ORC enhances teaching and learning by promoting standards-based best practices in mathematics, science, and reading for Ohio schools and universities. ORC serves as a trusted source of easily accessible, peer-reviewed, high-quality, and effective resources.
ORC enhances teaching and learning by promoting standards-based best practices in mathematics, science, and reading for Ohio schools and universities. ORC serves as a trusted source of easily accessible, peer-reviewed, high-quality, and effective resources.
The University of Kansas has a wonderful math website designed for middle school students called Matrix Learning. In their words, Matrix Learning "provides resources to improve middle school reading and mathematics achievement through the development of interactive educational games." There are several interactive games/activities that are not only educational and engaging, but fun! There also are videos and mulitplayer games. Many of the activities would present well on the SB and some such as Definition Training- similar to hang man- would work well on the SB. I also would encourage you to check out the videos from the University of New Mexico that are on bottom left of the page. So if you are a middle school math teacher I would highly recommend that you take time to scope out this very worthwhile site. ENJOY!
A Dustbin game is great for helping students to organise ideas into categories.
Students or teachers can create up to four categories of factors. The game created by ClassTools.net then involves students dragging and dropping each factor into its correct category as quickly as possible in a "race against the clock"!
Lure of the Labyrinth is a game for middle school pre-algebra students designed to improve math and literacy skills. It includes intriguing math-based puzzles embedded in a narrative game in which students work to find their lost pet and save the world from monsters. Linked to mathematics standards, the game gives students a chance to think like mathematicians.
Lure of the Labyrinth Home Page
In Lure of the Labyrinth, students progress through three sections, or wings each related to a different math strand that is part of a the typical pre-algebra curriculum:
* Proportions (including fractions and ratios) * Variables and Equations * Number and Operations (including geometry, order of operations and modular arithmetic)
Each of the three wings includes three puzzles, and each of the puzzles has three levels progressing from easy to hard. Students have to successfully solve each puzzle three times before they can advance through the game.
Lure of the Labyrinth Library Page
A professional development video specifically designed for pre-algebra teachers takes them step-by-step through the things they need to do to make this engaging game the focal point of great classroom learning experiences.
Planning resources include links to standards, directions for working with specific puzzles, lesson plans, explanations of the background math, and graphic organizers.
Video - Lure of the Labyrinth
Lure of the Labyrinth was created by Maryland Public Television and MIT Education Arcade in cooperation with FableVision.
Game Classroom is an educational games website catering to the K-6 market. Game Classroom offers mathematics games and language arts games. Games can be found by selecting a grade level and then a subject area. Both the mathematics and language arts categ