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Enrique Rubio Royo

Key Social Learning Roles « Daretoshare - 0 views

  • Premise:  Learning communities or networks thrive because its members possess certain skills and capabilities.  Community members should be able to perform one or more of the five roles described in the table that follows
  • Role Role Description Key Skills and Capabilities
  • Consumer
  • ...6 more annotations...
  • Creator
  • Connector
  • Carrier
  • Caretaker
  • I would like to provide guidance to people who want to excel at one or more of the roles.
  • I am developing assessment tools to help people identify their gaps and opportunities across each of the roles.
Enrique Rubio Royo

Sensemaking artifacts « Connectivism - 0 views

  • Teaching and learning in social and technical networks
  • sensemaking artifacts
  • complex information settings
  • ...26 more annotations...
  • such as the images posted above. Artifacts can include a blog post, an image, a video, a podcast, a live performance
  • basically anything that allows an individual to express how they’ve come to understand something
  • 2. They are a sensegiving tool.
    • Enrique Rubio Royo
       
      Sensegiving (coherence expression) tools
  • These artifacts serve two roles
  • 1. They reflect the sensemaking activity that the individual has experienced
  • how he came to understand the relationship between different entities
  • Through joint processes of sensemaking and wayfinding – see presentation below – learners begin exploring and negotiating the domain of knowledge. In the process, they produce artifacts
  • When learners are transparent in their learning through the production and sharing of artifacts, they teach others
  • Sensemaking artifacts are valuable in that
  • “if we designed education today, what would it look like?”
  • Would it look like our existing classrooms?
  • Textbooks? Libraries? Or would it look more like the internet?
  • What roles would teachers play? Or learners?
  • What would “teaching” look like
  • our current education system?
  • digital technologies change how people relate to each other and how information is created and shared
  • These trends influence the power structures in classroom or online settings
  • on the learner:
  • power change
  • requiring both educators and institutions to rethink what they do for her and what she can do for herself
  • Sensemaking artifacts reflect this power shift
  • learners can self-organize and guide each other, rather than simply walking established knowledge paths created by educators and designers
  • Each artifacts serves to “re-centre” the conversation around the sensemaking actions of learners
  • In this regard,
  • sensemaking artifacts are in competition with the planned curriculum (learning content)
  • sensemaking artifacts are another node in the learning model that distributes control and power away from the institution and the teacher and moves it (power/control) into the networks formed by students.
  •  
    Magnífica referencia, relativa al proceso de generación de significado y la forma de alcanzarlo. Relación estrecha con el proceso PKM (harold Jarche; 'seek-sense-share'), así como del modelo cynefin de David Snowden). Muy interesante la inclusión de una presentación slideshare de Georges Siemens, relativa al tema, y que provoca el posting que se referencia (en el contexto del curso MOOC sobre 'learning analytics)
Enrique Rubio Royo

Learnlets » Formalizing informal learning? - 0 views

  • The Entreprise Collaborative has a new question, asking whether we can formalize informal learning.  I have to say, I don’t get the question.  That is, I understand what they’re asking, and like the response they give, but I really think it’s the wrong question. To me, it’s not about formalizing informal learning so much as explicitly supporting it versus ignoring it. 
  • To me, it is more a matter of providing infrastructure to support informal learning, and facilitating informal learning as well.
  • When I talk about providing infrastructure, I’m talking about putting in place tools that can be used for informal learning. 
  • ...4 more annotations...
  • One is optimizing the tool use, and the other is facilitating the associated skills
  • the facilitation of that informal learning.  I see two roles.
  • The second role is to develop individual ability to use the tools for learning, both independently and socially.  To repeat a regular refrain, don’t assume the ability of learners to be effective self- and social-learners.  There are specific meta-cognitive skills that should be made explicit, promoted, and supported.
  • In the process of facilitating, you may find opportunities to add value by taking some information and formalizing it
Enrique Rubio Royo

