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Roland O'Daniel

Dynamic Mathematics with GeoGebra - 13 views

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    "In this article we introduce the free educational mathematics software GeoGebra. This open source tool extends concepts of dynamic geometry to the fields of algebra and calculus. You can use GeoGebra both as a teaching tool and to create interactive web pages for students from middle school up to college level. Specifically designed for educational purposes, GeoGebra can help you to foster experimental, problem-oriented and discovery learning of mathematics. We will illustrate the basic ideas of the software and some of its versatile possibilities by discussing several interactive examples."
John Evans

Improving school improvement with Web 2.0 tools - 8 views

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    Focus on four tools: Google Forms Wikis Social Bookmarking Google Presentations
Judy Hagemann

Gizmos! Online simulations that power inquiry and understanding. | ExploreLearning - 10 views

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    World's largest and most advanced online repository of math and science simulations for grades 3-12. Research-proven, inquiry-based learning tools for teachers and students. Web-based for anytime, anywhere learning.
Garrett Eastman

Mathematical Model Could Help Predict and Prevent Future Extinctions - US National Scie... - 7 views

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    Northwestern University scientists created a model to explore food web dynamics towards species conservation. "The goal of this project, funded by the National Science Foundation's Division of Mathematical Sciences, is to develop mathematical methods to study dynamical processes in complex networks. Although the specific application mentioned here may be useful in management of ecosystems, the mathematical foundation underlying the analysis is much more universal. The broad concept is innovative in the area of complex networks because it concludes that large-scale failures can be avoided by focusing on preventing the waves of failure that follow the initial event."
Garrett Eastman

TheoryMine « Ars Mathematica - 14 views

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    A blog post aggregates resources on a new web phenomenon that will take your money and develop a mathematical theorem for you.
Colin McAllister

A Blog About Mathematics on Vox.com - 0 views

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    My Blog About Mathematics and Science as a PDF file on Scribd.com. Articles: Editing Equations on Web 2.0 Sites, Representing Scale in Mathematics, Nesin Mathematics Village in Turkey, A mathematician of prime numbers. A mathematician of topology. Flash game for teaching mathematics. From http://cmcallister.vox.com/
Colleen Young

Colleen Young blog - 1 views

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    I am gradually adding all my Maths links to Diigo - watch this space!
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    Education - mostly Maths. A growing collection of links (via Diigo) and and comments on favourite Maths websites
Maggie Verster

The Internet Mathematician - 0 views

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    Use this free, interactive tutorial to improve your Internet research skills: Tour the best of the web for mathematics. Discover how to search the internet effectively. Judge which websites are worth using....
Maggie Verster

South African Mathematics Olympiad - 0 views

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    The South African Mathematics Olympiad (SAMO) is the official national mathematics competition of the country. It is a three round competition with interesting questions and nice prizes. The three rounds take place in March, May and September of each year. Question papers and solutions of the last few years are available on this web site. The names of each year's individual prize winners and our committee members are also posted.
Maggie Verster

Yeaah a maths teacher blog! - 0 views

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    Planet Infinity...My K.H.M.S. Math Class Come and explore the beautiful world of Mathematics with me.Web 2.0 has powered us with tools and new methods to make teaching and learning an enjoyable process. Let's learn together!
Rashmi Kathuria

Math help - 8 views

shared by Rashmi Kathuria on 18 Nov 09 - Cached
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    Web Math help
Roland O'Daniel

Main Page - HSMath - 16 views

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    HSSageMath.org is a website designed for High School and Middle School level students and educators. We hope to use this wiki and Sage notebook server to share helpful Sage tools and information with the world.
Maggie Verster

GeoGebra: Do The Math! - Download free content from Maine Department of Education on iT... - 10 views

