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David McGavock

Final Report: Introduction | DIGITAL YOUTH RESEARCH - 1 views

  • What is generally lacking in the literature overall, and in the United States in particular, is an understanding of how new media practices are embedded in a broader social and cultural ecology. While we have a picture of technology trends on one hand, and spotlights on specific youth populations and practices on the other, we need more work that brings these two pieces of the puzzle together. How are specific new media practices embedded in existing (and evolving) social structures and cultural categories?
  • we describe how our work addresses this gap, outlining our methodological commitments and descriptive focus that have defined the scope of this book. The first goal of this book is to document youth new media practice in rich, qualitative detail in order to provide a picture of how young people are mobilizing these media and technologies in their everyday lives.
  • In this section of this introductory chapter, we outline our methodological approach and how we have defined the objects and focus of our study. The descriptive frame of our study is defined by our ethnographic approach, the study of youth culture and practice, and the study of new media.
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  • How are new media being taken up by youth practices and agendas? Our analytic question follows from this: How do these practices change the dynamics of youth-adult negotiations over literacy, learning, and authoritative knowledge?
  • We have developed an interdisciplinary analytic tool kit to investigate this complex set of relations between changing technology, kid-adult relations, and definitions of learning and literacy. Our key terms are “genres of participation,” “networked publics,” “peer-based learning,” and “new media literacy.”
  • The primary distinction we make is between friendship-driven and interest-driven genres of participation, which correspond to different genres of youth culture, social network structure, and modes of learning.
  • We use the term “peer” to refer to the people whom youth see as part of their lateral network of relations, whom they look to for affiliation, competition, as well as disaffiliation and distancing. Peers are the group of people to whom youth look to develop their sense of self, reputation, and status.
  • In contrast to friendship-driven practices, with interest-driven practices, specialized activities, interests, or niche and marginalized identities come first.
  • nterest-driven practices are what youth describe as the domain of the geeks, freaks, musicians, artists, and dorks, the kids who are identified as smart, different, or creative, who generally exist at the margins of teen social worlds.
  • Rather than relying on distinctions based on given categories such as gender, class, or ethnic identity, we have identified genres based on what we saw in our ethnographic material as the distinctions that emerge from youth practice and culture, and that help us interpret how media intersect with learning and participation
  • Genres of participation provide ways of identifying the sources of diversity in how youth engage with new media in a way that does not rely on a simple notion of “divides” or a ranking of more- or less-sophisticated media expertise. Instead, these genres represent different investments that youth make in particular forms of sociability and differing forms of identification with media genres.
  • Our work here, however, is to take more steps in applying situated approaches to learning to an understanding of mediated sociability, though not of the school-centered variety. This requires integrating approaches in public-culture studies with theories of learning and participation.
  • A growing body of ethnographic work documents how learning happens in informal settings, as a side effect of everyday life and social activity, rather than in an explicit instructional agenda.
  • Our interest, more specifically, is in documenting instances of learning that are centered around youth peer-based interaction, in which the agenda is not defined by parents and teachers.
  • What counts as learning and literacy is a question of collective values, values that are constantly being contested and negotiated between different social groups. Periods of cultural and technological flux open up new areas of debate about what should count as part of our common culture and literacy and what are appropriate ways for young people to participate in these new cultural forms.
  • While what is being defined as “new media literacy” is certainly not the exclusive province of youth, unlike in the case of “old” literacies youth are playing a more central role in the redefinition of these newer forms. In fact, the current anxiety over how new media erode literacy and writing standards could be read as an indicator of the marginalization of adult institutions that have traditionally defined literacy norms (whether that is the school or the family).
  • our work does not seek to define the components of new media literacy or to participate directly in the normalization of particular forms of literacy standards or practice. Rather, we see our contribution as describing the forms of competencies, skills, and literacy practices that youth are developing through media production and online communication in order to inform these broader debates.
  • Although the tradition of New Literacy Studies has described literacy in a more multicultural and multimodal frame, it is often silent as to the generational differences in how literacies are valued.
  • The chapters that follow are organized based on what emerged from our material as the core practices that structure youth engagement with new media.
  • Media Ecologies, frames the technological and social context in which young people are consuming, sharing, and producing new media.
  • introduces three genres of participation with new media that are an alternative to common ways of categorizing forms of media access: hanging out, messing around, and geeking out.
  • following two chapters focus on mainstream friendship-driven practices and networks.
  • instant messaging, social network sites, and mobile phones
  • making friendships, gossiping, bullying, and jockeying for status are reproduced online, but they are also reshaped
  • chapter on Intimacy
  • examines practices that are a long-standing and pervasive part of everyday youth sociality.
  • flirting, dating, and breaking up.
  • these norms largely mirror the existing practices of teen romance
  • The next chapter on Families also takes up a key “given” set of local social relationships by looking across the diverse families we have encountered in our research. The
  • use of physical space in the home, routines, rules, and shared production and play. The chapter also examines how the boundaries of home and family are extended through the use of new media.
  • final three chapters of the book focus primarily on interest-driven genres of participation, though they also describe the interface with more friendship-driven genres.
  • Gaming examines different genres of gaming practice: killing time, hanging out, recreational gaming, mobilizing and organizing, and augmented game play
  • Creative Production, looking across a range of different case studies of youth production, including podcasting, video blogging, video remix, hip-hop production, fan fiction, and fansubbing.
  • Work examines how youth are engaged in economic activity and other forms of labor using new media. The chapter suggests that new media are providing avenues to make the productive work of youth more visible and consequential.
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    "What is generally lacking in the literature overall, and in the United States in particular, is an understanding of how new media practices are embedded in a broader social and cultural ecology. While we have a picture of technology trends on one hand, and spotlights on specific youth populations and practices on the other, we need more work that brings these two pieces of the puzzle together. How are specific new media practices embedded in existing (and evolving) social structures and cultural categories?"
David McGavock