The Content Economy: Why traditional intranets fail today's knowledge workers - 0 views

  • inputs and outputs of knowledge work – which is information and knowledge – vary from time to time, from situation to situation
    • Enrique Rubio Royo
       
      K siempre bajo contexto
  • Knowledge work is also less structured and the structure of knowledge work typically emerges as the work proceeds.
    • Enrique Rubio Royo
       
      actividades o interacciones tácitas (complejas)
  • In a knowledge-intensive business environment,
  • ...56 more annotations...
  • very hard or even impossible to anticipate in advance what information is needed
  • You simply cannot know what information will be relevant before the moment you need it.
  • We also need to have immediate access to anyone who might possess the knowledge and information we need but which is not captured
  • often because it is hard to capture or simply does not allow itself to be captured (tacit knowledge) and exchanged.
  • There’s a long tail of information needs that still needs to be served
    • Enrique Rubio Royo
       
      Asumimos que tenemos necesidades de INFO relativas a una larga cola de permanentemente cambiante y virtualmente ilimitada cantidad de INFO . La parte izqda. de la fig. hace referencia a la INFO que necesitamos en las tradicionales actividades transaccionales o procedimentales, y las transformacionales. Se trata de una INFO predecible, de uso frecuente y reutilizable. Situación que nos permite definir, diseñar y producir el tipo y estructura de INFO, así como la INFO requerida antes de que la actividad sea llevada a cabo.
  • Long Tail power graph
  • In the left end of the power graph we have
  • for transformational and transactional activities
  • This information does not change very often and thus can be quite easily reused
  • for commonly performed activities
  • the information needs are predictable
  • This allows us to define, design and produce the type and structure of the information as well as the actual information before the next time the information need arises (the activity is performed).
    • Enrique Rubio Royo
       
      Estas son las características que definen los SSII tradicionales, orientados a CONTENIDOS (base de procedimientos + otros recursos digitales).
  • Knowledge work is often a completely different story
    • Enrique Rubio Royo
       
      Cuando hablamos de Kwork es otra cosa. La iNFO requerida para activiodades de Kwork, probablemente la encontraremos en la larga cola (parte plana de la figura). Allí se encuentran recursos de INFO usados con muy poca frecuenciaa o incluso que nunca hemos usado con antelación. La INFO que necesitamos varaia de una situación a otra, de un instante a otro (siempre bajo contexto). La INFO varía, así como el tipo y estructura de lso recursos de INFO (hiperfragmentación de la INFO y el K). Ello hace que virtualmente sea imposible definir una INFO reusable con antelación a ser necesitada. La impredictibilidad de la naturaleza del Kwork es la razón por la que necesitamos dar a los K workers acceso a tooda la INFO que existe y que puede ser relevante. Puesto que no sabemos qué puede ser relevante hasta que surja la necesidad ('just in time'), no podemos depositar INFO relevanteen una pila o repositorio. Necesitamos también, proporcionarles con las herramientas adecuadas (proceso PKM) a los K workers. Nuevo Ecosistema de INFO Organizacional (p.e. modelo ECCO Suricata), distinto a los SSII tradicionales orientados exclusivamente a INFO y a recolilar toda la INFO por adelantado.
  • the information needed for a knowledge work activity is likely to be found in the long tail
  • used infrequently or maybe even once
  • impossible to define a reusable information resource in advance before it is needed
  • The unpredictable nature of knowledge work
  • is why we need to give knowledge workers access to all information that exists and that might be relevant
  • We also need to provide them with tools
  • to serve the knowledge workers’ information needs
  • Traditional intranets are not designed for knowledge work
  • changing role of intranets in knowledge-intensive businesses
  • These intranets need to provide flexible access to both information and people
    • Enrique Rubio Royo
       
      Modelo Suricata- Ecosistema Complejo de Conocimiento Organizacional (ECCO)
  • The intranet needs to be turned into an “information broker platform” where information is freely and easily created, aggregated, shared, found and discovered at minimal effort.
    • Enrique Rubio Royo
       
