Following this link can provide your students with a great out of class review of topics that they missed or on topics they could just use a little more review.
"I began my personal journey into the world of Cubing when I was attending Regis University in Denver, Colorado in 2009. My senior thesis project involved devising a cryptosystem using the Rubik's Cube to encode and decode messages. Although my involvement with the Rubik's Cube waned post-graduation, it was rekindled shortly after I became a secondary teacher of mathematics in 2014. I had several Rubik's Cubes in my possession from my college days and these decorated the shelves in my classroom. I recall these puzzles catching the eyes of many curious pupils. After months of traditional curriculum presentation, I determined that my students were in need of a novel lesson, one that would ignite a passion for problem-solving. This lesson would involve the colourful and alluring hexahedron puzzle on my desk: the Rubik's Cube."
In this lesson, students learn how to measure the area of the tire footprint on a car and to find air pressure using a tire gauge. Students then find the weight of the car using their fraction multiplication skills.
Learning Objectives
Students will:
Estimate weight of a large object
Use a ruler and a tire gauge to take measurements
Collect and record data
Review square units of measure
Calculate area by multiplying fractions
Materials
Strips of poster board
Ruler
Tire gauge
How Much Does a Car Weigh? Activity Sheet
Computer with internet connection
Car
Instructional Plan
In preparation for this lesson, place a car in a safe lcation for the students to measure the tire footprints and pressure. In case of bad weather, find a covered location. Be sure to measure the tire footprint and the pressure (in PSI) of each tire ahead of time, so that you will be able check the accuracy of students' measurements. Also, check the accuracy of your calculation by comparing to it to the weight of the car listed on the sticker inside the driver's door or in the vehicle manual.
By the end of the day, data may change because air has leaked out of the tires while students were using the tire gauge. For safety, check the tires before driving home.
Abstract: "Shoot x Shoot is the first game for EduTurtle. It's a 6th grade Math game that combines topics like "Multiples", "Cartesian Plane", "International and English measurement systems", "Percentages and fractions". Through a pre game test we obtain a score of the students on the subjects then is a game time and before this time we measure again with a similar test the score of the students in order to measure an influence of the game on the students about this subjects. The online platform EduTurlte offers educational games for elementary schools children. In a near future at http://www.eduturtle.com girls and boys may come to play (and at the same time learn and reinforce their knowledge) by keeping track of their progress in games on various topics at different grades. It is also a way to reinforce the lessons learned in the classroom and/or books through games that capture their attention over entertainment. "
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Math forum for tech tools, lessons and more. Use search bars to specify grade, topic and tech of choice. Found on diigo in education, looks quite useful!
An interactive White Board (IWB) or SMART Board has the potential
to deliver content better than traditional methods of teaching. Why? Because it
provides multi-media functional interaction across audio, video, and computer
media. It is also ideal for visual, auditory, and kinesthetic learners.
Most teachers lack adequate professional development on how to create and find
quality interactive lessons, along with how to integrate the technology
effectively into classroom instruction. This is the huge contributing factor as
to why IWBs
IWBs
or SMART Boards are used
ineffectively in many classrooms.
An interactive White Board (IWB) or SMART Board has the potential to deliver content better than traditional methods of teaching. Why? Because it provides multi-media functional interaction across audio, video, and computer media. It is also ideal for visual, auditory, and kinesthetic learners.
These qualities of an IWB also promote the dynamic delivery of content (if used to its full potential) in an engaging manner, which allows students to interact with science or math content their self. Examples include:
* data manipulation
* responding to data
* even creating data
So with all these attributes -
"How are interactive white boards unsuccessfully used in science and math classrooms?" For the most part - not effectively!
"In this section, you will find some fun ways to learn about math. You can start out with Estimation of Length, Place Value and Weight and Capacity. If you want something more challenging, take a look at Line Symmetry, Patterns and Tangrams."
Beta of a new TED educational video site, featuring "collaborations between talented educators and animators nominated through the TED-Ed platform," and which are available for use as lessons and evaluating student learning. The above link points to the mathematics section