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Jared O'Leary

chiptune vsts - 0 views

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    A list of free chiptune vsts that can be used in a DAW to create 8-bit sounds from MIDI data.
Jared O'Leary

Live Chiptune "Heart of Life" covered by I Fight Dragons (original by John Mayer) - You... - 1 views

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    A demonstration of an chiptune cover.
Jared O'Leary

Maker Faire 2012 Chiptunes Improvisation - YouTube - 1 views

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    This video demonstrates how chiptunes can be performed live using gaming hardware and synthesizers.
Jared O'Leary

Super Mario Bros. (NES): Level 1-1 - YouTube - 1 views

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    This is a video of the first level of Super Mario Brothers. Students can use gameplay videos like this one to score music and sound effects to.
Jared O'Leary

Violin Super Mario!!!!! - YouTube - 0 views

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    Demonstration of a violinist playing music to Super Mario Brothers.
Jared O'Leary

FamiTracker - 0 views

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    This tracker (for windows) allows you to create chiptunes/8-bit music using software that mimics the original software used to write music on old gaming consoles. Although this might be difficult to work with, it could tie into STEM/STEAM projects.
Jared O'Leary

8-bit, chiptunes, and video game music - YouTube Playlist - 0 views

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    This YouTube playlist could be used a source of inspiration for video game music projects. Watch some of the videos and think about what musical aspects students would engage in when working on a project like this.
Jared O'Leary

"What If" - Real life had video game sound effects - YouTube - 0 views

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    This video demonstrates a possible project where students could take sound effects from their favorite video games and use them in a video that they created. This video does have some moments not suitable for K-12 students.
Jared O'Leary

Video Games in Music Education - OCPD Music by Jared O'Leary - 0 views

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    "This session will explore applications of video games inside and outside of the music classroom. We will explore various games, apps, and websites that allow students to engage with music through video games. Experience with video games is not required as the focus is on the unique musical affordances students can experience when engaging with music video games. Please feel free to bring an instrument, laptop, and/or tablet as we will be exploring a wide variety of uses of video games inside and outside of the music classroom."
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