      Necesidad de rediseñar la intranet tradicional en las ORGs intensivas en INFO y K: la intranet debe transformarse en una plataforma 'broker' de INFO, donde la INFO es libre y fácilmente creada, agregada, localizada y descuberta con el menor esfuerzo, pero sobre todo debe faciltar la COMPARTICIÓN y COLABORACIÓN. Sin embargo, la mayoría de las intranetstratan de ayudar a las personas que llevan a cabo actividades predefinibles y repetitivas (plataformas 'push'), pero son totalmente disfuncionales para el K work. No es una coincidencia, pues, que las intranets jueguen un papel marginal en el trabajo diario. La INFO que los Kworkers necesitan no puede conocerse por adelantado y por lo tanto atendida por la intranet tradicional. Será crítico que los K workers tenga acceso a toda la INFO disponible, qde modo que cubra las necesidades de INFO altamente variables, extensivas e impredecibles de los K workers.
  • Such an intranet gives everybody access to all information which is available and make room for virtually infinite amounts of information.
  • However, most of today’s intranets primarily consist of
  • They aim to serve people who perform predefined and repeatable tasks
  • push platforms
  • but they are quite dysfunctional for knowledge work
  • intranet plays a marginal role in their daily work
  • It’s not a coincidence that
  • The information that knowledge workers need can often not be anticipated and served by a push-based intranet
  • It is also critical that they have access to ALL information that is available
  • intranet that needs to serve the highly varying, extensive and unpredictable information needs of knowledge workers.
  • To conclude
  • push-based production model
  • assumes that all information resources on the intranet must be produced in advance
  • Knowledge workers need a social intranet
  • social intranet
  • paradigm change
  • is not just about adding a layer of social collaboration tools
    • Enrique Rubio Royo
       
      Los K workers necesitan una intranet SOCIAL (cambio de paradigma). No se trata de simplemente añadir una capa de herramientas de colaboración social; se trata de una plataforma que combina la pòtencia de l modelo 'push' con la del 'pull' para suminstrar a cualquiera que participe y contribuya con una 'empresa expandida' con la INFO, K y conecxiones que ellos necesitan para tomar las decisiones correctas y actuar para alcanzar plenamente sus objetivos. Debe equipar a cada Kworker con las herramientas que le permitan participar, contribuir, descubrir, conectar, crear (APRENDER), para compartir y coolaborar 'entre iguales'. La intranet social es una plataforma 'pull' con mecanismos para atraer de manera automática INFO y PERSONAS relevantes a cada cuál, que permitan superar la 'sobreabundancia de INFO' , mediante los oprtunos 'RADARES' y 'FILTROS', así como herramientas para la 'CURACIÓN de CONTENIDOS' alrededor de 'tópicos' concretos. La intranet social, también debe contemplar la adquisicion de INFO y PERSONAS relevantes mediante 'SERENDIPIA' (por casualidad). Necesitamos implícita y explícitamente compartir lo que hacemos y conocemos con otras personas en nuestras redes, con personas que compartan nuestros intereses. "La larga cola de iNFO soporta el núcleo del actual modelo de negocio intensivo en K: el trabajo del conocimiento ( K work).
  • it is a platform that combines the powers of push with the powers of pull to supply anyone who participates and contributes within an extended enterprise with the information, knowledge and connections they need to make the right decisions and act to fulfill their objectives
  • It equips everyone with the tools that allows them to participate, contribute, attract, discover, find and connect with each other to exchange information and knowledge and/or collaborate
  • enabling employee-to-employee information exchange.
  • A social intranet must necessarily be designed for information abundance.
  • "more is more" paradigm
  • the social intranet is a pull platform with mechanisms for automatically attracting relevant information and people to you
  • sensation commonly called information overload
  • the problem is not the amount of information but rather that the filters
  • We need to get the filters in place
  • The social intranet also has an important part to play when it comes to supporting serendipity
  • We must have ways that “automagically” attract useful information and connections to us
  • We just need to implicitly and explicitly share what do and know to other people in our networks, to people who share our interests, or to people who happen to pass us by at any other kind of cross-road.
  • push-based production mode
  • the long tail of information supports the core of a knowledge-intensive modern business: the knowledge work.
  • Knowledge work is about
    • Enrique Rubio Royo
       
