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Tony Searl

SocialTech: Online Educa Berlin 2010 Keynote: Building Networked Learning Environments - 2 views

  • what constitutes digital literacy or digital literacies, should, in symmetry with the subject itself, not be perceived as a problem we aim to solve, or a thing we aim to determine once and for all.
  • At some point, we need to agree actions.
  • What I’m interested in is supporting the skills and critical thinking about educational engagement in networked environments, and particularly in how educators and learners can use these to support and transfigure existing practice.
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  • Supporting or learners and staff to use collaborative digital environments and tools in safe, critical and innovative ways should be on the top of all our digital literacy wish lists and informing local and national policy and practice.
  • We need to be mindful that a great deal of current research highlights correlations between socio economic status and access.
  • But supporting all of our children and young people’s ability to have meaningful, useful and safe online interactions means that we don’t further disadvantage some of our most vulnerable populations.
  • It turns out what people most want to know about their friends isn't how they imagine themselves to be, but what it is they are actually getting up to and thinking about
  • Recent research has clearly underlined the need to address children’s and young people’s use of the internet, mobile and games technologies in the context of digital literacy.
  • The report points up young people’s largely pedestrian use of technology, and highlights the role that educators could and should be playing in supporting young peoples engagement as producers, creators, curators rather than primarily as consumers:
  • There are many definitions of digital literacy. In one of the earliest (2006), Allan Martin defined Digital Literacy as “…the awareness, attitude and ability of individuals to appropriately use digital tools and facilities to identify, access, manage, integrate, evaluate, analyse and synthesise digital resources, construct new knowledge, create media expressions, and communicate with others in the context of specific life situations, in order to enable constructive social action; and to reflect upon this process.” 
  • The characteristics across many of the available definitions are that digital literacy are that: it supports and helps develop traditional literacies – it isn’t about the use of technology for it’s own sake or ICT as an isolated practice it's a life long practice – developing and continuing to maintain skills in the context of continual development of technologies and practices it's about skills and competencies, and critical reflection on how these skills and competencies are applied it's about social engagement – collaboration, communication, and creation within social contexts
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    reducing our aims just to types of skills risks boring everyone to death with short lived, tool specific training which doesn't address the social and political context of people's lives or their reasons for engaging with technology.
Nigel Coutts

Ten reasons to teach thinking - 0 views

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    The teaching of thinking is a critical endeavour for teachers and one that brings enhanced learning opportunities for students. Unfortunately thinking is not something that we naturally do well and as a consequence it is a skill we need to learn.
Tony Searl

Turning Children into Data - 4 views

  • The teachers understood that learning doesn’t have to be measured in order to be assessed. 
  • It focused on teachers’ personal “connection[s] with our subject area” as the basis for helping students to think “like mathematicians or historians or writers or scientists, instead of drilling them in the vocabulary of those subject areas or breaking down the skills.”  In a word, the teachers put kids before data.
  • All that does is corrupt the measure (unless it’s a test score, in which case it’s already misleading), undermine collaboration among teachers, and make teaching less joyful and therefore less effective by meaningful criteria.
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  • kids should have a lot to say about their assessment.
  • we want to create an environment where students can “experience success and failure not as reward and punishment but as information."  
  • students’ desire to learn?
  • The more that students are led to focus on how well they're doing, the less engaged they tend to become with what they're doing. 
  • A school that’s all about achievement and performance is a school that’s not really about discovery and understanding.
  • teachers’ isolation, fatalism, and fear (of demands by clueless officials to raise test scores at any cost).
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    "While some education conferences are genuinely inspiring, others serve mostly to demonstrate how even intelligent educators can be remarkably credulous, nodding agreeably at descriptions of programs that ought to elicit fury or laughter, avidly copying down hollow phrases from a consultant's PowerPoint presentation, awed by anything that's borrowed from the business world or involves digital technology. Many companies and consultants thrive on this credulity, and also on teachers' isolation, fatalism, and fear (of demands by clueless officials to raise test scores at any cost). With a good dose of critical thinking and courage, a willingness to say "This is bad for kids and we won't have any part of it," we could drive these outfits out of business -- and begin to take back our schools."
Nigel Coutts

An Introduction to Design Thinking (Part 1) - 0 views

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    'Design Thinking' might just be the next 'new' old thing in education. In her recent address to the National Press Club, Catherine Livingstone of The Business Council of Australia included 'Design Thinking' amongst the critical STEM skills required for Australia's future. But what do we mean by 'Design Thinking' and why should educators be interested?
Rhondda Powling

SearchReSearch: Presentation on "What does it mean to be literate in the Age of Google?" - 2 views

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    From Dan Russell. Abstract:  What does it mean to be literate at a time when you can search over billions of texts in less than 300 milliseconds? Although you might think that "literacy" is one of the great constants that transcends the ages, the skills of a literate person have changed substantially over time as texts and technology allow for new kinds of reading and understanding. Knowing how to read is just the beginning of it-knowing how to frame a question, pose a query, how to interpret the texts that you find, how to organize and use the information you discover, how to understand your metacognition-these are all critical parts of being literate as well.
Rhondda Powling

Exploring Curation as a core competency in digital and media literacy education | Mihai... - 2 views

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    "A theoretical justification for curation and present six key ways that curation can be used to teach about critical thinking, analysis and expression online. We utilize a case study of the digital curation platform Storify to explore how curation works in the classroom, and present a framework that integrates curation pedagogy into core media literacy education learning outcomes."
Nigel Coutts

