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Garrett Eastman

Design of the Learning Module for Math Quest: A Role Playing Game for Learning Numbers - 13 views

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    "Math Quest is a role playing game that could be used as a tool to learn numbers and basic mathematic operations. The Math Quest package consists of two main modules; learning and game modules that can be executed separately. The use of the learning module as a tool in learning will allow for a highly individualized and interactive environment. This paper presents the design of the learning module for numbers and their mathematics operation. Due to its interactive and stimulating nature, the module is suitable for school children age 9 to 12 years old to learn the subject. The development takes into consideration of constructivism learning theories where learning is based on students' active participation in problem solving and critical thinking regarding activity that they are involved in. The framework for each of module is as follows: objectives, concept, examples, exercises, quizzes. A heuristic evaluation on the design was conducted and positive feedback was obtained."
Garrett Eastman

The Impact of Using Synchronous Collaborative Virtual Tangram in Children's Geometric - 17 views

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    Study of 6th graders in China using virtual Tangram puzzle to improve collaboration and learning of geometric concepts and problem-solving
Garrett Eastman

The Motivational Effects of Using a Computer-Based Tutorial vs. a Traditional Instruction Method for Learning How to Use an Elementary Level Mathematics Game - 16 views

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    Using the MathMind tutorial and observing advantages and disadvantages for students and teachers
Garrett Eastman

BRIDGING K-12 AND UNIVERSITY MATHEMATICS: BUILDING THE STAIRCASE FROM THE TOP - 6 views

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    "The aim of this article is to illustrate a pedagogical strategy originally introduced elsewhere [8, 9] of linking the application-oriented, computer-enabled experiential approach to K-12 mathematics with the applied, project-based approach to the teaching of university mathematics at the undergraduate level."
MariaDroujkova

Marcin Ignac : Cindermedusae - 9 views

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    Beautiful generated medusae!
Garrett Eastman

El Patrón de los Números Primos: Prime Number Patterns - Jason Davies - 5 views

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    Computer visualization, "For each natural number n, we draw a periodic curve starting from the origin, intersecting the x-axis at n and its multiples. The prime numbers are those that have been intersected by only two curves: the prime number itself and one."
Garrett Eastman

The highly productive habits of Alan Turing | Ars Technica - 6 views

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    "June 23 marks the 100th birthday of Alan Turing. If I had to name five people whose personal efforts led to the defeat of Nazi Germany, the English mathematician would surely be on my list."
Garrett Eastman

Mathematical Literacy for Everyone using Arithmetic Games - 4 views

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    Abstract: "An innovative mathematics game shown to be effective for low-achieving mainstream students is tested in special education for learners with intellectual disabilities. The game relies on a graphical, intuitive representation for numbers and arithmetic operations to foster conceptual understanding and numbers sense, and provides a set of 2-player games to develop strategic thinking and reasoning skills. The game runs on computers and interactive white boards, and as an augmented reality application at a science centre. We compare its use in special education and mainstream education with respect to usage, performance levels and learning gain. The game has been used by teachers in special educations, with gains in mathematical understanding, strategic thinking and communication skills as effects."
Roland O'Daniel

Eureqa | Cornell Computational Synthesis Laboratory - 3 views

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    s a software tool for detecting equations and hidden mathematical relationships in your data. Its primary goal is to identify the simplest mathematical formulas which could describe the underlying mechanisms that produced the data. Eureqa is free to download and use.
Garrett Eastman

Computational Complexity: Math- Old School - 17 views

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    Discusses a story in Genesis counting down (through negotiation) and asks for antecedents
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    If Abraham used multiplicative reasoning from 20 on, making the switch unnoticed because 20 to 10 is both additive and multiplicative, he could get down to 1 in just a few more steps!
Guillermo Bautista

Mathematics and Multimedia - 26 views

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    Teaching the world mathematics for free.
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    My blog. Contains intuitive explanation of mathematics topics ranges from elementary to undergraduate. Discussess integration of computers in teaching math. Lots of Tutorials: GeoGebra, Wordpress blogging, Geometer's Sketchpad, etc.
Rebecca Patterson

USC researchers hack Microsoft Kinect to play World of Warcraft | Technology | Los Angeles Times - 0 views

  • FAAST, built by USC's Institute for Creative Technologies, allows users to play computer games with a Kinect motion-sensor camera by translating body movements into the inputs that would otherwise be triggered a keyboard and mouse, or a gaming controller with joysticks and buttons.
    • Rebecca Patterson
       
      Wondering if this technology could be used for filling containers in SQ through SL?
Garrett Eastman

10 Awesome Theorems & Results - 4 views

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    A programmer/developer reflects on lessons learned in mathematics. His blog is subtitled "algorithms for the heck of it.)
Garrett Eastman

LyX - The Document Processor - 8 views

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    "LyX combines the power and flexibility of TeX/LaTeX with the ease of use of a graphical interface."
Nikki Red

SEO is a Smart Online Marketing Investment - 2 views

Just a few months ago, my small computer store in Kent was almost to go bankrupt with only a few thousand pounds left in my bank account. Fortunately, a good friend of mine referred me to Nick Redd...

SEO consultant UK education resources interactive science algebra maths

started by Nikki Red on 31 May 11 no follow-up yet
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