      ORGs cada vez mas intensivas en K. Kwork relativo a actividades tácitas(p.e. resolución de problemas, investigación y trabajo creativo, interacción y comunicación con otras personas, etc). Por naturaleza, es menos predecible y repetible que el tradicional trabajo industrial. Las entradas y salidas (INFO/K) siempre bajo contexto, y cambiantes. Kwork menos estructurado y la estructura del Kwork emerge tal como se desenvuelve el trabajo. En un entorno intensivo en K, muy dificil o casi imñposible anticipar por adelantado que INFO vamos a necesitar. No podemos saber qué INFO va a ser relevante en el momento que la requiramos. Necesitamos poder acceder de manera inmediata a cualquiera que pueda poseer el K e INFO que necesitamos, pero el cuál -k- es dificil de captuirar e intercambiar (K tácito).
Enrique Rubio Royo

ANALISIS DE REDES SOCIALES 2 - 0 views

  • análisis desde una perspectiva fundamentalmente diferente de la adoptada por la ciencia social individualista o basada en atributos.
    • Enrique Rubio Royo
       
      Perspectiva sistémica (estudio como un 'todo', de la relación entre las partes)
  • este patrón de conexiones - no sólo el capital humano de los actores individuales - lleva a un ritmo acelerado de innovación en los sectores y regiones donde se produce
    • Enrique Rubio Royo
       
