Skip to main content

Home/ sociallearnlab/ Group items tagged programming

Rss Feed Group items tagged

小石 -

Modernize Corporate Training: The Enterprise Learning Framework | - 0 views

  • In the mid 1990s we entered what I call the “blended and informal learning” era.  Organizations realized that “e-learning” was not as all-powerful as we once imagined, and the concepts of blended learning began.   Many companies actually “reopened” and “reinvested” in their classroom programs again.  I wrote The Blended Learning Book in 2004 and it continues to be highly relevant today.   As organizations adopted more and more blended learning concepts and the internet became more widely available, we realized that the many of original concepts of e-learning (replacing instructor led training) were incorrect:  what we really needed to do was create a “new” learning experience on the web, one which included both formal (structured) programs as well as a wide variety of informal (unstructured) forms of content.  
  • Google, of course, forced this evolution upon us.  Employees and young workers, used to “googling” any problem they wanted to solve, no longer wanted to sit through long, formal online programs unless they were very entertaining.  Today, in fact, according to Basex research published in May of this year, 28% of all employee work is wasted by people multi-tasking between email, google, and various other forms of “informal learning.”  The same research also found that the average employee visits 45 websites every day!
  • ...6 more annotations...
  • This pattern of behavior (and availability of technology), of course, has been further enhanced by the availability of social networking, which led us to the fourth phase shown above.  Today’s employee has access to formal training, overwhelming amounts of other information, and actual human beings online.  Adding this all together, the corporate learning landscape has undergone a dramatic change.  Now, when someone needs to “learn” something, we must consider the various ways they can gain these skills or information:  they can go to a class, they can take an online course, they can look up support information on the web, they can read a book, or they can find someone who knows what to do and get help.  And we, as L&D professionals, must “formalize” this informal learning environment and make sure we align our investments toward talent management and the needs to build deep levels of skill.
  • This shift has created tremendous challenges for the corporate training department.  Our research shows that 68% of knowledge workers now feel that their biggest learning problem is an “overwhelming volume of information.”   This information exists in many formats, it is often out of date, and they are not sure how to find what they need.  In some sense the need for “formal” training is greater than ever (you can make sure you get the right information presented in the right way).  Yet in fact, now corporate training professionals must grapple with a whole new set of issues:  how do I create a complete “learning environment” (not a learning program) which supports this new world of formal and informal learning?
  • And the shift has impacted our profession as well.  Our research members now tell us that the biggest help they need is not in developing new content, but rather building the organizational learning culture and understanding the new skills and disciplines they need to be effective.
  • As you can see, the framework is multi-faceted.   If you would like to walk through it in detail, I encourage you to read our in-depth whitepaper.  Briefly, the framework has six main areas:   Learning Programs (the solution-oriented training solutions you deliver), Audiences and Problems (a clear segmentation of your audiences and their specific needs), Learning Approaches (the four ways in which learning solutions are developed and delivered), Learning Disciplines (the things you as an L&D professional must now know to stay current in this area), Tools & Technology (the vast array of technology you can rely on to build and deliver these solutions),  and Learning Culture (the underlying business processes, management processes, and talent management programs which support enterprise learning).
xiuli zhuang

Disney College Program- Educators - 0 views

  •  
    Disney College Program
小石 -

Scratch | Home | imagine, program, share - 0 views

  • There are 502,574 projects with a total of 12,554,294 scripts and 3,921,884 sprites created by 75,665 contributors of our 333,865 registered members. That's a lot of Scratch-ing!
小石 -

Audio: Adam Smith: What's Next for Google Book Search? - Chronicle.com - 0 views

  •  
    Google has made snippets of millions of books available online through its ambitious Book Search program. Though authors and publishers have criticized the project, Mr. Smith, Google's director of product management, says it's a good thing for academe.
fenghe

初识node.js | Zippera's blog - 0 views

  •  
    安装好node.js后,会把一些核心包安装到本地。我们需要使用别人的模块怎么办?神器:NPM。
    NPM的全称是Node Package Manager,如果你熟悉ruby的gem,Python的PyPL、setuptools,PHP的pear,那么你就知道NPM的作用是什么了。没错,它就是Nodejs的包管理器。我们使用上述方法安装node.js时,默认附带安装好了NPM,不需要另行安装。
    使用NPM安装扩展包的方法很简单,npm install -g 包名。
    其中的-g参数指明我们使用全局路径。这个命令会把模块安装在 $PREFIX/lib/node_modules 下,可通过命令 npm root -g 查看全局模块的安装目录。
    例如,我想使用hexo搭建博客
小石 -