Power Law of Participation - Ross Mayfield's Weblog - 0 views

  • As we engage with the web, we leave behind breadcrumbs of attention. 
  • But reading alone isn't enough to fulfill our innate desire to remix our media, consumption is active for consumers turned users.
  • Del.icio.us taps both personal and social incentives for participation through the low threshold activity of tagging.
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  • Commenting requires such identity for sake of spam these days and is an under-developed area.
  • Subscribing requires a commitement of sustained attention which greatly surpasses reading alone.
  • Sharing is the principal activity in these communities, but much of it occurs out of band (email still lives). 
  • We Network not only to connect, but leverage the social network as a filter to fend off information overload. 
  • Some of us Write, as in blog, and some of us even have conversations.
  • To Refactor, Collaborate, Moderate and Lead requires a different level of engagement -- which makes up the core of a community.
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    "Social software brings groups together to discover and create value. The problem is, users only have so much time for social software. The vast majority of users with not have a high level of engagement with a given group, and most tend to be free riders upon community value. But patterns have emerged where low threshold participation amounts to collective intelligence and high engagement provides a different form of collaborative intelligence. To illustrate this, lets explore the Power Law of Participation:"
David McGavock

Upaya News » Blog Archive » Zen Brain: Exploring The Connection Between Neuro... - 1 views

  • In the Zen Brain retreats, prominent scientists and Zen practitioners explore Buddhist, neuro-scientific and clinical science perspectives on topics like altruism, compassion and consciousness. Lectures and discussions with participants are embedded within zazen (meditation) practice throughout each day.
  • In these unusual programs, participants explore constructs like “affective stickiness,” a phrase coined by Dr. Richard Davidson, Research Professor of Psychology and Psychiatry at the University of Wisconsin-Madison. This is the phenomenon by which we interpret an experience as negative and then become so strongly identified with it that it becomes a fixed part of “us.”
  • The particular kind of misinterpreation of self-identification can prevent us from accessing our full range of consciousness and often limits our capacity to make choices regarding a situation.
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    In the Zen Brain retreats, prominent scientists and Zen practitioners explore Buddhist, neuro-scientific and clinical science perspectives on topics like altruism, compassion and consciousness. Lectures and discussions with participants are embedded within zazen (meditation) practice throughout each day.
Charles van der Haegen

