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Kimberly Hayworth

Stanford study finds walking improves creativity - 0 views

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    "Stanford researchers found that walking boosts creative inspiration. They examined creativity levels of people while they walked versus while they sat. A person's creative output increased by an average of 60 percent when walking."
Paul Beaufait

How To Attribute Creative Commons Photos - 0 views

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    This Global Digital Citizen Foundation post sports "a comprehensive infographic that reflects interesting research findings, gives details of Creative Commons licenses and illustrates how to properly attribute CC photos" (¶3, 2016.01.25).
Kimberly Hayworth

Gamifying the Maker Movement for Education » Online Universities - 1 views

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    The primary benefits of GBL [game-based learning] are that it is engaging, user-centered, authentic, inspires creativity, and promotes literacy in many different ways. When considering the Maker Movement and GBL the most natural alignment is to have students designing or making games. ...it has the potential to engage students in a wide variety of activities that can support the development of many valuable skills. Designing and developing a game requires planning and research, teamwork, technical skills, computer literacy, imagination, and creativity. A well-supported design project can help students develop all of these skills will simultaneously enhancing knowledge of any subject. The Maker Movement already supports interactions that would meet these objectives.
Kimberly Hayworth

What is Glogster edu? | Glogster EDU - 21st century multimedia tool for educators, teac... - 0 views

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    "logster EDU is the leading global education platform for the creative expression of knowledge and skills in the classroom and beyond.  We empower educators and students with the technology to create GLOGS - online multimedia posters - with text, photos, videos, graphics, sounds, drawings, data attachments and more."
Kimberly Hayworth

NMC Horizon Connect Webinar > Online Digital Storytelling in 5 Free & Easy Steps | The ... - 0 views

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    "Join Kathy Craven and Emily Wray, faculty from Full Sail University, for an interactive session exploring the art and science of digital storytelling. Learn how to facilitate these dynamic projects in an online classroom - from scripting and story boarding to production and publishing. Learn to use collaborative web-based tools and countless free resources to develop a practical production model for engaging your students' creativity and critical thinking skills. The NMC Horizon Connect Webinar series is free for Higher Ed and K-12 NMC members throughout the year. Non-members pay $99 per webinar. If you are not a member, learn how to become a Higher Ed or K-12 NMC member here and join before you register. "
Kimberly Hayworth

How the STEM Exchange Builds Upon Traditional Digital Library Practices | A place to bu... - 0 views

  • not include personally identifying information about individual users. Community-level activity data will be fed back into information profiles of resources to enhance the information space that surrounds them.   Intellectual Property The full range of intellectual property rights may apply. An IP Rights field is included in most metadata schemas, but information may be incomplete and may or may not be explicitly displayed. It is often difficult for users to discern their ability to use and reuse resources. Resources available through the Exchange will be open for educational use and reuse under Creative Commons or similar licensing. IP rights permissions will be clearly displayed to users.
Kimberly Hayworth

What Is Design Thinking? | Edutopia - 0 views

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    Design Thinking for Educators Workshop Edutopia, IDEO and Riverdale Design Thinking is an approach to addressing challenges in a thoughtful and fun way, where you get to apply the 4Cs -- collaboration, creativity, critical thinking, and communication -- to your own work as you develop new solutions for your classroom, school, and community.
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