Skip to main content

Home/ Jaxonenglish/ Group items tagged Teaching

Rss Feed Group items tagged

rebecca pennington

Beyond Classroom Boundaries: Constructivist Teaching with the Internet - 0 views

  •  
    This article talks about how children are changing their own literacy experiences in chat rooms, blogs, and emails. It is saying that now a days children sit in these structured classrooms and correct teachers and listen to lectures when their world they are living in is more technologically updated and high speed and better for their learning than these structured classrooms. It is based on how we can now have these things called "constructivist classrooms" which are classrooms with different levels of learning so that every child can learn this new world in all kinds of different ways says the article. It ties in how the internet can changes ways of teaching and can help teachers from everywhere learn more about their own teaching. This article hits all the highlights of how the internet affects us in daily lives and it talks about all the uses of it that can be used.
Marci Sanchez

Technology a Key Tool in Writing Instruction - 0 views

  •  
    In Technology a Key Tool in Writing Instruction the author, Maya Prabhu, explains how a report done by the National Writing Project and College Board shows that "teachers play a critical role in driving the use of technology, to teach writing." For this report nine teachers, who were selected for various reasons, were observed by a writer for a day and then interviewed. Results showed that the use of such things like blogs, podcasts, and other software can actually increase students' engagement and improve their writing and thinking skills in all grade levels and in all subjects. These results help fuel the argument that more teaching needs to be done with technology in this new digital age. The NWP and College Board claims that there are ". . . three things [that need to] be done to meet the challenges of teaching and learning in the digital age at all levels of education." A child cannot learn or be impacted by technology if they do not have access, so therefore it is suggested that a child have one-on-one interactions with a computer or some time type of similar technology.
karina michel

Learning by playing: Video Games in the Classroom - 0 views

  •  
    The article I choose to read is very similar to Gee's Book we have been reading. It begins by talking about a teacher in New York, who is teaching a 6th grade class. But, this is no ordinary class, he is teaching these students through video games. These kids not only have the opportunity to watch video games and plot the characters movements, but they also have the chance to create games themselves. I then goes on to talk about what it would be like if the way we educated kids completely changed.
Sean Perkins

Video Games in Education - 1 views

  •  
    This article is about video games and the beneficial aspects of video games as teaching implements. This article also addresses the criticisms of video games as teaching implements (will kids become more violent/will kids get less school work done).
Elizabeth Ibarra

Computer games as teaching tools - 1 views

  •  
    Annotation #3 This is about using modern games to teach concepts.
ailsa smith

Zero-Thumb Game: How to Tame Texting - 0 views

  •  
    In the online article Zero- Thumb Game How To Tame Texting, written by Sara Bernard, directly focuses on how to use texting as a tool in the classroom. This article doesn't look at texting as a horrible thing that needs. Another main topic in this article is how comfortable students are with text talk, that it creates an atmosphere where passive students feel as if they can participate. This directly shows how students feel more comfortable to participate because they are more comfortable with the technology. So maybe this idea of text messaging in the classroom isn't such a mad idea after all, it creates a comfortable environment for almost all students, and creates a new form of teaching when to use the text talk and when not to.
Rachel Ferneau

multiple intelligences - 1 views

  •  
    In 1983, Howard Gardner developed the multiple intelligences theory. There are supposedly eight different styles of learning and they are all independent of each other. It is said that the theory "has never been empirically tested" but this raises the question as to how you can possibly test such a thing. Another part of this article talks about IQ tests.
Azucena Carrillo

A Vision of K-12 Students today - 0 views

  •  
    In this short video a group of children ranging from kindergartners to 12th grade students they share there thoughts about how teaching should be changed. They feel it is necessary to make a change to the way teachers teach in the schools. Technology is advancing rapidly and what they learn in class today is not going to be useful information for them in the future.
Kim Jaxon

"Designing Your Writing/Writing Your Design: Art and Design Students Talk About the Pro... - 0 views

  •  
    Interesting article about students' perceptions of the visual and the implications for teaching.
Sean Perkins