The Saguaro Seminar: Civic Engagement in America - 0 views

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    "THE SAGUARO SEMINAR: CIVIC ENGAGEMENT IN AMERICA is an initiative of Professor Robert D. Putnam at John F. Kennedy School of Government at Harvard University focused on the study of "social capital" (the value of social networks) and community engagement. Our eponymous seminar from 1995-2000 involved 30 talented scholars and practitioners from across America (including then civil-rights-lawyer Barack Obama) in developing strategies for increasing American civic engagement and led to the bettertogether report. "Bettertogether" the final report of the Saguaro Seminar is now available at www.BetterTogether.org The Seminar participants were a diverse, exceptional group of 33 thinkers and doers, including articulate leaders from all parts of the country - from coast to coast, from small town and suburb to the inner city - and from all walks of life - from government officials to religious leaders, from labor union activists to high-tech and business executives, from elected officials to street workers. All participants demonstrate a deep commitment to improving the infrastructure of national civic life. These twenty-five practitioners and eight academic thinkers met for two-day sessions through late-1999 to develop a handful of practical strategies with national applicability for increasing Americans' connections with one another. "
Charles van der Haegen

YouTube - Jonathan Zittrain - Civic Technologies and the Future of the Internet - 1 views

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    Harvard law professor and author Jonathan Zittrain discusses the unusual and distinctive technologies whose power increases in proportion to the people participating in them, contrasted with other technologies that leverage what the few can impose on the many -- whether a PC virus maker who crashes millions of machines or a law enforcement officer who can use new consumer platforms to spy far easier than before. Filmed at Singularity University, part of the November 2009 Executive Program.
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    civic technologies - an interesting concept developed by the author of The Future of Intyernet Jonathan Zittrain for Singularity University
Antonio Lopez

Four Questions about Civic Media | DMLcentral - 0 views

  • - Organizing in virtual as well as physical spaces, recognizing that online action alone doesn’t move most politicians - Self documentation using participatory media – in this case, documentation as a form of protest in and of itself - The use of broadcast media to amplify beyond the “some to some” space of social media.
  • Global Voices tries to work on the demand problem using three tools: images, narrative, and human connection.
  • I don’t think it’s a coincidence that many of the most interesting projects encouraging participation involve maps.
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  • But I’m increasingly convinced that there’s another factor we need to consider: participation.
  • How do we help communities annotate physical spaces? How do we make civic maps?
  • Before we deal with dueling data layers, we’ve got some concrete challenges to take on. Just because data exists to annotate a physical place doesn’t mean it’s accessible
  • How do we encourage productive participation?
  • “How do we help marginal and rarely-heard voices find an audience?”
  • How do we map and understand media ecosystems?
David McGavock

Hybrid Pedagogy: A Digital Journal on Teaching & Technology | Home - 1 views

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    Hybrid Pedagogy | [What is Hybrid Pedagogy?] : combines the strands of critical and digital pedagogy to arrive at the best social and civil uses for technology and digital media in on-ground and online classrooms. : avoids valorizing educational technology, but seeks to interrogate and investigate technological tools to determine their most progressive applications. : invites you to an ongoing discussion that is networked and participant-driven, to an open peer reviewed journal that is both academic and collective.
Doug Breitbart

Web Literacy Map - 1.1.0 - Mozilla Webmaker - 0 views

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    "Web Literacy Map (1.1.0) The Web Literacy Map is a map of competencies and skills that Mozilla and our community of stakeholders believe are important to pay attention to when getting better at reading, writing and participating on the web."
Charles van der Haegen

New Media Literacies: Greening a Digital Media Class - 0 views

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    Blogpost by Antonio Lopez, co-learner at MindAmp I've been a media literacy educator for a dozen years, although as a consequence of participating in the punk movement during the early '80s, I've been a lifelong proponent of do-it-yourself media. Since entering the field of education I've worked in numerous arts programs with youths, spending considerable time with disadvantaged groups. Working with Native Americans, Latinos and Afro-Caribbean youth has helped me to formulate a multicultural, multi-perspective approach to media literacy that has pushed me to reconceptualize cultural assumptions embedded in traditional media education.* Learners in those communities are under greater stress than mainstream Americans, and their particular needs call for attention to social justice, environmental issues and cultural citizenship, things that many privileged Americans take for granted. At one point when I was working on the rez, a Native American elder opined on the information highway by remarking, "any road can get you somewhere." Unfortunately, many programs that embrace digital media tools are too enamored with the technology to think more critically about the "somewhere" we are moving towards. It was during this period that I realized the importance of appropriate applications of technology and also understood the ethnocentrism embedded in the idea of "progress." More importantly, I was forced to think more carefully about who or what I was ultimately serving in my work as an educator. As a fellow media geek it might surprise you, then, to suggest that my approach since then has been to serve the planet: humans and nonhuman alike. In particular I feel a strong calling to speak to the best of my abilities on behalf of our silent partner: nature. These days in my current role as a professor of media studies at an American University in Rome, I have taken to heart the task of incorporating lessons I learned beyond the walled garden of academia to green the field of m
Charles van der Haegen

