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Augmented Reality - 0 views

  • Augmented reality is changing the way we view the world -- or at least the way its users see the world. Picture yourself walking or driving down the street. With augmented-reality displays, which will eventually look much like a normal pair of glasses, informative graphics will appear in your field of view, and audio will coincide with whatever you see. These enhancements will be refreshed continually to reflect the movements of your head. Similar devices and applications already exist, particularly on smartphones like the iPhone.
  • Now, researchers and engineers are pulling graphics out of your television screen or computer display and integrating them into real-world environments. This new technology, called augmented reality, blurs the line between what's real and what's computer-generated by enhancing what we see, hear, feel and smell.
  • Augmented reality is changing the way we view the world -- or at least the way its users see the world. Picture yourself walking or driving down the street. With augmented-reality displays, which will eventually look much like a normal pair of glasses, informative graphics will appear in your field of view, and audio will coincide with whatever you see. These enhancements will be refreshed continually to reflect the movements of your head. Similar devices and applications already exist, particularly on smartphones like the iPhone.
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  • On the spectrum between virtual reality, which creates immersive, computer-generated environments, and the real world, augmented reality is closer to the
  • Everyone from tourists, to soldiers, to someone looking for the closest subway stop can now benefit from the ability to place computer-generated graphics in their field of vision.
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    how is works
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    This fits in with the subject augmented reality
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More Creative and Useful Infographic Maps - Noupe Design Blog - 0 views

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    "The best examples of infographics are maps which clearly illustrate the topic in a very clear and succinct manner - and stand out from the rest. Here is a collection of some great examples of infographical maps for your inspiration and perhaps future art projects."
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8ways - home - 0 views

shared by Ashley M on 18 Mar 11 - Cached
  • This Aboriginal pedagogy framework is expressed as eight interconnected pedagogies involving narrative-driven learning, visualised learning plans, hands-on/reflective techniques, use of symbols/metaphors, land-based learning, indirect/synergistic logic, modelled/scaffolded genre mastery, and connectedness to community. But these can change in different settings.
  • Every place, every People, has its own unique pedagogies. These 8 simple ones are merely a starting point for dialogue. Each school engages in a different way, and produces its own unique frameworks for Aboriginal education through dialogue with the community about local ways of doing things
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    "This Aboriginal pedagogy framework is expressed as eight interconnected pedagogies involving narrative-driven learning, visualised learning plans, hands-on/reflective techniques, use of symbols/metaphors, land-based learning, indirect/synergistic logic, modelled/scaffolded genre mastery, and connectedness to community. But these can change in different settings."
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    "the_eight_ways.jpg .Tell a story. Make a plan. Think and do. Draw it. Take it outside. Try a new way. Watch first, then do. Share it with others. Aboriginal perspectives are not found in Aboriginal content, but Aboriginal processes... .This Aboriginal pedagogy framework is expressed as eight interconnected pedagogies involving narrative-driven learning, visualised learning plans, hands-on/reflective techniques, use of symbols/metaphors, land-based learning, indirect/synergistic logic, modelled/scaffolded genre mastery, and connectedness to community. But these can change in different settings..For example, here is how Orange Public school and local Aboriginal community members have organised Aboriginal ways of learning into a dynamic learning cycle to inform their curriculum planning:"
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Seven Things to Know About Analytics - 0 views

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    pdf about analytics
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Gesture-Based Computing Uses $1 Lycra Gloves | Gadget Lab | Wired.com - 0 views

  • Interacting with your computer by waving your hands may require just a pair of multicolored gloves and a webcam, say two researchers at MIT who have made a breakthrough in gesture-based computing that’s inexpensive and easy to use. A pair of lycra gloves — with 20 irregularly shaped patches in 10 different colors — held in front of a webcam can generate a unique pattern with every wave of the hand or flex of the finger. That can be matched against a database of gestures and translated into commands for the computer. The gloves can cost just about a dollar to manufacture, say the researchers. “This gets the 3-D configuration of your hand and your fingers,” says Robert Wang, a graduate student in the computer science and artificial intelligence lab at MIT. “We get how your fingers are flexing.” Wang developed the system with Jovan Popović, an associate professor of electrical engineering and computer science at MIT. The technology could be used in videogames where gamers could pick up and move objects using hand gestures and by engineers and artists to manipulate 3-D models.
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Google Image Result for http://static.phonesreview.co.uk/wp-content/phoneimages/SPHP900... - 0 views