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    GeoGebra: Do the Math is a series of screencast tutorials for teachers and/or students. The tutorials were initiated as a project to support Maine math teachers in the integration of technology in the classroom. What is GeoGebra provides an overview of the program and its capabilities. Several tutorials present the program's menu options and tools in step-by-step format. Another group of tutorials provides examples of GeoGebra learning activities in major math content areas. These tutorials are intended as a visual supplement to printed guides and documentation. GeoGebra users can find a wealth of guidance and examples at www.geogebra.org. A web search such as "GeoGebra Pythagorean Theorem" will yield hundreds of additional articles, examples, and applets.
Garrett Eastman

Computing Now | Helping High Schoolers Move the (Virtual) World - 1 views

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    "Move the World, a workshop first tried out at Gymnasium Delbrück (a high school) that leveraged math and virtual worlds to increase high school juniors' interest in computer science."
Garrett Eastman

TYPE OF TASK IN A MATHEMATICAL SKILLS VIDEOGAME AFFECTS CHILDREN'S PERCEPTION OF LEARNI... - 0 views

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    Abstract: "n this study we explored the impact of performing mathematical tasks presented in the context of an "adventure challenge" or a "mathematical challenge" in a videogame. This videogame - "Matemáquina do Tempo" - is being developed to facilitate learning of mathematical skills like counting, grouping, and relating numbers. The videogame consists in various movement control tasks with dynamic (e.g., running) and static (e.g., pointing) interactions. Our goal was to test the impact of the integration of a direct mathematical task versus an indirect mathematical task. A group of 18 five year-old children performed the game in two conditions: a) adventure challenge , which implied movements such as running or climbing trees to perform mathematical tasks of counting and grouping; and b) mathematical challenge , which included swimming after selecting the correct path through counting, followed by a direct mathematical task of pointing to organize numbers in a line. Our assumptions were evaluated according to questionnaires and video analysis of the children playing the game. Results confirmed our hypothesis, showing that players performing the mathematical challenge generally considered that they were learning with the game, and most agreeing that the game was fun. Participants in the adventure challenge condition on the other hand, showed a tendency to evaluate the game as very amusing and were more distributed in the learning evaluation. In conclusion, we suggest that the inclusion of direct mathematical tasks in the videogame might lead to increased perception of learning, although they also seem to result in lower amusement ratings."
Garrett Eastman

Bridging Game-Programming into theK-12 Curriculum - 1 views

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    From the abstract: "this study investigated how the perspectives of the non-computer science educators changed after learning game-programming and how it could be fitted into the K-12 curriculum. Fourteen non-computer science educators and/or administrators in the K - 16 educational systems who made up a cohort at Sam Houston State University, Master of Education/Instructional Technology Program participated in this study. The participants were required to learn two free Web 2.0 game-programming applications and reflect on an article related to reviving interest in math and science as part of their program. Qualitative data consisted of online reflections, and peer-review processes through Facebook. A quantitative component was added to the analysis. The findings indicated that: (a) the perspectives of the participants changed from negative to positive as they reflected on their own game-programming learning experiences; (b) participants came to understand how game programming could build up students' logical concepts and critical thinking skills improving performances in math, science, and other subjects; and (c) due to the benefits of logical concepts and critical thinking skills game programming could have immense benefits if built into the K-12 curriculum."
Martin Burrett

Geoboard by The Math Learning Center - 0 views

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    A useful virtual maths geoboard to explore a range of shape and angle work. There is also an iPad version which can be found at https://itunes.apple.com/us/app/geoboard-by-math-learning/id519896952 http://ictmagic.wikispaces.com/Maths
Garrett Eastman

Maria Chudnovsky - 2 views

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    Maria Chudnovsky, mathematician, is one of 23 MacArthur Fellowship recipients in 2012. She is an associate professor in the department of industrial engineering and operations research at Columbia University and specializes in graph theory. With colleagues she successfully solved the "Srong Perfect Graph Theorem" which was proposed in the 1960s, and her research is potentially "deepening the connections between graph theory and other major branches of mathematics, such as linear programming, geometry, and complexity theory." A video featuring the awardee can be viewed on the web site.
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