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Erin B

Augmented Reality May Be the iPad 2's Secret Killer App | Fast Company - 0 views

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    "Are its light weight, large screen and twin cameras perfectly positioned to make the iPad 2 an Augmented Reality giant?"
savannah j.

Persuasive Games - We design, build, and distribute videogames for persuasion, instruct... - 0 views

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    game based learning.
brooke s

How Ebooks Help The Environment - 0 views

  • Ebooks are good for the environment. Ebooks eliminate the need for filling up landfills with old books. We’re still in a period where ebooks are not an acceptable format to most book readers. That means the benefits of giving them away is not confined to the word-of-mouth from the recipients, it can result in a print book purchase by the very person you gave it to! Right now, many commercial ebooks are treated as exact (but not really exact, which is a dilemma when it comes to value perception) replica of the print version. Right down to nonsensical elements like references to page numbers within the digital text. Not every ebook is going to be for you, although if a particular ebook is what you need, it should have a lot of gainful, insightful, original data, perfectly targeted for its niche, impeccably presented, and instantly delivered. Every eBook is carefully crafted, tightly focused, and packed with good information and beneficial tips. Just download your first eBook, and you’ll see how comfortable it is to read right on your computer screen (no scrolling necessary, easy navigation) and plus it is easy to print at home. Potentially thousands of e-books can be stored on your computer or lap-top, creating a digital library of available knowledge. A publisher has numerous choices available to pick up the best format for the e-books to be produced. Although, an average end-user may simply want to read the content, the fact of the matter is that every format has its own pros and cons and the selecting of the format can be beneficial in increasing the comfort level while reading or navigating through the pages of e-books. Ebooks are great to advertise, sell, or self-publish your web site, product, expertise, or service. Ebooks are a better way to share on-depth content online. So start writing and sharing your eBook today.
Claire C.

Mobile Access 2010 | Pew Research Center's Internet & American Life Project - 0 views

  • Cell phone and wireless laptop internet use have each grown more prevalent over the last year
  • . Nearly half of all adults (47%) go online with a laptop using a Wi-Fi connection or mobile broadband card (up from the 39% who did so as of April 2009) while 40% of adults use the internet, email or instant messaging on a mobile phone (up from the 32% of Americans who did this in 2009). This means that 59% of adults now access the internet wirelessly using a laptop or cell phone—that is, they answered “yes” to at least one of these wireless access pathways. That adds up to an increase from the 51% who used a laptop or cell phone wirelessly in April 2009. The use of non-voice data applications on cell phones has grown dramatically over the last year. Compared with a similar point in 2009, cell phone owners are now more likely to use their mobile phones to: Take pictures—76% now do this, up from 66% in April 2009 Send or receive text messages—72% vs. 65% Access the internet—38% vs. 25% Play games—34% vs. 27% Send or receive email—34% vs. 25% Record a video—34% vs. 19% Play music—33% vs. 21% Send or receive instant messages—30% vs. 20% African-Americans and English-speaking Latinos continue to be among the most active users of the mobile web. Cell phone ownership is higher among African-Americans and Latinos than among whites (87% vs. 80%) and minority cell phone owners take advantage of a much greater range of their phones’ features compared with white mobile phone users. In total, 64% of African-Americans access the internet from a laptop or mobile phone, a seven-point increase from the 57% who did so at a similar point in 2009. Young adults (those ages 18-29) are also avid users of mobile data applications, but older adults are gaining fast. Compared with 2009, cell phone owners ages 30-49 are significantly more likely to use their mobile device to send text messages, access the internet, take pictures, record videos, use email or instant messaging, and play music.About the Survey This report is based on the findings of a daily tracking survey on Americans’ use of the Internet. The results in this report are based on data from telephone interviews conducted by Princeton Survey Research Associates International between April 29 and May 30, 2010, among a sample of 2,252 adults, age 18 and older. Interviews were conducted in English. For results based on the total sample, one can say with 95% confidence that the error attributable to sampling and other random effects is plus or minus 2.4 percentage points. For results based Internet users (n=1,756), the margin of sampling error is plus or minus 2.7 percentage points. In addition to sampling error, question wording and practical difficulties in conducting telephone surveys may introduce some error or bias into the findings of opinion polls. Using Our Research Want to use our research? » View our Use Policy How are you using our research? » Let us know Report Data Set » May 2010 - Cell Phones Related Research Teens Social Media and Young Adults Feb 3, 2010Amanda Lenhart Teens Teens and Mobile Phones Apr 20, 2010Amanda Lenhart Mobile Wireless Internet Use Jul 22, 2009John Horrigan Media Mentions For minorities, new 'digital divide' seen Jan 10, 2011Associated Press Will your next car be a smartphone? Oct 19, 2010CNN Minorities Favor Phones in Using Web Aug 1, 2010New York Times More Media Mentions
  • Take pictures—76% now do this, up from 66% in April 2009 Send or receive text messages—72% vs. 65% Access the internet—38% vs. 25% Play games—34% vs. 27% Send or receive email—34% vs. 25% Record a video—34% vs. 19% Play music—33% vs. 21% Send or receive instant messages—30% vs. 20%
brooke s