BigBlueButton -- Open Source Web Conferencing | www.bigbluebutton.org - 1 views

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    Our Vision Our vision is that starting a web conference should be as easy as clicking a single metaphorical big blue button. As an open source project, we believe it should be easy for others to embrace and extend. And while web conferencing means many things to many people -- our focus is to make the best web conferencing system for distance education. What is BigBlueButton ? BigBlueButton is an open source web conferencing system built on over fourteen open source components to create an integrated solution that runs on mac, unix, or PC computers. In the true sense of open source, we invite you to try out and participate in our project. How to setup Using Ubuntu packages, we've made it easy to setup your own BigBlueButton server. More ... For Developers We are developers, and we know how difficult it can be to understand other projects. If you want to contribute or extend BigBlueButton, we've created overviews, installation videos, tutorials, and we use a public issue tracking system, and source code repository. Got a question? Post to our discussion group and find out how fast the BigBlueButton community responds!
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    Where do we stand with trying out this technology. is it still in the pipeline?
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    I'm working on setting this up and we should have an instance to play with within the next couple weeks.
Charles van der Haegen

About Adbusters | Adbusters Culturejammer Headquarters - 1 views

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    "The Media Foundation We are a global network of artists, activists, writers, pranksters, students, educators and entrepreneurs who want to advance the new social activist movement of the information age. Our aim is to topple existing power structures and forge a major shift in the way we will live in the 21st century. Adbusters Magazine Based in Vancouver, British Columbia, Canada, Adbusters is a not-for-profit, reader-supported, 120,000-circulation magazine concerned about the erosion of our physical and cultural environments by commercial forces. Our work has been embraced by organizations like Friends of the Earth and Greenpeace, has been featured in hundreds of alternative and mainstream newspapers, magazines, and television and radio shows around the world. Adbusters offers incisive philosophical articles as well as activist commentary from around the world addressing issues ranging from genetically modified foods to media concentration. In addition, our annual social marketing campaigns like Buy Nothing Day and Digital Detox Week have made us an important activist networking group. Ultimately, though, Adbusters is an ecological magazine, dedicated to examining the relationship between human beings and their physical and mental environment. We want a world in which the economy and ecology resonate in balance. We try to coax people from spectator to participant in this quest. We want folks to get mad about corporate disinformation, injustices in the global economy, and any industry that pollutes our physical or mental commons. Culturejammer's Headquarters"
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    That's the kind of group I wanted to get to know... Thanks marlelo Santos for leading me to them...
David McGavock

Classroom 2.0 - 0 views

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    Social network for teachers. Social network for those interested in Web 2.0 and collaborative technologies in education. We encourage you to sign up to participate in the great discussions here, to receive event notifications, and to find and connect with colleagues.
David McGavock

Knight Foundation | Reporter Analysis - 0 views

  • The way we engage in public dialogue, coordinate, solve problems—all of it is shifting. New networks are emerging everywhere. It’s exciting—and frightening. What is this new network-centric world? What does it mean for community change?
  • How might our grantmaking respond effectively to a world in which loose networks of individuals, not just formal organizations, are becoming powerful creators of knowledge and action? What default practices should we discard and what new behaviors should we embrace?
  • We asked our partner, Monitor Institute, to take a critical look at the role of networks in community life. Our lens was apolitical.
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    we were interested in the potential of networks-to create stronger bonds or to split us apart. This essay highlights groups that are creatively connecting citizens who are making a difference today, and explores how technology might impact public participation and leadership in the future. The pages are rich with useful examples and lessons about how networks are unlocking assets in communities to support open government, care for the elderly, help disaster victims and advance women's rights. Throughout, the report considers the role philanthropy can play in harnessing the best network-centric practices, the ones that might unleash individual interactivity to achieve social impact at a scale and speed never before possible.
Charles van der Haegen

