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Amanda Rablin

Sir Ken Robinson on Vimeo - 1 views

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    Sir Ken Robinson, Ph.D is an internationally recognized leader in the development of creativity, innovation and human resources and a New York Times Best-selling author. He works with governments in Europe, Asia and the USA, with international agencies, Fortune 500 companies, and some of the world's leading cultural organizations. In 1998, he led a national commission on creativity, education and the economy for the UK Government. All Our Futures: Creativity, Culture and Education? (The Robinson Report) was published to wide acclaim in 1999. He was been honored with the Athena Award of the Rhode Island School of Design for services to the arts and education; the Peabody Medal for contributions to the arts and culture in the United States, and the Benjamin Franklin Medal of the Royal Society of Arts for outstanding contributions to cultural relations between the United Kingdom and the United States. In 2005 he was named as one of Time/Fortune/CNN's Principal Voices. In 2003, he received a knighthood from Queen Elizabeth II for his services to the arts and education. He speaks to audiences throughout the world on the creative challenges facing business and education in the new global economies.
Kay Oddone

The language of Webkinz: Early childhood literacy in an online virtual world Rebecca W.... - 1 views

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    In recent years there has been an explosion of virtual worlds intended for early childhood populations; however, because the majority of research on games and such worlds has focused on adults and adolescents, we know very little about these spaces. This article attempts to address this gap by providing a qualitative content analysis of the affordances that Webkinz World an online environment that as of March 2010 had over 3 million unique site visitors per month, offers for children's literacy and language development. Analyses suggest that the site provides unique opportunities for immersion in literacy-rich contexts and academically-oriented practices that may enhance those that are readily available in many children's daily lives. However, looking beyond the discrete linguistic and technical aspects of learning in Webkinz World reveals a designed culture with limitations on learning and a constrained set of literacies and social messages that warrant further critical exploration.
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    In recent years there has been an explosion of virtual worlds intended for early childhood populations; however, because the majority of research on games and such worlds has focused on adults and adolescents, we know very little about these spaces. This article attempts to address this gap by providing a qualitative content analysis of the affordances that Webkinz World an online environment that as of March 2010 had over 3 million unique site visitors per month, offers for children's literacy and language development. Analyses suggest that the site provides unique opportunities for immersion in literacy-rich contexts and academically-oriented practices that may enhance those that are readily available in many children's daily lives. However, looking beyond the discrete linguistic and technical aspects of learning in Webkinz World reveals a designed culture with limitations on learning and a constrained set of literacies and social messages that warrant further critical exploration.
Certificate IV Assessment

Certificate IV in Training and Assessment: The Key to New Career - 1 views

The Certificate IV in Training and Assessment is the right course for enhancing and advancing the skills of employees in our company. For those who wanted to be employed as a nationally recognised ...

Certificate IV in Training and Assessment

started by Certificate IV Assessment on 25 Oct 11 no follow-up yet
Cathy Oxley

Transit of Venus Australia 2012 - 1 views

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    Most of Australia is well positioned to witness the next transit of Venus on Wednesday 6th June 2012. The Surveying and Spatial Sciences industry in association with the Astronomical Association of Queensland (AAQ) is providing resources to enable students to participate in a re-enactment of a great scientific endeavour and in doing so learn valuable lessons in science, mathematics, history and geography.
nathandh_2000

Are kids really motivated by technology? | SmartBlogs SmartBlogs - 0 views

  • What students are really motivated by are opportunities to be social — to interact around challenging concepts in powerful conversations with their peers. They are motivated by issues connected to fairness and justice. They are motivated by the important people in their lives, by the opportunity to wrestle with the big ideas rolling around in their minds, and by the often-troubling changes they see happening in the world around them. Technology’s role in today’s classroom, then, isn’t to motivate. It’s to give students opportunities to efficiently and effectively participate in motivating activities built around the individuals and ideas that matter to them.
  • Basically what I’m arguing is that finding ways to motivate students in our classrooms shouldn’t start with conversations about technology. Instead, it should start with conversations about our kids. What are they deeply moved by? What are they most interested in? What would surprise them? Challenge them? Leave them wondering? Once you have the answers to these questions — only after you have the answers to these questions — are you ready to make choices about the kinds of digital tools that are worth embracing.
Roland Gesthuizen

Editorial: Why snow days for schools should become obsolete | MLive.com - 1 views

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    "Increasingly sophisticated technology could well consign forced days off to the history books. In fact, old models of education - students in seats in school - have been continually challenged in the rolling digital revolution. "
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    Interesting when we consider those schools forced closed by fires, floods and the lessons picked up by those closed by snow.
Roland Gesthuizen

change.mooc.ca ~ #change11 - 1 views

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    George Siemens, Stephen Downes, and Dave Cormier - have had over 10,000 participants in the various courses we've run since 2008. The learning experience has been terrific. We've refined our pedagogical approaches, improved the software (well, actually, just Stephen did that), and developed a research agenda around learning in networks in open online courses... If you are interested in joining, please register for the course. We will be posting more information over the next few months.
E Pringle

TED-Ed | How algorithms shape our world - Kevin Slavin | Jul 2011 - 0 views

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    "Kevin Slavin argues that we're living in a world designed for -- and increasingly controlled by -- algorithms. In this riveting talk from TEDGlobal, he shows how these complex computer programs determine espionage tactics, stock prices, movie scripts, and architecture. Slavin also warns that we are writing code we can't understand with implications we can't control."
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    An thought-provoking talk that could be used in study of social and ethical issues embedded in algorithms topics in Information Processing and Technology.
Certificate IV Assessment

Qualified Trainers with Certificate IV in Training and Assessment - 1 views

With a talent for helping others and teaching, becoming a trainer is the perfect career progression for me. To train myself and become recognised in my chosen field, I enrolled to get a Certificat...