      Capital social vs capital humano
  • cuestiones relacionadas con la definición de las redes sociales
  • ...63 more annotations...
  • tres principios implícitos en la perspectiva de la red social
  • Sección II
  • raíces teóricas del análisis de redes y el estado actual del campo
  • sección III
  • Sección IV
  • sección de conclusiones
  • enfoque de análisis de redes
  • métodos de las redes sociales
  • herramientas para la aplicación de la teoría de redes
  • el análisis de redes sociales se entiende mejor como una  perspectiva de las ciencias sociales y no como un método o una teoría estrictamente definidos.
  • red social
  • conjunto de nodos socialmente relevantes conectados por una o más relaciones. Los Nodos, o miembros de la red, son las unidades que están conectadas por las relaciones cuyos patrones estudiamos. Estas unidades son con mayor frecuencia personas u organizaciones, pero en principio cualesquier unidad que se pueda conectar a otras unidades pueden ser estudiadas como nodos
  • nodos a incluir en un análisis de red
  • tres enfoques para abordar este problema de especificación de límites
  • un enfoque basado en la posición
  • Un enfoque basado en eventos
  • Un enfoque basado en relaciones
  • Estos tres enfoques no son mutuamente excluyentes, y los estudios generalmente utilizan una combinación de más de un método para definir los límites de la red
  • cuatro grandes categorías de relaciones
  • Después que los investigadores han identificado miembros de la red, se deben identificar las relaciones entre estos nodos
  • las semejanzas, las relaciones sociales, las interacciones y flujos.
  • Similitudes
  • cuando dos nodos comparten los tipos de atributos frecuentemente estudiado en enfoques basados en variables,
  • relaciones sociales
  • incluyen parentesco u otro tipo de relaciones de roles comúnmente definidas
  • los lazos afectivo
  • interacciones
  • relaciones basadas en el comportamiento
  • flujos
  • relaciones basadas en intercambios o transferencias entre los nodos
  • actores
  • eventos clave que se cree definen la población
  • pequeño conjunto de nodos considerados estar dentro de la población de interés y luego se expande
  • actores
  • nodos semillas
  • Relaciones, no Atributos
  • Los individuos (y las organizaciones, países, páginas web, etc.) poseen indiscutiblemente atributos particulares
  • que están intrínsecamente contenidas dentro y no entre los actores
  • los investigadores ordenan a las personas en base a sus atributos y determinar que resultados se ven desproporcionadamente comunes para las personas con atributos particulares
  • causalidad como algo que viene de dentro personas
  • con atributos comunes que actúan independientemente sobre los individuos para producir resultados similares.
  • los analistas de redes sociales sostienen que la relación causal no se encuentra en el individuo, sino en la estructura social
  • Por el contrario
  • las personas con atributos comunes a menudo ocupan posiciones similares en la estructura social
  • Sus resultados similares son causados ​​por las limitaciones, oportunidades y percepciones creadas por estas posiciones similares en la red.
  • estudio de la conducta como incrustada en las redes sociales
  • los científicos sociales
  • los analistas de redes sociales
  • son capaces de explicar patrones de nivel macro no simplemente como un gran número de personas que actúan de manera similar debido a que son similares, sino como un gran número de personas que actúan entre sí para dar forma a las acciones del otro de una manera que genera unos resultados determinados
  • Por ejemplo
  • investigadores con un enfoque basado en atributos
  • Por el contrario
  • requiere la comprensión de cómo las relaciones
  • entre sí --y con los demás-- afectan a sus puntos de vista
  • Aunque las decisiones económicas pueden estar correlacionadas con los atributos, esto es debido a las posiciones en la red.
  • modelo más realista de la causalidad
  • una explicación basada en la red es más capaz de explicar cómo bucles de retroalimentación pueden causar una epidemia
  • Redes, no Grupos
  • las relaciones sociales requieren algo más que saber medir algunas características de las redes, tales como la densidad de sus interconexiones
  • Se requiere
  • un conjunto de suposiciones acerca de la mejor manera de describir y explicar los fenómenos sociales de interés.
  • Las explicaciones de red no asumen que los entornos, los atributos o las circunstancias afectan a los actores de forma independiente.
  • Las relaciones en un contexto relacional
Enrique Rubio Royo

