Skip to main content

Home/ Math Links/ Group items tagged teaching resources

Rss Feed Group items tagged

Garrett Eastman

LEARNING MATHEMATICS NEEDED FOR TEACHING THROUGH DESIGNING, IMPLEMENTING, AND TESTING L... - 1 views

  •  
    Abstract:"This paper discusses the results of a pilot st udy that explored how prospective secondary school teachers are shaped by learni ng experiences during their undergraduate mathematics education. The collabora tive study, which was conducted by a mathematician and a mathematics educator, dr ew from the experiences of prospective teachers in a non-traditional undergraduate ma thematics program that makes extensive use of technology. Analysis of data collect ed from detailed questionnaires, journals, and focus group discussions strongly suggests that designing, implementing, and testing Learning Objects promotes prospective teache rs' learning of the mathematics needed for teaching. Furthermore, the analysis shows t hat prospective teachers' experiences of ownership, engagement, and pride are key to positive learning experiences. "
Garrett Eastman

INTEGRATING ICT WITH EDUCATION: DESIGNING AN EDUCATIONAL COMPUTER GAME FOR TEACHING FUN... - 4 views

  •  
    Abstract: "This research seeks to look into the design process that promotes the development of an educational computer game that supports teaching and learning processes. The research specifically looks at the design of an educational computer game for teaching and learning of the topic of functions. The topic is essential in the teaching and learning of Mathematics courses such as Discrete Mathematics, Real Analysis and Calculus among others at Jomo Kenyatta University of Agriculture and Technology (JKUAT) Kenya. The computer game was developed using the Basic Unified process (BUP) which is a streamlined version of the rational unified process (RUP). This is an object oriented methodology mostly used for small projects with few end users. Due to the few numbers of end users we used interview method of data collection to gather requirements for the computer game. A paper prototype was used to validate the requirements. Use cases were used for both analysis and design of the game while Class diagrams and activity diagrams were purely used for the design of the game. Owens' six top level design anatomy aided in the design of the computer game. The overall computer game design was based on Crawfords' computer game design sequence model. The well designed and developed game met all its user requirements and was able to facilitate the teaching and learning of functions to Bachelor of Science in Mathematics and Computer Science students who were taking Discrete mathematics in their first year of study at JKUATs' Taita/Taveta campus. Development of heuristics for measuring interest, fun and motivation are recommendations given to aid in the evaluation of user satisfaction of educational computer games."
Cassie Banka

Ohio Resource Center > for Mathematics Educators > Problem Corner > Problems - 15 views

  •  
    ORC enhances teaching and learning by promoting standards-based best practices in mathematics, science, and reading for Ohio schools and universities. ORC serves as a trusted source of easily accessible, peer-reviewed, high-quality, and effective resources.
  •  
    ORC enhances teaching and learning by promoting standards-based best practices in mathematics, science, and reading for Ohio schools and universities. ORC serves as a trusted source of easily accessible, peer-reviewed, high-quality, and effective resources.
Shawna Becker

IXL math resource - 0 views

  •  
    A great website with resources for teaching all levels of elementary math
Garrett Eastman

WGBH Innovation Math Challenge - 2 views

  •  
    Description: "The Innovation Fund is a challenge for educators, student teams, gamers, programmers, and anyone who has a great idea to create fun and engaging math educational media. WGBH Educational Foundation is seeking up to 100 educational media digital resources (videos, games, interactives, infographics, and manipulatives) that are directed towards middle school students and loosely aligned with the Common Core State Standards for Mathematics. The digital resources selected will be showcased on PBS LearningMedia as part of a middle school math resource collection. WGBH is looking for content that engages a wide range of students by reflecting a wide range of culturally responsive perspectives and learning styles. Digital resources should be engaging, rich in content and context, and go beyond strictly procedural teaching. In other words, no talking heads."
  •  
    today hindi news,today news talmi,hindi news www.killdo.de.gg
Roland O'Daniel

SAS® Curriculum Pathways® Home Page - 3 views

  •  
    This resource is your online partner for teaching the core curriculum: English, history, science, mathematics, Spanish Learner-centered tools, lessons, and resources with measurable outcomes Interactive components that foster higher-order thinking skills Twenty-first century skills integrated into content
David Wetzel

Three Project Based Learning Resources: Free Online Resources for Student Collaboration... - 1 views

  •  
    Project based learning using all or any of the three online resources offers a dynamic approach to teaching in which students explore real-world problems and challenges.
Maggie Verster

Math Central is really a great resource - 0 views

  •  
    Math Central is an Internet service for mathematics students and teachers. It is available in English, French, and Spanish. The site includes: * Resource Room: teaching resources and glossaries * Quandaries and Queries: ask a question or search and browse answers * Mathematics with a Human Face: biographies and career information * Teachers' Bulletin Board: conferences, organizations, newsletters and periodicals * Outreach Activities: Canadian educational outreach opportunities * Math Beyond School: articles addressing "where will I ever use this?" * Problem of the Month: see a new problem in September
Garrett Eastman

