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danielle spencer

netp.pdf (application/pdf Object) - 0 views

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    p.13 goal 3.0 teaching
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    p.26- a model of learning
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    p.29 Whether the domain is English language arts, mathematics, sciences, social studies, history, art, or music, 21st century competencies and expertise such as critical thinking, complex problem solving, collaboration, and multimedia communication should be woven into all content areas.
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    p.41 Goal: Our education system at all levels will leverage the power of technology to measure what matters and use assessment data for continuous improvement. eg`s on p42 about online assessmentsédata
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    p.39Reaching Our Goal All learners will have engaging and empowering learning experiences both in and outside of school that prepare them to be active, creative, knowledgeable, and ethical participants in our globally networked society. To meet this goal, we recommend the following actions: 1.1 Recommendation: Revise, create, and adopt standards and learning objectives for all content areas that reflect 21st century expertise and the power of technology to improve learning. p.391.2 Recommendation: Develop and adopt learning resources that use technology to embody design principles from the learning sciences. p.391.3 Recommendation: Develop and adopt learning resources that exploit the flexibility and power of technology to reach all learners anytime and anywhere.
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    p.29 we need adaptive learning skills that blend content knowledge with the ability to learn new things. This requires developing deep understanding within specific domains and the ability to make connections that cut across domains p.29today. We also need to know how to use the same technology in learning that professionals in various disciplines do.Professionals routinely use web resources and participatory technology such as wikis, blogs, and user-generated content for the research, collaboration, and communication demanded in their jobs.
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    p.59: connected teaching-personal learning networks
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    p.90 5.5 Recommendation: Design, implement, and evaluate technology-powered programs and interventions to ensure that students progress through our K-16 education system and emerge prepared for the workplace and citizenship.
danielle spencer

Document View - ProQuest - 0 views

  • Effective integration of technology is the result of many factors, but the most important factor is the teachers' competence and ability to shape instructional technology activities to meet students' needs.
  • aching students first-level technology skills, which include how to work the technology, but many teachers ignore the secondlevel skills of knowledge integration and a deeper understanding of analyzing information (Fulton, 1997).
  • hnology integration model called the Technology for Teaching and Learning Academies. Several important objectives of the South Dakota model were that teachers (
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  • Jaffee (1997) outlined four highly valued pedagogical principles practiced in the classroom where technology is integrated: active learning, mediation, collaboration, and
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    Jaffee (1997) outlined four highly valued pedagogical principles practiced in the classroom where technology is integrated: active learning, mediation, collaboration, and inter
danielle spencer

21st Century Literacies - 1 views

  • As society and technology change, so does literacy.
  • Develop proficiency with the tools of technology Build relationships with others to pose and solve problems collaboratively and cross-culturally Design and share information for global communities to meet a variety of purposes Manage, analyze and synthesize multiple streams of simultaneous information Create, critique, analyze, and evaluate multi-media texts Attend to the ethical responsibilities required by these complex environments
  • ablished national standards for English language arts learners that anticipated the more sophisticated literacy skills and abilities required for full participation in a global, 21st century community. The selected standards, listed in the appendix, served as a clarion call for changes underway today in literacy education.Today, the NCTE definition of 21st century literacies makes it clear that further evolution of curriculum, assessment, and teaching practice itself is necessary.Literacy has always been a collection of cultural and communicative practices shared among members of particular groups. As society and technology change, so does literacy. Because technology has increased the intensity and complexity of literate environments, the twenty-first century demands that a literate person possess a wide range of abilities and competencies, many literacies. These literacies—from reading online newspapers to participating in virtual classrooms—are multiple, dynamic, and malleable. As in the past, they are inextricably linked with particular histories, life possibilities, and social trajectories of individuals and groups. Twenty-first century readers and writers need to• Develop proficiency with the tools of technology• Build relationships with others to pose and solve problems collaboratively andcross-culturally• Design and share information for global communities to meet a variety ofpurposes• Manage, analyze, and synthesize multiple streams of simultaneousinformation• Create, critique, analyze, and evaluate multimedia texts• Attend to the ethical responsibilities required by these complex environmentsClick here for the complete framework. Document and Site Resources Page Tools: Email Print RSS Share This On: del.icio.us Digg Newsvine Google Yahoo Blogger Facebook Most Popular Articles Read Emailed Discussed Secondary Section Journals NCTE / IRA Standards for the English Language Arts Welcome to the College Section Elementary Section Related Search Terms display:
danielle spencer