Making Compassion the Fifth C of Learning - The Learner's Way - 0 views

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    The question of what learning matters most to our students is one that I return to regularly. A fascinating range of models are available each with similar elements but presented in a slightly different manner. Most could be summarised by the 'Four C's' model outlined in 'Most Likely to Succeed' by Tony Wagner and Ted Dintersmith. Critical thinking, communication, collaboration, and creativity are vital and each plays an important role in allowing us to manage the complexity of modern day life. Beyond being relevant to success in the classroom the Four C's are the foundations of life-long learning but I question if alone they are enough. I believe we must include a fifth; compassion.
Chris Betcher

A Parent's Guide to 21st-Century Learning | Edutopia - 9 views

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    What should collaboration, creativity, communication, and critical thinking look like in a modern classroom? How can parents help educators accomplish their goals? We hope this guide helps bring more parents into the conversation about improving education
Rhondda Powling

Teacher guides - 4 views

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    Microsoft has some great Teacher Guides available. The guides have teaching tips and step-by-step instructions on a variety of topics and tools and technologies. The guides are all free and downloadable in PDF form. Topics include: Critical Thinking in web searches, Windows Movie Maker, Free tools from Microsoft, Digital Storytelling, Microsoft Office, web apps, OneNote, Bing and Mathematics, and Accessibility in the Classroom. The guides are easy to use and read and a great resource
Rhondda Powling

JULIUS CAESAR AND THE END OF THE ROMAN REPUBLIC POWERPOINT LESSON - TeachersPayTeachers... - 2 views

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    From the Teachers pay teachers site. "A visually appealing PowerPoint covering Roman History from the First Triumvirate of Caesar, Crassus, and Pompey through the death of Mark Antony and rise of Octavian. Each slide includes images and graphics that hold students' attention and keep them focused on the lesson. Topics covered include the rise of Julius Caesar, Pompey and the Senate's plan to bring him home, his crossing of the Rubicon, the civil war, his relationship with Cleopatra, his assassination, and much more. It concludes with an open-ended exit ticket that has students thinking critically about the things they learned. "
Rhondda Powling

The Ultimate Guide to Gamifying Your Classroom | Edudemic - 0 views

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    "A gamified classroom has many benefits. Students are required to think critically, problem-solve, consider alternative solutions, and analyze information from multiple sources. Gamification, though, is no easy chore and you may need a lot of support along the way. Our best advice is to smart small, dive in, see what works, and tweak your plans along the way. We'd love to hear about your experiences with gamification in the classroom"
Rhondda Powling

Trying to dig deep with a flipped classroom | Innovative pedagogy - Dean Pearman - 0 views

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    "The flipped classroom allows the class to dig a little deeper into active learning. It's a big misconception that the flipped classroom is about making videos and placing them online, sure that's one part of it. It's an important part of the puzzle as its forces you to focus on the explicit content you would like students to know. Making a 5 - 8 minute lesson isn't easy, but it certainly makes you consider what your learning objectives are . The real power of the flipped classroom is what happens the next day in class. The flipped classroom opens up opportunities. My main goal is to go deeper and have students participate in a richer active learning experience where I become more of a coach to guide their learning. The classes become much more collaborative in nature where students are solving complex problems with an emphasis on higher order and critical thinking skills."
John Pearce

Digital Storytelling with the iPad - 9 views

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    "Digital Storytelling can transform your students' writing into a visual masterpiece that is filled with voice and emotion, while enhancing critical thinking skills. The iPad takes digital storytelling to a new level by making the process easier, and even more engaging for students of all grade levels as well as for their teachers. This site will help guide you in what you need for success in the iPad Digital Storytelling classroom."
John Pearce

Shout! Explore. Connect. Act. - 5 views

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    Shout is a website that allows students to connect online and interact with experts in the field, share ideas, and collaborate with people around the world who are committed to solving environmental challenges. Shout gives participants a framework for success, with resources and tools for exercising social responsibility while building the 21st-century skills of collaboration, innovation, and critical thinking.
John Pearce

YouTube - Project Based Learning: Explained. - 6 views

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    "The Buck Institute for Education commissioned the cutting-edge advertising agency, Common Craft, to create a short animated video that explains in clear language the essential elements of Project Based Learning (PBL). This simple video makes the essential elements of PBL come alive and brings to light the 21st Century skills and competencies (collaboration, communication, critical thinking) that will enable K-12 students to be college and work-ready as well as effective members of their communities."
anonymous

Welcome to Stories with Holes - 0 views

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    These unique books blend quotations and proverbs with critical thinking and writing skills
anonymous

Tom March :: Bright Ideas for Education » Blog Archive » Google InQuotes & Nov 4 - 0 views

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    inspire creative teachers to set their students to a critical reading / thinking exploration
Rhondda Powling

MathMovesU | making middle school math fun - 1 views

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    MathMovesU is an innovative approach to maths practice that shows students how maths is used in real life. As students explore the MathMovesU virtual world they will collect points by discovering maths and tracking solutions. This site encourages students to discover more, dig deeper and think critically about maths.
anonymous

TEACHING HISTORY WITH TECHNOLOGY - 0 views

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    Technology, when used appropriately, can help make the history and social studies classroom a site of active learning and critical thinking and further student connections with the past. Teachers can use technology to enable students to meet people of different cultures, explore ancient and modern worlds, do authentic primary-source research, problem-solve through inquiry-based activities, and much more.
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