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Kristy Vanguilder

Powerful Learning Tools for ELL's - 1 views

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    Importance of determining and integrating prior knowledge as an instructional strategy for ELL's.
anonymous

Creative Educator - Articles, stories, and lessons for a creative approach to learning. - 2 views

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    This provides excellent resources to support the Common Core initiative. It stresses the case for an interdisciplinary approach to learning and suggests that  "to prepare our students for an integrated world, we need to break out of the separate-discipline mentality and develop more holistic and problem/project-based approaches. "
scottie_jarrett

4 Ways to Use Instagram in the Classroom - 1 views

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    Week 9: By Nicole Long A picture is worth a thousand words, and a tweet is worth... 140 characters? If one of the main incentives for Twitter in education was tapping into a student-centered resource, then the newest trend for 2015 should be Instagram for education. This blog gives teachers an inside view of using Instagram to create lessons and provide interactive learning.
sophia park

The Use of Screencasts in Mathematical and Scientific Education - 2 views

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    Week 9: This is a journal article that ties in the importance of screencasts and mathematical education. The article delves deeper into e-learning and evaluates the effectiveness of screencasts on both math and science. Screencasts can be used as instructional strategies for increasing learning beyond what an individual educator can do for any one child at a time. The key behind this strategy in its value is if it is reused enough times to impact learning. It is a resource to keep in mind when planning for reteaching or providing more exposure and support for a concept learned.
Bruce Wilson

Free Online Idea Management and Collaboration Service | Wridea.com - 1 views

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    A teacher could use this in his or her classroom to help students brainstorm ideas in the writing process. I have used googledocs to insert a pre-writing template for students to complete prior to some writing assignments which fulfills a similar purpose. The resource could also be useful in helping you keep your agenda or priorities organized especially when working in a group.
Bruce Wilson

Collaboration Tools | 15 Free Online Collaboration Tools | Collaborative Learning - 1 views

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    online collaboration group of tools
Sue Dickson

Charts.Bin - 1 views

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    ChartsBin is a web-based data visualization tool that enables you to quickly and easily create interactive visualizations with your own data. You can then share your interactive visualizations with others by embedding them in websites, blogs or sharing via Facebook or Twitter. There is a public online gallery of interactive visualizations that have been derived from authentic sources such as books, government documents, technical reports, selected primary journal literature and websites
anonymous

200 Free Kids Educational Resources: Lessons, Apps, Books, Websites... | Open Culture - 2 views

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    Open Culture defines itself as "The best free cultural & educational media on the Web" [Open Culture. (2013). Home page. Retrieved from www.openculture.com). This site was suggested by one of our students using working on a Diigo account just for world language teachers), but this site seems useful for all subjects, with links to many free videos, K-12 resources, e-books, etc.
Heather McFadden

AutoCAD - 1 views

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    "AutoCAD for Education Design and shape the world around you with the powerful, connected design tools in AutoCAD software." This software is free for students and has a three year licence. This would be a great tool for theatre students to download and use to create set and prop designs.
anonymous

Spanish Audio | Online Listening Exercises, Phrases, Dialogues, Myths and Legends| Web ... - 0 views

shared by anonymous on 15 Mar 15 - No Cached
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    Great site for practicing Spanish. Includes a voice recorder to help students improve their Spanish.
Heather McFadden

Vectorworks Student Portal | MyVectorworks Educational Portal - 0 views

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    Vectorworks is another technical design program that is free for students. Many colleges use Vectorworks rather than Autocad.
Heather McFadden

Drama Resource - Creative Ideas for Teaching Drama - 0 views

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    "Creative resources for teaching drama" Fantastic page with games, lessons, and links to plays for the drama classroom
geesay74

Basecamp - Wellington - 2 views

The daddy of project management, Basecamp was created when 37 Signals couldn't find a project management app that wasn't insanely complicated, and so decided to build its own. It worked so well tha...

EDTC610 social studies

started by geesay74 on 04 Jun 14 no follow-up yet
Samantha Biskach

Podio - 2 views

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    As an "online work platform with a new take on how everyday work gets done," students could use Podio as a school social network devoted to thier studies. Much like a Facebook account, students would use Podio to complete assignments and discuss classroom content. This collaborative tool can also be used as a place students could use to complete projects and group work assignments. This sort of experience would be effective for teachers looking to have students working with other students from different schools/districts on a common project. This could be useful with Project Based Learning assignments as well.
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    I see that Podio is targeting higher ed students, and wonder whether it would be to risky to use it in k12. See: http://blog.podio.com/2011/11/16/podios-free-university-program-supports-students-the-real-future-of-work/ There's no teacher control board as there is in Diigo, for example.
Barbara Lindsey

Believe it or not, "learning styles" don't exist ~ Stephen's Web - 2 views

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    This is a blog post by Stephen Downes in which he provides a succinct counterargument to Daniel Willingham's thesis that learning styles do not exist. This post and the link to the source with additional reader comments could serve as a reading selection for a PLC.
cunderwood32

eduCanon: interactive video. unleashed. - 1 views

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    eduCanon allows educators to upload videos and insert questions directly within the video. Works well with smartboards, keeps students attentive, and is a paper saver. Often times teachers may not have copies of questions available, or find that students pay more attention if the video stops periodically and being chosen randomly. Students are also able to refer back to the video on their own time to review.
scottie_jarrett