Communication Nation: The connected company - 0 views

  • The average life expectancy of a human being in the 21st century is about 67 years. Do you know what the average life expectancy for a company is?
  • Why is the life expectancy of a company so low? And why is it dropping?
  • A machine typically has the following characteristics
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  • As companies grow they invariably increase in complexity, and as things get more complex they become more difficult to control.
  • As you triple the number of employees, their productivity drops by half (Chart here)
  • This “3/2 law” of employee productivity,
  • Surely we can do better?
  • The secret, I think, lies in
  • understanding the nature of large, complex systems, and letting go of some of our traditional notions of how companies function.
  • I believe that many of these companies are collapsing under their own weight
  • It’s designed to be controlled by a driver or operator
  • It needs to be maintained, and when it breaks down, you fix it.
  • works in the same way for the life
  • Eventually, things change, or the machine wears out, and you need to build or buy a new machine.
  • A car is a perfect example of machine design
  • And we tend to design companies the way we design machines:
  • The problem with this kind of thinking is that the nature of a machine is to remain static, while the nature of a company is to grow
  • What happens if we think of it less like a machine and more like an organism? Or even better, what if we compared the company with other large, complex human systems, like, for example, the city?
  • if we stop thinking of it as a machine and start thinking of it as a complex, growing system?
  • Cities are large, complex, systems, but we don’t really try to control them.
  • if we start to look at companies as complex systems instead of machines, we can start to design and manage them for productivity instead of continuously hovering on the edge of collapse.
  • Cities aren't just complex and difficult to control. They are also more productive than their corporate counterparts
  • The Living Company
  • Shell studied 40 large, long-lived companies, some of which were still surviving after 400+ years.
  • these companies had a lot in common with large cities
  • tolerated
  • Ecosystems:
  • decentralized
  • Active listening
  • The boundaries of the company were less clearly delineated
  • local groups had more autonomy over their decisions
  • very active in partnerships and joint ventures
  • Everyone in the company understood the company’s values
  • to keep that culture strong
  • Long-lived companies had their eyes and ears focused on the world around them and were constantly seeking opportunities
  • were connected by a strong, shared culture.
  • watching and listening) and metafilter (information leading to decisive action).
  • we instinctively and intuitively understand that companies are not made of cogs, levers and gears
  • For top management, it would be wonderful if
  • In the end, they are made out of people
  • You have to put your strategy into people if you want to get results.
  • And today, thanks to social technologies
  • today, thanks to social technologies
  • we finally have the tools to manage companies like the complex organisms they are
  • we finally have the tools to manage companies like the complex organisms they are
  • Social Business Design
  • It’s design for complexity, for productivity, and for longevity. It’s not design by division but design by connection.
  • the connected company
  • we must focus on the company as a complex ecosystem
  • a new discipline
  • a set of connections and potential connections, a decentralized organism that has eyes and ears everywhere that people touch the company, whether they are employees, partners, customers or suppliers.
  • but some basic rules are already emerging
  • Social Business Design
  • These emerging rules have less in common with traditional business design, and more in common with urban design and city planning.
  • design for emergence
  • It’s not about design for control so much as
  • You can’t control a complex system, but you can manage its growth, and there are a lot of things you can do that will position it for success. Here are a few of those emerging practices that signal excellence in design by connection
  • Understand the culture
  • you need to understand the culture (or cultures) that are already there, so you can look for ways to enhance and strengthen that shared identity.
  • Start small
  • As you initiate social programs, think of them as if you are designing a city street.
  • The last thing you want is a whole bunch of large, urban areas with no people in them
  • A successful street is filled with people.
  • The smaller the space is initially, the faster it will fill up with people.
  • So start small
  • A good way to start is with an organization-wide project or initiative
  • Spaces need owners.
  • Again, think of the city street: every business or building has an owner.
  • make sure that every online space you create has someone positioned to take care of it, to keep it safe and clean.
  • Every person needs a place
  • every person needs a place to live; somewhere they can put their stuff
  • make sure that every single person has a place where they can put, and see, their stuff: their projects, the links they want to get back to, the documents they have created, their role, qualifications, expertise and so on.
  • A good city street offers opportunities that are unanticipated but serendipitous
  • Jumping-off points
  • Every time someone visits an online space, there’s a chance to offer them something new.
  • Design by connection is not a top-down activity so much as bottom-up
  • Watch, listen, adjust and adapt
  • Complex systems just don’t work that way
  • Think about how city streets evolve: one small step at a time.
  • Pay attention to the culture, and watch how people react to the tools you provide.
  • The typical company has a very short life, from 15 to 50 years. But cities – and some companies – live much longer lifespans: from hundreds to thousands of years. Wouldn’t you like that for your company? I know I would
  •  
    Excelente post en el que de una manera muy clara muestra la necesidad de una nueva mentalidad acompañada de un nuevo diseño (como un organismo) para las ORGs. Excelentes también las figuras, su diseño.
Enrique Rubio Royo

The Creative Personality: Ten paradoxical traits of the - 0 views

  • Of all human activities, creativity comes closest to providing the fulfillment we all hope to get in our lives
    • Enrique Rubio Royo
       
      De todas las actividades humanas, la creatividad es la que mas se acerca a darnos ese sentimiento de realización personal, que todos desewamos alcanzar en nuestras vidas.
    • Enrique Rubio Royo
       
