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Garrett Eastman

Magical Maths - 14 views

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    A blog featuring math games puzzles, activities, teaching and instruction tips.
Garrett Eastman

STEMMu Stem Music Videos - 7 views

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    Educational music videos, many featuring math topics (giving rise to a new entertainment class which EdSurge calls "MuVHEMs: Music Videos Helping Explain Mathematics"
Garrett Eastman

Computing Now | Helping High Schoolers Move the (Virtual) World - 1 views

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    "Move the World, a workshop first tried out at Gymnasium Delbrück (a high school) that leveraged math and virtual worlds to increase high school juniors' interest in computer science."
Garrett Eastman

Adventures in Mathematical Knitting - 1 views

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    by dr. sarah-marie belcastro, "You might wonder why one would want to knit mathematical objects. One reason is that the finished objects make good teaching aids; a knitted object is flexible and can be physically manipulated, unlike beautiful and mathematically perfect computer graphics. And the process itself offers insights: In creating an object anew, not following someone else's pattern, there is deep understanding to be gained. To craft a physical instantiation of an abstraction, one must understand the abstraction's structure well enough to decide which properties to highlight. Such decisions are a crucial part of the design process, but for the specifics to make sense, we must first consider knitting geometrically."
Garrett Eastman

Slate Science Launches SlateMath: A Game Changing Math Learning Apps Series - 10 views

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    Press release announcing new math learning product, accessible in the Apps store, and successful funding initiative
Garrett Eastman

Soo Meta - Keep Stories Rolling - 0 views

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    "Grab videos, pictures, text paragraphs from any source and turn them into short movies." Educational mashup tool that could be useful for math topics
Garrett Eastman

April is Math Awareness Month - 4 views

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    A collection of resources, noting that the theme this year is mathematics of sustainability
Garrett Eastman

LEARNING MATHEMATICS NEEDED FOR TEACHING THROUGH DESIGNING, IMPLEMENTING, AND TESTING L... - 1 views

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    Abstract:"This paper discusses the results of a pilot st udy that explored how prospective secondary school teachers are shaped by learni ng experiences during their undergraduate mathematics education. The collabora tive study, which was conducted by a mathematician and a mathematics educator, dr ew from the experiences of prospective teachers in a non-traditional undergraduate ma thematics program that makes extensive use of technology. Analysis of data collect ed from detailed questionnaires, journals, and focus group discussions strongly suggests that designing, implementing, and testing Learning Objects promotes prospective teache rs' learning of the mathematics needed for teaching. Furthermore, the analysis shows t hat prospective teachers' experiences of ownership, engagement, and pride are key to positive learning experiences. "
Garrett Eastman

Math ∩ Programming - 2 views

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    Subtitled "A Place for Elegant Solutions." From the author's description: "This blog is a presentation of the interesting solutions I come across, and an exploration of the deeper mathematical ideas therein. Most often this means exploring the mathematical structure of a problem to lubricate the cogs of algorithm design. In seldom cases, this involves using programs to reason about mathematical theory."
Garrett Eastman

Hyundai and Mind Research Institute Announce Partnership to Improve Math Education Acro... - 1 views

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    Hyundai ST Math Initiative enables 15 schools access to ST Math Instructional software, as well as training and support
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Garrett Eastman

Mathematical practice, crowdsourcing, and social machines - 0 views

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    from the abstract: "Mathematics is now at a remarkable in exion point, with new technology radically extending the power and limits of individuals. Crowd- sourcing pulls together diverse experts to solve problems; symbolic computation tackles huge routine calculations; and computers check proofs too long and complicated for humans to comprehend. The Study of Mathematical Practice is an emerging interdisciplinary eld which draws on philoso- phy and social science to understand how mathematics is produced. Online mathematical activity provides a novel and rich source of data for empirical investigation of mathematical practice - for example the community question-answering system mathover ow contains around 40,000 mathe- matical conversations, and polymath collaborations provide transcripts of the process of discovering proofs. Our preliminary investigations have demonstrated the importance of \soft" aspects such as analogy and creativity, alongside deduction and proof, in the production of mathematics, and have given us new ways to think about the roles of people and machines in creating new mathematical knowledge. We discuss further investigation of these resources and what it might reveal. Crowdsourced mathematical activity is an example of a \social machine", a new paradigm, identi- ed by Berners-Lee, for viewing a combination of people and computers as a single problem-solving entity, and the subject of major international research endeavours. We outline a future research agenda for mathematics social machines, a combination of people, computers, and mathematical archives to create and apply mathematics, with the potential to change the way people do mathe- matics, and to transform the reach, pace, and impact of mathematics research."
Garrett Eastman