Strategies to Level Up Learning - 20 views

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    Week 8: In our Data Action meeting we discussed intructional strategies involving simulation and games. This article explain some advantages and fears for educators implementing games into their lesson plans. Matthew Farber Social Studies Teacher, Ed Tech Leadership EdD Candidate, Author In the fall of 2014, the Joan Ganz Cooney Center at Sesame Workshop (a nonprofit founded by Sesame Street creator Joan Ganz Cooney) assessed the impact of the gaming in school settings.
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    I have not had much experience with gaming in the classroom, but I have seen other teachers use it and have much success when it comes to motivating students and bridging the learning gap. One interesting point the article mentions is the the "platform" model strategy. In this, students have one log in, and are able to access a variety of games which can be reported t to the teacher as a formative assessment. Teachers are also able to log in and track students progress.
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    I see the ideas for digital game-based-learning as a method of differentiation that can be particularly effective for students with special needs and learning disabilities. Interest in using games in the classroom continues to grow, as evidenced by the recent Library of Congress grants to build civics applications for classrooms. The full report mentioned in this article is linked within, and worthwhile reading. The learning gaps that we see in our team's data could possibly be addressed using digital games from iCivics, Shephard Software, and other sources.
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    I agree 100% with Andrea's quote "I see the ideas for digital game-based-learning as a method of differentiation that can be particularly effective for students with special needs and learning disabilities." I only have to think back to this morning in my 2nd period where this worked with one of 8th grade students in special education who has a severe visual disability. In fact I even have the link to the game I use in that class all the time. I encourage everyone to set up a free account: https://kahoot.it/#/ !!!! Kahoot was introduced to me in my Electives Professional Development. More than one of the teachers has issues with incorporating technology into their health classroom. I agree with this article when they write "Additional teacher training, as well as creating a common language between educators and developers, was recommended."
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    I am a little familiar with a few digital games. In my classroom, I use Kahoot.it to assist my students in learning their vocabulary. I use this website to make a classroom game that we all play together. Everyone can participate at the same time, competing for first place in points. I can create the questions on my smart-board, and the students can play on another computer or they can download the app on their phones. This makes our lessons more interactive, and the students get more involved and enjoy the class more.
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    Just like the article suggests, I use games to help students review or understand a lesson. A great one that was mentioned, and that I use is iCivics. Since Government is tested in my county, we have to make sure that our students fully understand the purpose, how the government works, and why it was created. When it comes to making sure the students are comprehending the information I will use iCivics, Kaoot.it, and a Jeopardy game I find online. It promotes students to take learning and their education into their own hands. I think the games don't have to be created by us or super complex, as long as you find one that relate to your content and engages students.
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    I love the idea of using these types of games to keep students engaged. At my son's school, he often has online math games given for homework. He loves IXL and it keeps him motivated to practice skills and learn new ones. In my 6th grade Spanish class we are exploring quia.com. Students can play vocabulary building games while I work one-on-one with students. It is a great way to keep kids engaged while doing assessments, too.
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    Initially, I was very hesitant to buy into learning through online games. I know that children today spend so much time in front of screens, and I didn't want to contribute to this obsession (for some children it does border on that). I did see that BrainPop, a site which I use frequently, introduced GameUp and Spotify. I figured if BrainPop was okay with gaming for learning, then I had to give it a try. Well, my students will now beg for BrainPop and will do evey activity, quiz and graphic organizer associated with a lesson in order to get to sortify. What a great tool. I am now a firm believer.
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    I too see the benefits of using these online games within instruction. The games provide students with a means of engagement that we often struggle to provide students. With the growth of technology, students are becoming more in-tune with new technology and are using it more often at home. By connecting technology to instruction, we are able to meet them in the middle. There are so many tools available online that it's a shame not to use them!
toladipo

The Real Versus the Possible: Closing the Gaps in Engagement and Learning - 0 views

(Week 9: Tolulope Oladipo and Michelle Bear) This is a journal article that is available in Diigo. The link to the article is also provided below: The Real Versus the Possible: Closing the Gaps in...

EDTC615 Fall2018 Research

started by toladipo on 13 Nov 18 no follow-up yet
msodano

Performance Impact as the Litmus Test of Instructional Solutions.: EBSCOhost - 1 views

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    Among other ideas, this article touches on the learning environment of a work place and the impact on performance. The classroom is a student's work place and one performance task is to reference their notes and worked solutions when practicing individually or within a group. Can we get the students to see the correlation between referencing their notes, comparing and contrasting, analyzing their work and increasing their understanding so they can be successful in their studies?
kvlach0000

Kahoot! | Learning Games | Make Learning Awesome! - 0 views

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    Kahoot is an excellent resource to incorporate technology, content, and fun in any classroom. I love using it. You can create your own, use one that is already made, or edit one of your liking. I mostly have used this as a review, but there is so much more that can be done with Kahoot and the kids love it!
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