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    new mobile phone coming out in 2011
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SixthSense - a wearable gestural interface (MIT Media Lab) - 0 views

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    The SixthSense prototype is comprised of a pocket projector, a mirror and a camera. The hardware components are coupled in a pendant like mobile wearable device. Both the projector and the camera are connected to the mobile computing device in the user's pocket. The projector projects visual information enabling surfaces, walls and physical objects around us to be used as interfaces; while the camera recognizes and tracks user's hand gestures and physical objects using computer-vision based techniques.
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Google eBooks: Overview - 0 views

  • Read seamlessly on your device Access all your ebooks wirelessly, no matter where you go. Google eBooks stores your library in the digital cloud, so you can read all of your favorite books using just about any device with an Internet connection. Google eBooks is compatible with Android phones, iPhone, iPad, iPod touch, web browsers and many supported eReaders. Whenever you open one of your books, we'll pick up right where you left off. Learn more.
  • Discover the world's largest selection of ebooks With millions of books to choose from in every imaginable category, finding what you want to read on Google eBooks is easy. You can check out the New York Times best sellers list or discover up-and-coming authors. Read nearly 3 million free ebooks and hundreds of thousands of titles that are ready for purchase; with Google eBooks, you have access to the world's largest selection of ebooks and unlimited storage in the digital cloud. Learn more.
  • Shop anywhere you choose Get your favorite ebooks from the Google eBookstore, or buy Google eBooks from a growing number of independent booksellers and retail partners. No matter where you buy your Google eBooks, you'll enjoy the same access and usage rights and privileges. Learn more.
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Social Networks in Action - Learning Networks @ UOW - 0 views

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    Snapp- analyzes behavioral patterns
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The Top Ten Technologies: #3 Augmented Reality - 0 views

  • A person who wishes to experience a learning session via augmented reality would don a pair of see-through glasses that also host two tiny video cameras and a pair of earphones. A tiny computer, perhaps worn on the wrist or around the waist, would recognize the geometry and content of the user's immediate environment and overlay that environment with meaningful images and sounds for a specific purpose. From the user’s point of view, he or she would apparently see and hear other people, objects, or events taking place right in front of or around them. These augmented perceptions would appear to be completely real. In technical terms, they would be rendered by the wearable computer with light shading that takes into account both the ambient and directional light sources found in the user's immediate environment. Put simply, the augmented reality system is "projecting" people, objects, environments or other elements onto the environment around you.
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Point, click: a review of gesture control technologies | VentureBeat - 0 views

  • My three-year-old is no more mystified by mice and touchpads than she is
  • by building blocks.
  • VentureBeat has covered many of these companies
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  • I’ll profile a few developers first, followed by some commentary on the platform players.
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The Game :: PeaceMaker - Play the News. Solve the Puzzle. - 0 views

  • PeaceMaker is inspired by real events in the Israeli-Palestinian conflict.
  • Play the news: how would you react to the events in the Middle East presented using real news footage and images?
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Persuasive Games - We design, build, and distribute videogames for persuasion, instruct... - 0 views

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    game based learning.
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Gesture Recognition - 0 views

  • Gesture recognition is a topic in computer science and language technology with the goal of interpreting human gestures via mathematical algorithms. Gestures can originate from any bodily motion or state but commonly originate from the face or hand. Current focuses in the field include emotion recognition from the face and hand gesture recognition. Many approaches have been made using cameras and computer vision algorithms to interpret sign language. However, the identification and recognition of posture, gait, proxemics, and human behaviors is also the subject of gesture recognition techniques.
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Augmented Environments Lab » Augmented-Reality Scratch: A children's Authorin... - 0 views

  • AR Scratch, the first augmented-reality (AR) authoring environment designed for children.
  • this environment allows pre-teens to create programs that mix real and virtual spaces. Children can display virtual objects on a real-world space seen through a camera, and they can control the virtual world through interactions between physical objects.
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    augmented reality for children
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    "In this paper we introduce AR Scratch, the first augmented-reality (AR) authoring environment designed for children. By adding augmented-reality functionality to the Scratch programming platform, this environment allows pre-teens to create programs that mix real and virtual spaces. Children can display virtual objects on a real-world space seen through a camera, and they can control the virtual world through interactions between physical objects. This paper describes the system design process, which focused on appropriately presenting the AR technology to the typical Scratch population (children aged 8-12), as influenced by knowledge of child spatial cognition, programming expertise, and interaction metaphors. Evaluation of this environment is proposed, accompanied by results from an initial pilot study, as well as discussion of foreseeable impacts on the Scratch user community."
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How Ebooks Help The Environment - 0 views