Certificate IV in Training and Assessment

started by Certificate IV Assessment on 26 Sep 11 no follow-up yet
british citizenship test

Free Life in UK Test,Life in UK Test - 0 views

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    The British citizen ship test is designed for UK citizenship seekers who are ready to take the Free Life in the UK test. Our practice tests are made so easy for applicants that will find it easy to face the UK Life Test.
Kay Oddone

Digital Media - GoodPlay project - 0 views

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    With support from the MacArthur Foundation, the GoodPlay project explores the ethical character of young people's activities in the new digital media. We seek to understand how young people conceptualize their participation in virtual worlds and the ethical considerations that guide their conduct. We are exploring five themes which we believe to be undergoing reformulation in the digital age, with implications for ethics-identity, privacy, ownership and authorship, credibility, and participation.
Amanda Rablin

Connectivism & Connective Knowledge - 0 views

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    We are in the planning stages of what will become a Certificate in Emerging Learning Technologies (slated for delivery in January, 2009). Connectivism and Connective Knowledge
Amanda Rablin

Darfur Is Dying - Play mtvU's Darfur refugee game for change - 0 views

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    Darfur is Dying is a viral video game for change that provides a window into the experience of the 2.5 million refugees in the Darfur region of Sudan. Players must keep their refugee camp functioning in the face of possible attack by Janjaweed militias. Players can also learn more about the genocide in Darfur that has taken the lives of 400,000 people, and find ways to get involved to help stop this human rights and humanitarian crisis.
british citizenship test

Life In UK Test - 0 views

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    If you are looking to get settled or take a naturalisation in the UK, then British Citizen ship Test is a right place to start your preparation with and pass your life in the UK test.
british citizenship test

Life in UK The Test | Life in UK The Test Booking | Life in UK The Test Centres. - 0 views

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    British citizen ship test is designed to help people prepare to take the 'Life in UK the Test' 3rd Edition a mandatory test required by the Home office for those who wish to apply for their British Citizenship or a Settlement.
Amanda Rablin

Using Social Media in the Classroom - Handouts, checklists, and planning materials - 3 views

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    Useful resource for using social media in schools. Will be helpful in developing policies and processes.
Kay Oddone

Distributed Story Online - Workshop Template - 1 views

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    Distributed Story Online - Workshop Template More here personalizemedia.com - Being used as part of a course but openly published for general use. Please attribute (draft in further development with other assets). This cross-genre, new format, online story development sheet should be printed A3 and ideas for each area can be sketched in. It helps media creators understand how to develop across multiple online channels and spaces and what fragments of the story can be cross connected. It is suggested that you number each instance with the 'release' date to help aid the campaign thinking. The axes indicate the likely 'maintenance' required - top right most maintenance (rich living environments) and bottom left least maintenance (ad hoc textual updates). NOTE: All the below can be on PC or mobile or console.
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    Transmedia storytelling template - awesome!
Roland Gesthuizen

A Principal's Reflections: More iPad Apps - 1 views

  • The key for me is that I want this device to be a valuable tool in collecting data, staying in touch with my administrative team, unrestricted real-time access to my PLN, and as a form of motivation for my teachers to take more risks with technology to engage students in the learning process. 
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    "In my last post I wrote about some iPad apps that I thought were must adds for administrators and educators alike. Since then I have received some great suggestions from my PLN and had the chance to check out other apps that I have found a use for as a High School Principal. "
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    Similar apps to what I am using. Interesting blog to follow.
nathandh_2000

Will Smart Phones Eliminate the Digital Divide? -- THE Journal - 0 views

    • nathandh_2000
       
      No they cannot, screen size is a major issue. Which ever way you look at it an image the size of a postage stamp is the size of a postage stamp
  • Today, in the PC world, whether a computer is a Dell, a Gateway, a Sony, etc., one puts a layer of software on that device, and then from a user's perspective all those different devices are the same. That is what is going to happen shortly in the mobile device space. Different companies are going to build a layer of software that makes every smart phone--android, [Windows Phone 7], iOS, etc.--appear the same to the teacher and the student.
  • We need to accept the fact that mobile technologies are an integral part of the kids lives and an integral part of 21st century knowledge workers' lives. We need to stop looking at the past and look to the future. We need to step forward and say: We need to do 21st century education in the same ways we are doing 21st century commerce, 21st century health, etc. There are risks; absolutely. But staying where we are in schools--using 19th century technology and fooling ourselves that we are teaching 21st century skills and content--is truly doing our students a huge disservice. You can't teach 21st century skills and content with 18th century paper and pencil tools.
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  • Within five years, every K-12 student in America will be using a mobile handheld device as a part of learning, according to Elliot Soloway, a professor at the University of Michigan.
  • "Smart phones are the one technology that can eliminate the digital divide," he told THE Journal. "Given the cost of the device, it is very conceivable that every child, rich or poor, can have one 24/7."
british citizenship test

life in uk test.pdfx.pdf - 0 views

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    Thank you for visiting BritishCitizenshipTest.co.uk which is the first of its kind. If you are looking to get settled, remain or take a naturalisation in the United Kingdom, then BritishCitizenshipTest.co.uk is a right place to start your preparation with and pass your Life in the UK Test.
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