      ¿Cuál es el misterioso proceso por el que la gente creativa, aporta nuevas ideas, nuevas cosas? (durante 30 años el autor se ha dedicado a investigar ¿cómo vive y trabaja la gente creativa?. He dedicado 30 años de investigación sobre cómo las personas creativas vivir y trabajar, para hacer más comprensible el misterioso proceso por el cual ellos vienen con nuevas ideas y nuevas cosas
  • What makes us different from apes--our language, values, artistic expression, scientific understanding, and technology--is the result of individual ingenuity that was recognized, rewarded, and transmitted through learning
    • Enrique Rubio Royo
       
      Aquello que nos diferencia de los monos (nuestro lenguaje, valores, expresión artística, conocimiento científico, y tecnología), es el resultado de la ingenuidad individual reconocida, premiada, y trasmitida a través del Aprendizaje.
  • But creativity also leaves an outcome that adds to the richness and complexity of the future
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  • 30 years of research to how creative people live and work
  • their ability to adapt to almost any situation and to make do with whatever is at hand to reach their goals.
    • Enrique Rubio Royo
       
      Adaptabilidad a casi cualquier situación, y soluciones con lo que se dispone (resolución de problemas)
  • it's complexity
    • Enrique Rubio Royo
       
      El rasgo mas característico de las personas creativas es su COMPLEJIDAD.
    • Enrique Rubio Royo
       
      Multitud de individuos en uno solo, en cuanto a tendencias que muestran, a la hora de pensar y actuar. A continuación. se muestran los 10 rasgos mas característicos (según el autor), integrados en un solo individuo, y en continua tensión dialéctica entre ellos.
  • a "multitude."
  • dialectical tension
  • 1. Creative people have a great deal of physical energy, but they're also often quiet and at rest.
    • Enrique Rubio Royo
       
      La personalidad creativa, durante su actividad, despliega una gran energía física, pero también frecuentemente semuestra reflexivo y tranquilo, en reposo.
  • concentration
  • enthusiasm
  • freshness
  • It seems that their energy is internally generated, due more to their focused minds than to the superiority of their genes.
    • Enrique Rubio Royo
       
      Vitalidad que parece proceder de su interios, mas que de su naturaleza física, como resultado de la 'focalización' de su mente.
  • They consider the rhythm of activity followed by idleness or reflection very important for the success of their work
  • 2. Creative people tend to be smart yet naive at the same time.
    • Enrique Rubio Royo
       
      Inteligentes e ingenuos al mismo tiempo.
    • Enrique Rubio Royo
       
      Pensamiento convergente vs divergente. El primero, se mide por los tests de 'coeficiente intelectual' (resolución de problemas racionales, bien definidos y con una solución correcta). Al parecer, la creatividad pudiera requerir un cierto coeficiente intelectual (120), pero por encima del mismo, no necesariamente se es mas creativo. El pensamiento divergente conduce a soluciones resultado de 'acuerdos' (implica fluidez o capacidad para generar gran cantidad de ideas; flexibilidad o capacidad para conmutar de una perspectiva a otra; y originalidad a la hora de proponer asociaciones de ideas). Concluye que, en cualquier caso, el pensamiento divergente requiere, para que sea creativo, del pensamiento convergente, también.
  • the cutoff point is around 120
  • children with very high IQs do well in life, but after a certain point IQ does not seem to be correlated any longer with superior performance in real life.
  • n IQ beyond 120 does not necessarily imply higher creativity
  • to use well two opposite ways of thinking: the convergent and the divergent.
  • Convergent thinking is measured by IQ tests
  • Divergent thinking leads to no agreed-upon solution
  • People often claimed to have had only two or three good ideas in their entire career, but each idea was so generative that it kept them busy for a lifetime of testing, filling out, elaborating, and applying.
  • Divergent thinking
  • involves convergent thinking
  • 3. Creative people combine playfulness and discipline, or responsibility and irresponsibility.
    • Enrique Rubio Royo
       
      La personalidad creativa combina juego y disciplina, responsabilidad e irresponsabilidad.
    • Enrique Rubio Royo
       
