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Kristina Thoennes

Mining Minecraft Part 1 of 3 - 1 views

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    Series of blog posts by Marianne Malmstrom (aka Knowclue) about connecting and learning with students in the virtual spaces that attract them, especially Minecraft.
Katy Vance

Educational Games - 1 views

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    These are educational games based on Nobel prizes.
Katy Vance

TEDxBozeman - Paul Andersen - Classroom Game Design - YouTube - 0 views

  • Paul Andersen has been teaching science in Montana for the last eighteen years.  He explains how he is using elements of game design to improve learning in his AP Biology classroom.  Paul's science videos have been viewed millions of times by students around the world.  He was the 2011 Montana Teacher of the Year and he is currently a science teacher at Bozeman High School.  For more information on Paul's work visit http://www.bozemanscience.co
Katy Vance

TEDxStudioCityED - Lewis Tachau - Can Online Gaming be Educational? - YouTube - 0 views

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    13 year old talking about what he learned about life, cooperation and WWII from online gaming.
Katy Vance

Local Students Learn Financial Basics Through the BECU mLevel™ Challenge « Th... - 0 views

      • 4. The Alan Jackson song, Too Much of a Good Thing (is a Good Thing) was proven false in this case.

        • While response to the games was positive, some students felt there was too much activity in a compressed amount of time.
        • A better cadence is 1-2 games and classes per month vs. per week in the compressed pilot.
    • Katy Vance
       
      This is important to keep in mind- we can't overdo it.  Gamification, in my mind, is a teaching tool, and you have to balance it with other approaches as well.
Becca Oxley

Pew Internet: Gamification - 0 views

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    Part of the "Imagining the Internet" reports series.
    Anderson, J. Q., & Rainie, L. (2012, May 18). Gamification: Experts expect 'game layers' to expand in the future, with positive and negative results.
Lucas Gillispie

Digital Game Based Learning: Educational Video Games? - 0 views

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    The Wave of the Future? The typical college student plays an estimated 1.8 hours a day of video games (Prensky, 2001b ). Understandably, educators want a piece of that! The US military uses computer war games for training for everything from high-level international command coordination to using a weapon (see AP, 2003 and Prensky, 2001b ).
Lucas Gillispie

Video Games Win a Beachhead in the Classroom - 0 views

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    Doyle was, at 54, a veteran teacher and had logged 32 years in schools all over Manhattan, where he primarily taught art and computer graphics. In the school, which was called Quest to Learn, he was teaching a class, Sports for the Mind, which every student attended three times a week...
Lucas Gillispie

5 Lessons Professors Can Learn From Video Games - 0 views

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    Learning is no game on today's college campuses. It's serious work that many students dread. Yet when those same students play video games like World of Warcraft, they happily spend hours on difficult tasks, and actually learn quite a bit in the process.
Lucas Gillispie

White House office studies benefits of video games - 0 views

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    This summer, when your kids' favorite science museum boasts a new augmented-reality environmental simulation? Same deal. If in the next few years a video game teaches you anything - how to conserve energy, eat a balanced diet or solve quadratic equations - consider the invisible hand of one of the most unconventional White House hires in recent memory.
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