Global Voices · About - 0 views

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    "Global Voices is a community of more than 300 bloggers and translators around the world who work together to bring you reports from blogs and citizen media everywhere, with emphasis on voices that are not ordinarily heard in international mainstream media. Global Voices seeks to aggregate, curate, and amplify the global conversation online - shining light on places and people other media often ignore. We work to develop tools, institutions and relationships that will help all voices, everywhere, to be heard. Millions of people are blogging, podcasting, and uploading photos, videos, and information across the globe, but unless you know where to look, it can be difficult to find respected and credible voices. Our international team of volunteer authors and part-time editors are active participants in the blogospheres they write about on Global Voices. Global Voices is incorporated in the Netherlands as Stichting Global Voices, a nonprofit foundation. We do not have an office, but work as a virtual community across multiple time zones, meeting in person only when the opportunity arises (usually during our Summits). We rely on grants, sponsorships, editorial commissions, and donations to cover our costs. Our Projects Global Voices is translated into more than 30 languages by volunteer translators, who have formed the Lingua project. Additionally, Global Voices has an Advocacy website and network to help people speak out online in places where their voices are censored. We also have an outreach project called Rising Voices to help marginalized communities use citizen media to be heard, with an emphasis on the developing world. Read more about our projects. Our History Global Voices was founded in 2005 by former CNN Beijing and Tokyo Bureau Chief, Rebecca MacKinnon and technologist and Africa expert, Ethan Zuckerman while they were both fellows at the Berkman Center for Internet and Society at Harvard University. The idea for the project grew out of an internat
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    Sourcing uncomfortable knowledge, buried under the avalange of info overload, or repressed from appearing??? To be verified
Charles van der Haegen

YouTube - A Portal to Media Literacy Michael Welsch - 0 views

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    "Presented at the University of Manitoba June 17th 2008. (for those of you waiting for the Library of Congress presentation, it will be posted Jul16 videos of the work of Michaerl Welsch in Cultural Antropology classes on media litteracy..; a fantastic and incredibly powerfiull showpiece on how education can become with at the same time hints on what to-morrow could look like..; 19th-ish.) From Stephen's Lighthouse: http://stephenslighthouse.sirsidynix.com/archives/2008/07/michael_wesch_l.html" "Many of you have probably seen Kansas State University prof Michael Wesch's thought-provoking video, "A Vision of Students Today". http://www.youtube.com/watch?v=dGCJ46vyR9o. Recently Dr. Wesch spoke at the University of Manitoba where he explained the the basis of this video in a talk entitled, "Michael Wesch and the Future of Education." I found it fascinating! He describes how he so naturally incorporates emerging technologies into his courses from the smallest seminar type class to the largest lecture theatre filled class. More importantly he not only talks about the technologies but how he encourages extraordinary participation and collaboration from his students by engaging them in meaningful learning activities. Although the video is 66 minutes long...pour a coffee, iced tea or glass of wine and enjoy this dynamic presentation from a master teacher." http://umanitoba.ca/ist/production/streaming/podcast_wesch.html Dubbed "the explainer" by popular geek publication Wired because of his viral YouTube video that summarizes Web 2.0 in under five minutes, cultural anthropologist Michael Wesch brought his Web 2.0 wisdom to the University of Manitoba on June 17. During his presentation, the Kansas State University professor breaks down his attempts to integrate Facebook, Netvibes, Diigo, Google Apps, Jott, Twitter, and other emerging technologies to create an education portal of the future. "It's basically an ongoing experiment to create a portal for me and my stud
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    This is a most powerful ressource, a showcase of what a single professor has been able to realize in his cultural antropology class
David McGavock