      El trabajo creativo, no todo es de 'éxtasis' y diversión, lleva apareado perseverancia, resistencia, tenacidad
  • playfully light attitude
  • doggedness, endurance, perseverance
  • 4. Creative people alternate between imagination and fantasy, and a rooted sense of reality.
    • Enrique Rubio Royo
       
      Alternan entre imaginación y fantasía, con un profundo sentido de la realidad
  • 5. Creative people trend to be both extroverted and introverted.
  • 6. Creative people are humble and proud at the same time.
    • Enrique Rubio Royo
       
      Las personas creativas son humildes y orgullosas al mismo tiempo.
  • in current psychological research, extroversion and introversion are considered the most stable personality traits that differentiate people from each other and that can be reliably measured
  • Creative individuals, on the other hand, seem to exhibit both traits simultaneously
  • At the same time, they know that in comparison with others, they have accomplished a great deal. And this knowledge provides a sense of security, even pride.
  • in Newton's words, "on the shoulders of giants."
  • 7. Creative people, to an extent, escape rigid gender role stereotyping.
  • androgyny is sometimes understood in purely sexual terms, and therefore it gets confused with homosexuality
  • But psychological androgyny is a much wider concept referring to a person's ability to be at the same time aggressive and nurturant, sensitive and rigid, dominant and submissive, regardless of gender.
  • 8. Creative people are both rebellious and conservative.
  • It is impossible to be creative without having first internalized an area of culture
  • 9. Most creative people are very passionate about their work, yet they can be extremely objective about it as well.
  • 10. Creative people's openness and sensitivity often exposes them to suffering and pain, yet also to a great deal of enjoyment
  • A negative impulse is always frustrating
  • Without the passion, we soon lose interest in a difficult task
  • From book: Creativity: The Work and Lives of 91 Eminent People, by Mihaly Csikszentmihalyi, published by HarperCollins, 1996. Retitled as Creativity: Flow and the Psychology of Discovery and Invention.
Enrique Rubio Royo

Harold Jarche » Social learning for business - 0 views

  • 10 sentences, for social learning
  • The increasing complexity of our work is a result of our global interconnectedness. Today, simple work is being automated (e.g. bank tellers). Complicated work (e.g. accounting) is getting outsourced. Complex and creative work is what gives companies unique business advantages. Complex and creative work is difficult to replicate, constantly changes and requires greater tacit knowledge. Tacit knowledge is best developed through conversations and social relationships. Training courses are artifacts of a time when information was scarce and connections were few; that time has passed. Social learning networks enable better and faster knowledge feedback loops. Hierarchies constrain social interactions so traditional management models must change. Learning amongst ourselves is the real work in social businesses and management’s role is to support social learning.
  •  
    buena sintesis social_learning
Enrique Rubio Royo

The challenge--and opportunity--of 'big data' - McKinsey Quarterly - Economic Studies -... - 0 views

  • The proliferation of data has always been part of the impact of information and communications technology. Now, as computers and cell phones continue to pervade our daily activities and as millions of networked sensors are being embedded in these devices (as well as in automobiles, “smart” meters, and other machines)
  • the amount of data available for analysis is exploding.
  • The scale and scope of the changes that such “big data” are bringing about have reached an inflection point. Companies capture trillions of bytes of information about customers, suppliers, and operations. Many citizens look with suspicion at the amount of data collected on every aspect of their lives.
  • ...6 more annotations...
  • Can big data play a useful role?
  • finds that collecting, storing, and mining big data for insights can create significant value for the world economy, enhancing the productivity and competitiveness of companies and the public sector and creating a substantial economic surplus for consumers
  • New research
  • Big data: The next frontier for innovation, competition, and productivity
  • MGI’s analysis shows that companies and policy makers must tackle significant hurdles to fully capture big data’s potential
  • The United States alone faces a shortage of 140,000 to 190,000 people with analytical and managerial expertise and 1.5 million managers and analysts with the skills to understand and make decisions based on the study of big data (exhibit)
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