Ebooks Are Beneficial For The Environment - 0 views

  • Ebooks are good for the environment. Ebooks eliminate the need for filling up landfills with old books. We're still in a period where ebooks are not an acceptable format to most book readers. That means the benefits of giving them away is not confined to the word-of-mouth from the recipients, it can result in a print book purchase by the very person you gave it to!Right now, many commercial ebooks are treated as exact (but not really exact, which is a dilemma when it comes to value perception) replica of the print version. Right down to nonsensical elements like references to page numbers within the digital text.Not every ebook is going to be for you, but if a particular ebook is what you need, it should have a lot of useful, insightful, original information, perfectly targeted for its niche, impeccably presented, and instantly delivered.
  • Every eBook is carefully crafted, tightly focused, and packed with good information and beneficial tips. Just download your first eBook, and you'll see how comfortable it is to read right on your computer screen (no scrolling necessary, easy navigation) and plus it is easy to print at home.Potentially thousands of e-books can be stored on your computer or lap-top, creating a digital library of available information. A publisher has many options available to pick up the best format for the e-books to be produced. However, an average end-user might simply want to read the content, the fact of the matter is that every format has its own pros and cons and the selecting of the format can be helpful in increasing the comfort level while reading or navigating through the pages of e-books.Ebooks are good to advertise, sell, or self-publish your web site, product, expertise, or service. Ebooks are a beneficial way to share on-depth content online. So start writing and sharing your eBook now.
Toni H.

Augmented Environments Lab - 0 views

  • The Augmented Environments Lab (AEL) is a research group in the GVU Center at the Georgia Institute of Technology.
  • We use the term Augmented Environments to emphasize our interest in systems and experiences where the physical environment is an essential element of the experience, and does not merely act as a background for the overlaid computer media. From the artifacts in a historic home to the people sharing a game around a kitchen table, the places and people are what gives the experience its meaning.
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    augmented reality lab
Brody C

MIT SHASS: Research Portfolio - Comparative Media Studies - 0 views

  • "Mass Extinction"—and other curated games to be developed within CMS—are designed to demonstrate the educational power of games for incorporating museum collections, research, and expertise in reaching this young audience—a group whose passion for learning in both the sciences and the humanities is vital to the world's well-being.
brooke s

Ebooks More Beneficial Than You Thought - 0 views

  • I recently received an ebook on a topic I found interesting. The subject was well-written, concise - and was over in 20 pages.A twenty-page ebook? Is that enough? Did I waste my money?Actually a twenty page ebook that gets to the heart of an issue and leaves you with some tangible takeaway details may be better than a 150 page file that is packed with fluff.By their very design ebooks are crafted for both niche markets and for solid information.In ebook writing you need to know it's OK to stop writing when you have enough information. A twenty-page ebook could become a best seller.For example let's say I purchase an ebook that features a very specific type of plumbing repair. The cost of the ebook was $10 and in 35 pages I had the diagrams and step-by-step instructions I needed to tackle and complete a plumbing repair.I could have called a plumber to come and take care of the issue. The friendly plumber would arrive at my house, diagnose the problem and fix it within an hour. When the bill arrives it includes a fee for the service call, an hourly charge and parts.Now, since the problem was not something I considered an emergency how did the two options compare?Plumber:Cost - $100Time spent waiting - 2 hrs.Plan of action - call for help and then waitEnd result - problem solved and a reliance on the plumber to fix the problem again next time.Ebook:Cost - $10.00Time spent in reading - 1 hr.Plan of action - a trip the hardware store for partsEnd result - new skill set and problem solved.Ebooks work because they can provide niche materials for consumers who want to learn something that is not routinely available in a traditional bookstore. Ebooks can be made available at a fraction of the cost of traditional publishing and can focus attention on a very focused subject.In essence most ebook consumers are not especially upset if a how-to ebook is relatively short. If the subject can be communicated in a short time that may actually make the manuscript seem more valuable because it didn't waste the reader's time.Obviously technical manuals aren't the only types of ebooks available, the truth is ebooks can also be the focus of a business owner that has expertise in a subject that is not routinely addressed.One of the key ways for an individual to make money is by selling their knowledge. This is often best expressed through consulting. Many individuals will take their knowledge and use it as part of a personal consulting program or a corporate training seminar. However, they also know that there would be many who could benefit from their experience, but could never afford to attend a seminar. This is where an ebook can be extremely relevant.Because these individuals may command a significant sum of money to provide consultation sessions the ebook would not cover everything the seminar or consultation would. The ebook might provide some broad overviews with a few concrete steps the reader can use to facilitate change.This same ebook can be used to market the seminar or consultation aspect of your business.In this case the ebook can be helpful while providing enough evidence that attending your seminar might be in the readers best interest.
Erin B