Resources optimization in (video) games: a novel approach to teach applied mathematics? - 2 views

  •  
    Abstract: "In spite of the efficacy of Operations Research (OR), its tools are still underused, due to the difficulties that people experience when describing a problem through a mathematical model. For this reason, teaching how to approach and model complex problems is still an open issue. A strong relation exists between (video) games and learning: for this reason we explore to which extent (real time) simulation video games could be envisaged to be an innovative, stimulating and compelling approach to teach OR techniques."
David Wetzel

Opening Minds in Science and Math with a New Set of Keys - 16 views

  •  
    The use of web based technology is growing by leaps and bounds every day. These online tools are the new set of keys for opening your students' minds. The vast resources on the Internet are making the use traditional methods of teaching and learning obsolete in countless ways.
David Wetzel

Teaching Science and Math Daily - 18 views

  •  
    Daily summary of the stories, articles, and resources for teaching K-12 science and math.
Darren Kuropatwa

Teaching Geometry with Google SketchUp - 2 views

  •  
    Bring Geometry to Life with Google SketchUp Welcome to 3DVinci's Math Forum Page! Google SketchUp is a free, fun, easy-to-use 3D modeling application. Originally created for architects and designers, SketchUp is also a great tool for teaching geometry. The resources on this page will help you bring SketchUp into your classroom and show you some wonderful projects in 2D and 3D geometry.
Maggie Verster

The Intergeo Project - 5 views

  •  
    The main objective of the Intergeo Project is to make digital content for mathematics teaching in Europe more accessible, usable and exploitable. Intergeo will... * offer content in a searchable and metadata-tagged portal. * enable users to use their software of choice by specifying a common file format based on open standards. * test available material in the classroom. All stakeholders, software teams, resource authors, teachers and learners will be involved, in order to promote quality enhancement cycles.
  •  
    The main objective of the Intergeo Project is to make digital content for mathematics teaching in Europe more accessible, usable and exploitable. Intergeo will... * offer content in a searchable and metadata-tagged portal. * enable users to use their software of choice by specifying a common file format based on open standards. * test available material in the classroom. All stakeholders, software teams, resource authors, teachers and learners will be involved, in order to promote quality enhancement cycles.
Garrett Eastman

The Miss Rumphius Effect: Poetry in the Classroom - Math and Poetry - 7 views

  •  
    A collection of resources using poetry to teach math concepts
Garrett Eastman

Successful K-12 STEM Education: Identifying Effective Approaches in Science, Technology... - 2 views

  •  
    "overview of the landscape of K-12 STEM education by considering different school models, highlighting research on effective STEM education practices, and identifying some conditions that promote and limit school- and student-level success in STEM. It can serve as a guide for those involved in K-12 education at all levels: policy makers; decision makers at the school and district levels; local, state, and federal government agencies; curriculum developers; educators; and parent and education advocacy groups." Findings, according to a Science magazine news story indicate that STEM teaching matters more than specialized STEM schools. Report does indicate steps to improve STEM education, involving investments in resources and teacher training, see :http://bit.ly/kRPyH3
Kristen Ekhoff

DesignatedDeriver - Home - 0 views

  •  
    This website has a plethora of resources for teaching Calculus.
Martin Burrett

Wheel of Fortune - 0 views

  •  
    A flash resource to help teach probability in maths. Use the spinner to tally the colours that appear. The resource allows you to spin individual spins or up to 1000 spins at a time. http://ictmagic.wikispaces.com/Maths
Garrett Eastman

Teague's Tech Tricks - Making Math Meaningful with Core Resources from PBS LearningMedia - 13 views

  •  
    "PBS LearningMedia is a free digital media resource designed to support curriculum-based teaching and learning from for Pre-K through 12th grade. The service offers video clips, audio recordings, photographs, interactive games, primary source documents, and more. For access to PBS LearningMedia's library, register today - it's free!"
Martin Burrett

Primary Treasure Chest - Teaching Resources - 0 views

  •  
    A 'must try' vast site with a irresistible bounty of downloadable and printable resources for across the curriculum that you will come to treasure. http://ictmagic.wikispaces.com/Cross+Curricular
Martin Burrett

http://illuminations.nctm.org/assets/0/77/77570ffc-98f8-46b5-b4d1-aa8043e88c49.swf - 0 views

  •  
    This is a wonderful resource for teaching the area of 2D shapes. Move and resize the shapes to change the values. It's a great resource to use on an interactive whiteboard. http://ictmagic.wikispaces.com/Maths
1 - 20 of 275 Next › Last »
Showing 20 items per page