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Mary Landaker

Playing and Making Games for Learning - 0 views

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    In Yasmin Kafai's article Playing and Making Games for Learning, Kafai claims that if one individual were to write a history on the development of child education, they would be forced to include the impact video games have made on child learning. Kafai writes that teachers have picked up on the fact that video games capture children's attention and have tried to use this to their advantage by incorporating video games into their teaching style. There are many ways to incorporate video games into the classroom, but Kafai generalizes that there are two main categories of thought when it comes to teachers integrating video games into the curriculum: instructionalists and constructionalists.
ailsa smith

The Virtual Classroom - 0 views

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    The chapter "The Computer and Active Learning" from the book The Vitrual Classroom by Starr Hiltz really grasps the use of computers in the classroom. "Whether in CIA or in the Virtual Classroom, the student is forced to actively participate" this is one of the main ideas to this book and especially this chapter. Students who use the computer to learn are actively participating by answering questions after they are on the computer. The chapter also develops the idea that computer education works, but teacher and student communication is important, "it appears to be effective only if there is also significant communication between teacher and student". The article holds computer to a high standard by defining computer use as "an active learning situation", instead of taking a quiz later on what a student learned, they get to take a quiz right after they read it online. They response as they go, making computer use active learning. It also develops the idea of the computer as a social process; "this social process of developing shared understanding through interaction is the "natural" way for people to learn". The author believes that responding to peers work creates a process of learning that is never seen in the classroom. All of the ideas are great examples of why technology in the classroom works, and can be used to our advantage as teachers.
Mary Landaker

Let the Games Begin: Entertainment Meets Education - 0 views

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    This article covers video game use in the classroom and the advantages to introducing students to video games.
Christie Allen

Rethinking Education In The Age Of Technology - 1 views

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    In Rethinking Education in The Age of Technology - The Digital Revolution and Schooling in America, Allan Collins and Richard Halverson jump straight into questioning whether schools are using new technologies to their advantage.
Rachel Barnhill

Using Technology in the Early Childhood Classroom - 1 views

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    This article talks about the pros and cons of using technology to help children learn in their classroom and how different technologies affect the developing minds of young children, whether good or bad.
Jessica Alonso

Rading and math skills develop in the womb - 0 views

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    The article was about a study done by an Irish doctor that noticed that children would do better in math and reading if they made the same movemnts they made while they were in the womb.Children who were having issues in learning and understanding subjects in school were now doing much better after attending several Primary Movement classes. This article is very much related to the subject for my research memo in that I want to investigate about the impacts that children have while they are in the womb and whether children who are read to have a later advantage in their reading, writing and math skills while they grow up opposed to those who arent.
Yia Yang

Be who you want to be: The philosophy of Facebook and the construction of identity. - 5 views

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    In this artcle, Katie Ellis discusses about the advantages of Facebook compared to other social networking sites. Facebook reveal the true identities of people with the use of their real names and personal information. Also, Facebook users choose to represent themselves in certain ways by their updates.
johnny yang

Facebook: Trademarks, Fan Pages, and Community Pages - 0 views

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    Facebook has become a huge impact on the social networks so much that Artist and business people uses Facebook as a advantage to attract fans and advertising their products.
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