Digital Skills Can Be Quickly Acquired - NYTimes.com - 0 views

    • David McGavock
       
      Literacy for professionals.
  • In 2007, there were 150 workshops and courses about digital media and technology but none specifically about social media, according to Carmen Scheidel, Mediabistro’s vice president for education and events.
  • “In general, the digital natives are earlier in their careers, and they are not the ones taking these types of classes,” Ms. Scheidel said. “It tends to be people who are very accomplished in their careers but are new to social media. It is an interesting mix.”
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  • To deliver social media training in a more effective way, Ms. Scheidel said that Mediabistro last year introduced a new approach. Instead of offering mostly small workshops with 15 to 20 students, they began offering what she described as an online social media conference.
  • For midcareer executives, particularly in the media and related industries, knowing how to use Twitter, update your timeline on Facebook, pin on Pinterest, check in on Foursquare and upload images on Instagram are among the digital skills that some employers expect people to have to land a job or to flourish in a current role.
  • Pamela Tate, president and chief executive of the Council for Adult and Experiential Learning, based in Chicago, said digital literacy, including understanding social networking, is now a required skill.
  • To help bridge the gap, major universities, community colleges, online educational businesses from Lynda.com to ed2go.com offer continuing education classes in digital media, including social media skills, Web design, search optimization and Web analytics.
  • The University of San Francisco
  • Harvard’s Extension School
  • Columbia’s Graduate School of Journalism
  • It is a place of business. It is a place where your career will be enhanced or degraded, depending on your use of these tools and services.”
  • Professor Sreenivasan and Ernest R. Sotomayor, assistant dean, career services and continuing education, organized a weekend of panels and workshops in late January for 500 people after a similar weekend conference approach drew 300 students last May.
  • For those participants, who wanted one-on-one attention from an experienced social media user, the “social media doctors” were in the house.
  • The idea behind the “doctors” was to give people some individual instruction at a conference setting
  • Educators also say skills classes have to help translate what seems to be a different language — hashtags, mentions, heart.
Antonio Lopez

Practically Nonideological: A Chat with Ethan Zuckerman | Motherboard - 2 views

  • One of the things that I thought was very interesting with Occupy early on was not just the desire to occupy physical spaces, but the desire to occupy media.
  • Now, instead of it being difficult to get footage, what’s really difficult is to edit it down into a narrative in one fashion or another.
  • One thing I’m fairly well known for in my work is trying to be critical about whether we’re adopting technologies because they’re practical, or because they’re ideological.
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  • The reason I push back against this and say, ‘There’s some pretty good tech in Wimax, which probably is an easier way to put a pretty big cloud over an Occupy encampment, and then connect it into the Internet,’ is that I think it’s the Utopian technological politics that have people pursuing a very ground-up, very ad-hoc solution that may or may be the right technological solution.
  • There are two groups right now that are fighting for influence over the Internet. One groups is the guys who’ve run the Internet for a very long time. And I do mean guys. It’s mostly engineers – some with major tech companies, some with major telecom companies – who dominate meetings of things like the IETF, who are representatives of organizations like ICANN.
  • There’s a second camp in all this that is represented by governments, particularly governments of China, Russia, some governments from the global South, that are essentially saying ‘Look, this needs to be run through something closer to the UN system. It needs to be multi-national. It needs to be more representative.’
  • It’s interesting to think about how popular movements might insert themselves in that space. The truth is that with SOPA/PIPA, the traditional tech guys were on one side fighting more or less against Hollywood. And they pulled in support from millions of Internet users who signed up and said ‘We’re with you on this. We’re going to participate.’
  • I don’t see that popular movement [OWS] as the main actor in this space. I see companies like Tumblr, and Twitter, and Google doing a pretty good job of motivating their users. But whether that group of motivated Internet users actually maps onto Occupy…
Charles van der Haegen

Personal Democracy Forum 2011 | June 6-7 | Personal Democracy Forum - 3 views

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    Technology is changing politics "PdF 2011 was a complete sell-out! We'd like to thank our energized and active community of attendees, sponsors, speakers, and volunteers - together, we pulled off one of the most engaging and informative conferences we've had in our eight years of PdF. The feedback we've received so far suggests that everyone in attendance took something away from our conference, whether a new lesson, a new idea, or a new friend. If you couldn't make it to PdF this year, be sure to check out Micah Sifry's conference wrap-up post on techPresident. We also encourage you to check out our video archives, where you'll find videos of our keynote speakers. Thanks again for your continued support, and stay tuned for more on PdF 2012!"
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    An amazing disciovery for me, Thanks Carla Cassidy
David McGavock

