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Stephan Dohrn

Tips for Using Experiential Training Games - 0 views

  • games are powerful metaphors. That means, like stories, they can and do mean different things to different people. The task of the facilitator is to ensure that all participants get the message in the game that is relevant to themselves and translate that message back to the workplace. In other words, the purpose of the game is to have participants see things differently and as a result positively change some element of their workplace behaviour.
Hans Gaertner

Innovation Games - 1 views

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    Games (rec. fron Sari)
Stephan Dohrn

I Found a Chief Collaboration Officer and his name is Todd | CustomerThink - 0 views

  • Todd’s main goal is to get people to creatively and intelligently think together.  What’s interesting about this is that Todd is not specifically focusing on integrating this into specific projects or even into the general work of employees.
Sari Stenfors

Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments ... - 0 views

  • Description: Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming. They present a well-rounded and state-of-the-art overview of current applications of multi-user virtual environments, ranging from highly immersive virtual reality systems to internet-based virtual environments on personal computers. The volume is a follow-up to a previous essay collection, The Social Life of Avatars, which explored general issues in this field. This collection goes further, examining uses of shared virtual environments in practical settings such as scientific collaboration, distributed meetings, building models together, and others.
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