"You can re-jigger your meetings to make them relevant, challenging, and fun by adopting an approach that is revolutionizing secondary school learning."
"Back to School Night | Six Tips for Wowing Class Parents
Back-to-School Night is often the first time you get to meet your class parents and that night sets the tone for the year ahead. Although it's a QUICK evening, it's a great opportunity to build rapport and invite parents to become a team with you and their children in cultivating a positive and successful learning environment. Make your time together count with these six quick tips: "
"ETLO provides capacity-building, research-based programs, courses and services to enable organizations to build successful online and blended learning programs that meet the needs of their teachers, administrators and students."
"The Open High School of Utah is putting the focus where it should be - on the student. Our mission is to facilitate lifelong success by meeting the needs of the 21st century learner through individualized, student-centered instruction, innovative technology, service learning, and personal responsibility. "
"ollect ideas, discuss and vote. That's how tricider works. Your team will make decisions faster without meetings or calls. Innovative solutions arise because everyone can contribute ideas and vote. Whether with friends or clients: taking advantage of all the opinions and ideas to find the best solution has never been easier."
"Students and educators have a wealth of learning and productivity tools available to them online. Google offers some of the highest-quality resources on the web to meet all your study and teaching needs, and all you need to access them is an internet connection."
"Designed with your busy schedule in mind, DEN Connects builds thematic units around four different activities that allow you to select which components meet your needs.
Mini Lessons: Try our quick 20-30 minute lessons that have media and effective integration strategies embedded.
Student Digital Dives: Take a scavenger hunt through Discovery Education for resources on this month's topic.
Content Creation Challenge: Try our content creation tool-of-the-month. We'll provide you simple instructions and a platform to showcase your students' work.
Class-to-Class Connections: Have your students connect with other students around the world through video chats. We'll provide you a list of educators interested in making connections."
IXL has a whopping 2,000 math-practice modules that meet nearly all the Common Core math standards. You'll find Pre-K games covering the fundamentals through high school lessons and learning activities on geometry, how to graph equations, or the Pythagorean theorem, for example.
"CoderDojo is a movement orientated around running free not-for-profit coding clubs and regular sessions for young people.
At a CoderDojo, young people learn how to code, develop websites, apps, programs, games and more. Dojos are set up, run by and taught at by volunteers. Dojos organize tours of technology companies, bring in guest speakers to talk about their career and what they do, and organise events. In addition to learning to code, members meet like minded people, show off what they've been working on and so on. CoderDojo makes development and learning to code a fun, sociable, kick ass experience. CoderDojo also puts a strong emphasis on open source and free software, and has a strong network of members and volunteers globally. "
What we have learnt
Recently Chris Flesuras from Kyoto Gakuen school created the movies below (Part 1 and Part 2). Not much more than a year ago MLC school began our journey and were very unsure of how virtual worlds would work. Since that time we have had many meetings, many trial activities, many failures and successes. What Chris' videos say to me is that we have learnt plenty. I invite you to watch both parts and enjoy. Whilst it is only explaining one event within Skoolaborate I believe it clearly shows how our understanding on 'how to work with Education in Virtual worlds' has grown.
Virtual Environments Enable New Models of Learning
Hundreds of leading universities and school systems around the world use Second Life as a vibrant part of their educational programs. Linden Lab works enthusiastically with education organizations to familiarize them with the benefits of virtual worlds, connect them with educational peers active in Second Life, and showcase their inworld projects and communities.
A large, active education community-with hundreds of K-12 and higher education members-are engaged in Second Life. The Open University, Harvard, Texas State, and Stanford are just a few of the many universities that have set up virtual campuses where students can meet, attend classes, and create content together.
Second Life has also proven a valuable professional development medium for educators. Organizations such as the NMC have fostered shared learning among educators and are networking, running inworld seminars, conferences and symposia on learning and creativity related to virtual worlds. Visit the NMC website to learn about the range of Second Life related information and activity on offer or learn about the programs produced by their diverse international membership.
While digital textbooks were reviewed for their alignment with the content standards, California's Social Content Review criteria were not applied during this phase. Districts, schools, and individuals planning to take advantage of these books are reminded to conduct their own reviews to determine whether these resources meet their needs.
"While digital textbooks were reviewed for their alignment with the content standards, California's Social Content Review criteria were not applied during this phase. Districts, schools, and individuals planning to take advantage of these books are reminded to conduct their own reviews to determine whether these resources meet their needs.
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EtherPad
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EtherPad is the only web-based word processor that allows people to work together in really real-time.
When multiple people edit the same document simultaneously, any changes are instantly reflected on everyone's screen. The result is a new and productive way to collaborate on text documents, useful for meeting notes, drafting sessions, education, team programming, and more."
"Community forums and newsletters sent home in backpacks are so old school. You want to find out whether stewed tomatoes are on tomorrow's lunch menu? Check out the district's latest tweet. How about the date for the next school board meeting? Look on Facebook. Don't like a school district decision? Post a comment. "
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EON Reality, Inc. is the world's leading interactive 3D solutions provider for business and education based on Virtual Reality technology. It's powerful break through interactive 3D collaborative technology enables users to experience more by revolutionizing the way companies leverage their digital assets and communicate. [ learn more ]
With EON's software tools and applications including Interactive 3D Virtual Meeting, Customer Interaction Management, Simulation Based Learning and Immersive 3D solutions users are able to create realistic authentic product experiences anytime, anywhere. EON delivers versatile productivity to the energy, aerospace/defense, education, government, industrial and medical sectors. Industry leaders and academic institutions use EON's solutions to increase sales, better communicate product functionality, decrease cost of training and travel less by facilitating rich 3D communication over distance."
"IDroo - Online educational multiuser whiteboard
* FREE for non-commercial use
* Collaborative meetings with many participants (10 or even more)
* Insert simple and complex mathematical equations
* Draw and write your ideas
* Express your mind through images
* Take advantage of high quality calls over Skype
* All drawings are easily editable vector graphics
* Works with Wacom Bamboo, Wacom Intuos and other digital tablets"
"Standards-based curriculum, meet exciting learning games.
Imagine an NGSS-based teaching solution where curriculum and engagement go hand-in-hand.
With PLEx Life Science, it's possible. Join the growing number of educators using PLEx in the classroom!"
"I got sent this PowerPoint which is from the Victorian Department of Education and it contains a great little activity using PowerPoint to create a choose your own adventure story based around Halloween."