National Educational Technology Plan - 1 views

  • plan calls for engaging and empowering learning experiences for all learners.
  • focus what and how we teach to match what people need to know, how they learn, where and when they will learn, and who needs to learn.
  • Goal: All learners will have engaging and empowering learning experiences both in and outside of school that prepare them to be active, creative, knowledgeable, and ethical participants in our globally networked society.
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  • Goal: Our education system at all levels will leverage the power of technology to measure what matters and use assessment data for continuous improvement.
  • Goal: All students and educators will have access to a comprehensive infrastructure for learning when and where they need it.
  • Goal: Our education system at all levels will redesign processes and structures to take advantage of the power of technology to improve learning outcomes while making more efficient use of time, money, and staff.
danielle spencer

DIGITAL LEARNING ENVIRONMENTS: Tools and Technologies for Effective Classrooms - 2 views

  • Students need teachers to teach them how to truly use technology to do great and wonderful things — unbelievable things.
  • new standards of National Educational Technology Standards for Students (NETS-S) that had recently been published by International Society for Technology in Education (ISTE).
  • “Will students having netbooks increase their 21st Century Skills?
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  • One of the fundamental keys to getting our students to have 21st C
  • Skills is the use of integrated technology into their daily school work by using great projects.
  • ntury
danielle spencer

Welcome to the iGeneration! | Psychology Today - 1 views

  • 1980s and the birth of the World Wide Web,
  • "iGeneration"
  • i" representing both the types of mobile technologies being heralded by children and adolescents (iPhone, iPod, Wii, iTunes) plus the fact that these technologies are mostly "individualized" in the way they are used.
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  • born in the new millennium and are defined by their technology and media use, their love of electronic communication, and their need to multitask.
  • of reported hours of total media use for four generations from left to right: B
  • generational "preferences.
  • we have the iGeneration who totally redefined communication.
  • we need to rewire education to take the home iGen lifestyle and transfer it into the classroom.
danielle spencer

Teaching in a Participatory Digital World | CEA - 2 views

  • to participatory social, academic, and political Web 2.0 environments with a new vocabulary and new temporal and spatial interactions.
  • new user-centric information infrastructure that emphasizes creative participation over presentation; encourages focused conversation and short briefs written in less technical, public vernacular; and facilitates innovative explorations, experimentations, and purposeful tinkerings that often form the basis of situated understanding that emerges from action not passivity
  • for changed mindsets about schooling, teaching, learning, and assessment.
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  • how they work with disciplinary knowledge, how they design for learning and assessment, and how they embrace technology.
  • the active, engaged, and collaborative teaching and learning relationships made possible by new educational technologies.
  • inquiry and technology opens the door to powerful new teaching and assessment practices that result in documented benefits for learners
  • If work is now about networking, question-posing, critical assessment of information and media, collaborative team work, and creating new knowledge and ideas, then today’s students require opportunities to develop the competencies they need for expert adult performance in digitally rich and net-connected school spaces.
  • The most powerful thing teachers do to engage students is to design engaging, meaningful, and authentic work and technology-enhanced learning experiences.
  • teachers have a greater effect on students’ learning outcomes than the schools they attend
  • only active participation in knowledge construction allows for deeper conceptual understanding of disciplinary concepts and increased motivation for learning
  • The thoughtful design of meaningful online learning experiences matters; teachers who design for peer collaboration and individual reflection on learning cultivate stronger learning outcomes.
  • evolution of Web 2.0 is blurring the line between producers and consumers of content and shifting attention from access to information to access to other people, and online experiences and virtual communities like Second Life are allowing people with common interests to meet, share ideas, and collaborate in innovative ways.
  • it is socially constructed and shared.
  • it is an active, situated, and engaged process of making meaning, interpretation, and developing deep understanding.
  • it supports deep and engaged learning, simultaneous articulation, creation, and reflection in participatory social networks and dynamic ecosystems.
  • teachers need continuous professional support while they learn to design rich, authentic learning tasks and support the evolving needs of their students.
  • he Galileo Network
  • teachers learn how to design and teach in a digital world by using rich online tools and resources; by collaboratively developing rich tasks and student inquiry projects; by actively accessing, evaluating, and developing online educational content and learning experiences; and by participating in online forums within IO to discuss student engagement, the design of great tasks, authentic assessment, and uncovering the curriculum.
danielle spencer