前元庄教育模式:村有多大,校有多大 - 0 views

  •  
    这是03年CCTV-当代教育栏目做过一个专题报道,介绍山西吕梁一个叫前元庄的小山村,它向我们展示了一所小学校在农村起多大作用。
leo bnu

Eduforge: PHP Webquest: Project Info - 0 views

  • PHP Webquest is a Webquest Generator that allows teachers to create webquests without the need of writing any HTML code or using web page editors. The program supports images uploading, and resizes images is neccesary. A HTML editor is provided in order to format the texts for the pages.
小石 -

Python 史话 - pc01的专栏 - CSDN博客 - 0 views

  • Python /pi:'thon/ 用作者的话说, Python是另一个脚本语言,另一个Perl。 Python的设计崇尚简洁和优雅,它主要吸引那些觉得Perl 丑陋怪异的程序员。Python \Py"thon\, n. Python是卧在特尔斐阿波罗神殿的毒蛇的名字。Python一种大型蟒蛇。
  • Python是一种解释型、交互式、面向对象的通用编程语言,它的标识是一条可爱的大蟒蛇。我们经常拿它和Tcl、Perl、Scheme、Java 比较:Python有非常清晰的语法,先进的面向对象设计,拥有模块、类、异常处理、动态执行和高级数据类型。强大的标准库涵盖了字串处理(正则表达式)、网络协议(HTTP, FTP, SMTP,XML-RPC, POP, IMAP)、软件工程(敏捷开发,单元测试,logging)、操作系统接口(系统调用,文件系统,数据库)的方方面面。此外它还拥有大量的第三方扩展库和庞大活跃的社群支持,比如图形库PIL,跨平台GUI框架wxPython,应用服务器Zope,网络框twisted,3D支持PyOpenGL。简单,强大,开放和免费,就是使用Python最好的理由。
  • Guido van Rossum 是Python语言的作者。据称Guido 因喜爱英国BBC每周滑稽剧Monty Python'sFlying Circus 而命名Python。象Linux 和Delphi这类单词的发音总是另人迷惑,Python社区称Python为派森[音],称Guido为奎多[音]的占了大多数。
  • ...7 more annotations...
  • Gudio 的主页上面题有:笨拙并以此为荣(Gawkyand proud of it)。他推崇开放和自由,喜欢印有YouNeed Python的文化衫和PYTHON的车牌,主张Computer Programming for Everybody,让Python为我们开心地工作。
  • 开发小组成员利用邮件列表python-dev和新闻组comp.lang.python沟通交流,用SourceForge 完成代码管理、版本控制、特性跟踪、Bugs修复、提交补丁。
  • 由Guido本人和Bruce Eckel主持的PyCon2004 是面向Python社区的开发者盛会。PyCon2004议题涉及Web开发、数学和科学计算、Pyrex、Zope、GUI、3D、面向对象、Twisted网络框架、分布式应用。
  • 已经创建了一种叫Pyrex 的语言,它融合了Python 和 C。一旦用 C 编译器进行了编译,就可以将这些Pyrex语言模块导入常规的 Python 应用程序并使用。与直接用C编写扩展相比,Pyrex允许在同一代码中更无缝地混合C级别的变量和Python级别的变量对象。扩展模块Psyco还可以插入Python解释器的内部,让它运行得更快。
  • Python语言非常接近人类的自然语言。Python源程序被称作可执行的伪代码,具有极高的可读性。
  • Python是平台兼容,高度可移植的,可以运行在许多Unix 变体,Mac,MS-DOS,Windows,嵌入式等平台。Python 2.0增加了对Unicode支持。Python社区还为你提供了最佳的工具和商业应用的秘密武器。
  • Python已经集成在大多数Linux发行版中。RedHat使用Python制作安装程序Anaconda(蟒蛇)。Gentoo的emerge 和portage 使用Python构建完整的系统。所有运行Mac OS X的Apple计算机的基本安装都包括Python。HP和Compaq的很多机器使用Python进行服务管Zope应用服务器是Python构建复杂系统的最佳实例。Plone内容管理系统是Zope应用最广泛的产品。Zope和Plone方案成了O'Reilly Open Source Conference2004的明星。BitTorrent使得Python更加出名和流行。BT完美地应用了Python相关的多种解决方案:设计优雅、跨平台的语言和标准网络库的强力支持,wxPython跨平台的GUI,用py2exe绑定虚拟机并编译为可执行程序发布。RealNetworks的开源项目Helix 播放器(RealOne)用Python构建应用系统。
1 - 14 of 14
Showing 20 items per page