"This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves. "Visit the book's companion web site, gamemath.com, to download the example code and access other resources.
Compiled by Drexel University "The Internet Math Library is our best resource for teachers, students and parents looking for web sites across the Internet on math topics. Sites are gathered from our own explorations and submissions from users like yourself."
A great whiteboard game for teaching about number lines, decimals and place value. Work out what the number is along the number line.
http://ictmagic.wikispaces.com/Maths
LOG IN January 24th 9pm ET: http://tinyurl.com/MathFutureEvent
Music and mathematics have been linked together for thousands of years, but rarely have students had the opportunity to explore the many connections that exist between them. To try to fill this gap, Mike Thayer of Hyperbolic Guitars is developing a course. At the event, we will discuss the course outline, as well as math and music links in general.
All events in the Math Future weekly series: http://mathfuture.wikispaces.com/events
The recording will be at http://mathfuture.wikispaces.com/HyperbolicGuitarsCourse
Event challenge!
Help Mike find a resource - a web page, a video, a music piece - to go with one of the topics in the course outline. Full syllabus and details of the outline:
http://hyperbolicguitars.wikispaces.com/Math+%26+Music+Course
Major topics:
What is sound, anyway?
The physics of waves
The mathematics of waves
Resonance
Elasticity
The generation of sound by "simple" systems
The vibrating string
The vibrating rod
The vibrating plate (e.g., drumhead or cymbal)
Open and closed pipes
The Helmholtz resonator (--> the vocal chords)
White noise, pink noise
The concept of "timbre"
The perception of sound
Human listeners
Other "listeners": Digital recording
The interaction between the generator and the listener: the science of acoustics
What makes sound become music?
What does a listener "listen for" in music?
Basics of music and musical notation: Musical descriptions
Basics of music: Psycho-physical (auditory) descriptions
What makes sound "musical" (