asselindoiron / AERApaper - 0 views

    • danielle spencer
       
      New literacies, new learners: The statement "creating a literacy of fusion" creates a great image! The goal is for technology to become the learning. (not learning about technology)
danielle spencer

Yoda on learning, "You must unlearn what you have learned." « Constructing Me... - 1 views

  • headed
  • “You must unlearn, what you have learned.
  • rethink school and redefine the purpose and process
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  • it still lags far
  • behind the ideas of those creating the technology we use
  • create learning environments in our classrooms that are predicated on where the “visionaries” see the reality of technology existing down the road.
  • we need to design them around the act of learning.
  • if we listen now, letting this discussion lead in the process of rethinking schools, we just might make a major leap forward.
  • “windows that you carry
  • “portable portals” will “remake both book publishing and Hollywood”
  • what are we doing to provide them process knowledge to creatively integrate new tools of this sort into their learning lives?
  • ‘universal book’
  • contextual innovation will not come from faster chips or wireless networks.
  • The weird thing about the iPad is that it has landed us 180 degrees from where we thought we were heading
  • apps, apps, apps
  • This vision is forming while we teach kids about folders and keeping their work organize
  • as discourse moves from the page to the networked screen, the social aspect of reading and writing move to the fore.
  • To succeed, publishers will have to embrace multimedia and community-building.
  • But that is what “IS” not what will “BE
  • are we taking those things that have been put in our hands (or at least could be) and designing spaces and opportunities to launch our students forward?
  • the power of a new form of hardware, the tablet:
  • Google believes that the operating system should be nearly invisible.
  • hrome-powered netbook
  • Web apps.’
  • what should school be
  • What should it look like?
  • What will we do when the open-source mindset hits the educational system full force?
  • had the freedom to develop ideas and interests without constraints will challenge a system that wants to categorize and organize them and then define their learning for them
  • rethinking school and discovering its purpose in our society today:
  • e learner at the center
  • students will decide what they want to learn; when, where, and with whom; and  they will learn by doing.
  • have we really made strides that would allow school to propel students along the trajectory suggested above?
  • 4. How do we keep the answers from 1 – 3 from becoming the entrenched status quo?
  • “unlearn what we have learned”
  • and start learning a whole new way
  • study, imagine, and move creativity and innovation forward;
  • to aggressively challenge each other and become the type of “critical collaborative” we ask our students to become in the classroom.
danielle spencer

Ascension embraces technology - 1 views

  • "It's here," she said of technology. "It's not the future."
  • iPod touch stations where students play educational games that have been downloaded onto the devices.
  • Older students also are creating presentations on
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  • Keynote, which is like PowerPoint
danielle spencer

Lisa Nielsen: 6 Ways Technology Can Help Tuned-Out Students Tune In - 1 views

  • student rights and the freedom to learn using the tools they want,
  • master of classroom management in the days before the Internet, the environment has changed.
  • accountable interactivity.
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  • Tweet relevant thoughts, ideas and links using a provided hashtag
  • give up some control and be part of a growing and successful trend in letting students own and design their learning
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    "If your target audience isn't listening to you, it's not their fault, it's yours." -- Seth Godin
danielle spencer

An Ecosystem Is Born: Animoto Opens Up API - 0 views

  • adding an iPhone app
  • Currently Animoto has 1.4 million users
  • 10 percent of users, so 140,000 people,
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  • the technology is not nearly as fun and easy to use as Animoto’s.
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