  • Ebooks are good for the environment. Ebooks eliminate the need for filling up landfills with old books. We’re still in a period where ebooks are not an acceptable format to most book readers. That means the benefits of giving them away is not confined to the word-of-mouth from the recipients, it can result in a print book purchase by the very person you gave it to! Right now, many commercial ebooks are treated as exact (but not really exact, which is a dilemma when it comes to value perception) replica of the print version. Right down to nonsensical elements like references to page numbers within the digital text. Not every ebook is going to be for you, although if a particular ebook is what you need, it should have a lot of gainful, insightful, original data, perfectly targeted for its niche, impeccably presented, and instantly delivered. Every eBook is carefully crafted, tightly focused, and packed with good information and beneficial tips. Just download your first eBook, and you’ll see how comfortable it is to read right on your computer screen (no scrolling necessary, easy navigation) and plus it is easy to print at home. Potentially thousands of e-books can be stored on your computer or lap-top, creating a digital library of available knowledge. A publisher has numerous choices available to pick up the best format for the e-books to be produced. Although, an average end-user may simply want to read the content, the fact of the matter is that every format has its own pros and cons and the selecting of the format can be beneficial in increasing the comfort level while reading or navigating through the pages of e-books. Ebooks are great to advertise, sell, or self-publish your web site, product, expertise, or service. Ebooks are a better way to share on-depth content online. So start writing and sharing your eBook today.
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Mobile Access 2010 | Pew Research Center's Internet & American Life Project - 0 views

  • Cell phone and wireless laptop internet use have each grown more prevalent over the last year
  • . Nearly half of all adults (47%) go online with a laptop using a Wi-Fi connection or mobile broadband card (up from the 39% who did so as of April 2009) while 40% of adults use the internet, email or instant messaging on a mobile phone (up from the 32% of Americans who did this in 2009). This means that 59% of adults now access the internet wirelessly using a laptop or cell phone—that is, they answered “yes” to at least one of these wireless access pathways. That adds up to an increase from the 51% who used a laptop or cell phone wirelessly in April 2009. The use of non-voice data applications on cell phones has grown dramatically over the last year. Compared with a similar point in 2009, cell phone owners are now more likely to use their mobile phones to: Take pictures—76% now do this, up from 66% in April 2009 Send or receive text messages—72% vs. 65% Access the internet—38% vs. 25% Play games—34% vs. 27% Send or receive email—34% vs. 25% Record a video—34% vs. 19% Play music—33% vs. 21% Send or receive instant messages—30% vs. 20% African-Americans and English-speaking Latinos continue to be among the most active users of the mobile web. Cell phone ownership is higher among African-Americans and Latinos than among whites (87% vs. 80%) and minority cell phone owners take advantage of a much greater range of their phones’ features compared with white mobile phone users. In total, 64% of African-Americans access the internet from a laptop or mobile phone, a seven-point increase from the 57% who did so at a similar point in 2009. Young adults (those ages 18-29) are also avid users of mobile data applications, but older adults are gaining fast. Compared with 2009, cell phone owners ages 30-49 are significantly more likely to use their mobile device to send text messages, access the internet, take pictures, record videos, use email or instant messaging, and play music.About the Survey This report is based on the findings of a daily tracking survey on Americans’ use of the Internet. The results in this report are based on data from telephone interviews conducted by Princeton Survey Research Associates International between April 29 and May 30, 2010, among a sample of 2,252 adults, age 18 and older. Interviews were conducted in English. For results based on the total sample, one can say with 95% confidence that the error attributable to sampling and other random effects is plus or minus 2.4 percentage points. For results based Internet users (n=1,756), the margin of sampling error is plus or minus 2.7 percentage points. In addition to sampling error, question wording and practical difficulties in conducting telephone surveys may introduce some error or bias into the findings of opinion polls. Using Our Research Want to use our research? » View our Use Policy How are you using our research? » Let us know Report Data Set » May 2010 - Cell Phones Related Research Teens Social Media and Young Adults Feb 3, 2010Amanda Lenhart Teens Teens and Mobile Phones Apr 20, 2010Amanda Lenhart Mobile Wireless Internet Use Jul 22, 2009John Horrigan Media Mentions For minorities, new 'digital divide' seen Jan 10, 2011Associated Press Will your next car be a smartphone? Oct 19, 2010CNN Minorities Favor Phones in Using Web Aug 1, 2010New York Times More Media Mentions
  • Take pictures—76% now do this, up from 66% in April 2009 Send or receive text messages—72% vs. 65% Access the internet—38% vs. 25% Play games—34% vs. 27% Send or receive email—34% vs. 25% Record a video—34% vs. 19% Play music—33% vs. 21% Send or receive instant messages—30% vs. 20%
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How an eBook Can Work Miracles - 0 views

