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DailyDOOH » Blog Archive » Volkswagen's Ski Reports On WSJON - 0 views

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    volkswagen is promoting their SUV through ski reports posted on the WSJ office network
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Ars Technica explains 4G - 0 views

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    "4G" gets tossed around our office a lot, but people (like me) don't really know what it means. This article helps!
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Inside Out - 0 views

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    INSIDE OUT is a large-scale participatory art project that transforms messages of personal identity into pieces of artistic work. Everyone is challenged to use black and white photographic portraits to discover, reveal and share the untold stories and images of people around the world. These digitally uploaded images will be made into posters and sent back to the project's co-creators for them to exhibit in their own communities. People can participate as an individual or in a group; posters can be placed anywhere, from a solitary image in an office window to a wall of portraits on an abandoned building or a full stadium. These exhibitions will be documented, archived and viewable virtually.
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BlackBerry Playbook: How did Research in Motion lose its way? - 0 views

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    Research in Motion doesn't know what kind of company it wants to be. It made its fortune selling gadgets to chief information officers, but now those people look to employees to decide what devices to use.
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'Snowpiercer's' VOD gamble is paying off | Inside Movies | EW.com - 1 views

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    "Comic-book icon Archie Andrews will die saving gay friend 490"
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Mail - john.rich@moxieusa.com - 1 views

  • posiibliities
  • Here are our thoughts regarding VR:VR will gain mass adoption regardless of the speed of hardware and content development. It's inevitable, no medium ever created is more powerful. Two dimensional screens are abstractions that we have adapted to but we are three dimensional beings. VR renders 3D experiences that induce cognitive and physiological responses because it convinces our brains the we are having "real" experiences. These immersive, persuasive and empathy-inducing experiences are irresistible.With that said, while content and tech are highly synergistic, we would give content a slight edge in importanceFor mass adoption hardware needs to crack the code of: Powerful, Simple and Cheap.  So far, the most successful “high end”hardware is the PSVR which is simple and cheapAs part of the "simple" criteria, hardware will also need to be mobile and non-tethered (we are getting close in headsets - Oculus Go - and 5G networks will be key to delivering powerful, non-tethered content)Inexpensive headsets will drive adoption, great content will keep people coming back.Content needs to move beyond gaming and deliver amazing experiences for general entertainment, social engagement and training/education. Interactivity is key to a compelling experience.If they are interested Jerry and I are available next Tuesday-Thursday (Jan 19-21) from 11AM-2PMCheers,J
  • FutureX Labs Vision
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  • Similar to how this app works:
  • tomorrow.
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    The frogs are slowly getting cooked.
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