Skip to main content

Home/ Groups/ NetGenEd 2011
1More

Augmented Reality - 0 views

  •  
    This fits in with augmented reality
1More

Learning Analytics: EDUCAUSE - 0 views

  •  
    Learning analytics presentation (a trend from the Horizon 2011 report) from George Siemens.
2More

The incredible potential of location-aware educational materials | Future Learn - 0 views

    • Haley A
       
      Doesn't his idea sound cool? The student almost caters to his/her learning.
  •  
    The author, Daniel Christian, has a really interesting idea that I think we should consider putting into the innovation section.
1More

Gamasutra - News - Games For Learning: Perlin, Salen On The Future Of Educational Games - 0 views

    • Haley A
       
      The best part of this article is the second half. There are good examples and information that we can use under the innovation tab.
1More

Language Games | My Coach Games | Ubisoft - 0 views

  •  
    This is the home page of UbiSofts series of language games. I own one, and I suggest that you explore this website and the games for effective understanding.
1More

Florida college looks to become eBook pioneer | eCampus News - 0 views

  •  
    a 35,000-student institution and a former community college, has been moving toward a "100 percent" eBook campus since 2009, using electronic texts in English, computer science, and economics courses,
1More

Horizon Markets: Growth of eTextbooks | NMC - 0 views

  •  
    Education, what is the future for eTextbooks in schools?
1More

Question Builder For IPad 1.1 (Mobile) | TechRepublic - 0 views

  •  
    Prime example of present day mobile technologies. 
1More

Digital Underclass: What Happens When the Libraries Die? | ZDNet - 0 views

  •  
    Public libraries will need to be replaced with digital equivalents as the publishing industry moves towards eBooks. As a result, will a new "Digital Underclass" be created from the base of technology have-nots?
2More

Horizon Report Wiki - 2011 Electronic Books - 0 views

  • electronic books are quickly reaching the point where their advantages over the printed book are compelling to almost any observer. Now that they are firmly established in the public sector, electronic books are beginning to demonstrate capabilities that challenge the very definition of reading.
  •  
    Electronic book readers can allow students to record, archive, and share commentary and notes about what they are reading, facilitating the work of study groups and research teams.
1More

Gesturetek || Corporate Information - 0 views

  •  
    3D depth-sensing and multi-touch technology
1More

Gesturetek || Corporate Information - 0 views

  •  
    The company's touch-free, motion-activated solutions for virtual reality physical therapy, multi-sensory stimulation and immersive play let patients (regardless of age, ability or condition) have fun in a hygienic environment and experience marked improvement in their physical and cognitive abilities.
1More

Gesturetek || ScreenXtreme - 0 views

  •  
    The technologies of choice were GestureTek's Cube portable interactive floors and ScreenXtreme immersive display systems that place players' real-time dynamic video images into the onscreen action.
1More

EpiCollect.net - 0 views

  •  
    Mobile / Web Application for Smartphone data collection
1More

Illuminate MultiTouch Display Screens, Tables and Windows/Interactive Projection System... - 0 views

  •  
    Using GestureTek's Illuminate Multi-Touch Display as the surface computing hardware for the graffiti wall and a basic painting application that came with the system, Xenium customized the graffiti-painting application to give more creativity and control to the user.
1More

Social eLearning: From Click to Touch - 0 views

  •  
    this is some more information that helped me better understand the topic of Gesture-based learning.
6More

horizon-k12 - Gesture-Based Computing - 0 views

  • Nintendo Wii, the Apple iPhone and the iPad
  • iPhone, iPad
  • Kinect system
  • ...2 more annotations...
  • DepthJS, which unites the Kinect with the web, allowing users to interact with the Google Chrome web browser through gestures
  • G-Speak
  •  
    This good for a better understanding and examples of of what gesture based learning is.
1More

TWITCHSPEED.COM Digital Game-Based Learning - 0 views

  •  
    This site will show you frequent questions asked for digital game based learning.
4More

Chromaroma - 0 views

    • Ana Lopez
       
      GAmes such as these could be incorperated into school activities.
  • Using your Oyster Card and Bike Key, Chromaroma lets you play the city as you travel. It tells you stories,gives you points, and visualises your movementson an interactive map of London.
  • From ambient play which enhances the journeys you already take, to more exploratory fare that will take you to places perhaps you didn't know existed.
  •  
    Games built off Augmented Reality
1More

Stephen Lawler tours Microsoft Virtual Earth | Video on TED.com - 0 views

  •  
    Using videos and pictures to form a virtual world.
« First ‹ Previous 81 - 100 Next › Last »
Showing 20 items per page