"A maths website with a vast number of maths videos and resource to use in your classroom. Topics include counting, addition, subtraction, multiplication, division and many more."
"The number of unfilled positions has been halved since the study's authors last explored the topic in 2006, but institutions surveyed during the 2011-12 academic year still reported they were unable to fill about one-quarter of their job openings. The study will appear in the April 2013 edition of the American Mathematical Society publication Notices."
"In Math on Trial, mathematicians Leila Schneps and Coralie Colmez tell the story of ten criminal trials in which mathematical arguments were used-and disastrously misused-as evidence. Using a wide range of examples, from the Dreyfus Affair to the Amanda Knox murder trial, they show how the improper application of mathematical concepts can mean the difference between walking free and life in prison. A colorful narrative of mathematical abuse featuring such characters as Charles Ponzi, Alfred Dreyfus, and Oliver Wendell Holmes, Math on Trial shows that legal expertise isn't always enough to prove a person innocent."
abstract: "A large number of studies carried out on pupils aged 8-14 have shown
that teachable agent (TA) based games are beneficial for learning. The present pi-
oneering study aimed to initiate research looking at whether TA based games can
be used as far down as preschool age. Around the age of four, theory of mind
(ToM) is under development and it is not unlikely that a fully developed ToM is
necessary to benefit from a TA's socially engaging characteristics. 10 preschool
children participated in an experiment of playing a mathematics game. The partic-
ipants playing a TA-version of the game engaged socially with the TA and were
not disturbed by his presence. Thus, this study unveil exciting possibilities for
further research of the hypothesised educational benefits in store for preschoolers
with regard to play-and-learn games employing TAs."
Abstract: "Why do people contribute content to communities of question-
answering, such as Yahoo!Answers? We investigated this
issue on MathOverflow, a site dedicated to research-level
mathematics, in which users ask and answer questions. Math-
Overflow is the first in a growing number of specialized Q&A
sites using the Stack Exchange platform for scientific collab-
oration. In this study we combine responses to a survey with
collected data on posting behavior on the site. User behavior
suggests that building reputation is an important incentive,
even though users do not report this in the survey. Level of
expertise affects users' reported motivation to help others,
but does not affect the importance of reputation building.
We discuss the implications for the design of communities
to target and encourage more contributions."
Abstract :"Drawing from Gee's learning principles developed from the digital games environment, we
provide a critical analysis of the difference between using these principles in a literacy
environment as opposed to a mathematical environment. Using stimulated recall, primary
school-aged students played with a number of contemporary digital games. Feedback was
sought. This was compared with the descriptions provided by experienced adult gamers.
Both players provided insights into the cognitive process used by gamers when engaging
with games. Collectively, these sources allow us to propose that the learning principles may
restrict deep learning processes for mathematical learning."
Published 2013 by CRC Press. A collection of essays and stories on mathematics for the general reader, including such topics as mathematicians, mathematical discoveries, prime numbers, puzzles, equations, proofs and the value of mathematics.
"a man who figured out how to have his pi and recite it, too - beyond 60,000 decimals. All it took was intensive practice and a knack for storytelling, a new study finds."
"Despite what we may sometimes imagine, popular mathematics writing didn't begin with Martin Gardner. In fact, it has a rich tradition stretching back hundreds of years. This entertaining and enlightening anthology--the first of its kind--gathers nearly one hundred fascinating selections from the past 500 years of popular math writing, bringing to life a little-known side of math history."
This is a great set of flash maths resources for your whiteboard. Topics include an interactive number square, fraction bars and a set of algebra scales.
http://ictmagic.wikispaces.com/Maths
A great new resource from the creator of 'A Maths Dictionary for Kids'. Download and print beautifully designed and wonderfully useful maths posters on a good range of topics. Your classroom walls will never be the same again.
http://ictmagic.wikispaces.com/Maths