ROAR - Home - 0 views

  • The story-based, participatory AR games developed by the ROAR team are played on Apple iPhones and Android-based smartphones and use GPS technology to correlate the students’ real world location to their virtual location in the game’s digital world. As the students walk and run around their school grounds, a map on their handheld displays virtual objects and characters (fig. 1 and 2) who exist in an AR layer superimposed on real space. When students come within approximately 30 feet of these digital artifacts, the AR and GPS software trigger video, audio, and text files, which provide academic and problem solving challenges as well as narrative, navigation, and collaboration cues. Figure 1: Live-view of digital objects on school grounds Figure 2: Map-view of player’s position and digital objects on school grounds
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    Radford Outdoor Augmented Reality- helps kids learn about Native Americans through AR layers superimposed on to reality
Claire C.

May 2010 Mobile Metrics Report « AdMob Metrics - 0 views

  • Over the past two years at AdMob, we’ve experienced the rapid growth in consumer usage of the the mobile Internet and applications first-hand.  As it has grown, so has the scope of the topics we’ve covered in our monthly Mobile Metrics Report.
  • Over the past two years at AdMob, we’ve experienced the rapid growth in consumer usage of the the mobile Internet and applications first-hand.  As it has grown, so has the scope of the topics we’ve covered in our monthly Mobile Metrics Report.
  • Over the past two years at AdMob, we’ve experienced the rapid growth in consumer usage of the the mobile Internet and applications first-hand.  As it has grown, so has the scope of the topics we’ve covered in our monthly Mobile Metrics Report.
  • ...9 more annotations...
  • une 30th, 2010  |  Comments are closed Download Report (PDF) Over the past two years at AdMob, we’ve experienced the rapid growth in consumer usage of the the mobile Internet and applications first-hand.  As it has grown, so has the scope of the topics we’ve covered in our monthly Mobile Metrics Repor
  • Over the past two years at AdMob, we’ve experienced the rapid growth in consumer usage of the the mobile Internet and applications first-hand.  As it has grown, so has the scope of the topics we’ve covered in our monthly Mobile Metrics Report.
  • Over the past two years at AdMob, we’ve experienced the rapid growth in consumer usage of the the mobile Internet and applications first-hand.  As it has grown, so has the scope of the topics we’ve covered in our monthly Mobile Metrics Report.
  • Over the past two years at AdMob, we’ve experienced the rapid growth in consumer usage of the the mobile Internet and applications first-hand.  As it has grown, so has the scope of the topics we’ve covered in our monthly Mobile Metrics Report.
  • Over the past two years at AdMob, we’ve experienced the rapid growth in consumer usage of the the mobile Internet and applications first-hand.  As it has grown, so has the scope of the topics we’ve covered in our monthly Mobile Metrics Report.
  • Over the past two years at AdMob, we’ve experienced the rapid growth in consumer usage of the the mobile Internet and applications first-hand.  As it has grown, so has the scope of the topics we’ve covered in our monthly Mobile Metrics Report.
  • Over the past two years at AdMob, we’ve experienced the rapid growth in consumer usage of the the mobile Internet and applications first-hand.  As it has grown, so has the scope of the topics we’ve covered in our monthly Mobile Metrics Report.
  • Over the past two years at AdMob, we’ve experienced the rapid growth in consumer usage of the the mobile Internet and applications first-hand.
  • ver the past two years at AdMob, we’ve experienced the rapid growth in consumer usage of the the mobile Internet and applications first-hand.
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    "Over the past two years at AdMob, we've experienced the rapid growth in consumer usage of the the mobile Internet and applications first-hand. As it has grown, so has the scope of the topics we've covered in our monthly Mobile Metrics Report."
savannah j.

