Jacobs School of Engineering at UC San Diego, as well as on undergraduate students at the school."
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    Although the app is not released yet, they do have a form to sign up for news releases and updates on its progress.
Lauri Brady

YouTube Audio Library - 0 views

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    Download background music for your videos for FREE!
Ann Baum (Johnston)

Spirit of Innovation Challenge - Conrad Foundation - Home Page - 0 views

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    "Spirit of Innovation Challenge provides an opportunity for teams of students to create commercially viable products or services to address issues of global sustainability for the benefit of humanity.This annual competition is free and available to students, ages 13-18, from around the world. The Spirit of Innovation Challenge offers teachers, parents and afterschool coordinators a relevant and dynamic way to teach science, technology, engineering and math. Along the way, world-renowned scientists, engineers and entrepreneurs are available as virtual mentors. This is the competition where Geek is Chic™ "
Ann Baum (Johnston)

Quandary - 1 views

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    "Players aged 8 and up shape the future of a new society while learning how to recognize ethical issues and deal with challenging situations in their own lives. Players lead a new human colony on a distant planet. They must make difficult decisions in which there are no clear right or wrong answers but important consequences - to themselves, to others in the colony and to the planet Braxos. Players develop skills such as critical thinking, perspective-taking and decision-making. Quandary provides a framework for how to approach ethical decision-making without telling players what to think."
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