"The Motion Math game follows a star trying to return to its home in a far-away galaxy. Moving up through different levels motivates a player to keep playing and keep learning, while bonus levels practice an important variation on the number line theme - is one fraction more or less than another?"
Welcome to Math Playground, an action-packed site for elementary and middle school students. Practice your math skills, play a logic game and have some fun!
"Motion Math creates fun mobile learning games that let kids play with numbers. Our engaging game suite helps children master math's foundations - we turn screen time into learning time!"
over 6 million graded exams to date and over 300,000 participating students. What we believe in: Clean, quality, easily accessible, educational software for every school and child regardless of geographic location or economic class. What we don't believe in: Games, advertising, fees, spam or gimmicks. That Quiz is free for educational use.
"Studies have linked confusing English number names to weaker arithmetic skills in children. Chinese, Japanese, Korean and Turkish express math concepts more clearly." Also explores how math games at an early age develop appreciation and skills.
From the abstract: "is research develops around a technological intervention intended to transform
a peer produced reference resource into a peer produced learning environment. An
early Web 2.0 community for mathematics, PlanetMath.org, will henceforth become a
mathematical practicum, and a laboratory for learning science."
From the abstract: "Studies on creative mathematics conducted in the past decades revealed that the importance of
creation of learning and teaching environment favourable to the identification and nurturing
creativity in mathematics. Based on psychological, methodological and didactical models created
by Krutetskii (2006), Shchedrovtiskii (2008), Brousseau (2007) and Sierpinska (2004), we have
developed our challenging situation approach. During 5 years of field study in the elementary
grade VII classroom, we collected sufficient amount of data that demonstrate how these
challenging situations help to discover and to boost mathematical creativity in very young
children, keeping and increasing their interest towards more advanced mathematics curriculum.
This article is an humble attempt to present our model and illustrate how it works in the mixedability
classroom. We will also discuss different roles that teachers and students might play in
this kind of environment and how each side could benefit from it."
from the article: "it's algebra, the academic subject that more than any other strikes fear in grown-ups' hearts. But these are 5th graders. And some are struggling learners.
The lesson is plenty rigorous, as you'll see.
But the kids get a useful assist from the "manipulatives," concrete objects -- pawns and blocks -- that support a program called Hands-on Equations. Kids use the objects to build and break down algebraic equations."
"Students learn mathematic skills and concepts best when there is a learning atmosphere of fun and connection. Gisele Glosser at Math Goodies knows this and has developed Math Mania Competition so you can coach your class to victory in the worldwide Math Mania Competition!"
"Take Back Math's Algebra, Pre-Algebra, and Algebra Readiness mobile apps are created by a credentialed, experienced California math teacher who has a passion for math education. These apps offer full math courses with easy to follow instruction that can really help students."
"The purpose of this study is to determine the effect of supplemental instruction using technology on the attitude toward mathematics of fifth grade students with learning disabilities in a classroom."