Pop-Up University | DMLcentral - 0 views

  • Networked social learning is most effective and truly magical when students who don't know one another one day start scouring the world for knowledge to bestow on each other the next day and spend their time contributing to each other's learning. It’s the unpredictable synergy that can happen when a group of strangers assembles online to learn together.
  • But the knowledge-sharing gift economy is a human creation – one that can't be predicted, commanded, or summoned but has to be nurtured, cultivated, and facilitated.
  • Michael Wesch's "A Portal to Media Literacy" made clear to me something I had been feeling my way toward -- a pedagogy that is more about collaboration than technology, in which the technology is central, but is a vehicle for co-discovery.
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  • Henry Jenkins taught me about participatory culture and the importance of teaching skills of credibility (what I call "crap detection") transmedia storytelling, collective intelligence, and network smarts.
  • I learned from Mizuko Ito that young people use digital skills and knowledge exchange as social currency in fan cultures – using social media to learn about things that really matter to them, such as multiplayer games, Pokemon, mashups and fan videos.
  • Cathy Davidson's bold experiments in peer-to-peer learning, including "crowd-sourcing grading," gave me a working model to emulate and appropriate.
  • it only made sense to begin by mobilizing social media skills in parallel with introducing the subject matter. Teaching about social media doesn't make a lot of sense unless students can use social media in their learning
  • The choice to participate in creating and not just consuming the culture in which we live is crucial, and presenting that choice in terms that can engage students is critical.
  • The first acts on the first day of class are crucial – what chaos theorists call "sensitive dependence on initial conditions."
  • As one of my mentors, Lisa Kimball, taught me, a good online facilitator pays heed to the containers, but also thinks in terms of tempo. I knew the importance of engaging as many of the co-learners as possible in the first live session and the first weekend of forum and blog discussion.
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    If Rheingold U, my current experiment in cultivating wholly online, multimedia, unaccredited, for-not-much-pay learning communities, originally germinated out of fun and impulse, the next stage was more scary-serious. As soon as I took people's money and started telling the world about my intentions, I was obligated as well as motivated to make it work - not just to deliver a rich set of learning materials, but to conjure actual social learning magic
David McGavock

The Myth Of AI | Edge.org - 1 views

  • what I'm proposing is that if AI was a real thing, then it probably would be less of a threat to us than it is as a fake thing.
  • it adds a layer of religious thinking to what otherwise should be a technical field.
  • we can talk about pattern classification.
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  • But when you add to it this religious narrative that's a version of the Frankenstein myth, where you say well, but these things are all leading to a creation of life, and this life will be superior to us and will be dangerous
  • I'm going to go through a couple of layers of how the mythology does harm.
  • this overall atmosphere of accepting the algorithms as doing a lot more than they do. In the case of Netflix, the recommendation engine is serving to distract you from the fact that there's not much choice anyway.
  • If a program tells you, well, this is how things are, this is who you are, this is what you like, or this is what you should do, we have a tendency to accept that.
  • our economy has shifted to what I call a surveillance economy, but let's say an economy where algorithms guide people a lot, we have this very odd situation where you have these algorithms that rely on big data in order to figure out who you should date, who you should sleep with, what music you should listen to, what books you should read, and on and on and on
  • people often accept that
  • all this overpromising that AIs will be about to do this or that. It might be to become fully autonomous driving vehicles instead of only partially autonomous, or it might be being able to fully have a conversation as opposed to only having a useful part of a conversation to help you interface with the device.
  • other cases where the recommendation engine is not serving that function, because there is a lot of choice, and yet there's still no evidence that the recommendations are particularly good.
  • there's no way to tell where the border is between measurement and manipulation in these systems.
  • if the preponderance of those people have grown up in the system and are responding to whatever choices it gave them, there's not enough new data coming into it for even the most ideal or intelligent recommendation engine to do anything meaningful.
  • it simply turns into a system that measures which manipulations work, as opposed to which ones don't work, which is very different from a virginal and empirically careful system that's trying to tell what recommendations would work had it not intervened
  • What's not clear is where the boundary is.
  • If you ask: is a recommendation engine like Amazon more manipulative, or more of a legitimate measurement device? There's no way to know.
  • we don't know to what degree they're measurement versus manipulation.
  • If people are deciding what books to read based on a momentum within the recommendation engine that isn't going back to a virgin population, that hasn't been manipulated, then the whole thing is spun out of control and doesn't mean anything anymore
  • not so much a rise of evil as a rise of nonsense.
  • because of the mythology about AI, the services are presented as though they are these mystical, magical personas. IBM makes a dramatic case that they've created this entity that they call different things at different times—Deep Blue and so forth.
  • Cortana or a Siri
  • This pattern—of AI only working when there's what we call big data, but then using big data in order to not pay large numbers of people who are contributing—is a rising trend in our civilization, which is totally non-sustainable
    • David McGavock
       
