Saylor Foundation Free Education site - 0 views
-
Areas of Study General Education Program Art History Biology Business Administration Chemistry Computer Science Economics English Literature History Mathematics Mechanical Engineering Political Science Psychology The Saylor Foundation (under its legal name, The Constitution Foundation) is a 501(c)(3) non-profit organization headquartered in Washington, D.C. The Foundation was established in 1999 by Michael J. Saylor, Chairman, CEO, and President of the business intelligence company Microstrategy. Mr. Saylor serves as the Foundation's sole trustee. The mission of the Saylor Foundation is to make education freely available to all. Guided by the belief that technology has the potential to circumvent barriers that prevent many individuals from participating in traditional schooling models, the Foundation is committed to developing and advancing inventive and effective ways of harnessing technology in order to drive the cost of education down to zero.
The ReDistricting Game - 0 views
-
Players see how politicians use the redistricting process to select their voters - wow! Political Science Research Advisor: Kareem Crayton, Assistant Professor of Law and Political Science, USC Gould School of Law, kcrayton [at] law [dot] usc [dot] edu, http://law.usc.edu/ - created at the USC Game Innovation Lab - part of the USC School of Cinematic Arts', Interactive Media Division. It was developed for the USC Annenberg Center for Communications by the following people: Lead Game Designer and Project Lead, Chris Swain, Assistant Professor, Co-Director, EA Game Innovation Lab, Interactive Media Division, USC School of Cinema-Television, cswain [at] cinema [dot] usc [dot] edu, http://interactive.usc.edu/research/games "The game provides a basic introduction to the redistricting system, allows players to explore the ways in which abuses can undermine the system, and provides info about reform initiatives - including a playable version of the Tanner Reform bill to demonstrate the ways that the system might be made more consistent with tenets of good governance. Beyond playing the game, the web site for The Redistricting Game provides a wealth of information about redistricting in every state as well as providing hands-on opportunities for civic engagement and political action."
CrowdGrader.org - Crowdsourced Grading for Computer Science Homework | MIT Technology R... - 0 views
-
Code by Luca de Alfaro and Michael Shavlovsky at the University of California Santa Cruz - hosted on Google AppEngine for security, availability, and data backup - see article: L. de Alfaro, M. Shavlovsky. CrowdGrader: Crowdsourcing the Evaluation of Homework Assignments. Technical report UCSC-SOE-13-11, August 2013. http://arxiv.org/abs/1308.5273
Forum: The Status Quo of Digital Humanities in Europe - 0 views
-
In October and November 2014, H-Soz-Kult publishes a series of essays on "The Status Quo of Digital Humanities in Europe". TABLE OF CONTENTS: Editorial: The Status Quo of Digital Humanities in Europe by Torsten Kahlert and Claudia Prinz, Humboldt-University of Berlin The Status Quo of Digital Humanities in Sweden: Past, Present and Future of Digital History by Thomas Nygren, HUMlab, Umeå University, Department of Education, Uppsala University and Department of History, Stanford University; Anna Foka, HUMlab, Umeå University; Philip I. Buckland, Department of Historical, Philosophical & Religious Studies, Umeå University From "Humanities and Computing" to "Digital Humanities": Digital Humanities in Portugal with a focus on Historical Research by Daniel Alves, Instituto de História Contemporânea, Universidade NOVA de Lisboa Digital Humanities in the Netherlands by Joris van Zundert, Huygens Institute for the History of the Netherlands, Royal Netherlands Academy of Art; Karina van Dalen-Oskam, Huygens Institute for the History of the Netherlands, Royal Netherlands Academy of Art and Sciences / University of Amsterdam The Status Quo of Digital Humanities in Greece by Helen Gardikas-Katsiadakis, Modern Greek History Research Centre, Academy of Athens The Past and Present of Digital Humanities: A View from Russia by Irina Garskova, Moscow Lomonosov State University Vernetzter Geist? Stand und Tendenzen der Digital Humanities in der Schweiz by Eliane Kurmann / Enrico Natale, infoclio.ch A historical perspective on the digital humanities in Spain by Paul Spence, Department of Digital Humanities, King's College London; Elena Gonzalez-Blanco, Dpto. de Literatura Española y Teoría de la Literatura, Universidad Nacional de Educación a Distancia The Slovenian Digital Humanities Landscape - A Brief Overview by Jurij Hadalin, Institute of Contemporary History, Ljubljana Some thoughts on Digital Humanities in Norway by Von Espen S. Ore, Dept. of Linguistics and Sca
10 Universities Offering Free Science Courses Online - 0 views
The Cassiopeia Project: Free Science Education Online | Brain Pickings - 0 views
A Scalable and Sustainable Approach to Open Access Publishing and Archiving for Humanit... - 0 views
MERLOT - Multimedia Educational Resource for Learning and Online Teaching - 0 views
-
Community of scholars offering access to their originally created learning materials, creating their own personal collection of materials from the database, serving as peer reviewers of submitted materials and working together to improve the culture of sharing good materials for learning and teaching.
1 - 12 of 12
Showing 20▼ items per page