Learning by Playing - 1 views

  •  
    Sara Corbett's New York Times article Learning by Playing, focuses on a New York City non-charter public school that uses an educational program called Quest to Learn. The school uses video games to help teach kids and sometimes the kids make video games. Quest to Learn was created by a game designer named Katie Salen with the intention of making schools more appealing and relevant to kids today. Classes often combine multiple subjects into quests, "where the quests blend skills from different subject areas" (Corbett). Teachers do not do as much instruction as they do guidance. The article talks about how most kids who drop out of high school simply found it too boring. Schools today do not permit the use of cell phones and internet use is only allowed to do school related work, which cuts students off from the world. According to Katie Salen, "there's been this assumption that school is the only place that learning is happening, that everything a kid is supposed to know is delivered between 8 a.m. and 3 p.m., and it happens in the confines of a building" (Corbett). Kids today do so much more interesting things outside of school.
Alyssa Esposito

Technology and Media Literacy: What Do Teachers Need to Know? - 0 views

  •  
    In the article Technology and Media Literacy: What Do Teachers Need to Know?, by Dana L. Grisham, the author poses many questions about how well teachers are able to understand, teach, and learn about media literacy. The author believes, "When considering the proliferation of technology and its instructional applications, teachers need to focus on both hardware and software, but move beyond the simple "how to" focus into the whys, when, and for whom issues of curriculum." She also discusses the need for students to learn the history behind multimedia literacy to learn the importance it poses in society today.
Mary Landaker

Playing and Making Games for Learning - 0 views

  •  
    In Yasmin Kafai's article Playing and Making Games for Learning, Kafai claims that if one individual were to write a history on the development of child education, they would be forced to include the impact video games have made on child learning. Kafai writes that teachers have picked up on the fact that video games capture children's attention and have tried to use this to their advantage by incorporating video games into their teaching style. There are many ways to incorporate video games into the classroom, but Kafai generalizes that there are two main categories of thought when it comes to teachers integrating video games into the curriculum: instructionalists and constructionalists.
Ryen Walter

You Can't Learn Much from Books You Can't Read - 0 views

  •  
    In You Can't Learn Much from Books You Can't Read by Richard L. Allington, the author discusses the roles of textbooks in the classroom. The textbooks that are used in grades fifth through twelfth don't match the reading levels of the students reading them. Classrooms use one textbook and go off the "one-size-fits-all" approach and now classrooms are using textbooks with a reading level two or more levels more advanced. This approached is shown by the achievements of US fourth graders shown to be the best in the US and then when they hit the misuse of textbooks, the achievements go down. The solutions to change this problem is to have multiple levels of text in the classroom, have student choice, and have individualized instruction. Student choice consists of having an assignment that can be done multiple ways so the student can pick the way they can excel and be interested in. Teaching the students different techniques to solve problems is part of the individualized instruction and seems to work very well.
Jessica Alonso

Chapter 6 - 0 views

  •  
    This chapter was about a topic that I have actually thought about which is being able to tell the "good guy" apart from the "bag guy" and what makes them that way. The fact that there are video games in which you can choose to play as the bad or good character in the story changes the way you play it and how you are perceived, Also as you choose which character to play, in the game alone even if you are the bad guy you are still the good character. In the real world people make out the world to seem black and white, your either the good guy or the bad guy. Who determines what is to be considered bad and good and just because a person makes a bad choice does not make them a bad person. The world is filled with millions of examples of cultural models and rule they way people think and perceive different things making a model of what we should all consider to be good and if we do something otherwise then it is the wrong (or bad) thing to do. Video games can teach the player that there is more meaning to to being the bad or good character and that a gray area exists.
Alexis Matthews

Technology In The Classroom - 0 views

  •  
    In the article Technology In The Classroom, author Jamshed N. Lam stresses the importance of technology used with children. He states in the beginning of his article, "Currently, there are at least twenty-five million illiterate people in this country and this number is increasing rapidly." He begins to give readers more statistics of how populations will increase and how some cultures struggle and will continue to struggle in school with their literacy practice. Lam then talks about how children growing up in poor homes have a difficult time reading. Since they do not have the money to buy materials to start them early, then they start to fall behind before they even start. "In school, they fall behind at an early age and can never catch up and thus the cycle continues (Bennett, 2002)."
Alyssa Starr