Peer-supported problem solving and mathematical knowledge - 4 views

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    From the abstract: "is research develops around a technological intervention intended to transform a peer produced reference resource into a peer produced learning environment. An early Web 2.0 community for mathematics, PlanetMath.org, will henceforth become a mathematical practicum, and a laboratory for learning science."
Garrett Eastman

40 Numbers Under 40 | The Onion - America's Finest News Source - 17 views

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    Impressive list
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Garrett Eastman

Bedtime Math - 6 views

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    "To make the nightly math problem as common as the bedtime story." Features an email list for nightly math problems as well as a book of problems and riddles.
Garrett Eastman

What does mathoverflow tell us about the production of mathematics? - 0 views

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    From the abstract: "ew innovations by math- ematicians themselves are starting to harness the power of social computation to create new modes of mathematical production. We study the effectiveness of one such system, and make proposals for enhancement, drawing on AI and computer based mathematics. We analyse the content of a sample of questions and responses in the community ques- tion answering system for research mathematicians, math- overflow . We find that mathoverflow is very effective, with 90% of our sample of questions answered completely or in part. A typical response is an informal dialogue, allowing error and speculation, rather than rigorous mathematical argument: 37% of our sample discussions acknowledged er- ror. Responses typically present information known to the respondent, and readily checked by other users: thus the effectiveness of mathoverflow comes from information shar- ing. We conclude that extending and the power and reach of mathoverflow through a combination of people and machines raises new challenges for artificial intelligence and compu ta- tional mathematics, in particular how to handle error, anal - ogy and informal reasoning."
Garrett Eastman

Participation in an Online Mathematics Community: Differentiating Motivations to Add - 5 views

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    Abstract: "Why do people contribute content to communities of question- answering, such as Yahoo!Answers? We investigated this issue on MathOverflow, a site dedicated to research-level mathematics, in which users ask and answer questions. Math- Overflow is the first in a growing number of specialized Q&A sites using the Stack Exchange platform for scientific collab- oration. In this study we combine responses to a survey with collected data on posting behavior on the site. User behavior suggests that building reputation is an important incentive, even though users do not report this in the survey. Level of expertise affects users' reported motivation to help others, but does not affect the importance of reputation building. We discuss the implications for the design of communities to target and encourage more contributions."
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Garrett Eastman

Visual Mathematics and Cyberlearning - 4 views

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    (Access to full text requires subscription or purchase.) First volume in a new series, Mathematics Education in the Digital Age, features chapters on collaborative learning and new technologies, abstracts available.
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Garrett Eastman

Bridging Game-Programming into theK-12 Curriculum - 1 views

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    From the abstract: "this study investigated how the perspectives of the non-computer science educators changed after learning game-programming and how it could be fitted into the K-12 curriculum. Fourteen non-computer science educators and/or administrators in the K - 16 educational systems who made up a cohort at Sam Houston State University, Master of Education/Instructional Technology Program participated in this study. The participants were required to learn two free Web 2.0 game-programming applications and reflect on an article related to reviving interest in math and science as part of their program. Qualitative data consisted of online reflections, and peer-review processes through Facebook. A quantitative component was added to the analysis. The findings indicated that: (a) the perspectives of the participants changed from negative to positive as they reflected on their own game-programming learning experiences; (b) participants came to understand how game programming could build up students' logical concepts and critical thinking skills improving performances in math, science, and other subjects; and (c) due to the benefits of logical concepts and critical thinking skills game programming could have immense benefits if built into the K-12 curriculum."
Garrett Eastman

IDEAL Technologies for Mathematics Learning: Opportunities and Challenges - 2 views

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    Paper by John Olive,The University of Georgia ,Keynote Paper for the first IDEAL conference held at Bayburt University, Bayburt, Turkey, July 4, 2012
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