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Home/ NetGenEd 2011/ Contents contributed and discussions participated by Vicki Davis

Contents contributed and discussions participated by Vicki Davis

Vicki Davis

Learning Analytics: EDUCAUSE - 0 views

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    Learning analytics presentation (a trend from the Horizon 2011 report) from George Siemens.
Vicki Davis

Gesture-Based 'Gmail Motion' April Fools' Day Prank Gets Real - Techland - TIME.com - 0 views

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    I love this! Gmail motion was Google's april fools day prank and many people fell for it. Heck, if I'd had time, I might have played with it but after thinking I realized what day it was! Tee hee. But a lot of people WANTED this -even though the gestures were designed to be silly (who is going to do a jumping jack for making a star on an email.) so ICT used a kinect camera and actually made Gmail actions work! Watch the video and enjoy. People actually WANT this just not with the exaggerated motions and definitely not a shot that requires the camera to see your feet.
Vicki Davis

Generations and Gadgets - Pew Research Center - 1 views

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    Important study for those who want to know what people own. Cell phone tops this list! 95% of people aged 18-34 have a cell phone with 85% of people 18+ owning one.
Vicki Davis

National STEM Video Game Challenge Winners announced - 0 views

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    "Aneesh Chopra, United States Chief Technology Officer, announced today the winners of the National STEM Video Game Challenge, a competition to motivate interest in science, technology, engineering, and math (STEM) learning by tapping into the natural passion of youth for playing and making video games, at the Newseum in Washington, DC. The first year of the Challenge featured competitions for students and developers. Twelve students from across the U.S. in grades 5-8 were selected as winners of the Youth Prize for their original game designs. In the Developer Prize category, for emerging and experienced game developers, the science themed game You Make Me Sick! was awarded the Grand Prize and a collection of math games titled NumberPower: Numbaland! received both the Collegiate and Impact Prizes."
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