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Home/ Technology for Music Facilitation/ Contents contributed and discussions participated by Jared O'Leary

Contents contributed and discussions participated by Jared O'Leary

Jared O'Leary

iTEAM KiDS - 0 views

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    A technology professional development team comprised of grades 3-8. What might this look like in music education? What might a peer-to-peer coaching team look like in music classes? Technology classes? How might one facilitate this process?
Jared O'Leary

Splice - 0 views

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    This network is for sharing and collaborating on project files for Ableton, FL Studio,and Logic Pro. If used in a classroom setting, you could collaborate with other musicians around the world, or simply use their uploaded project files as a resource for understanding how people use these DAWs to make music; i.e., analyze the project file like you would a score.
Jared O'Leary

Virtual Chamber Music - Pentatonic Piano Duet - 0 views

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    This web interface allows you to practice improvising with a looped pianist simply using your keyboard. This is an excellent interface that anyone can use with a web browser and a keyboard.
Jared O'Leary

p5.js - 0 views

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    This website provides a visualization of processing effects and audio. This is a great way to interact with audio and see how the effects impact the sound.
Jared O'Leary

http://jasonsigal.cc/webaudiosampler/ - 0 views

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    This webs interface can be used to record and trigger sounds within the web browser. This could be used in place of projects that previously needed Ableton Live's trigger capabilities.
Jared O'Leary

graphite | The best apps, games, websites, and digital curricula rated for learning - 0 views

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    Graphite aggregates apps, websites, and resources for educators. They include ratings and reviews that are geared toward educators.
Jared O'Leary

Technology and Music Education - YouTube Playlist - 0 views

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    This YouTube playlist contains some videos I created on using technology in music education. I will continue to add more videos to this playlist in the future.
Jared O'Leary

Digital and Hybrid Performances - YouTube Playlist - 0 views

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    This YouTube playlist could be used as a source of inspiration for potential music technology projects to explore. The videos highlight a variety of digital and hybrid performances that require a wide range of musical and technical understanding.
Jared O'Leary

8-bit, chiptunes, and video game music - YouTube Playlist - 0 views

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    This YouTube playlist could be used a source of inspiration for video game music projects. Watch some of the videos and think about what musical aspects students would engage in when working on a project like this.
Jared O'Leary

Interacting with 8-bit - OCPD Music by Jared O'Leary - 0 views

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    "The early technological constraints imposed on 8-bit composers can act as project criteria for composing and performing 8-bit music that interacts with live 8-bit video games. This two hour session will begin with an interaction with 8-bit media and then break out into groups to create short musical excerpts and sound effects for a live video game. After all of the groups share what they created, the session concludes with a discussion on musical problems, technological constraints impacting creativity, and future projects. "
Jared O'Leary

#MusEd Resource Collaborating - OCPD Music by Jared O'Leary - 0 views

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    "This session will explore how to find and share resources with other music educators using a variety of social media services and tools. The focal points of this session will involve exploring where to go to find resources, how to bring the resources to you, how to save the resources for future use, and how to share the resources with other music educators. Please feel free to bring a laptop, tablet, and/or smart phone as this session will focus on hands on experience with the various services and tools."
Jared O'Leary

Modern Video Game Projects - OCPD Music by Jared O'Leary - 0 views

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    "This session will explore potential projects that involve creating music to modern video games. We will also explore how video games can be used to explore technology, music theory, music history, composing, and performing with modern video games. Experience with video games is not required as the focus is on the unique musical affordances students can experience when creating music to video games. Please feel free to bring an instrument as we will experience a mini project that requires everyone to musically contribute to a live video game in the session."
Jared O'Leary

Old School Video Game Projects - OCPD Music by Jared O'Leary - 0 views

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    "This session will explore potential projects that involve composing and performing music in the 8-bit aesthetic. We will also explore how the 8-bit aesthetic can be used to explore technology, music theory, and music history through composing and performing with 8-bit video games. Experience with video games is not required as the focus is on the unique musical affordances students can experience when composing and performing music to old school video games. Please feel free to bring a laptop with a way to write music notation as we will create and perform music to a live video game in the session. "
Jared O'Leary

Using Technology to Augment Musicianship - OCPD Music by Jared O'Leary - 0 views

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    "This session will explore various uses of technology to augment performing in ways that were previously unimaginable. The focal points of the session will revolve around exploring questions such as: How can technology be used to include all students? In what ways can technology be used to think deeper about performing music? Where is there a place for digital and hybrid musicianship in our programs? How can we find out how to use technology to augment musicianship? Experience with technology is not required; however, bringing a laptop, tablet, and/or smart phone will assist with the discussion and experience."
Jared O'Leary

Using Technology to Augment Teaching - OCPD Music by Jared O'Leary - 0 views

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    "This session will explore various uses of technology to augment teaching in a way that is conducive to student-center learning. The focal points of the session will revolve around exploring questions such as: How can we use technology to assess students at an individual level while engaging an entire class of students? How can we find out how to use technology in the classroom? How can we use technology to provide more feedback to students? How can we combine various technologies to do things they weren't designed to do? Experience with technology is not required; however, bringing a laptop, tablet, and/or smart phone will assist with the discussion and experience."
Jared O'Leary

Video Games in Music Education - OCPD Music by Jared O'Leary - 0 views

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    "This session will explore applications of video games inside and outside of the music classroom. We will explore various games, apps, and websites that allow students to engage with music through video games. Experience with video games is not required as the focus is on the unique musical affordances students can experience when engaging with music video games. Please feel free to bring an instrument, laptop, and/or tablet as we will be exploring a wide variety of uses of video games inside and outside of the music classroom."
Jared O'Leary

Creating 8-bit - OCPD Music by Jared O'Leary - 0 views

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    "This interactive session begins with a brief experience of making vocal music to an 8-bit video game. I then demonstrate how to create live 8-bit music using Ableton Live and a Launchpad. The session concludes with session attendees coming up and creating live 8-bit music to a live video game performance."
Jared O'Leary

8-bit Composition Unit? Composing for Old School Video Games - OCPD Music by Jared O'Leary - 0 views

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    "Students are highly motivated by video games as they can spend dozens of hours playing each week. What if educators could channel this motivation into composing by allowing students the opportunity to compose to old school video games? This presentation demonstrates a variety of 8-bit musical experiences that integrate technology, theory, history, composition, and performance with 8-bit video games."
Jared O'Leary

21st Century Elementary Ensemble Director - OCPD Music by Jared O'Leary - 0 views

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    "Music education has scratched the surface of integrating technology into elementary ensembles. I provide explanations and demonstrations of the potential of using various technologies to improve students' performance inside and outside the classroom. "
Jared O'Leary

From Large Ensembles to Video Games: Technology in Music Education - OCPD Music by Jare... - 0 views

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    "In the past couple decades, instrumental education has evolved relatively very little in comparison to technology. Understanding how to augment music education through technology is vital to the growth of our field. This presentation provides some suggestions for using technology in instrumental settings to expand possibilities for both performing and teaching."
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