About | ARGNet: Alternate Reality Gaming Network - 0 views

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    Alternate reality game.
brooke s

E-book: Facts, Discussion Forum, and Encyclopedia Article - 0 views

  • An electronic book (also e-book, ebook, digital book) is a text- and image-based publication in digital form produced on, published by, and readable on computers or other digital devices." Sometimes the equivalent of a conventional printed book
alex c

Softkinetic - 0 views

shared by alex c on 17 Mar 11 - Cached
brooke s

Infobase Publishing - About eBooks - 0 views

  • You are about to “test-drive” Infobase eBooks on the Infobase eBook platform—a powerful tool that allows you quick access to your Infobase eBooks collection! This test-drive features a small sampling of the more than 3,100 titles available from Infobase Publishing, spanning a variety of grade ranges and subjects. All sample titles available on this test-drive are full text and demonstrate the full functionality of the Infobase eBooks platform—browsing, searching, reading, bookmarking, and more. You're in the driver's seat—enjoy the ride!
wildcat wildcat

YouTube - What is Game Based Learning - 0 views

  • a brief introduction to game-based learning
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    A video about Game Based Learning
brooke s

About eBooks - 0 views

  • As noted elsewhere, the Poitin Press is a virtual publishing house in that it sells its books over the Internet both as printed and eBooks. Our reasons for us doing so are explained in "About Us". In this section we would like to briefly explain the current state of eBooks, what your options are, and what are the advantages and disadvantages of each. The intent is to help you make your choice of which is for you.
  • Presently, there are several different formats of eBooks.  They fall into two basic categories: Those that run on a computer such as a workstation or laptop, and those that require a special device, often called an "eBook" but are really a special-purpose computer in their own right.  A third category based on PDAs and similar hand-held devices is also available. 
  • One interesting factoid is that while the popularity of workstations is dropping, they are not being replaced by "Internet appliances" as touted in the last few years, or even PDAs, or the new "Tablets." By far and away, the choice is still the combination of laptops and PDAs, which are generally used in combination by today's cyber road-warriors. The PDA is used during meetings and such and then downloaded into the laptop so that the information can be gathered into spreadsheets, reports, and presentations.  This makes the laptop the hardware of choice for the eBook marketers because the target customer is likely to already have one, and so does not have to buy, support and cart around yet another bit of hardware. For this reason, we have chosen to support only those eBook formats that can run on a laptop. There are three such formats: Palm eBook, Microsoft's Reader, and Adobe's Acrobat eBook Reader.  They are not compatible with each other. They have fundamentally different technology in each and one cannot display the other's format.
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  • Overview of How eBooks Work. Basically, all eBooks work the same. You go to an Internet-based bookseller, order a book, download it into your "reader" whatever it might be, and enjoy reading.  The issue is keeping people from then emailing hundreds if not thousands of copies to everybody else. Thus the concept of  Digital Rights Management (DRM) comes to the forefront. The way DRM is accomplished is for the bookseller to download the eBook  to a registered reader only. The procedure is basically as follows in the case of laptop-based readers. You go to the website of the maker of the reader (see examples on How to Order), and download the reader software into your laptop or workstation.   You register the reader. There are various ways of doing this, but the key in all of them is that they take some unique information about your computer and send it back to the registration site. In the case of both Acrobat eBook Reader and Microsoft Reader, they use the volume header ID of your system disk as well as other information such as CPU model. This means that you cannot reformat your system drive should you have a disk problem, let alone replace it, without having problems with your eBooks.    You go to the bookseller's site, order your book, and when it is ready for download, you must download it to the laptop or workstation that has the registered reader in it. The downloaded eBook is then stamped with a code that is used by the reader to decide if you have a legitimate copy of the book or not.  There are many detailed variations in the above between the Adobe Acrobat Reader and the Microsoft Reader. We urge you to go to their respective websites and read about them. Generally, as far as DRM is concerned, both Microsoft and Adobe do a thorough job of preventing the improper copying of eBooks.   The Palm DRM depends on just how much you trust those you give the eBook to -- an interesting DRM concept (see below).
Brody C

Virtual Forensics Lab | Boston College - 0 views

  • The Virtual Forensics laboratory is designed to teach applied forensic science through game-based learning.
Ivy F.

eBook Reader 2011 | Compare Best eBook Readers - TopTenREVIEWS - 0 views

  • Most people only know Kindle. But there is a variety of eBook readers available, some with other features that may be more attractive than the Kindle. Here are the factors we considered to effectively compare these electronic books.
  • Design From touchscreens to LED backlights to the Read to Me feature on the Kindle 2, there are a lot of features that will help your reader disappear so it’s just you and the text. Features like the touchscreen, screen size and type and the wireless capabilities were given more weight. Content Some of the eReaders have hundreds of thousands of titles available from a dedicated service while others can support a few files found on the internet. We rated the number of content available for the device and how many different types of book files each device can support. Memory/Battery Life The life of your eReader is crucial. Nobody wants their reading device to run out of power before the climax of their novel. The number of pages that can be turned on a single charge and the amount of memory available for storing books makes the eReader experience more enjoyable. Additional Features There is always room for features while enjoying to a book. Some of these include the number of grayscale levels, audio formats, image formats, text-to-speech feature and so much more.
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