  • The internet is one of the easiest ways to publish information. Whether it’s a simple idea through a blog post or a full scale informational book you’re looking for, you can most likely find it somewhere online. Writing eBooks has become a huge trend for entrepreneurs. They have seen that eBooks can truly work miracles. eBooks give entrepreneurs exposure, credibility, and of course, money.
  • Conclusion Take your time when writing your book. Regardless of how well you know the subject you’re writing about, there are still things you need to research. The most important part is to have fun while writing.  Don’t let it get you frustrated. Hopefully you’re convinced that writing an eBook can truly do miracles for you. It is one of the easiest ways to increase exposure, build credibility, and make some money. After all, these are the things every entrepreneur needs.
  • Money-Making Opportunities Many people sell their eBooks on their website. Even though the majority of eBooks are free, there is still a possibility for money to be made if it’s good. This, however, is where you must be careful. If this is your first book, you can’t expect to charge much, if anything at all. And, because your book is in a digital format, it shouldn’t be anywhere near the price of a paper-bound book you buy at a store.
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  • Credibility Credibility is very important to us entrepreneurs and we should always look for ways to get more. I believe that writing an eBook is one of the easiest things you could do to increase your credibility. As long as you write valuable and unique information, you’ll be known as an expert in no time. The important thing to remember about credibility is that it’s essential to the success of your business ventures. It is why people choose one consultant over another.
  • Exposure Many people see publishing an eBook as an easy way to express their thoughts, while others view it as a way to get in front of a huge audience: the whole world. Perhaps the best thing about publishing an eBook is the fact that you can share it with anyone at any time, no matter where they are. You don’t have to search for a publisher or deal with stores, you simply upload it to a site, promote it, and let the downloads begin.
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Augmented Reality - 0 views

  • The basic idea is to immerse a user inside an imaginary, computer-generated "virtual world." Although many different technologies can be used to achieve this effect, they all share a common result: the user is cut off from any view of the real world outside. Much less attention has been paid to the field of Augmented Reality, although its potential is at least as great as that of Virtual Environments. In Augmented Reality, the user can see the real world around him, with computer graphics superimposed or composited with the real world. Instead of replacing the real world, we supplement it. Ideally, it would seem to the user that the real and virtual objects coexisted.
2More

Ebooks Are Beneficial For The Environment - 0 views

  • Ebooks are good for the environment. Ebooks eliminate the need for filling up landfills with old books. We're still in a period where ebooks are not an acceptable format to most book readers. That means the benefits of giving them away is not confined to the word-of-mouth from the recipients, it can result in a print book purchase by the very person you gave it to!Right now, many commercial ebooks are treated as exact (but not really exact, which is a dilemma when it comes to value perception) replica of the print version. Right down to nonsensical elements like references to page numbers within the digital text.Not every ebook is going to be for you, but if a particular ebook is what you need, it should have a lot of useful, insightful, original information, perfectly targeted for its niche, impeccably presented, and instantly delivered.
  • Every eBook is carefully crafted, tightly focused, and packed with good information and beneficial tips. Just download your first eBook, and you'll see how comfortable it is to read right on your computer screen (no scrolling necessary, easy navigation) and plus it is easy to print at home.Potentially thousands of e-books can be stored on your computer or lap-top, creating a digital library of available information. A publisher has many options available to pick up the best format for the e-books to be produced. However, an average end-user might simply want to read the content, the fact of the matter is that every format has its own pros and cons and the selecting of the format can be helpful in increasing the comfort level while reading or navigating through the pages of e-books.Ebooks are good to advertise, sell, or self-publish your web site, product, expertise, or service. Ebooks are a beneficial way to share on-depth content online. So start writing and sharing your eBook now.
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