Confronting the challenges of participatory culture - 1 views

  •  
    In the Chapter "What Should We Teach? Rethinking Literacy" from the book Confronting the Challenges of Participatory Culture, by Henry Jenkins with Ravi Purushotma, Margaret Weigel, Katie Clinton, and Alice J. Robison, it contemplates what to do about new literacies. The book talks about how it is just as important for students to learn old literacies, like reading and writing, than it is to learn new literacies as well, digital media. They describe the new literacy culture as participatory culture.
Melodie VanDenBroeke

Multiple Texts: Multiple Opportunities for Teaching and Learning - 0 views

  •  
    Laura Robb the author of "Multiple Texts" realizes that students are individual and that by being in the same grade doesn't mean they are at the same reading levels. By using multiple texts that are at wide range of reading levels on same or similar topics will let every student contribute and participate.
Azucena Carrillo

Using the Technology of Today, in the Classroom Today - 1 views

  •  
    In "using the technology of today, in the classroom of today" authors Eric Klopfer, Scot Osterweil, Jennifer Groff, Jason Haas start to give basis to the argument that technologies such as videogames and social networking sites help shape learning. They focus on how they are learning outside of school but in completely different ways than teachers focus on. They argue, "Nearly all institutions- business, industry, medicine, science and government - have harnessed aspects of these technologies for decades. Games and simulations have been a key component of training doctors and military personnel, but even businesses like PricewaterhouseCoopers used a game about a mining company in outer space to teach its employees about derivatives. Although that may seem a bit "off the wall," the fact is major corporations, the Department of Defense, and the medical community would not use these tools if they were not highly effective" to illustrate how corporations use videogames so the educational system shouldn't reject it them as a learning tool. They point out how videogames can serve as a simulation for real life just as mining in outer space can teach about derivatives. Videogames are also a highly interactive learning environment. Instead of being told information, students are right in the middle of the action and the learning. They also discuss how social networking is a new way of collaborating with other about a wide variety of subjects including school work. The authors write, "Of course, educators have long been aware that learning is a social activity, where learners construct their understanding not just through interaction with the material, but also through collaboratively constructing new knowledge with their peers" but teachers reject the use of social networking as means of learning because of the other aspects included safety or privacy. But what teachers can learn from social sites is that "'knowledge cultures' assembled in these o
  •  
    This article is very rich with information that has to do with how digital games, social networks, and simulations can be involved in classrooms. With the involvement of them is more than just entertainment that children or people actually learn stuff from them.
Rachel Ferneau

What's the big attraction? Why teachers are drawn to using Multiple Intelligences Theo... - 1 views

  •  
    In "What's the big attraction? Why teachers are drawn to using Multiple intelligences Theory in their Classrooms", Leslie Owens describes how many teachers are attracted to the fact that they are able to teach and children can learn in different ways. Teachers like the Multiple Intelligence Theory because it "aids teachers in easily creating more personalized and diverse instructional experiences", "offers teacher assistance in helping students become empowered learners by extending and promoting cognitive bridging techniques based on the seven intelligences: by fostering deep metacognitive understanding; and by advancing suggestions for a broad array of diversified study skills techniques.
caitlin O'donoghue

orton gillingham method to teaching - 0 views

  •  
    "Reading is the most important academic skill and the foundation for all academic learning. If our children cannot read, they are on the road to academic failure. Teaching children to read must be our highest priority." The Orton-Gillingham method is language-based and success-oriented. The student is directly taught reading, handwriting, and written expression as one logical body of knowledge. Learners move step by step from simple to more complex material in a sequential, logical manner that enables students to master important literacy skills. This comprehensive approach to reading instruction benefits all students.
1 - 20 of 110 Next › Last »
Showing 20 items per page