      Key relationship between automation of tasks, downsides, and expectation for AI
  • If you talk about AI as a set of techniques, as a field of study in mathematics or engineering, it brings benefits. If we talk about AI as a mythology of creating a post-human species, it creates a series of problems that I've just gone over, which include acceptance of bad user interfaces, where you can't tell if you're being manipulated or not, and everything is ambiguous.
  • It creates incompetence, because you don't know whether recommendations are coming from anything real or just self-fulfilling prophecies from a manipulative system that spun off on its own, and economic negativity, because you're gradually pulling formal economic benefits away from the people who supply the data that makes the scheme work.
  • I'm going to give you two scenarios.
  • let's suppose somebody comes up with a way to 3-D print a little assassination drone that can go buzz around and kill somebody. Let's suppose that these are cheap to make.
  • Having said all that, let's address directly this problem of whether AI is going to destroy civilization and people, and take over the planet and everything.
  • some disaffected teenagers, or terrorists, or whoever start making a bunch of them, and they go out and start killing people randomly
  • This idea that some lab somewhere is making these autonomous algorithms that can take over the world is a way of avoiding the profoundly uncomfortable political problem, which is that if there's some actuator that can do harm, we have to figure out some way that people don't do harm with it.
    • David McGavock
       
      Another key - focus on the actuator, not the agent that exploits it.
  • the part that causes the problem is the actuator. It's the interface to physicality
  • not so much whether it's a bunch of teenagers or terrorists behind it or some AI
  • The sad fact is that, as a society, we have to do something to not have little killer drones proliferate.
  • What we don't have to worry about is the AI algorithm running them, because that's speculative.
  • another one where there's so-called artificial intelligence, some kind of big data scheme, that's doing exactly the same thing, that is self-directed and taking over 3-D printers, and sending these things off to kill people.
  • There's a whole other problem area that has to do with neuroscience, where if we pretend we understand things before we do, we do damage to science,
  • You have to be able to accept what your ignorances are in order to do good science. To reject your own ignorance just casts you into a silly state where you're a lesser scientist.
  • To my mind, the mythology around AI is a re-creation of some of the traditional ideas about religion, but applied to the technical world.
  • The notion of this particular threshold—which is sometimes called the singularity, or super-intelligence, or all sorts of different terms in different periods—is similar to divinity.
  • In the history of organized religion, it's often been the case that people have been disempowered precisely to serve what were perceived to be the needs of some deity or another, where in fact what they were doing was supporting an elite class that was the priesthood for that deity.
    • David McGavock
       
      Technical priesthood.
  • If AI means this mythology of this new creature we're creating, then it's just a stupid mess that's confusing everybody, and harming the future of the economy. If what we're talking about is a set of algorithms and actuators that we can improve and apply in useful ways, then I'm very interested, and I'm very much a participant in the community that's improving those things.
  • A lot of people in the religious world are just great, and I respect and like them. That goes hand-in-hand with my feeling that some of the mythology in big religion still leads us into trouble that we impose on ourselves and don't need.
  •  
    "The idea that computers are people has a long and storied history. It goes back to the very origins of computers, and even from before. There's always been a question about whether a program is something alive or not since it intrinsically has some kind of autonomy at the very least, or it wouldn't be a program. There has been a domineering subculture-that's been the most wealthy, prolific, and influential subculture in the technical world-that for a long time has not only promoted the idea that there's an equivalence between algorithms and life, and certain algorithms and people, but a historical determinism that we're inevitably making computers that will be smarter and better than us and will take over from us."
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